Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.26 @ 13:02:12 Player: rogue 179 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1222) 1222 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3145 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 83/550 Matter 7/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Signal Interpreter Seismic Detector Reaction Control System EM Pulse Cannon Advanced Beam Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Flight Unit Flight Unit Improved Flight Unit Large Storage Unit Improved Signal Interpreter Seismic Detector Advanced Beam Cannon Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 67 | 9 9 8 41 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 36 | 4 4 3 25 Treads 3 | 3 . . . Leg 11 | . . 2 9 Wheel 5 | 1 2 1 1 Hover . | . . . . Flight 17 | . 2 . 15 Utility 7 | 2 2 . 3 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor 2 | 1 . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 3 3 10 Energy Gun . | . . . . Energy Cannon 4 | . . 1 3 Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher 7 | . 1 . 6 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 13 | . . . 13 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 90 83 Engine 11 | . 12 14 9 Treads 1 | . 2 . . Leg 9 | . . 6 22 Wheel 12 | . 19 19 . Flight 6 | . 2 . 12 Device 7 | . 12 10 . Storage 10 | . 12 10 8 Processor 9 | . 12 10 6 Protection 2 | . . . 6 Energy Cannon 1 | . . . 3 Ballistic Gun 13 | . 22 9 3 Launcher 4 | . . 10 6 Naked Turns . | . . . . Heaviest Build 45 | 17 29 39 45 Greatest Support 68 | 40 40 20 68 Greatest Overweight (x) 8 | . 2 3 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 15 | 10 15 15 15 Average Carried 11 | 7 10 14 12 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 10 15 15 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1381 | 274 356 181 570 Remotely . | . . . . Salvage Created 1320 | 75 321 122 802 Parts 94 | 4 29 11 50 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 4 16 Guns 10 | . 9 1 . Cannons 7 | . . . 7 AOE 9 | . . 3 6 Classes Destroyed 12 | 2 4 1 5 Worker 3 | . . . 3 Builder 4 | . . . 4 Tunneler 2 | 1 1 . . Hauler 3 | . 1 2 . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 5 | . 2 . 3 Swarmer 8 | . 6 . 2 Grunt 16 | . 3 3 10 Brawler 2 | . . 1 1 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | 1 4 4 10 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2074 | . 155 74 1845 Core 507 | . 29 11 467 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . . 32 Core Remaining (%) 95 | 100 88 97 . Volleys Fired 129 | 2 59 21 47 Largest 2 | 2 2 2 2 Hottest 126 | 40 120 53 126 Shots Fired 223 | 4 109 32 78 Gun 123 | 4 92 21 6 Cannon 40 | . . . 40 Launcher 43 | . . 11 32 Special 17 | . 17 . . Kinetic 123 | 4 92 21 6 Thermal 18 | . 17 . 1 Explosive 37 | . . 11 26 Electromagnetic 45 | . . . 45 Robot Hit Streak 18 | 4 18 11 12 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | 4 50 16 55 Core Hits 78 | 3 19 15 41 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 1 2 Destroy 2 | . . 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3760 | 51 637 656 2416 Guns 944 | 51 618 163 112 Cannons 922 | . . . 922 Explosions 1874 | . . 493 1381 Melee . | . . . . Ramming 20 | . 19 . 1 Kinetic 944 | 51 618 163 112 Thermal 133 | . . . 133 Explosive 1384 | . . 493 891 Electromagnetic 1279 | . . . 1279 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 . 3 Average Corruption 2 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . 4 . 24 Message Errors 3 | . 1 . 2 Matter Fused 5 | . 1 . 4 Heat Flow Errors 7 | . 1 . 6 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . 1 . 2 Data Loss (major) 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles 56 | . . . 56 Explosions 15 | . . . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 241 | . 9 27 205 Shots 19 | . . 2 17 Rammed 5 | . 3 . 2 Targets Rammed 5 | . 3 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 600 | . 220 2 600 Average Temperature 143 | . 77 1 170 Received Heat Transfer 1320 | . 42 36 1242 Effects 20 | . 1 . 19 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 2 | . 1 . 1 Matter Decay 1 | . . . 1 Short Circuit 5 | . . . 5 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 13 | . . . 13 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 137 | . . . 137 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 480 | 10 166 188 480 Initial 4 | . 4 . . Average 118 | 2 47 87 230 Maximum Alert Level 2 | . . . 2 Low Security (%) 78 | 100 100 100 39 Level 1 21 | . . . 58 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 14 4 34 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 7 | . 6 . 1 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 3 | . 3 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 183 | . 183 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2596 | 129 1106 418 943 Spaces Moved 1635 | 69 858 349 359 Core 35 | 11 . . 24 Treads 118 | 58 60 . . Legs 195 | . . 8 187 Wheels 1088 | . 747 341 . Hover . | . . . . Flight 199 | . 51 . 148 Fastest Speed 50 | 50 80 95 102 Average Speed 122 | 142 100 97 194 Slowest Speed 475 | 160 197 190 475 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 65 19 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 32 | . . 25 7 Terrain Destroyed 206 | . . 63 143 Melee . | . . . . Projectile . | . . . . AOE 206 | . . 63 143 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1956 | 93 955 397 511 Wait 33 | . 2 . 31 Move 1632 | 68 857 348 359 Hop . | . . . . Pick Up 53 | 14 16 10 13 Fast Attach 9 | 3 . 1 5 Attach 22 | 4 1 2 15 Detach 1 | . . . 1 Swap 36 | 2 8 5 21 Drop 36 | . 9 10 17 Fire 129 | 2 59 21 47 Melee . | . . . . Ram 5 | . 3 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 15) 130 | -11/Junkyard | Entered Materials 130 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 397 | -10/Materials | Identified exit to Mines 397 | -10/Materials | Discovered exit to Mines (range 13) 545 | -10/Materials | Identified exit to Materials 545 | -10/Materials | Discovered exit to Materials (range 5) 1049 | -10/Materials | Discovered exit to Materials (range 16) 1236 | -10/Materials | Entered another Materials area 1236 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1464 | -9/Materials | Identified exit to Materials 1464 | -9/Materials | Discovered exit to Materials (range 16) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Propulsion x2 2134 | -8/Materials | Lost 5 parts (1p2n2w) 2534 | -8/Materials | Core integrity fell below 50% 2592 | -8/Materials | Core integrity fell below 20% 2597 | -8/Materials | Self-destructed Last Messages --------------- 02469_ G-47 Trooper suffers critical hit (Destroy). 02469_ Destroyed Aluminum Leg. 02469_ K-01 Serf collects debris. 02474_ M-13 Machinist repairs G-47 Trooper. 02476_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 02487_ Critical hit (Burn: +37). 02493_ U-05 Engineer builds a Door. 02497_ System corrupted: Component data lost. 02499_ Imp. Aluminum Leg destroyed. 02525_ K-01 Serf cleans the Terminal. 02533_ Critical hit (Burn: +37). 02537_ W-25 Informer distress signal alerts nearby ally. 02538_ System corrupted: Broken Titanium Leg rejected. 02541_ Lgt. Ion Engine destroyed. 02545_ Dropped Imp. Aluminum Leg. 02545_ Critical hit (Burn: +37). 02556_ Shotgun destroyed. 02565_ Carbon-fiber Leg destroyed. 02565_ Critical hit (Burn: +37). 02578_ Grenade Launcher destroyed. 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""" #??????? #??????????????? | | [ #### #### a""" #?????? ##?????????????? | | !# %% # ## "" #?????? #######???????? | | = #### #????? ????? | | ##?# k ###### T ????? | | ##?# g@= g w ????? | | / % ##?# ###### ###???????????? | | ##?# a #?????# ##?????????????? | | = ##?# #####+#####??? #??????????????? | | %* #?# ## #???? #??????????????? | | = #?# ##""" #????? #??????????????? | | #?# ##""" #??????#??????????????? | | = #?# ##""" #?????????????????????? | | ### ## #?????????????????????? | | #/#### #""" #?????????????????????? | | # #""" #?????????????????????? | | # """ / ##""" #?????????????????????? | | # """ #% # #?????????????????????? | | # """ ##########?????????????????????? | | # ??????????????????????????????? | | #= / ##?????????????????????????????? | | ######## ??????????????????????????????? | | #?????? ##?????????????????????????????? | | #?????? #?????????????????????????????? | | ] #?????# #?????????????????????????????? | | #?????# % ?????????????????????????????? | | #?????# ?????????????????????????????? | | #?????# # ????????????????????????????? | | #?????# # ?????????????????????????????? | | #?????## ####??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSupercompositeDriver Manual? 0 Play Time 01:01:43 Cumulative 135.4 hours Start 2023.10.26 @ 11:46:23 End 2023.10.26 @ 13:02:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 75 Rogue 56 Adventurer 14 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 845453bd-b799-4fad-b976-e4d51dfaf32b