Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 13:29:45 Player: Cog on my mind Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (188) 940 Value Destroyed (6555) 6555 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1343) 1343 TOTAL SCORE: 14798 Bonus ------- High Alert Combat Kills 763 Follower Combat Kills 126 Met Data Miner 300 Met Imprinter 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 67/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Hacking Suite Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (234) Experimental EM Disruption Field Phasing AFG PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Cooled Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Improved Light Armor Plating Experimental EM Disruption Field Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Chainsword > --- INVENTORY -------- Micro Nuclear Core Cooled Aerolev Unit Linear Gravjet Linear Gravjet Advanced Matter Compressor Structural Scanner Advanced Sensor Array Improved Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Improved Trap Extractor Phasing AFG Improved Plasma Cutter Kinetic Spear PL-3XN's Ring of Power [Rating: 96] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Cooled Airjet Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Pick Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . Utility 7 | . . . 2 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 280 | 8 4 6 45 41 6 . . 9 59 13 5 3 8 73 Power 28 | 1 2 1 5 3 . . . 1 7 . . . . 8 Engine 11 | 1 2 1 3 1 . . . 1 1 . . . . 1 Core 17 | . . . 2 2 . . . . 6 . . . . 7 Reactor . | . . . . . . . . . . . . . . . Propulsion 85 | 3 1 2 17 18 . . . 2 10 3 . . . 29 Treads 5 | . . . 5 . . . . . . . . . . . Leg 14 | . . . 9 5 . . . . . . . . . . Wheel 14 | 3 1 2 3 5 . . . . . . . . . . Hover 52 | . . . . 8 . . . 2 10 3 . . . 29 Flight . | . . . . . . . . . . . . . . . Utility 116 | 2 1 1 8 14 2 . . 5 30 8 4 3 6 32 Device 60 | 1 . . 3 4 1 . . 5 19 3 2 1 5 16 Storage 6 | 1 1 . . 1 . . . . . . . 1 . 2 Processor 16 | . . . 1 3 . . . . 6 . . . . 6 Hackware 8 | . . . 3 1 . . . . 1 . . . . 3 Protection 26 | . . 1 1 5 1 . . . 4 5 2 1 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 . 2 15 6 4 . . 1 12 2 1 . 2 4 Energy Gun 5 | . . 1 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 1 8 . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 4 . . . . . Launcher 9 | . . . 2 2 1 . . . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 . . . 1 6 . . . . . Slashing Weapon 9 | . . . 1 3 2 . . . 1 . 1 . . 1 Piercing Weapon 4 | . . . . . . . . . 1 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 2 . . . . 1 . . 1 . 6 Parts Lost 73 | . 2 4 12 14 . . . 4 5 1 . . . 31 Power 9 | . 1 1 . 1 . . . 1 1 . . . . 4 Propulsion 38 | . 1 2 6 10 . . . 2 1 1 . . . 15 Utility 16 | . . . 3 3 . . . . 2 . . . . 8 Weapon 10 | . . 1 3 . . . . 1 1 . . . . 4 Highest Loss Streak 13 | . 2 2 6 6 . . . 3 2 1 . . . 13 To Critical Strikes 3 | . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 98 95 94 100 100 100 91 98 99 100 100 100 91 Engine 3 | . 13 14 3 2 . . . 6 . . . . . . Core 4 | . . . 5 4 7 7 7 . 5 6 6 6 6 4 Treads 2 | . . . 16 . . . . . . . . . . . Leg 4 | . . . 9 15 . . . . . . . . . . Wheel 6 | . 28 27 8 7 . . . . . . . . . . Hover 17 | . . . . 4 30 30 30 29 32 32 33 33 33 26 Device 7 | . 14 . 5 4 6 7 7 7 11 6 6 6 12 7 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 13 | . . . 6 13 15 15 15 15 19 20 20 20 20 18 Hackware 8 | . . . 8 15 7 7 7 7 6 6 6 6 6 12 Protection 3 | . . 13 4 2 6 7 7 . . 5 5 6 . 3 Energy Gun 1 | . . 12 5 . . . . . . . . . . . Ballistic Gun 4 | . 28 15 12 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 8 . . . . . Slashing Weapon 5 | . . . . 14 15 15 15 7 . 6 6 6 6 4 Piercing Weapon 1 | . . . . . . . . . 2 5 6 6 5 2 Peak Build Rating 96 | 7 7 12 38 49 51 49 49 49 75 75 75 82 75 96 Average Rating 50 | 5 6 10 31 39 49 49 49 45 64 74 74 74 74 80 On Entrance 45 | . 7 7 12 34 49 49 49 49 45 75 75 75 75 75 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 14 29 34 39 43 34 34 34 36 45 47 42 41 43 52 Greatest Support 89 | 26 20 36 89 62 34 42 34 34 54 50 50 50 54 61 Greatest Overweight (x) 3 | . 1 1 1 3 . . . 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 3 9 15 15 15 13 13 13 15 15 15 15 15 15 Average Carried 12 | . 2 7 13 14 12 13 13 12 14 14 15 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 3 9 15 13 13 13 13 13 15 15 15 15 14 4 Class Distribution -------------------- 19% | Scout 17% | Scavenger-Mutant 16% | Hacker-Mutant 11% | Mutant 11% | Hacker-Scout 11% | Gladiator 6% | Ninja 3% | Hacker-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Ninja | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4726 | 312 218 98 1496 548 85 . . 90 497 322 64 30 85 881 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7723 | 129 490 169 2258 1531 71 . . 193 707 205 102 . 151 1717 Parts 428 | 8 33 7 128 87 8 . . 12 45 14 4 . 10 72 Haulers Intercepted 14 | . 1 . 5 4 . . . . . . . . . 4 Recyclers Shooed 4 | . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 10 . . 7 . . 10 . 13 3 . 8 . Prevented 16 | . . . . . 8 . . . . 2 3 . 3 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 123 | . 9 4 40 24 4 . . 3 5 7 1 . 5 21 Melee 49 | . . . 1 18 . . . 3 3 3 1 . 4 16 Guns 45 | . 9 4 32 . . . . . . . . . . . AOE 27 | . . . 7 6 4 . . . . 4 . . 1 5 Classes Destroyed 20 | 2 4 1 5 3 1 . . . 2 . 1 . 1 . Worker 7 | . . . 1 4 . . . . 1 . . . . 1 Builder 8 | . 1 . 1 4 . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 14 | . 1 . 5 4 . . . . . . . . . 4 Recycler 5 | 1 . . 2 . . . . . 1 . . . . 1 Minesweeper 4 | . . . . . 1 . . 1 . 1 1 . . . Mechanic 2 | . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 21 | . 3 . 4 4 . . . . 6 . . . . 4 Swarmer 21 | . . . 5 2 4 . . . . 4 . . 1 5 Grunt 50 | . 9 . 22 9 . . . 2 . 1 . . . 7 Brawler 3 | . . . 1 2 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 21 | . . . 11 3 . . . . 4 1 . . . 2 Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 8 | . . . . 4 . . . . . . . . 2 2 Programmer 10 | . . . . 2 . . . 1 1 1 . . . 5 Subdweller 4 | . . 4 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 2 6 7 5 . . 3 3 4 1 . 2 5 Combat Bots Only 5 | . 3 2 5 5 4 . . 2 1 4 1 . 2 4 Max Kills in Single Turn 6 | 1 1 1 6 2 4 . . 1 1 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 5 2 4 . . . . 3 . . 1 2 Melee 1 | . . . 1 1 . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1010 | . 44 39 169 271 9 14 . 18 140 19 10 . 20 257 Missed 343 | . 14 13 47 90 3 11 . 2 57 9 4 . 10 83 Damage Taken 10529 | . 371 488 2023 2182 124 29 . 285 855 207 144 . 195 3626 Core 2031 | . 108 54 235 360 14 . . 34 105 35 10 . . 1076 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 23 | . . 12 11 . . . . . . . . . . . Ignored by Resistances 95 | . . . . . . . . . . . . . . 95 Regen/Repaired (Parts) 459 | . . . . . . . . . 132 18 66 2 . 241 Core Remaining (%) 63 | 100 . 35 57 . . . . 41 . . . . 82 . Volleys Fired 235 | 11 44 25 129 5 1 . . . 11 2 . . 1 6 Largest 2 | 2 2 2 2 1 1 . . . 1 1 . . 1 1 Hottest 90 | 40 40 90 90 39 39 . . . 53 43 . . 43 43 Shots Fired 424 | 22 88 44 243 5 1 . . . 12 2 . . 1 6 Gun 394 | 22 88 44 240 . . . . . . . . . . . Cannon 12 | . . . . . . . . . 12 . . . . . Launcher 18 | . . . 3 5 1 . . . . 2 . . 1 6 Special . | . . . . . . . . . . . . . . . Kinetic 355 | 22 88 26 207 . . . . . 12 . . . . . Thermal 39 | . . 18 21 . . . . . . . . . . . Explosive 18 | . . . 3 5 1 . . . . 2 . . 1 6 Electromagnetic 12 | . . . 12 . . . . . . . . . . . Robot Hit Streak 18 | 7 10 18 18 3 4 . . . 5 1 . . . 4 Robot Miss Streak 4 | 2 4 2 4 . . . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 556 | 16 57 38 192 94 3 . . 12 47 15 4 . 5 73 Core Hits 298 | 6 27 11 115 50 5 . . 5 16 10 2 . 5 46 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . 3 . . . . . Critical Strikes 32 | . . . 1 14 . . . 1 9 . . . . 7 Destroy 1 | . . . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . Sever 23 | . . . . 14 . . . 1 3 . . . . 5 Impale 5 | . . . . . . . . . 3 . . . . 2 Melee Attacks 380 | . . . 3 129 3 . . 16 101 15 6 . 7 100 Impact 56 | . . . . . . . . 1 55 . . . . . Slashing 223 | . . . 3 129 3 . . 15 14 2 2 . 3 52 Piercing 101 | . . . . . . . . . 32 13 4 . 4 48 Sneak Attacks 46 | . . . 1 17 1 . . 1 7 4 1 . . 14 Combat Hostiles 12 | . . . . 2 . . . . 3 3 . . . 4 Follow-up Attacks 27 | . . . . 10 . . . . 9 1 1 . 1 5 Damage Inflicted 17798 | 164 599 587 4120 4144 364 . . 450 1794 1068 196 . 293 4019 Guns 4621 | 164 599 587 3271 . . . . . . . . . . . Cannons 92 | . . . . . . . . . 92 . . . . . Explosions 3020 | . . . 723 764 252 . . . . 391 . . 88 802 Melee 10065 | . . . 126 3380 112 . . 450 1702 677 196 . 205 3217 Ramming . | . . . . . . . . . . . . . . . Kinetic 4000 | 164 599 328 2817 . . . . . 92 . . . . . Thermal 627 | . . 259 295 . . . . . . . . . . 73 Explosive 2893 | . . . 723 764 252 . . . . 391 . . 88 675 Electromagnetic 213 | . . . 159 . . . . . . . . . . 54 Impact 627 | . . . . . . . . . 627 . . . . . Slashing 6399 | . . . 126 3380 112 . . 450 539 80 48 . 80 1584 Piercing 3039 | . . . . . . . . . 536 597 148 . 125 1633 Highest Corruption 9 | . . . 4 7 7 7 7 9 1 . 2 2 . 1 Average Corruption 3 | . . . 3 5 7 7 7 7 1 . 2 2 . 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 122 | . . . 7 56 14 4 1 10 13 . 6 . . 11 Message Errors 40 | . . . 3 14 4 1 . 4 7 . 1 . . 6 Matter Fused 23 | . . . 1 13 2 1 . 1 1 . 2 . . 2 Heat Flow Errors 15 | . . . . 9 3 1 . 1 . . 1 . . . Energy Discharges 8 | . . . . 6 . . . . . . 1 . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 24 | . . . 1 10 4 . 1 3 3 . . . . 2 Data Loss (major) 8 | . . . 1 3 1 1 . 1 . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 970 | . . . 124 289 67 . . 55 191 36 87 . . 121 Projectiles . | . . . . . . . . . . . . . . . Explosions 102 | . . . 89 . 13 . . . . . . . . . Melee 868 | . . . 35 289 54 . . 55 191 36 87 . . 121 Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . 56 109 34 . . . . . . . . 55 Shots 8 | . . . 1 3 1 . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 386 | . 21 . 216 277 239 130 . 79 386 . 163 . . 22 Average Temperature 50 | . 8 . 33 97 96 64 . 47 155 . 68 . . 6 Received Heat Transfer 2951 | . 204 84 918 594 9 6 . 108 174 72 89 . . 693 Effects 5 | . . . 2 . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Interference 4 | . . . 2 . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 8 | . . . 2 . . . . . 5 . . . 1 . Impact Corruptions 8 | . . . . . . . . . 8 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 803 | . . 325 428 . . . . . . . . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 944 | 20 330 . 825 852 . . . . 488 . . . . 944 Initial 355 | . 13 . . 355 . . . . . . . . . 156 Average 319 | 11 106 . 303 494 . . . . 185 . . . . 407 Maximum Alert Level 3 | . 1 . 3 3 . . . . 2 . . . . 3 Low Security (%) 37 | 100 84 . 52 . . . . . 57 . . . . 17 Level 1 31 | . 15 . 15 49 . . . . 34 . . . . 35 Level 2 22 | . . . 21 31 . . . . 8 . . . . 41 Level 3 8 | . . . 11 19 . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 6 15 . . . 1 8 . . . . 12 Investigation 14 | . 1 . 1 4 . . . 1 3 . . . . 4 Extermination 7 | . . . . 2 . . . . 2 . . . . 3 Reinforcement 12 | . 1 . 1 4 . . . . 2 . . . . 4 Assault 4 | . . . 1 1 . . . . 1 . . . . 1 Garrison 7 | . . . 3 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . 1 . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 3 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 13 | . . . 4 2 . . . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 309 | . 16 7 61 71 7 6 . 3 44 8 4 . 8 74 Peak Tracking Total 16 | . 3 2 7 8 4 6 . 2 6 3 3 . 2 16 Tactical Retreats 53 | . . 1 4 11 1 . . . 13 2 1 . 2 18 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused 11 | . . . . 1 2 . . 1 . 1 . . 2 4 Traps Extracted 2 | . . . . . . . . 2 . . . . . . Installed 14 | . . . . . 2 . . 1 1 4 . . 2 4 Triggered 19 | . . . . 1 6 . . 1 . 1 4 . 2 4 Most Traps Carried 6 | . . 1 1 . 3 1 1 3 3 6 6 6 6 4 Objects Rigged 4 | . . . . . . . . . . . . . . 4 Exploded 3 | . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 20 | . . . 9 1 . . . . 3 . 1 . . 6 Max in Single Turn 3 | . . . 3 1 . . . . 1 . 1 . . 3 Garrison Access 6 | . . . . 2 . . . . 2 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . 6 . . . . . . . . . 1 Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 83 | . 3 . 9 19 . . 4 1 25 2 2 1 . 17 Terminals 45 | . 2 . 8 13 . . . 1 14 . . . . 7 Fabricators 11 | . . . . 2 . . . . 5 . . . . 4 Repair Stations 7 | . . . . . . . . . 3 . . . . 4 Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . 1 3 . . . . 2 . . . . 2 Total Hacks 249 | . 7 . 31 50 . . 29 3 65 2 8 4 . 50 Successful 153 | . 5 . 10 24 . . 29 3 38 2 8 4 . 30 Failed 96 | . 2 . 21 26 . . . . 27 . . . . 20 Catastrophic 13 | . . . 4 4 . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 103 | . 7 . 22 29 . . . . 25 . . . . 20 Terminals 128 | . 6 . 28 37 . . . 3 33 . . . . 21 Fabricators 35 | . . . . 7 . . . . 17 . . . . 11 Repair Stations 22 | . . . . . . . . . 8 . . . . 14 Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . Garrison Access 15 | . . . 3 5 . . . . 3 . . . . 4 Terminal Hacks 85 | . 1 . 6 14 . . 29 3 11 2 8 4 . 7 Record 21 | . . . . . . . 11 3 . . 7 . . . Part Schematic 15 | . . . . . . . 9 . 1 . . 4 . 1 Robot Schematic 6 | . . . . . . . 6 . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . 1 1 . . 3 . . . . . . 1 Open Door 3 | . . . . . . . . . . 2 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 1 . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 4 | . . . 1 1 . . . . 1 . . . . 1 Unreport Threat 8 | . . . 1 4 . . . . 2 . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 1 . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . 1 . . . . 6 . . . . 2 Network Status 3 | . . . . 1 . . . . 1 . . . . 1 Load Schematic 3 | . . . . . . . . . 2 . . . . 1 Build 3 | . . . . . . . . . 3 . . . . . Repair Station Hacks 15 | . . . . . . . . . 5 . . . . 10 Scan Component 8 | . . . . . . . . . 3 . . . . 5 Repair 7 | . . . . . . . . . 2 . . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . Garrison Access Hacks 5 | . . . . 2 . . . . 1 . . . . 2 Seal Access 5 | . . . . 2 . . . . 1 . . . . 2 Unauthorized Hacks 35 | . 4 . 4 7 . . . . 11 . . . . 9 Terminals 19 | . 3 . 4 2 . . . . 5 . . . . 5 Track 2 | . . . 1 . . . . . . . . . . 1 Assimilate 3 | . 1 . . . . . . . 2 . . . . . Botnet 11 | . 2 . 2 2 . . . . 2 . . . . 3 Detonate 1 | . . . . . . . . . . . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . Fabricators 13 | . . . . 4 . . . . 6 . . . . 3 Report 3 | . . . . 1 . . . . 1 . . . . 1 Prioritize 2 | . . . . . . . . . 1 . . . . 1 Liberate 2 | . . . . . . . . . 2 . . . . . Fabnet 2 | . . . . 1 . . . . 1 . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . Overload 2 | . . . . 1 . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 65 | . 2 . 9 15 . . . 1 23 . . . . 15 Full Trace Events 8 | . . . 1 2 . . . 1 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 9 . 3 . . 4 . 1 Parts Built 4 | . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 260 | . . . . . . . . . 260 . . . . . Total Part Build Rating 23 | . . . . . . . . . 23 . . . . . Parts Repaired 6 | . . . . . . . . . 2 . . . . 4 Time 384 | . . . . . . . . . 140 . . . . 244 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 1 . . 1 2 Non-combat . | . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 1 . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 4 4 Autooverrided 5 | . . . . . . . . . 1 1 . . 1 2 Robots Rewired 5 | . . . . . . . . . . . 3 . . 2 Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 13 | . 1 . . . . . . . 3 1 3 . 1 4 Largest Group 3 | . 1 1 1 . . . . . 1 1 3 . 1 2 Highest-Rated Group 71 | . 10 10 10 . . . . . 37 29 60 . 41 71 Highest-Rated Ally 54 | . 10 10 10 . . . . . 37 29 20 . 41 54 Total Orders 11 | . . . . . . . . . . . . . 9 2 STAY 1 | . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . 1 1 EXPLORE 8 | . . . . . . . . . . . . . 8 . Ally Attacks 29 | . . . . . . . . . 3 2 6 . 4 14 Total Damage 854 | . . . . . . . . . 77 39 219 . 101 418 Kills 3 | . . . . . . . . . . . 2 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 3 1 . 2 . 2 2 2 2 . Drone Launches 7 | . . . . . . . . . . . . . 7 . Drone Recoveries 5 | . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 13734 | 112 1252 508 1953 2466 359 292 33 477 2035 554 764 413 570 1946 Spaces Moved 15070 | 70 263 406 1010 1963 777 612 82 877 3341 897 1195 786 656 2135 Core 3 | 3 . . . . . . . . . . . . . . Treads 461 | . . . 461 . . . . . . . . . . . Legs 818 | . . . 269 549 . . . . . . . . . . Wheels 1772 | 67 263 406 280 756 . . . . . . . . . . Hover 12016 | . . . . 658 777 612 82 877 3341 897 1195 786 656 2135 Flight . | . . . . . . . . . . . . . . . Fastest Speed 27 | 50 80 95 105 40 40 31 40 40 27 31 49 49 42 34 Average Speed 58 | 86 94 96 128 89 40 39 40 40 40 46 49 49 48 46 Slowest Speed 260 | 90 95 105 225 260 40 40 40 102 119 97 49 49 49 220 Overloaded Moves 128 | . . . . . . 18 . . 86 8 . . 4 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 51 20 77 46 92 71 68 91 77 90 99 84 82 48 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . 1 . . 1 . . 1 1 1 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 2 . . 2 1 . 3 . 2 4 4 1 . Spaces Dug 70 | . . . . 24 . . . 1 36 . . . . 9 Terrain Destroyed 324 | . . . 46 74 23 . . 1 37 21 . . 23 99 Melee 52 | . . . . 11 . . . 1 31 . . . . 9 Projectile 6 | . . . . . . . . . 6 . . . . . AOE 266 | . . . 46 63 23 . . . . 21 . . 23 90 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 19152 | 97 1187 480 1481 2488 816 660 81 977 3885 999 1364 814 890 2933 Wait 2943 | 7 874 36 236 311 22 49 . 68 335 68 137 21 218 561 Move 15056 | 69 262 405 1009 1962 776 611 81 876 3340 896 1194 785 655 2135 Hop . | . . . . . . . . . . . . . . . Pick Up 123 | 2 2 8 28 28 4 . . 1 24 1 . 1 . 24 Fast Attach 112 | 7 1 1 22 11 . . . 4 24 2 5 2 . 33 Attach 64 | . 1 3 11 14 . . . 5 6 1 . . 1 22 Detach 14 | . . . 1 1 . . . 5 . . . . . 7 Swap 104 | 1 2 2 12 16 6 . . . 29 10 . 1 7 18 Drop 141 | . 1 . 30 28 2 . . 2 36 2 5 4 1 30 Fire 235 | 11 44 25 129 5 1 . . . 11 2 . . 1 6 Melee 325 | . . . 3 112 3 . . 15 79 13 4 . 5 91 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . 19 . . 2 Trap 14 | . . . . . 2 . . 1 1 4 . . 2 4 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Discovered new exit (range 12) 407 | -10/Materials | Discovered new exit (range 7) 572 | -10/Materials | Build established: Scavenger-Mutant 1357 | -10/Materials | Discovered new exit (range 7) 1365 | -10/Materials | Entered Subcaves 1365 | -10/Subcaves | Accompanied by 1 ally 1404 | -10/Subcaves | Core integrity fell below 50% 1471 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1537 | -10/Subcaves | Discovered new exit (range 13) 1700 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1703 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1722 | -10/Subcaves | Discovered new exit (range 13) 1873 | -10/Subcaves | Entered Materials 1873 | -8/Materials | Accompanied by 1 ally 1873 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2000 | -8/Materials | Lost 3 parts (1n1u1w) 2284 | -8/Materials | Lost 3 parts (2n1u) 2512 | -8/Materials | Discovered new exit (range 7) 2518 | -8/Materials | Identified exit to Factory 3000 | -8/Materials | Build established: Mutant 3392 | -8/Materials | Discovered exit to Factory (range 12) 3473 | -8/Materials | First assault squad dispatched 3535 | -8/Materials | Garrison activated, responded to threat 3572 | -8/Materials | Lost 6 parts (3n1u2w) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Utility x2 3996 | -7/Factory | Build established: Hacker-Mutant 4457 | -7/Factory | Discovered new exit (range 15) 4589 | -7/Factory | Identified exit to Storage 5020 | -7/Factory | Identified exit to Lower Caves 5138 | -7/Factory | Garrison activated, responded to threat 5232 | -7/Factory | Build established: Hacker-Assassin 5426 | -7/Factory | First assault squad dispatched 5640 | -7/Factory | Build established: Hacker-Mutant 5841 | -7/Factory | Garrison activated, responded to threat 5955 | -7/Factory | Core integrity fell below 50% 5979 | -7/Factory | Lost 6 parts (1p4n1u) 6007 | -7/Factory | Discovered new exit (range 9) 6014 | -7/Factory | Identified exit to Factory 6292 | -7/Factory | Entered Lower Caves 6354 | -7/Lower Caves | Encountered a Warlord checkpoint 6385 | -7/Lower Caves | Identified exit to Lower Caves 6454 | -7/Lower Caves | Learned Factory trap positions 6591 | -7/Lower Caves | Build established: Gladiator 6651 | -7/Lower Caves | Entered another Lower Caves area 6664 | -7/Lower Caves | Discovered exit to Factory (range 4) 6784 | -7/Lower Caves | Learned Factory stockpile data 6851 | -7/Lower Caves | Encountered a Warlord checkpoint 6865 | -7/Lower Caves | Discovered new exit (range 6) 6879 | -7/Lower Caves | Identified exit to Data Miner 6931 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6943 | -7/Lower Caves | Entered Data Miner 6943 | -7/Data Miner | Discovered new exit (range 6) 6947 | -7/Data Miner | Identified exit to Proximity Caves 6953 | -7/Data Miner | Met Data Miner 6960 | -7/Data Miner | Learned location of Section 7 (-3) 6960 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6967 | -7/Data Miner | Received God Mode back door access code from Data Miner 6976 | -7/Data Miner | Entered Proximity Caves 7058 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7222 | -6/Proximity Caves | Learned 4 Factory zone layouts 7249 | -6/Proximity Caves | Learned Extension garrison access intel 7249 | -6/Proximity Caves | Learned Extension stockpile data 7249 | -6/Proximity Caves | Learned Extension emergency access door positions 7265 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 7425 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7453 | -6/Proximity Caves | Entered Factory 7453 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -6/Factory | Loaded intel: 94 trap records 7526 | -6/Factory | Identified exit to Factory 7526 | -6/Factory | Identified exit to Lower Caves 7778 | -6/Factory | Repaired Imp. Airjet? 7868 | -6/Factory | Repaired Cld. Airjet 8212 | -6/Factory | Fabricated Imp. Antigrav System (x2) 8627 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8666 | -6/Factory | Build established: Ninja 8721 | -6/Factory | Fabricated Cld. Airjet (x1) 9182 | -6/Factory | Spotted B-75 Beast 9204 | -6/Factory | Incoming investigation squad redirected 9288 | -6/Factory | Local machine network offline 9450 | -6/Factory | Found Prototype Processor 9450 | -6/Factory | Identified Exp. Targeting Computer 9488 | -6/Factory | Entered Lower Caves 9489 | -6/Lower Caves | Identified exit to Lower Caves 9796 | -6/Lower Caves | Learned Factory non-interactive machine intel 9825 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9947 | -6/Lower Caves | Build established: Scout 10042 | -6/Lower Caves | Entered another Lower Caves area 10096 | -6/Lower Caves | Encountered a Warlord checkpoint 10104 | -6/Lower Caves | Discovered exit to Factory (range 5) 10147 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10340 | -6/Lower Caves | Lost 3 allies 10498 | -6/Lower Caves | Learned location of 1 exit from Factory 10498 | -6/Lower Caves | Learned location of 1 exit from Research 10498 | -6/Lower Caves | Learned Armory trap positions 10513 | -6/Lower Caves | Learned Factory garrison access intel 10551 | -6/Lower Caves | Ambushed by wild Derelicts 10723 | -6/Lower Caves | Discovered new exit (range 15) 10729 | -6/Lower Caves | Identified exit to Zion 10806 | -6/Lower Caves | Entered Zion 10842 | -6/Zion | Discovered new exit (range 15) 10849 | -6/Zion | Identified exit to Proximity Caves 10873 | -6/Zion | System corruption cleaned by Quarantine Array 10987 | -6/Zion | Found Prototype Device 10987 | -6/Zion | Identified Phasing AFG 11046 | -6/Zion | Learned Factory emergency access door positions 11086 | -6/Zion | Met Imprinter 11174 | -6/Zion | Learned Factory emergency access door positions 11219 | -6/Zion | Entered Proximity Caves 11222 | -5/Proximity Caves | Spotter reported a threat 11249 | -5/Proximity Caves | Learned location of 2 exits from Factory 11609 | -5/Proximity Caves | Learned 8 Factory zone layouts 11789 | -5/Proximity Caves | Entered Factory 11789 | -5/Factory | Evolved 2 slots: Utility x2 11790 | -5/Factory | Identified exit to Factory 11791 | -5/Factory | Identified exit to Upper Caves 11794 | -5/Factory | Loaded intel: 188 non-interactive machine locations 11795 | -5/Factory | Loaded intel: 4 garrison access locations 11821 | -5/Factory | Incoming investigation squad redirected 11941 | -5/Factory | Repaired Imp. Airjet 12035 | -5/Factory | Repaired Aerolev Unit 12077 | -5/Factory | Build established: Hacker-Scout 12107 | -5/Factory | Repaired Cld. Airjet? 12286 | -5/Factory | Spotted B-75 Beast 12788 | -5/Factory | Lost 4 parts (2n1u1w) 12897 | -5/Factory | Lost 4 parts (1p2n1w) 13053 | -5/Factory | Repaired Broken Imp. Gravmag System? 13103 | -5/Factory | Repaired Broken Imp. Airjet? 13243 | -5/Factory | Cargo convoy interrupted 13288 | -5/Factory | Found PL-3XN's Ring of Power 13296 | -5/Factory | Found Prototype Device 13296 | -5/Factory | Identified Exp. EM Disruption Field 13585 | -5/Factory | Lost 13 parts (1p6n5u1w) 13589 | -5/Factory | First assault squad dispatched 13652 | -5/Factory | Core integrity fell below 50% 13663 | -5/Factory | Incoming assault squad redirected 13700 | -5/Factory | Core integrity fell below 20% 13735 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 13689_ Slug penetrates Wall. 13695_ G-50 Soldier destroyed. 13696_ System Shield destroyed. 13696_ Penetrated by Slug. 13699_ Slug penetrates Wall. 13708_ U-05 Engineer lays Concrete. 13717_ Lgt. Angular Momentum Engine destroyed. 13729_ Chainsword destroyed. 13732_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13732_ Installed Dirty Bomb Trap. 13735_ S-27 Virus triggered Dirty Bomb Trap. 13735_ An explosion rips through the floor. 13735_ S-27 Virus destroyed. 13735_ Fusion Modulator explodes. 13735_ S-27 Virus destroyed. 13735_ Terminal disabled. 13735_ S-27 Virus destroyed. 13735_ Door malfunctions. 13735_ Cmb. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????"""?"""????# | | """???????????????????????????????????"""?"""????# | | """???????????????????????????????????"""?"""????# | | """??????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????"?"?????????????? | | ?????????????????????????????????"Y"?????????????? | | ?????????????????????????????????"""?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ??????????????????????????????????""""?? ????????? | | ??????????????????????########+# """"?? ????????? | | ??????????????????????# ;= """"?? ????????? | | ??????????????????????+ """"?? ????????? | | ??????????????????????# @ #??""""?? ????????? | | ??????????????????????# ; """"?# #???????? | | ??????????????????????# # """"?# #???????? | | ??????????????????????# % ; ?? ??# #????"""? | | ??????????????????????# * #* ???# #????"""? | | ??????"""?????????##??# ######??# #????"""? | | ??????"""????????? ?+ ! ####???# #???????? | | ??????"""?????????? #####/#### ##### #????#### | | ???????????????????? ### ## ######### | | ????????????????????? ##= #####+####### | | ?????????????????????? gg ### ### #[ | | ??????????????????????? #?# #?# "" """ # | | ??????????????????####### h ??# #?# "G """ =#= | | ?????????????????# ! ## #??# ### "" """ %+ ! | | ?????????????????# ## #??# ### #* | | ?????????????????# ## #### ########+####### | | ?????????????????# """ ## | | ??????????###+###? """ ## | | ?"""??????# #??""" # | | ?"""?###### ######+## | | ?"""?+ | | ??????????# ############### | | ??????????# #?????# ! # | | ??????????### ############## ! | | ?????????#### #?# ## ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 75 Core Shielding 20 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Cold Fusion Reactor | -6/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Cld. Airjet | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSensorSource Manual? 0 Play Time 03:22:37 Cumulative 178.1 hours Start 2025.01.26 @ 09:56:18 End 2025.01.26 @ 13:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/1/0/0/0/1/0 Lore% 61 Gallery% 67 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0537f99f-c09a-40d2-899f-9f8540e84a0e