Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 23:17:34 Player: Evillich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (3269) 3269 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1421) 1421 TOTAL SCORE: 8030 Bonus ------- High Alert Combat Kills 421 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 319/325 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Large Matter Pod (150) Shock Absorption System Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Laser > --- INVENTORY -------- Heat Sink Advanced Terrain Scanner Relay Coupler [Brawler] Heavy Flail [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Cooling System Storage Compact Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 135 | 6 7 . 12 2 47 58 3 Power 17 | 1 . . 1 1 6 7 1 Engine 11 | 1 . . 1 . 4 5 . Core 6 | . . . . 1 2 2 1 Reactor . | . . . . . . . . Propulsion 17 | 2 3 . 2 . 4 6 . Treads 4 | 2 1 . . . . 1 . Leg 7 | . . . 2 . 2 3 . Wheel 2 | . . . . . . 2 . Hover 1 | . 1 . . . . . . Flight 3 | . 1 . . . 2 . . Utility 56 | 1 2 . 9 . 18 25 1 Device 19 | . 1 . 3 . 5 9 1 Storage 12 | 1 . . 6 . 1 4 . Processor 5 | . 1 . . . 3 1 . Hackware 9 | . . . . . 1 8 . Protection 11 | . . . . . 8 3 . Artifact . | . . . . . . . . Weapon 45 | 2 2 . . 1 19 20 1 Energy Gun 18 | 2 2 . . . 9 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . . . . . 8 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher 4 | . . . . 1 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . . . 6 4 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 35 | . . . . . 8 27 . Power 10 | . . . . . 3 7 . Propulsion 3 | . . . . . . 3 . Utility 8 | . . . . . 2 6 . Weapon 14 | . . . . . 3 11 . Highest Loss Streak 10 | . . . . . 4 10 . Average Slot Usage (%) 94 | . 98 100 99 100 95 87 97 Engine 8 | . 14 14 14 . 8 7 9 Core 5 | . . . . 13 8 4 8 Treads 6 | . 26 28 21 . . . . Leg 13 | . . . 6 28 17 14 . Wheel 1 | . . . . . . 1 18 Device 12 | . 13 14 13 14 7 12 24 Processor 11 | . 13 14 14 14 10 9 9 Hackware 2 | . . . . . 3 5 . Protection 4 | . . . . . 13 4 . Energy Gun 17 | . 28 28 28 18 16 8 . Ballistic Gun 4 | . . . . . . 11 24 Ballistic Cannon 1 | . . . . . 3 1 . Launcher 1 | . . . . 9 3 . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 9 11 11 41 14 37 37 27 Greatest Support 60 | 40 40 40 60 60 60 60 24 Greatest Overweight (x) 8 | . 3 . 3 . . 8 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 4 12 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 Most Carried 5 | 4 5 4 4 4 4 4 4 Average Carried 3 | 2 3 4 3 4 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 3 Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 10% | Tank 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2158 | 260 . 45 90 72 678 1013 . Remotely . | . . . . . . . . Salvage Created 2981 | . . 25 . 150 985 1769 52 Parts 139 | . . . . 7 69 60 3 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 65 | . . . . 4 26 34 1 Melee 3 | . . . . . 1 2 . Guns 34 | . . . . 2 10 21 1 Cannons 9 | . . . . . 2 7 . AOE 14 | . . . . 2 12 . . Classes Destroyed 10 | . . . . 1 8 1 . Worker 1 | . . . . . 1 . . Builder 3 | . . . . . 3 . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . . 3 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 19 | . . . . . 8 11 . Grunt 36 | . . . . 4 15 16 1 Duelist 1 | . . . . . . 1 . Sentry 9 | . . . . . 3 6 . Best Kill Streak 12 | . . . . 2 12 7 1 Combat Bots Only 8 | . . . . 2 8 7 1 Max Kills in Single Turn 3 | . . . . 2 3 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3941 | . . . . 154 1018 2671 98 Core 582 | . . . . 24 59 485 14 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 . . . 90 . . . Volleys Fired 161 | . . 4 . 8 47 96 6 Largest 3 | . . 2 . 2 3 3 3 Hottest 181 | . . 112 . 112 166 181 84 Shots Fired 372 | . . 8 . 15 101 232 16 Gun 300 | . . 8 . 13 67 196 16 Cannon 52 | . . . . . 16 36 . Launcher 20 | . . . . 2 18 . . Special . | . . . . . . . . Kinetic 150 | . . . . . 16 118 16 Thermal 177 | . . 8 . 13 50 106 . Explosive 20 | . . . . 2 18 . . Electromagnetic 25 | . . . . . 17 8 . Robot Hit Streak 13 | . . 5 . 11 13 11 2 Robot Miss Streak 10 | . . 1 . 1 9 10 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 281 | . . 7 . 13 59 196 6 Core Hits 155 | . . 4 . 7 61 80 3 Critical Hits 4 | . . . . . 1 2 1 Critical Kills 3 | . . . . . 1 1 1 Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 63 | . . . . . 7 56 . Impact 39 | . . . . . 7 32 . Slashing 24 | . . . . . . 24 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8143 | . . 102 . 329 2678 4904 130 Guns 2861 | . . 102 . 158 675 1796 130 Cannons 467 | . . . . . 130 337 . Explosions 1840 | . . . . 171 1669 . . Melee 2966 | . . . . . 195 2771 . Ramming 9 | . . . . . 9 . . Kinetic 1070 | . . . . . 130 810 130 Thermal 2391 | . . 102 . 158 894 1237 . Explosive 1434 | . . . . 171 1263 . . Electromagnetic 273 | . . . . . 187 86 . Impact 1272 | . . . . . 195 1077 . Slashing 1694 | . . . . . . 1694 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 541 | . . . . . 113 428 . Projectiles . | . . . . . . . . Explosions 106 | . . . . . 106 . . Melee 435 | . . . . . 7 428 . Knockbacks 22 | . . . . . 6 16 . Impact 2 | . . . . . 1 1 . Kinetic 19 | . . . . . 5 14 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 113 | . . . . . 113 . . Shots 2 | . . . . . 2 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 444 | . . . . 16 354 444 . Average Temperature 140 | . . . . 7 131 154 . Received Heat Transfer 1482 | . . . . 87 351 1008 36 Effects 14 | . . . . . 7 7 . Shutdowns 7 | . . . . . 2 5 . Energy Bleed 3 | . . . . . 3 . . Interference 3 | . . . . . 2 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 4 . Impact Corruptions 7 | . . . . . 1 6 . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 4 | . . . . . 1 3 . Heat Transferred 4781 | . . 259 . 407 1397 2718 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1085 | . . . . 65 448 1085 574 Average Influence 445 | . . . . 48 218 813 542 Maximum Alert Level 3 | . . . . . 2 3 2 Low Security (%) 34 | 100 100 100 . 100 35 2 . Level 1 26 | . . . . . 64 14 . Level 2 8 | . . . . . . 11 100 Level 3 30 | . . . . . . 71 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 6 . 1 Investigation 5 | . 1 . . . 4 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . . . . 4 36 36 5 Peak Tracking Total 8 | . . . . 2 6 8 5 Tactical Retreats 10 | . . . . . 7 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . . . 1 4 4 . Max in Single Turn 3 | . . . . 1 3 1 . Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 1 . 5 . 6 . . Terminals 5 | . 1 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 85 | . 4 . 49 . 32 . . Successful 75 | . 1 . 49 . 25 . . Failed 8 | . 3 . . . 5 . . Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . . . 2 . . Manual 4 | . . . 4 . . . . Terminals 27 | . 4 . . . 23 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 66 | . 1 . 49 . 16 . . Record 57 | . 1 . 48 . 8 . . Prototype ID Bank 2 | . . . . . 2 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 7 . . Insert Component 2 | . . . . . 2 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 6 . . Full Trace Events 4 | . 1 . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . Machine Destruction 18 | . . . . . . 18 . Attached 8 | . . . . . . 8 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 5679 | 77 132 122 1362 613 1359 1862 152 Spaces Moved 3939 | 42 69 69 987 610 1031 1106 25 Core 37 | 5 1 . 1 . . 30 . Treads 851 | 37 61 69 633 . . 51 . Legs 2849 | . . . 353 610 1031 855 . Wheels 195 | . . . . . . 170 25 Hover 3 | . 3 . . . . . . Flight 4 | . 4 . . . . . . Fastest Speed 50 | 50 140 160 90 90 90 50 90 Average Speed 107 | 146 163 160 135 90 90 99 97 Slowest Speed 450 | 160 220 160 200 90 90 450 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 13 25 95 98 47 80 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 160 | . . . . 22 135 3 . Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 157 | . . . . 22 135 . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4984 | 57 90 73 1017 658 1360 1587 142 Wait 544 | . . . . 37 175 225 107 Move 3932 | 41 68 68 986 609 1030 1105 25 Hop . | . . . . . . . . Pick Up 61 | 10 7 . 5 . 21 18 . Fast Attach 68 | . 3 . 9 2 21 32 1 Attach 45 | 6 1 . 2 . 13 22 1 Detach 6 | . . . . . 2 4 . Swap 22 | . 3 . 1 . 13 4 1 Drop 79 | . 8 . 14 2 30 24 1 Fire 161 | . . 4 . 8 47 96 6 Melee 63 | . . . . . 7 56 . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Met 8R-AWN 202 | -10/Materials | Discovered new exit (range 6) 210 | -10/Materials | Entered Mines 212 | -10/Mines | Followed 8R-AWN into the Mines 213 | -10/Mines | Met a Derelict bent on vengeance 225 | -10/Mines | Discovered new exit (range 11) 243 | -10/Mines | Assembled infested the area 248 | -10/Mines | Assisted by a Guerilla fighting off Assembled 301 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 5) 332 | -10/Mines | Entered Exiles 370 | -10/Exiles | Discovered new exit (range 17) 384 | -10/Exiles | Welcomed by 8R-AWN 424 | -10/Exiles | Met EX-HEX 533 | -10/Exiles | Met EX-DEC 626 | -10/Exiles | Visited The Gauntlet 894 | -10/Exiles | Met EX-BIN 923 | -10/Exiles | Aligned with FarCom system 925 | -10/Exiles | Given EX-Vault access code 1006 | -10/Exiles | Learned location of Zion (-7) 1134 | -10/Exiles | Discovered new exit (range 15) 1358 | -10/Exiles | Opened EX-Vault 1374 | -10/Exiles | Found Potential Leg 1376 | -10/Exiles | Found Potential Leg 1397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1449 | -10/Exiles | Learned about 8R-AWN's background 1694 | -10/Exiles | Left Exiles lab with Potential Leg 1694 | -10/Exiles | Entered Mines 1749 | -9/Mines | Discovered new exit (range 8) 1893 | -9/Mines | Discovered new exit (range 10) 1903 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2307 | -9/Mines | Entered Materials 2307 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2504 | -8/Materials | Destroyed 8 combat bots 2531 | -8/Materials | Lost 4 parts (2p2w) 2749 | -8/Materials | Lost 3 parts (1p1u1w) 3116 | -8/Materials | Discovered new exit (range 5) 3135 | -8/Materials | Build established: Skirmisher 3141 | -8/Materials | Central database locked down 3141 | -8/Materials | Central database locked down 3307 | -8/Materials | Identified exit to Factory 3601 | -8/Materials | Build established: Tank 3665 | -8/Materials | Identified exit to Garrison 3666 | -8/Materials | Entered Garrison 3858 | -8/Garrison | Triggered checkpoint 3872 | -8/Garrison | Garrison Relay disabled 4044 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Destroyed 7 combat bots 4047 | -8/Garrison | Lost 3 parts (2p1w) 4102 | -8/Garrison | Lost 3 parts (1u2w) 4114 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Discovered new exit (range 9) 4154 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Lost 4 parts (2p1u1w) 4293 | -8/Garrison | Garrison Relay disabled 4370 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Triggered checkpoint 4500 | -8/Garrison | Discovered new exit (range 12) 4509 | -8/Garrison | Identified exit to Materials 4516 | -8/Garrison | Installed Relay Interface Framework 4556 | -8/Garrison | Triggered checkpoint 4559 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Core integrity fell below 50% 4776 | -8/Garrison | Core integrity fell below 20% 4806 | -8/Garrison | Lost 10 parts (2p2n3u3w) 5386 | -8/Garrison | Garrison Relay disabled 5388 | -8/Garrison | Triggered checkpoint 5472 | -8/Garrison | Discovered exit to Materials (range 15) 5528 | -8/Garrison | Entered Materials 5557 | -8/Materials | Build established: Scavenger-Assassin 5680 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05468_ Slug penetrates Reinforced Barrier. 05472_ EXIT=FOUND: MATERIALS 05528_ Attempting to access garrison exit controls... RIF authorized. LOCATION=MATERIALS GOAL=ESCAPE 05528_ Receiving FarCom transmissions... 05534_ Dropped Imp. Ion Engine. 05536_ Acquired Lgt. Nuclear Core. 05554_ Slug penetrates Wall. 05555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 05558_ Slug penetrates Neutrino Reactor. 05670_ Slug penetrates G-47 Trooper. 05670_ G-47 Trooper suffers critical hit. 05670_ G-47 Trooper destroyed. 05670_ Slug penetrates Wall. 05670_ Slug penetrates Door. 05674_ Slug penetrates Wall. 05680_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????? ???????????????????? | | ???????!!??? ?????????????????? | | ??????#!! ?? ???????????????? | | ??????# ?? ???????????????? | | ????#?# ?? ??????????????? | | ??????" ?????????????? | | ????#"" """ ?????????????? | | #???#"T """ ?????????????? | | ?????"" """ ??????????????? | | ??????" ? ??????????????? | | #??#?##w ??????"??????????? | | ?????## ??????????????????? | | ???##?# #????#??????????????? | | ????#?# #? ????????????????? | | ??#???# #?????? ??#?????????? | | #????## #????? ?????????????? | | ?????# #???? ???#?? ???????? | | #?#?## = #??????????? ?????? | | #????# *%[ #????? ?#??? ?# ???? | | ?########;####??? ???????????????? | | ## s ##?????????????? ?????? | | ## sgg#?????? ???#???? ?????? | | ?# * #????????????? ???????? | | ?# @ #?????????#???????????? | | ?# ##?#??#???#??? ???????? | | ## """ """ #?????????#?? ?? ?????? | | ?# """ """ #?#????????????? ?????? | | ?# """ """ #???#??????#??????????? | | ??##########??????#????Y?#???????? | | #???#???#??????#?#???????????????? | | ?????????#??????????????#????????? | | ??????????????????????????##?????? | | ??#??????????#?##??? ????????????? | | ??#???#?#??????#?????????#???????? | | ???#????#??????#?? ???#??????????? | | ?#?#????????????#??? ????????????? | | ?????????????????????????????????? | | ???????#?#????#??? ??????????????? | | #????????????#?????? ????????????? | | ??????????#??????????????????????? | | ?#??????#????????????????????????? | | ????##???????????????????????????? | | ???????????# ????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 730 Matter Stores 394 Matter Capacity 450 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() It's Just You Oops Party Time Serviceable Loadout Tourist Universal Adapter Challenges ------------ None Game ------ Seed ScanHypercooledNukerbomber Manual? 0 Play Time 01:53:08 Cumulative 6.6 hours Start 2019.12.23 @ 16:19:11 End 2019.12.23 @ 23:17:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc831728-37ba-4d31-93aa-049dadb8f02b