Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 22:49:14 Player: Occam Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1418) 1418 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 3004 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Seismic Detector Core Shielding > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Cooled Ion Engine Light Treads Heat Sink Huge Storage Unit Large Matter Pod (150) Transport Network Coupler Hacking Suite Improved EM Shotgun Improved EM Shotgun Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Compact Wheel Huge Storage Unit Large Matter Pod Structural Scanner Seismic Detector Transport Network Coupler Hacking Suite Improved EM Shotgun Improved EM Shotgun Beam Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 1 10 5 43 Power 7 | . 1 . 6 Engine 7 | . 1 . 6 Core . | . . . . Reactor . | . . . . Propulsion 19 | . 4 2 13 Treads 11 | . 3 1 7 Leg . | . . . . Wheel 8 | . 1 1 6 Hover . | . . . . Flight . | . . . . Utility 17 | . 2 1 14 Device 9 | . 1 1 7 Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 16 | 1 3 2 10 Energy Gun 3 | . . . 3 Energy Cannon 3 | . 1 1 1 Ballistic Gun 9 | 1 2 . 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 3 | . . . 3 Parts Lost 13 | . . . 13 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 100 92 Engine 12 | . 14 14 9 Treads 15 | . 19 17 9 Leg 1 | . 2 . . Wheel 8 | . 6 10 9 Device 13 | . 7 14 20 Storage 12 | . 14 14 10 Protection 3 | . . . 10 Energy Cannon 14 | . 11 26 14 Ballistic Gun 10 | . 16 1 5 Naked Turns 4 | . . . 4 Heaviest Build 96 | 11 51 52 96 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 5 | . 3 3 5 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 17 | 8 13 20 23 Most Carried 25 | 6 20 20 25 Average Carried 14 | 6 10 20 19 Final Capacity 25 | 8 20 20 25 Final Carried 20 | 6 20 20 16 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1444 | 318 494 50 582 Remotely . | . . . . Salvage Created 2888 | 191 753 328 1616 Parts 175 | 6 63 8 98 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 12 2 27 Guns 19 | . 6 . 13 Cannons 18 | . 6 2 10 AOE 3 | . . . 3 Classes Destroyed 11 | 2 7 . 2 Worker 7 | . 4 . 3 Builder 5 | . 4 . 1 Tunneler 5 | 5 . . . Hauler 4 | . 2 . 2 Recycler 9 | 1 1 3 4 Operator 2 | . 2 . . Watcher 7 | . 3 . 4 Swarmer 13 | . 9 . 4 Grunt 25 | . 3 2 20 Duelist 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 8 | 3 6 4 8 Combat Bots Only 5 | . 4 2 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 264 | . 67 12 185 Missed 62 | . 19 1 42 Damage Taken 2382 | . 442 133 1807 Core 560 | . 108 51 401 Absorbed by Shields . | . . . . Redirected to Shielding 11 | . . . 11 Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 203 | 27 72 15 89 Largest 2 | 2 2 2 2 Hottest 120 | 40 80 120 120 Shots Fired 400 | 54 144 27 175 Gun 227 | 54 106 . 67 Cannon 173 | . 38 27 108 Launcher . | . . . . Special . | . . . . Kinetic 219 | 54 106 . 59 Thermal 173 | . 38 27 108 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 12 | 7 12 8 9 Robot Miss Streak 4 | 3 3 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 245 | 34 87 22 102 Core Hits 104 | 11 37 6 50 Critical Kills 2 | 1 . . 1 Critical Parts Destroyed 1 | 1 . . . Critical Strikes 3 | 2 . . 1 Meltdown 1 | . . . 1 Destroy 2 | 2 . . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3830 | 352 1174 406 1898 Guns 1704 | 352 696 . 656 Cannons 2048 | . 478 406 1164 Explosions 78 | . . . 78 Melee . | . . . . Ramming . | . . . . Kinetic 1566 | 352 696 . 518 Thermal 2126 | . 478 406 1242 Explosive . | . . . . Electromagnetic 138 | . . . 138 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 6 33 Projectiles 31 | . . 6 25 Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 541 | . 114 516 541 Average Temperature 126 | . 34 202 158 Received Heat Transfer 918 | . 30 96 792 Effects 14 | . . 4 10 Shutdowns 2 | . . . 2 Energy Bleed 5 | . . 1 4 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . 1 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . 1 1 8 Heat Transferred 4318 | . 999 851 2468 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 357 | 30 308 90 357 Initial 35 | . 19 25 35 Average 132 | 16 141 67 163 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 82 | 100 85 100 70 Level 1 17 | . 14 . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 . 5 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 21 2 36 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 37 . 3 Successful 19 | . 18 . 1 Failed 21 | . 19 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 34 | . 31 . 3 Terminals 36 | . 33 . 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Part Schematic 2 | . 2 . . Robot Schematic 1 | . 1 . . Robot Analysis 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Botnet 4 | . 3 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 6 | . 6 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2771 | 163 1297 344 967 Spaces Moved 1305 | 72 691 178 364 Core 8 | . . . 8 Treads 304 | . 286 14 4 Legs 130 | 72 58 . . Wheels 863 | . 347 164 352 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 145 50 Average Speed 149 | 120 149 152 155 Slowest Speed 320 | 120 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 95 45 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1727 | 99 822 221 585 Wait 100 | . 25 21 54 Move 1302 | 71 690 177 364 Hop . | . . . . Pick Up 42 | . 17 1 24 Fast Attach 17 | . 2 . 15 Attach 15 | . 1 . 14 Detach 4 | . 1 . 3 Swap 27 | 1 7 5 14 Drop 16 | . 7 1 8 Fire 203 | 27 72 15 89 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 164 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Repaired Assault Rifle? 1122 | -10/Materials | Discovered new exit (range 10) 1162 | -10/Materials | Discovered new exit (range 13) 1461 | -10/Materials | Entered Mines 1463 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1557 | -10/Mines | Core integrity fell below 50% 1745 | -10/Mines | Assembled infested the area 1748 | -10/Mines | Learned Materials security intel 1776 | -10/Mines | Learned Materials terminal intel 1788 | -10/Mines | Discovered new exit (range 8) 1805 | -10/Mines | Entered Materials 1805 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Loaded intel: 12 terminal locations 1900 | -9/Materials | Discovered new exit (range 14) 2354 | -9/Materials | Discovered new exit (range 16) 2443 | -9/Materials | Core integrity fell below 50% 2509 | -9/Materials | Lost 10 parts (2p4n2u2w) 2587 | -9/Materials | Core integrity fell below 20% 2660 | -9/Materials | Released all parts (6) 2772 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02732_ Acquired Lgt. Treads. 02735_ K-01 Serf collects debris. 02735_ Acquired Lgt. Treads. 02738_ K-01 Serf collects debris. 02739_ R-06 Scavenger collects Sml. Storage Unit. 02740_ Acquired Hvy. Ion Engine. 02740_ R-06 Scavenger collects Ion Engine. 02741_ Acquired 59 matter. 02742_ K-01 Serf collects debris. 02742_ R-06 Scavenger collects Tractor Beam. 02744_ Acquired Imp. Assault Rifle. 02746_ R-06 Scavenger collects Aluminum Leg. 02747_ Acquired 20 matter. 02747_ K-01 Serf collects debris. 02752_ Acquired Hacking Suite. 02754_ K-01 Serf collects debris. 02754_ R-06 Scavenger collects Prototype Flight Unit. 02756_ Acquired Grenade Launcher. 02771_ S-10 Pest destroyed. 02772_ Acquired 5 matter. 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