Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 22:27:29 Player: sormi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (3521) 3521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 7284 Bonus ------- High Alert Combat Kills 283 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Coolant Injector Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Particle Charger Improved Reaction Control System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Active Sensor Suite Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Plasma Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Light Angular Momentum Engine Light Fission Core Coolant Injector Core Analyzer Armor Integrity Analyzer Improved Reaction Control System Long-range Tractor Beam Ion Cannon Minigun Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mini Grenade Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . 2 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 92 | 8 2 10 17 23 32 Power 13 | 2 . 2 . 2 7 Engine 11 | 2 . 2 . 2 5 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 . 3 2 4 9 Treads 12 | 2 . 2 2 3 3 Leg 6 | . . 1 . 1 4 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 28 | 1 1 4 9 6 7 Device 13 | . 1 2 4 2 4 Storage 3 | 1 . 1 1 . . Processor 6 | . . 1 1 2 2 Hackware . | . . . . . . Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 31 | 3 1 1 6 11 9 Energy Gun 4 | 1 . . 1 1 1 Energy Cannon 6 | . 1 . 1 3 1 Ballistic Gun 8 | 2 . 1 2 1 2 Ballistic Cannon 9 | . . . 2 2 5 Launcher 3 | . . . . 3 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 45 | . . 4 3 4 34 Power 7 | . . 1 . 1 5 Propulsion 11 | . . 2 . 1 8 Utility 16 | . . 1 3 2 10 Weapon 11 | . . . . . 11 Highest Loss Streak 21 | . . 2 1 1 21 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 98 97 99 96 85 Engine 7 | . 14 10 9 6 5 Treads 14 | . 28 17 18 19 4 Leg 3 | . . 2 . . 7 Device 16 | . 12 21 19 12 17 Storage 7 | . 14 11 9 7 6 Processor 14 | . . 11 13 16 17 Protection 3 | . . . 2 8 2 Energy Gun 2 | . 6 . 1 4 1 Energy Cannon 6 | . 7 11 7 6 5 Ballistic Gun 5 | . 14 11 9 4 2 Ballistic Cannon 6 | . . . 9 4 8 Naked Turns . | . . . . . . Heaviest Build 74 | 14 16 25 49 56 74 Greatest Support 78 | 40 40 40 45 78 56 Greatest Overweight (x) 19 | 3 . 2 1 4 19 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 13 | 7 8 9 12 15 15 Most Carried 15 | 2 8 10 15 15 15 Average Carried 12 | 1 6 8 11 14 13 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 2 8 10 15 15 5 Class Distribution -------------------- 23% | Tank 18% | Scavenger-Skirmisher 13% | Scavenger-Gunner 13% | Skirmisher 13% | Mutant 8% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2505 | 145 249 130 427 506 1048 Remotely 683 | . . . . . 683 Salvage Created 2878 | . 337 378 465 727 971 Parts 176 | . 31 22 27 54 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 . 2 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | . 10 8 11 21 23 Guns 31 | . 9 3 6 5 8 Cannons 32 | . 1 5 5 10 11 AOE 8 | . . . . 6 2 Classes Destroyed 13 | . 3 2 2 4 2 Worker 3 | . . . . . 3 Builder 2 | . . . . 2 . Recycler 2 | . . 1 . 1 . Operator 2 | . . . 1 1 . Watcher 2 | . 2 . . . . Swarmer 16 | . 3 3 . 10 . Grunt 29 | . 7 4 5 3 10 Duelist 1 | . . . . . 1 Sentry 9 | . . 1 3 1 4 Specialist 4 | . . . . 2 2 Hunter 6 | . . . 3 . 3 Programmer 7 | . . . . 4 3 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 3 4 6 8 4 Combat Bots Only 7 | . 3 3 6 7 3 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 683 | . 43 37 71 133 399 Missed 196 | . 9 9 16 37 125 Damage Taken 7511 | . 364 324 789 1862 4172 Core 1207 | . 43 40 105 163 856 Absorbed by Shields . | . . . . . . Ignored by Resistances 95 | . . . . . 95 Core Remaining (%) 85 | 100 82 90 80 76 . Volleys Fired 224 | . 32 20 48 47 77 Largest 3 | . 2 2 3 3 3 Hottest 194 | . 80 80 144 185 194 Shots Fired 572 | . 64 40 131 130 207 Gun 221 | . 51 20 44 62 44 Cannon 345 | . 13 20 87 62 163 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 332 | . 32 20 91 44 145 Thermal 234 | . 32 20 40 80 62 Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 11 7 8 13 Robot Miss Streak 8 | . 3 2 8 6 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 330 | . 42 27 50 75 136 Core Hits 212 | . 20 12 26 61 93 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 2 . 1 1 7 Burn 3 | . 2 . . 1 . Meltdown 1 | . . . . . 1 Blast 7 | . . . 1 . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8434 | . 585 426 1057 2169 4197 Guns 2531 | . 470 165 410 720 766 Cannons 4544 | . 104 244 622 861 2713 Explosions 1262 | . . . . 574 688 Melee . | . . . . . . Ramming 97 | . 11 17 25 14 30 Kinetic 4093 | . 294 165 614 559 2461 Thermal 3511 | . 280 244 418 1022 1547 Explosive 589 | . . . . 574 15 Electromagnetic 144 | . . . . . 144 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 3 20 Average Corruption 4 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . 4 36 Message Errors 12 | . . . . 1 11 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . . . 3 Misfires 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 253 | . . . . 57 196 Projectiles 39 | . . . . 16 23 Explosions 214 | . . . . 41 173 Melee . | . . . . . . Knockbacks 32 | . . . 3 10 19 Impact 1 | . . . . . 1 Kinetic 28 | . . . 3 9 16 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 436 | . . . . 44 392 Shots 8 | . . . . 2 6 Rammed 14 | . 2 2 7 1 2 Targets Rammed 20 | . 2 2 7 1 8 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 229 | . 45 87 229 186 224 Average Temperature 66 | . 17 47 79 53 70 Received Heat Transfer 1845 | . 174 141 153 207 1170 Effects 4 | . . . 1 . 3 Energy Bleed 1 | . . . 1 . . Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 5 | . . . 2 2 1 Heat Transferred 6238 | . 888 518 629 1991 2212 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 637 | . 188 231 188 437 637 Initial 200 | . . 79 11 73 200 Average 203 | . 71 107 74 147 355 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 56 | 100 100 71 99 70 12 Level 1 20 | . . 28 . 11 40 Level 2 23 | . . . . 18 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 5 . 1 6 9 Investigation 4 | . 1 . 1 . 2 Extermination 8 | . . . . 4 4 Reinforcement 8 | . 4 . . 2 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 . 2 Communications Jammed 25 | . . . . 6 19 Distress Signals 22 | . . . . 3 19 Times Spotted 111 | . 18 10 16 25 42 Peak Tracking Total 10 | . 3 3 9 4 10 Tactical Retreats 6 | . 1 . 2 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 20 | . . . 2 3 15 Max in Single Turn 6 | . . . 1 3 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 3 4 3 3 Terminals 14 | . 2 3 4 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 34 | . 4 9 8 6 7 Successful 14 | . 1 2 6 3 2 Failed 20 | . 3 7 2 3 5 Catastrophic 6 | . 1 1 1 1 2 Database Lockouts . | . . . . . . Manual 12 | . 4 1 3 . 4 Terminals 31 | . 4 9 8 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 2 6 1 2 Record 2 | . . . 2 . . Level Access Points 1 | . . . 1 . . Branch Access Points 3 | . 1 1 . 1 . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . . 1 . 2 Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 8 | . 1 1 2 1 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7316 | 62 629 585 1120 2169 2751 Spaces Moved 3178 | 34 287 263 480 1089 1025 Core 40 | 9 . . . . 31 Treads 2640 | 25 287 260 480 1083 505 Legs 477 | . . 3 . 6 468 Wheels . | . . . . . . Hover 21 | . . . . . 21 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 155 110 Average Speed 192 | 150 160 175 177 178 228 Slowest Speed 1000 | 200 160 260 240 400 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 49 28 37 36 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 5 . 3 Terrain Destroyed 219 | . . . 15 32 172 Melee . | . . . . . . Projectile 40 | . . . 15 . 25 AOE 179 | . . . . 32 147 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3900 | 41 392 344 652 1216 1255 Wait 274 | . 62 40 54 29 89 Move 3173 | 33 286 262 479 1088 1025 Hop . | . . . . . . Pick Up 62 | . 6 6 24 13 13 Fast Attach 24 | 6 2 3 2 2 9 Attach 32 | . . 4 4 5 19 Detach 5 | . 1 1 1 . 2 Swap 36 | 2 . 3 11 16 4 Drop 49 | . 1 3 22 15 8 Fire 224 | . 32 20 48 47 77 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 6 | . . . . . 6 Crush 12 | . 2 2 7 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 374 | -10/Materials | Identified exit to Mines 668 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Discovered new exit (range 13) 1122 | -9/Materials | Discovered new exit (range 4) 1127 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Build established: Scavenger-Mutant 1277 | -9/Materials | Entered another Materials area 1277 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1565 | -8/Materials | Build established: Scavenger-Skirmisher 2308 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | Entered Factory 2397 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -7/Factory | Build established: Tank 3672 | -7/Factory | Found Prototype Device 3828 | -7/Factory | Identified exit to Storage 3828 | -7/Factory | Identified exit to Lower Caves 4032 | -7/Factory | Destroyed 7 combat bots 4378 | -7/Factory | Build established: Gunner 4518 | -7/Factory | Discovered new exit (range 17) 4564 | -7/Factory | Identified exit to Factory 4566 | -7/Factory | Entered another Factory area 4566 | -6/Factory | Evolved 2 slots: Utility x2 4567 | -6/Factory | Identified Active Sensor Suite 4865 | -6/Factory | Build established: Skirmisher 4924 | -6/Factory | Spotted B-75 Beast 5153 | -6/Factory | Lost 4 parts (2n1u1w) 5771 | -6/Factory | Build established: Scavenger-Skirmisher 5928 | -6/Factory | Lost 3 parts (1p2n) 6105 | -6/Factory | Lost 3 parts (1p1n1u) 6263 | -6/Factory | Lost 3 parts (3w) 6515 | -6/Factory | Build established: Scavenger-Gunner 7016 | -6/Factory | First assault squad dispatched 7263 | -6/Factory | Core integrity fell below 50% 7279 | -6/Factory | System corruption reached 10% 7309 | -6/Factory | Core integrity fell below 20% 7317 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07290_ U-05 Engineer destroyed. 07291_ R-10 Processor collects Structural Scanner. 07292_ Imp. Signal Interpreter destroyed. 07292_ System corrupted by crushing effect (+3). 07292_ R-10 Processor collects Lgt. Angular Momentum Engine. 07292_ R-10 Processor collects Unknown Wheel. 07292_ Magnetic Acceleration Cannon destroyed. 07295_ R-10 Processor collects Terrain Scanner. 07297_ R-10 Processor collects Lgt. Ion Engine. 07298_ Slammed into B-48 Gladiator. 07303_ Knocked back. 07304_ Acquired 24 matter. 07306_ Core Analyzer destroyed. 07313_ K-01 Serf collects debris. 07314_ Faulty Enh. Nuclear Core destroyed. 07316_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 07317_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????# """" #? """????????????????? | | ????????# """" # ?????????????????? | | ????????# # """ "??????????????????? | | ?????# """" + """ "??????????????????? | | ??????? """" # """ "??????????????????? | | ?????? """" # ?????????????????? | | ?????? """" #? ???????????????? | | ?????? 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[ ????# g #???????????????? | | ????????# [! ????# #???????????????? | | ????????# ????#b #???????????????? | | ??????? ????# u #???????????????? | | ??????? """ """ ????###/######???????????????? | | ???????? """ """ ?????? ???????????????????? | | ???????? ???"" """ ??????? ??????????????????? | | ???????????? ??? ??????? ??????????????????? | | ????????????????? ???????#+####?????????????????? | | ?????????????????+#???????? ????????????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineLongswordThrower Manual? 0 Play Time 01:03:06 Cumulative 28.1 hours Start 2024.07.04 @ 21:10:58 End 2024.07.04 @ 22:27:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a973b70-b0b1-4760-ad41-d16af8a885fc