Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.20 @ 21:38:05 Player: RogirekTheMad Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4624) 4624 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 10653 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 432/700 Matter 185/300 Energy 600/600 System Corruption 7% Temperature Danger (434) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Energy Well Advanced Targeting Computer Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (59) Gravity Neutralizing Apparatus Improved Signal Interpreter Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Weapon Cycler Improved Medium Armor Plating Plasma Cannon Neutron Cannon Heavy Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Advanced Targeting Computer Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Plasma Cannon Neutron Cannon Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Gravity Neutralizing Apparatus Improved Signal Interpreter Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Weapon Cycler Improved Medium Armor Plating Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher Molecular Deconstructor [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 114 | 8 5 4 5 3 3 37 23 1 10 11 4 Power 11 | 1 1 2 . . . 4 2 . . 1 . Engine 6 | 1 1 2 . . . 1 1 . . . . Core 5 | . . . . . . 3 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 1 2 1 1 11 4 1 1 5 1 Treads 22 | . . . 2 1 1 11 4 1 1 1 . Leg 8 | 2 . 1 . . . . . . . 4 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 2 2 . 2 . 1 10 3 . 3 3 . Device 8 | 1 . . . . . 4 1 . 1 1 . Storage 9 | 1 1 . 2 . . 1 2 . 1 1 . Processor 2 | . 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . 1 4 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 47 | 3 2 1 1 2 1 12 14 . 6 2 3 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon 7 | . . . 1 . . 4 . . . 1 1 Ballistic Gun 19 | 1 2 . . 1 1 3 8 . 3 . . Ballistic Cannon 12 | . . . . 1 . 4 3 . 1 1 2 Launcher 6 | . . 1 . . . 1 3 . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 5 2 . 1 3 . Corrupted Parts 2 | . . . . 2 . . . . . . . System Corruption 8 | . . . . 8 . . . . . . . Parts Lost 10 | . . . . . . 1 1 . 2 4 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 3 . Utility 3 | . . . . . . 1 . . 2 . . Weapon 3 | . . . . . . . . . . 1 2 Highest Loss Streak 4 | . . . . . . 1 1 . 2 4 2 Average Slot Usage (%) 98 | . 100 100 100 100 90 95 99 100 97 95 99 Engine 7 | . 14 14 14 14 9 4 7 7 7 6 . Core 1 | . . . . . . 4 . . . . 7 Treads 23 | . . . 27 28 27 26 29 30 30 15 . Leg 4 | . 28 28 . . . . . . . 10 30 Device 7 | . 1 . . . . 5 14 15 13 12 7 Storage 10 | . 14 14 14 14 9 9 7 7 7 9 15 Processor 9 | . 12 14 14 14 9 9 7 7 7 7 7 Protection 5 | . . . . . 9 8 7 7 6 7 7 Energy Cannon 4 | . . . 9 14 . 1 . . . 3 14 Ballistic Gun 12 | . 9 17 14 14 18 9 14 15 13 10 6 Ballistic Cannon 6 | . . . . . 9 15 7 7 7 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 12 16 20 27 27 41 52 51 48 111 117 119 Greatest Support 124 | 20 20 20 40 42 62 76 92 82 94 124 112 Greatest Overweight (x) 3 | . . . . . . . . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 25 10 10 10 10 10 25 25 25 Average Capacity 12 | 7 8 10 10 10 10 10 10 10 13 25 25 Most Carried 17 | 5 10 10 10 10 8 10 10 10 11 17 17 Average Carried 10 | 2 7 9 9 10 6 9 9 10 9 10 17 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 25 25 25 Final Carried 17 | 5 10 10 10 10 6 10 10 10 11 17 17 Class Distribution -------------------- 35% | Mutant 29% | Gunner 17% | Skirmisher 7% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 3759 | 280 114 236 142 24 . 1261 795 163 370 338 36 Remotely . | . . . . . . . . . . . . Salvage Created 3872 | 134 114 257 . 34 . 1458 1205 123 245 302 . Parts 233 | 5 14 13 . . . 100 69 5 14 13 . Haulers Intercepted 10 | . 1 . . . . 5 4 . . . . Recyclers Shooed 4 | . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 5 13 . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 92 | . 4 9 . 1 . 40 24 3 7 4 . Guns 35 | . 4 5 . 1 . 13 7 1 1 3 . Cannons 37 | . . . . . . 27 4 2 3 1 . AOE 20 | . . 4 . . . . 13 . 3 . . Classes Destroyed 17 | 2 2 2 . . . 7 4 . . . . Worker 7 | . . . . . . 3 4 . . . . Builder 7 | . . . . . . 1 6 . . . . Tunneler 4 | 2 . . . . . . 2 . . . . Hauler 10 | . 1 . . . . 5 4 . . . . Recycler 7 | 1 . . . . . 2 4 . . . . Mechanic 2 | . . . . . . . 2 . . . . Watcher 5 | . . . . . . 2 3 . . . . Swarmer 19 | . 4 . . . . 8 7 . . . . Grunt 34 | . . 7 . . . 23 2 2 . . . Duelist 1 | . . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 10 | . . . . . . 6 3 1 . . . Specialist 7 | . . . . . . . 4 . 3 . . Hunter 6 | . . . . . . 1 3 . 2 . . Programmer 5 | . . . . . . . 3 . 2 . . Heavy 2 | . . . . . . 1 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 15 | 3 4 3 . 1 . 12 15 3 6 2 . Combat Bots Only 11 | . 4 3 . 1 . 11 8 3 6 2 . Max Kills in Single Turn 14 | 1 2 2 . 1 . 2 14 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 6 | . . 2 . . . . 6 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 4276 | . 66 180 . 349 . 912 986 78 371 785 549 Core 397 | . . 37 . 62 . 30 88 15 24 112 29 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 60 . 94 . . . . . Volleys Fired 233 | 6 10 26 . 13 . 87 45 7 15 18 6 Largest 3 | 2 2 2 . 1 . 3 3 3 3 3 3 Hottest 198 | 90 90 50 . 120 . 120 104 104 115 156 198 Shots Fired 535 | 12 20 44 . 13 . 207 111 20 39 50 19 Gun 307 | 12 20 35 . 8 . 86 72 13 21 32 8 Cannon 211 | . . . . 5 . 121 34 7 15 18 11 Launcher 17 | . . 9 . . . . 5 . 3 . . Special . | . . . . . . . . . . . . Kinetic 476 | . 10 35 . 8 . 198 106 20 36 49 14 Thermal 42 | 12 10 . . 5 . 9 . . . 1 5 Explosive 17 | . . 9 . . . . 5 . 3 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 62 | 9 13 21 . 25 . 62 21 27 15 26 41 Robot Miss Streak 4 | 1 1 1 . 1 . 4 2 1 1 1 . Penetration Max 1 | . . . . . . . 1 . 1 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 416 | 9 16 29 . 8 . 162 85 18 31 43 15 Core Hits 307 | 4 6 19 . 3 . 158 75 6 15 19 2 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . Critical Strikes 10 | 1 1 . . . . 1 4 . 1 2 . Burn 2 | 1 1 . . . . . . . . . . Destroy 4 | . . . . . . 1 1 . 1 1 . Blast 4 | . . . . . . . 3 . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14705 | 105 190 657 . 198 . 3843 6527 457 1307 1012 409 Guns 5163 | 105 181 278 . 86 . 1534 1534 296 438 624 87 Cannons 4119 | . . . . 103 . 2163 649 161 333 388 322 Explosions 5233 | . . 377 . . . . 4320 . 536 . . Melee . | . . . . . . . . . . . . Ramming 190 | . 9 2 . 9 . 146 24 . . . . Kinetic 8810 | . 85 278 . 86 . 3697 2183 457 771 996 257 Thermal 3587 | 105 96 . . 103 . . 3115 . . 16 152 Explosive 2118 | . . 377 . . . . 1205 . 536 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . . 6 6 7 7 7 Average Corruption 6 | . . . . 6 . . 5 6 6 7 7 Corruption Purged . | . . . . . . . . . . . . Effects 123 | . . . . 1 . . 39 19 22 16 26 Message Errors 31 | . . . . . . . 13 6 2 4 6 Matter Fused 28 | . . . . . . . 7 6 7 2 6 Heat Flow Errors 10 | . . . . 1 . . 2 1 2 2 2 Energy Discharges 14 | . . . . . . . 9 1 1 . 3 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 18 | . . . . . . . 5 1 5 5 2 Data Loss (major) 8 | . . . . . . . 1 3 1 1 2 Misfires 9 | . . . . . . . 2 . 3 . 4 Weapon Failures 3 | . . . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 841 | . . . . . . 1 726 32 53 . 29 Projectiles 91 | . . . . . . 1 29 32 . . 29 Explosions 750 | . . . . . . . 697 . 53 . . Melee . | . . . . . . . . . . . . Knockbacks 53 | . . . . . . 38 3 2 4 1 5 Impact . | . . . . . . . . . . . . Kinetic 49 | . . . . . . 34 3 2 4 1 5 Secondary 4 | . . . . . . 4 . . . . . Self-Inflicted Damage 283 | . . 20 . . . . 263 . . . . Shots 6 | . . 1 . . . . 5 . . . . Rammed 29 | . . . . 2 . 25 2 . . . . Targets Rammed 35 | . 1 1 . 2 . 29 2 . . . . Kicked 2 | . 1 1 . . . . . . . . . Crushed 4 | . . . . . . 4 . . . . . Highest Temperature 434 | 110 94 12 . 333 . 332 242 241 236 222 434 Average Temperature 91 | 48 46 6 . 171 . 85 61 63 101 85 191 Received Heat Transfer 1053 | . . 87 . 9 . 504 87 45 . 126 195 Effects 6 | . . . . . . 6 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 2 . . . . . . 1 . . . . Heat Transferred 3146 | 359 322 . . 240 . . 1975 . . 50 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 795 | 15 180 219 . 15 . 387 795 . . . . Initial 115 | . 8 59 . . . . 115 . . . . Average 165 | 4 93 120 . . . 200 289 . . . . Maximum Alert Level 3 | . . 1 . . . 1 3 . . . . Low Security (%) 67 | 100 100 93 . 100 100 40 64 . . . . Level 1 23 | . . 6 . . . 59 2 . . . . Level 2 6 | . . . . . . . 23 . . . . Level 3 2 | . . . . . . . 8 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . . . . 12 5 . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 7 | . . . . . . 5 2 . . . . Assault 3 | . . . . . . 2 1 . . . . Garrison 4 | . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 9 9 . 3 . 58 28 3 7 3 4 Peak Tracking Total 13 | . 5 2 . 2 . 11 13 3 4 2 4 Tactical Retreats 6 | . 1 . . . . 4 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 5 | . . 1 . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 32 | . . . . . . 4 27 . . 1 . Max in Single Turn 17 | . . . . . . 1 17 . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 22 | . 3 1 1 . . 10 3 . . 4 . Terminals 12 | . 3 . . . . 7 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 71 | . 7 1 1 . . 28 6 . . 28 . Successful 54 | . 3 1 1 . . 17 4 . . 28 . Failed 17 | . 4 . . . . 11 2 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 5 . 1 . . 8 1 . 1 . . Terminals 30 | . 7 . . . . 18 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Terminal Hacks 45 | . 3 1 1 . . 9 3 . . 28 . Record 12 | . . . . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 8 | . 3 . . . . 5 . . . . . Prototype ID Bank 5 | . . . . . . 1 1 . . 3 . Open Door 3 | . . 1 . . . 2 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . . 9 1 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 76 | . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 286 | . . . . . . 286 . . . . . Retrieved Matter 408 | . . . . . . 408 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 5 | . . . . 3 . 2 . . . . . Largest Group 3 | . . . . 3 . 2 . . . . . Highest-Rated Group 62 | . . . . 40 . 62 . . . . . Highest-Rated Ally 31 | . . . . 16 . 31 . . . . . Total Orders 1 | . . . . 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . Ally Attacks 13 | . . . . 2 . 11 . . . . . Total Damage 175 | . . . . 32 . 143 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total 8 | . 3 . . . . 5 . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 9624 | 93 235 421 582 1473 39 2307 1779 698 771 463 763 Spaces Moved 4706 | 51 142 261 361 547 24 968 994 427 404 139 388 Core 3 | 3 . . . . . . . . . . . Treads 3798 | . . . 348 547 24 968 994 427 404 86 . Legs 905 | 48 142 261 13 . . . . . . 53 388 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 152 155 150 153 158 158 120 190 Average Speed 158 | 115 120 120 158 159 155 154 155 158 173 218 190 Slowest Speed 400 | 120 120 120 160 160 155 155 158 158 241 400 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 5 34 66 69 81 4 85 31 61 46 80 60 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . 1 . 1 . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 8 | . . 1 . 2 . . . 3 1 . 1 Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 314 | . . 57 . . . . 207 4 44 . 2 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . . . . 20 4 4 . 2 AOE 284 | . . 57 . . . . 187 . 40 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 6413 | 69 187 333 373 1129 26 1614 1151 435 443 255 398 Wait 1212 | . 23 28 . 565 . 453 64 . . 79 . Move 4695 | 50 141 260 360 546 23 967 993 426 403 138 388 Hop . | . . . . . . . . . . . . Pick Up 55 | 5 4 5 4 . . 14 9 . 7 7 . Fast Attach 31 | 7 2 . . . . 11 2 . 3 5 1 Attach 16 | . . . 2 . 3 2 5 . 2 2 . Detach 1 | . . . . . . 1 . . . . . Swap 67 | 1 3 4 3 3 . 24 16 1 5 4 3 Drop 68 | . 3 9 4 . . 26 15 1 8 2 . Fire 233 | 6 10 26 . 13 . 87 45 7 15 18 6 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . Crush 33 | . . . . 2 . 29 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 330 | -10/Mines | Learned location of Storage (-8) 338 | -10/Mines | Discovered new exit (range 5) 346 | -10/Mines | Excavation squad dispatched 346 | -10/Mines | A large section of the Mines collapsed 467 | -10/Mines | Learned 2 Materials zone layouts 513 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 750 | -10/Mines | Entered Exiles 791 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 865 | -10/Exiles | Met EX-BIN 887 | -10/Exiles | Aligned with FarCom system 889 | -10/Exiles | Given EX-Vault access code 926 | -10/Exiles | Opened EX-Vault 935 | -10/Exiles | Found Gui. Plasma Cannon 971 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1194 | -10/Exiles | Met EX-DEC 1314 | -10/Exiles | Discovered new exit (range 14) 1332 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1332 | -10/Exiles | Entered Mines 1371 | -9/Mines | Learned 4 Materials zone layouts 1454 | -9/Mines | Learned Materials garrison access intel 1488 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1529 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1779 | -9/Mines | Discovered new exit (range 14) 1812 | -9/Mines | Discovered new exit (range 12) 2023 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2700 | -9/Mines | Destroyed YI-UF0 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2806 | -8/Materials | Identified exit to Factory 2807 | -8/Materials | Loaded intel: 1 garrison access location 2821 | -8/Materials | Discovered new exit (range 13) 2844 | -8/Materials | Entered Storage 2855 | -8/Storage | Met a pair of Derelict thieves 3102 | -8/Storage | Build established: Skirmisher 3795 | -8/Storage | Garrison activated, responded to threat 3926 | -8/Storage | Destroyed 11 combat bots 4184 | -8/Storage | Build established: Scavenger-Skirmisher 4214 | -8/Storage | Garrison activated, responded to threat 4588 | -8/Storage | Build established: Skirmisher 4671 | -8/Storage | Repaired Adv. Treads 4711 | -8/Storage | Repaired Flak Cannon 5013 | -8/Storage | Discovered exit to Factory (range 15) 5151 | -8/Storage | Entered Factory 5151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -7/Factory | Build established: Gunner 6305 | -7/Factory | Cargo convoy interrupted 6352 | -7/Factory | Destroyed 8 combat bots 6377 | -7/Factory | Destroyed 7 combat bots 6751 | -7/Factory | First assault squad dispatched 6873 | -7/Factory | Discovered new exit (range 5) 6930 | -7/Factory | Entered Lower Caves 7037 | -7/Lower Caves | Encountered a Warlord checkpoint 7063 | -7/Lower Caves | Learned location of Zion (-6) 7179 | -7/Lower Caves | Build established: Scavenger-Gunner 7335 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7391 | -7/Lower Caves | Discovered new exit (range 7) 7479 | -7/Lower Caves | Learned Factory security intel 7583 | -7/Lower Caves | Build established: Gunner 7628 | -7/Lower Caves | Entered another Lower Caves area 7659 | -7/Lower Caves | Identified exit to Data Miner 7678 | -7/Lower Caves | Learned 4 Factory zone layouts 7952 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7964 | -7/Lower Caves | Found Prototype Special Weapon 7964 | -7/Lower Caves | Identified Molecular Deconstructor 8114 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8154 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8399 | -7/Lower Caves | Entered Data Miner 8399 | -7/Data Miner | Discovered new exit (range 6) 8445 | -7/Data Miner | Met Data Miner 8491 | -7/Data Miner | Learned location of Section 7 (-2) 8491 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8532 | -7/Data Miner | Received God Mode back door access code from Data Miner 8563 | -7/Data Miner | Data Conduit disabled 8664 | -7/Data Miner | Lost 4 parts (3n1w) 8846 | -7/Data Miner | Found Prototype Device 8847 | -7/Data Miner | Identified Exp. Thermal Shield 8862 | -7/Data Miner | Entered Proximity Caves 8980 | -6/Proximity Caves | Learned Factory terminal intel 9140 | -6/Proximity Caves | Build established: Scavenger-Tank 9592 | -6/Proximity Caves | Spotted B-75 Beast 9625 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09597_ Acquired 6 matter. 09599_ Searching scrap... 09599_ Found Adv. Assault Cannon. 09599_ Found 27 Matter. 09600_ Acquired 27 matter. 09601_ Slug penetrates L-41 Fighter. 09605_ System corrupted: Matter fused (-6). 09610_ Enh. Flexi-carbon Leg severed. 09614_ Acquired Enh. Flexi-carbon Leg. 09616_ L-41 Fighter knocked back. 09616_ Slug penetrates L-41 Fighter. 09616_ Gauss Rifle destroyed. 09619_ L-41 Fighter knocked back. 09619_ Destroyed Unknown Engine. 09619_ L-41 Fighter knocked back. 09621_ System corrupted: Mic. Nuclear Core rejected. 09622_ L-41 Fighter knocked back. 09622_ Destroyed Carbon-fiber Leg. 09622_ L-41 Fighter knocked back. 09622_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ????? ?????? ?????????????????????# # | | ??????? ???????? ?????????????????????# | | ?????????????????? ??????????????????????# | | ???????????????????????????????????????### # | | ????????????????????????????????????#### # # | | ????????????????????????????????????# # # | | ???????????????????????????????????# # # | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# #?## | | ????????????????????????????????????? ???### | | ??????????????????????????????????### #?????### | | ?????????????????????????????????## #### ### | | ????????????????????######???????# | | ???????????????????## ####????? | | ????????????????#### ##??### #### | | ????????????????# # #### # #??# | | ????????????????# ## ##??# # | | ????????????????# ### # ## ## #??# ## | | ??????????#?#??## #?## ### #### ##??# #?? | | ????????# # ?## #######?## ##???# ##??? | | ????????# ### #??????## #????# ????? | | ????????# BB #??##### #????# ##### | | ????????# BB #?## # #????# | | ????????# ##;;# %#?# # ###?????????# | | ????????? ?????#% ]#?# ## #?????????? | | ?????????#####?????????# @#?######## #?????????? | | ???????????????????????#gl#????????## #####?????? | | ???????????????????????#% #?????????## #?????? | | ???????????????????????# %#??????????# #???### | | ???????????????????????# %#??????????## # ##### | | ???????????????????????# #????######## | | ???????????????????????# #?#### # | | ???????????????????????#g #?# # ######### | | ??????????????????????? #?## ##???????? | | ??????????????????????? ### # ## #????????? | | ???????????????????????##### #### #????????? | | ????????????????????????## # ##?# #????????? | | ????????????????????????# ## ##????????? | | ????????????????????????# # ### #?????????? | | ????????????????????????# # ##?# #?????????? | | ????????????????????????########??## ##?????????? | | ???????????????????????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 780 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Core Analyzer | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSlugCloak Manual? 0 Play Time 01:23:02 Cumulative 77.9 hours Start 2021.11.20 @ 19:56:24 End 2021.11.20 @ 21:38:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 9 Adventurer 38 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7176929-7c69-4dad-9824-7fca4041383a