Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.16 @ 02:51:26 Player: Ruki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1503) 1503 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 4976 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 387/400 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Matter Pod > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved ECM Suite Power Shielding Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon Heavy Missile Launcher Chainsword > --- INVENTORY -------- Improved Ion Engine Medium Matter Pod Hacking Suite Field Recycling Unit EM Pulse Cannon Heavy Assault Rifle Autogun [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Mining Claw Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power 2 | . . . . . 2 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 2 . . Weapon 3 | . 1 . 1 . . 1 Parts Attached 71 | 7 4 3 13 15 18 11 Power 5 | 1 . . 1 . 3 . Engine 3 | 1 . . 1 . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 13 | 2 2 . 2 1 2 4 Treads . | . . . . . . . Leg 11 | 2 2 . 2 1 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 21 | 2 . 3 4 6 3 3 Device 6 | . . 3 . 1 1 1 Storage 7 | 1 . . 3 2 . 1 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 7 | 1 . . 1 3 2 . Artifact . | . . . . . . . Weapon 32 | 2 2 . 6 8 10 4 Energy Gun 6 | 1 . . 3 2 . . Energy Cannon 6 | . 1 . 1 2 1 1 Ballistic Gun 13 | 1 . . 1 4 4 3 Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 26 | . . . 2 1 1 22 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 7 | . . . . . . 7 Weapon 12 | . . . 2 1 1 8 Highest Loss Streak 7 | . . . 1 1 1 7 Average Slot Usage (%) 90 | . 85 99 97 98 97 60 Engine 8 | . 12 12 10 8 7 3 Core 4 | . . . . . 13 7 Leg 15 | . 13 25 20 16 14 6 Device 4 | . . 4 1 5 7 6 Storage 11 | . 12 12 18 11 7 7 Protection 14 | . 12 7 8 23 20 7 Energy Gun 4 | . 3 . 15 7 . . Energy Cannon 8 | . 8 12 4 11 9 2 Ballistic Gun 6 | . 12 12 8 7 1 4 Ballistic Cannon 1 | . . . . . 5 2 Launcher 1 | . . . . . 5 1 Slashing Weapon 6 | . 8 12 10 4 3 3 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 18 18 29 43 65 62 Greatest Support 40 | 20 20 20 20 25 25 40 Greatest Overweight (x) 12 | 4 5 . 2 2 4 12 Average Overweight (x) 1 | . 1 . . 1 2 2 Largest Inventory Capacity 10 | 8 8 8 10 10 8 8 Average Capacity 8 | 7 8 8 9 8 8 7 Most Carried 8 | 3 6 8 7 7 8 7 Average Carried 4 | . 3 5 3 4 5 3 Final Capacity 10 | 8 8 8 10 8 8 4 Final Carried 7 | . 5 7 3 4 6 . Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1542 | 227 146 261 189 225 213 281 Remotely . | . . . . . . . Salvage Created 1646 | 26 146 261 354 294 293 272 Parts 86 | 2 9 8 25 14 15 13 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled 7 | . . . . . 7 . Retrieved Matter 63 | . . . . . 63 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 5 2 8 5 8 6 Melee 5 | . 1 2 . . . 2 Guns 12 | . . . 5 4 . 3 Cannons 12 | . 4 . 3 . 4 1 AOE 3 | . . . . . 3 . Classes Destroyed 12 | 1 2 1 3 3 2 . Worker 2 | . . . . 1 . 1 Builder 3 | . . . . . 3 . Tunneler 2 | 1 . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . 2 . . . . Watcher 2 | . . . 1 1 . . Swarmer 8 | . 2 . 3 1 . 2 Grunt 14 | . 3 2 3 2 3 1 Brawler 1 | . . . . 1 . . Sentry 5 | . . . 2 . 2 1 Hunter 4 | . . . . 1 1 2 Programmer 2 | . . . . . 2 . Best Kill Streak 7 | 1 2 1 4 2 7 2 Combat Bots Only 4 | . 2 1 4 1 4 2 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4067 | . 101 166 246 400 551 2603 Core 1057 | . 28 37 33 42 66 851 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 74 91 92 90 . Volleys Fired 198 | 10 14 9 44 41 41 39 Largest 4 | 1 1 1 2 1 1 4 Hottest 137 | 20 60 60 110 75 63 137 Shots Fired 207 | 10 14 9 50 41 41 42 Gun 122 | 10 6 3 36 25 13 29 Cannon 79 | . 8 6 14 16 24 11 Launcher 6 | . . . . . 4 2 Special . | . . . . . . . Kinetic 120 | 10 6 3 24 20 25 32 Thermal 63 | . 8 6 20 16 6 7 Explosive 6 | . . . . . 4 2 Electromagnetic 18 | . . . 6 5 6 1 Robot Hit Streak 38 | 9 8 13 21 15 13 38 Robot Miss Streak 5 | . 1 . 2 1 1 5 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 218 | 9 13 25 44 38 38 51 Core Hits 93 | 3 6 6 17 12 19 30 Critical Hits 4 | 1 . . . 1 1 1 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks 30 | . 1 16 1 2 . 10 Impact . | . . . . . . . Slashing 30 | . 1 16 1 2 . 10 Piercing . | . . . . . . . Sneak Attacks 7 | . . 5 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4636 | 70 189 625 592 783 1207 1170 Guns 1407 | 70 25 16 327 357 193 419 Cannons 1529 | . 139 17 155 375 591 252 Explosions 507 | . . . 26 27 409 45 Melee 1135 | . 25 586 66 17 . 441 Ramming 58 | . . 6 18 7 14 13 Kinetic 1556 | 70 25 16 157 265 539 484 Thermal 1109 | . 139 17 255 402 137 159 Explosive 454 | . . . . . 409 45 Electromagnetic 324 | . . . 96 92 108 28 Impact . | . . . . . . . Slashing 1135 | . 25 586 66 17 . 441 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 365 | . . 175 36 5 60 89 Projectiles 52 | . . . . 5 34 13 Explosions 26 | . . . . . 26 . Melee 287 | . . 175 36 . . 76 Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . 1 3 56 3 Shots 3 | . . . . 1 2 . Rammed 7 | . . . 2 . 2 3 Targets Rammed 12 | . . 1 4 1 2 4 Kicked 5 | . . 1 2 1 . 1 Crushed . | . . . . . . . Highest Temperature 346 | . 60 98 135 343 346 325 Average Temperature 104 | . 26 35 43 118 123 118 Received Heat Transfer 909 | . 39 153 171 225 72 249 Effects 7 | . . . . 1 5 1 Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 3 | . . . 1 1 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1974 | . 296 37 555 605 222 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 173 | 5 90 87 147 102 173 91 Initial 22 | . 2 22 2 6 19 . Average 36 | 1 44 15 64 34 31 30 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 1 1 3 2 Investigation 2 | . 1 . 1 . . . Extermination 3 | . . . . . 2 1 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 7 3 12 13 9 17 Peak Tracking Total 8 | . 3 2 6 3 3 8 Tactical Retreats 6 | . 1 1 . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . 3 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 7 | . . . . . 7 . Max in Single Turn 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 8 | . 1 . 3 4 . . Terminals 4 | . 1 . 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 . 4 13 . . Successful 19 | . 3 . 3 13 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 8 | . 3 . 3 2 . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 1 4 . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 2 2 . . Record 4 | . 3 . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 1 4 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 7 | . . . . 7 . . Recycle Component 7 | . . . . 7 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 2 . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 77 | . . . . 77 . . Parts Recycled 7 | . . . . 7 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 22 | . . . 22 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 5404 | 107 544 693 898 963 1291 908 Spaces Moved 2770 | 58 308 488 507 522 459 428 Core 175 | 18 62 . . . . 95 Treads . | . . . . . . . Legs 2454 | 40 246 488 507 522 459 192 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 141 | . . . . . . 141 Fastest Speed 50 | 50 120 120 120 150 150 50 Average Speed 158 | 131 160 120 145 154 204 175 Slowest Speed 650 | 250 300 120 180 180 240 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 30 85 23 30 13 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 102 | . . . 2 4 61 35 Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 100 | . . . 2 3 60 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3526 | 81 343 557 613 634 769 529 Wait 365 | . 7 34 31 35 228 30 Move 2764 | 57 307 487 506 521 458 428 Hop . | . . . . . . . Pick Up 56 | 7 8 3 6 13 14 5 Fast Attach . | . . . . . . . Attach 49 | 7 3 3 8 9 8 11 Detach 10 | . . 2 2 4 2 . Swap 22 | . 1 . 5 6 10 . Drop 20 | . 2 2 6 2 6 2 Fire 198 | 10 14 9 44 41 41 39 Melee 30 | . 1 16 1 2 . 10 Ram 3 | . . . . . . 3 Kick 9 | . . 1 4 1 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 108 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Evolved 1 slot: Weapon x1 207 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Discovered exit to Mines (range 5) 313 | -10/Materials | Build established: Hacker-Mutant 652 | -10/Materials | Entered Mines 1068 | -10/Mines | Learned location of Zion (-7) 1096 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1098 | -10/Mines | Found Prototype Device 1100 | -10/Mines | Identified Exp. Sensor Array 1197 | -10/Mines | Identified exit to Materials 1197 | -10/Mines | Discovered exit to Materials (range 12) 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Accompanied by 1 ally 1345 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1350 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2159 | -9/Materials | Identified exit to Materials 2159 | -9/Materials | Discovered exit to Materials (range 8) 2243 | -9/Materials | Entered another Materials area 2243 | -8/Materials | Evolved 2 slots: Utility x2 2245 | -8/Materials | Identified exit to Storage 2245 | -8/Materials | Discovered exit to Storage (range 7) 2728 | -8/Materials | Repaired Imp. EM Shotgun 2754 | -8/Materials | Repaired Mining Claw 3100 | -8/Materials | Identified exit to Factory 3100 | -8/Materials | Discovered exit to Factory (range 11) 3155 | -8/Materials | Garrison activated, responded to threat 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Power x2 4487 | -7/Factory | Identified exit to Factory 4487 | -7/Factory | Discovered exit to Factory (range 5) 4497 | -7/Factory | Entered another Factory area 4497 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4849 | -6/Factory | Lost 4 parts (1n2u1w) 5016 | -6/Factory | Lost 5 parts (2p1n1u1w) 5343 | -6/Factory | Core integrity fell below 50% 5379 | -6/Factory | Core integrity fell below 20% 5405 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05358_ Slug penetrates Wall. 05361_ Penetrated by Slug. 05363_ Slug penetrates Wall. 05366_ Subcomponent Replicator disabled. 05366_ Penetrated by Slug. 05369_ Field Recycling Unit destroyed. 05369_ Penetrated by Slug. 05371_ Slammed into H-66 Slayer. 05372_ Penetrated by Slug. 05376_ Med. Storage Unit destroyed. 05378_ Slug penetrates Wall. 05378_ Triggered EM Surge Trap. 05378_ The floor emits a surge of raw power. 05378_ System corrupted (+1). 05382_ U-05 Engineer lays Concrete. 05385_ Penetrated by Slug. 05386_ Slammed into U-05 Engineer. 05388_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 05391_ W-25 Informer distress signal alerts nearby ally. 05405_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | #?????" " #????????# #### """" # # "" | | #?????" 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R p | | ?????????? | | ????????? s A | | ????????? s | | ????????? s @ k | | ?????????????? ###+######/######################## | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# "T" ????????????????????? | | ??????????????????????# """ ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 390 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed MeleeCloakingAutohacker Manual? 0 Play Time 00:50:49 Cumulative 2.3 hours Start 2021.01.16 @ 02:01:10 End 2021.01.16 @ 02:51:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fceaeacd-31b7-419b-a6db-b19808847eed