Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 21:37:48 Player: Drew_P_Bawls Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1562) 1562 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5827 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Shield Generator Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Shield Generator Advanced System Shield > --- WEAPON ----------- Advanced Beam Rifle EM Pulse Cannon Welding Torch Katana > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Shield Generator [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Hackware Advanced System Shield Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . 1 . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . . . . . 2 Parts Attached 69 | 5 8 18 6 7 2 13 10 Power 16 | 1 1 7 2 . 1 1 3 Engine 13 | 1 1 7 2 . 1 1 . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 24 | 2 2 5 1 3 . 8 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 11 | . 2 3 . 3 . . 3 Flight 11 | . . 2 1 . . 8 . Utility 10 | . 3 . 1 2 1 1 2 Device 5 | . 2 . . 1 . 1 1 Storage 1 | . . . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . 1 . . 1 1 . . Artifact . | . . . . . . . . Weapon 19 | 2 2 6 2 2 . 3 2 Energy Gun 5 | 2 . 1 . 2 . . . Energy Cannon 3 | . . 2 . . . 1 . Ballistic Gun 3 | . 1 1 . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . 1 . . . . Special Weapon 5 | . 1 2 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 . . 1 Parts Lost 48 | . . 12 5 2 . 11 18 Power 12 | . . 3 2 . . 4 3 Propulsion 13 | . . 4 . 2 . 2 5 Utility 10 | . . 1 1 . . 3 5 Weapon 13 | . . 4 2 . . 2 5 Highest Loss Streak 13 | . . 5 3 2 . 6 13 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 3 2 5 7 6 5 Power . | 1 1 . . 1 1 . . Propulsion 1 | . . . . . . 1 2 Utility . | . 1 . . . 2 . 1 Weapon 1 | 1 1 2 . 2 3 3 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 3 2 . 1 . 1 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . 1 1 . . . . . Utility 3 | . . 1 . . . 1 1 Weapon 2 | . 2 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 95 91 68 77 88 86 68 Engine 13 | . 14 20 20 18 23 13 . Core 2 | . . . . . . . 10 Treads 2 | . 11 . . . . . . Hover 13 | . 16 14 22 12 23 4 7 Flight 4 | . . 5 . 2 . 23 8 Device 15 | . 17 22 11 9 7 13 15 Storage 3 | . . . . 9 7 7 5 Protection 4 | . 5 6 . 8 11 7 . Energy Gun 7 | . 20 1 . 7 7 1 4 Energy Cannon 4 | . . 7 10 . . 3 4 Ballistic Gun 2 | . 2 7 . . . 5 . Launcher 1 | . . . . 9 7 . . Special Weapon 3 | . 5 5 2 1 . . 1 Slashing Weapon 1 | . . . . . . . 5 Peak Build Rating 54 | 5 7 14 11 21 25 35 54 Average Rating 16 | 2 6 11 8 15 24 29 35 On Entrance 11 | . 5 7 11 9 21 25 16 Naked Turns 26 | . . . . . . . 26 Heaviest Build 41 | 9 12 26 21 26 31 31 41 Greatest Support 40 | 40 40 12 12 21 21 24 36 Greatest Overweight (x) 8 | . 1 6 1 8 1 3 8 Average Overweight (x) 1 | . . 1 . 2 1 . 1 Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 8 8 8 7 Most Carried 8 | 5 5 5 4 8 7 8 8 Average Carried 4 | 3 4 3 2 5 6 6 5 Final Capacity 8 | 5 5 5 8 8 8 8 5 Final Carried 8 | 3 4 1 3 8 6 8 4 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1290 | 192 152 318 118 252 . 164 94 Remotely . | . . . . . . . . Salvage Created 1829 | . 186 785 84 474 . 76 224 Parts 110 | . 7 49 4 36 . 3 11 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 38 | . 2 14 7 10 . 1 4 Guns 5 | . 1 3 . 1 . . . Cannons 21 | . 1 11 6 . . . 3 AOE 11 | . . . 1 9 . 1 . Classes Destroyed 12 | . 3 5 2 . . 1 1 Worker 2 | . 1 1 . . . . . Builder 2 | . . 1 . 1 . . . Tunneler 2 | . . . 1 . . . 1 Hauler 3 | . . 2 . 1 . . . Recycler 2 | . . 1 . 1 . . . Watcher 8 | . 2 4 . 2 . . . Swarmer 8 | . . 3 3 2 . . . Grunt 17 | . 2 6 . 6 . . 3 Sentry 7 | . . 5 . 2 . . . Specialist 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Assembled 4 | . . . 4 . . . . Best Kill Streak 6 | . 1 4 2 6 . 1 3 Combat Bots Only 4 | . 1 4 2 4 . 1 3 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 460 | . 24 135 36 23 . 84 158 Missed 119 | . 8 31 8 9 . 24 39 Hits 341 | . 16 104 28 14 . 60 119 Melee 20 | . . . . . . 8 12 Projectile 321 | . 16 104 28 14 . 52 107 Critical Strikes 18 | . . 5 . 1 . 5 7 Damage Taken 4506 | . 187 1057 186 142 . 1234 1700 Core 1487 | . 52 256 12 19 . 297 851 Absorbed by Shields 215 | . . . . . . 37 178 Redirected to Shielding 50 | . . 50 . . . . . Ignored by Resistances 1326 | . 50 306 60 43 . 351 516 Core Remaining (%) 73 | 100 79 . 33 96 . 57 . Volleys Fired 177 | . 39 72 13 18 . 13 22 Largest 2 | . 2 2 2 2 . 2 2 Hottest 160 | . 120 160 160 94 . 88 124 Shots Fired 277 | . 56 115 17 32 . 23 34 Gun 120 | . 32 52 . 15 . 12 9 Cannon 80 | . . 43 12 . . 11 14 Launcher 18 | . . . 1 17 . . . Special 59 | . 24 20 4 . . . 11 Kinetic 66 | . 10 41 . . . 15 . Thermal 140 | . 24 63 16 15 . 2 20 Explosive 18 | . . . 1 17 . . . Electromagnetic 53 | . 22 11 . . . 6 14 Robot Hit Streak 17 | . 10 16 6 9 . 17 16 Robot Miss Streak 4 | . 1 2 4 4 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | . 19 81 10 20 . 21 25 Core Hits 78 | . 5 29 8 23 . 5 8 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . . . . 3 Burn 3 | . . . . . . . 3 Destroy 1 | . . 1 . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4277 | . 422 1565 287 937 . 464 602 Guns 1295 | . 163 616 . 200 . 176 140 Cannons 1501 | . . 804 208 . . 240 249 Explosions 966 | . 71 . 55 737 . 48 55 Melee 58 | . . . . . . . 58 Ramming 21 | . 20 1 . . . . . Kinetic 873 | . 117 488 . . . 268 . Thermal 1982 | . 239 948 232 200 . 68 295 Explosive 792 | . . . 55 737 . . . Electromagnetic 551 | . 46 128 . . . 128 249 Impact . | . . . . . . . . Slashing 58 | . . . . . . . 58 Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 2 . . . 5 Average Corruption 2 | . . 2 2 . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . 5 . . . 5 Message Errors 4 | . . . 2 . . . 2 Matter Fused 3 | . . . 1 . . . 2 Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 33 | . 16 10 7 . . . . Projectiles 17 | . . 10 7 . . . . Explosions 16 | . 16 . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . 8 . . 35 . 31 44 Shots 5 | . . . . 3 . 1 1 Rammed 7 | . 3 3 . 1 . . . Targets Rammed 7 | . 3 3 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | . 284 307 244 135 . 36 513 Average Temperature 99 | . 101 76 96 47 . 15 184 Received Heat Transfer 1461 | . 138 528 . 18 . 153 624 Effects 19 | . 1 2 2 . . . 14 Shutdowns 6 | . . . . . . . 6 Energy Bleed 2 | . . 2 . . . . . Interference 5 | . 1 . 2 . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 3641 | . 450 1595 383 370 . 87 756 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 180 | . 39 62 42 180 62 86 89 Initial 62 | . . . 3 10 62 38 22 Average 21 | . 3 18 7 63 62 44 11 Influence Increases 1400 | . 108 444 113 418 . 123 194 Destroy 0b10 Robot/C 680 | . 40 280 60 200 . 20 80 Destroy 0b10 Robot/NC 95 | . 15 45 5 25 . . 5 Destroy Leader 182 | . 14 92 10 46 . . 20 Successful Hack 13 | . 10 3 . . . . . Disable Machine 81 | . 18 9 18 18 . 9 9 Destroy Structure 184 | . 11 15 20 129 . 4 5 Lose Combat Pursuer 165 | . . . . . . 90 75 Influence Decreases 1400 | . 107 435 91 290 98 134 245 Entered New Map 181 | . . 1 7 22 98 24 29 Time Decay 907 | . 107 372 44 248 . . 136 Lost Part 312 | . . 62 40 20 . 110 80 Squads Dispatched 6 | . . 1 . 2 . 2 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . 1 . 2 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 7 | . . 5 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 13 29 7 13 . 17 14 Peak Tracking Total 8 | . 3 7 2 3 . 8 5 Tactical Retreats 18 | . 4 6 1 . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 9 | . 2 1 2 2 . 1 1 Max in Single Turn 2 | . 1 1 2 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 11 | . 4 2 . 2 1 . 2 Terminals 9 | . 4 2 . 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 24 | . 8 6 . 3 1 . 6 Successful 8 | . 3 2 . 1 1 . 1 Failed 16 | . 5 4 . 2 . . 5 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 8 6 . 2 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 1 . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 2 . 1 1 . 1 Open DSF 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 2 . 2 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 3827 | . 690 1037 375 693 10 161 861 Sensors 2268 | . 317 1037 15 15 10 161 713 ECM 3414 | . 633 1037 375 678 . 86 605 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 4307 | 68 938 1037 375 693 10 237 949 Spaces Moved 2358 | 55 712 513 117 313 8 184 456 Core 45 | 28 . 2 . 9 . . 6 Treads 241 | 27 214 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1513 | . 498 427 117 271 8 32 160 Flight 559 | . . 84 . 33 . 152 290 Fastest Speed 31 | 50 56 116 66 112 112 31 100 Average Speed 133 | 104 87 146 135 197 112 88 166 Slowest Speed 520 | 160 160 360 136 520 112 280 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 71 41 28 31 . 95 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . 8 9 . . . . . Terrain Destroyed 194 | . 11 15 22 137 . 4 5 Melee . | . . . . . . . . Projectile 24 | . 8 15 1 . . . . AOE 170 | . 3 . 21 137 . 4 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3126 | 64 921 636 307 356 9 240 593 Wait 405 | . 148 . 160 . . 7 90 Move 2351 | 54 711 512 116 312 7 183 456 Hop . | . . . . . . . . Pick Up 67 | 5 5 16 7 12 . 13 9 Fast Attach 12 | 3 5 2 . . . 2 . Attach 48 | 2 . 13 6 6 2 6 13 Detach 3 | . . . 1 2 . . . Swap 27 | . 3 10 4 2 . 6 2 Drop 28 | . 7 8 . 3 . 10 . Fire 177 | . 39 72 13 18 . 13 22 Melee 1 | . . . . . . . 1 Ram 6 | . 2 3 . 1 . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Discovered new exit (range 16) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1338 | -9/Materials | Discovered new exit (range 5) 1467 | -9/Materials | Discovered new exit (range 16) 1663 | -9/Materials | Lost 5 parts (1p2n1u1w) 1957 | -9/Materials | Core integrity fell below 50% 2021 | -9/Materials | Lost 4 parts (1p1n2w) 2044 | -9/Materials | Entered Mines 2045 | -9/Mines | Assembled infested the area 2101 | -9/Mines | Lost 3 parts (1p1u1w) 2379 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2392 | -9/Mines | Discovered new exit (range 13) 2419 | -9/Mines | Entered Materials 2419 | -8/Materials | Evolved 2 slots: Propulsion x2 2839 | -8/Materials | Build established: Scavenger-Mutant 2903 | -8/Materials | Discovered new exit (range 14) 3106 | -8/Materials | Discovered new exit (range 4) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3121 | -7/Factory | Identified exit to DSF 3122 | -7/Factory | Entered DSF 3151 | -7/DSF | Additional patrols routed to DSF 3180 | -7/DSF | Lost 3 parts (1p1u1w) 3325 | -7/DSF | Discovered new exit (range 14) 3359 | -7/DSF | Entered Factory 3359 | -6/Factory | Evolved 2 slots: Weapon x2 3379 | -6/Factory | Lost 6 parts (1p2n2u1w) 3591 | -6/Factory | Build established: Mutant 4288 | -6/Factory | Core integrity fell below 50% 4302 | -6/Factory | Core integrity fell below 20% 4308 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Imp. Airjet destroyed. Critical hit (Burn: +37). Power failure, Mic. Nuclear Core shutdown. Overheating: Katana damaged (-22). Broken Imp. Gravmag System destroyed. Mic. Nuclear Core destroyed. Nuclear Core destroyed. Katana destroyed. Critical hit (Burn: +37). Imp. Sensor Array destroyed. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Matter fused (-5). Adv. System Shield destroyed. Mic. Nuclear Core destroyed. Knocked back. Sml. Storage Unit destroyed. Knocked back. Critical hit (Burn: +37). System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####################?? | | ???????????????############## # ! #?? | | ???????????????# # """"" #?? | | ???????????????# + """"" #?? | | ???????????????# # """ #?? | | ???????????????# ### # #?? | | ???????????????# #?#g ################?? | | ???????????????# #?#@ # "T" #???????? | | ???????????????# #?#bg g + #???????? | | ?????????????? #?# ##### # """""" #???????? | | ???????????? #?# #???# # """""" #???????? | | ??????????? #?# #???# # """""" #???????? | | ?????????? #?# #???# # """""" #???????? | | ?????????? ########## ###+#####+# #???????? | | ?????????#??????????# ## + #???????? | | ?????????# ?????????# ## """ # #???????? | | ????######+#######?## ## """ ##########???????? | | ????# #?# # """ #????????????????? | | ????# """ #?# + #????????????????? | | ##### "Y #?# # "" "" #????????????????? | | # """ #?## ## ""S"" #????????????????? | | # #??# ## """" #????????????????? | | # #?## ## #????????????????? | | / ### ######+###????????????????? | | # """"""" + ## #??????????????????? | | # """"""" ### ## #??????????????????? | | # """"""" #?# ## #??????????????????? | | # """"""" ### ## #??????????????????? | | # + #??????????????????? | | ############### #????????? ???????? | | #?????????????# """ """ #???????? #???????? | | #?????????????# """ """ ######## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CompanionRocketCyclogen Manual? 0 Play Time 00:45:23 Cumulative 6.6 hours Start 2025.07.21 @ 10:57:15 End 2025.07.21 @ 21:37:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6f4ddd03-b013-4054-917a-6a237a6ba655