Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 23:56:10 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (52) 260 Value Destroyed (1722) 1722 Prototype IDs (7) 140 Alien Tech Used (3) 600 Bonus (4592) 4592 TOTAL SCORE: 15014 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 118 Entered DSFs 1500 Used Core Reset Matrix 3000 Friendly Fire -77 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Cannon Heavy Machine Gun Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Improved Targeting Computer Advanced Melee Analysis Suite Launcher Guidance Computer Improved Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Heavy Laser KE Penetrator Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Q-thruster Phase Gun Phase Gun Core Cannon Heavy Machine Gun Smartbomb Launcher Smartbomb Launcher Lance [Rating: 154] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . 1 . . . . . Propulsion 5 | . . . . . 3 . . . 1 . 1 . . . . . Utility 9 | . . . . . 1 1 . 2 1 . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . 2 Parts Attached 161 | 5 . 1 1 5 9 2 3 19 12 5 15 1 6 23 18 36 Power 16 | . . . . 1 1 1 . 1 . . 2 . . 1 3 6 Engine 5 | . . . . 1 . 1 . . . . 2 . . . 1 . Core 2 | . . . . . 1 . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 2 6 Propulsion 58 | 2 . . . 2 3 . . 9 8 1 6 . . 12 6 9 Treads 6 | 2 . . . . . . . . . . . . . 3 1 . Leg 4 | . . . . . . . . . . . . . . . . 4 Wheel 4 | . . . . . . . . . . . . . . . 4 . Hover 24 | . . . . . . . . 7 8 1 2 . . 1 . 5 Flight 20 | . . . . 2 3 . . 2 . . 4 . . 8 1 . Utility 50 | 1 . 1 1 . 2 1 2 6 4 3 5 . 6 5 7 6 Device 18 | 1 . 1 1 . . 1 . 4 . 1 4 . . 1 1 3 Storage 4 | . . . . . . . . . 1 . . . . 2 1 . Processor 7 | . . . . . . . . . 1 . . . 2 . 3 1 Hackware 16 | . . . . . 2 . 2 1 2 2 1 . 3 2 1 . Protection 5 | . . . . . . . . 1 . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . . 2 3 . 1 3 . 1 2 1 . 5 2 15 Energy Gun 7 | 1 . . . . . . 1 1 . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . . . 2 . . . . . . . . 3 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . 1 . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 8 | . . . . 1 1 . . . . . . . . 2 1 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 4 | . . . . . . . . . . 1 2 1 . . . . Unidentified Prototypes 6 | . . 1 . . . . . 2 . . . . . 2 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . Parts Lost 91 | . . . . 1 . . . 16 . 12 13 1 2 17 2 27 Power 13 | . . . . . . . . 3 . 2 3 . . 1 1 3 Propulsion 33 | . . . . . . . . 6 . 7 4 . . 7 1 8 Utility 30 | . . . . 1 . . . 4 . 2 3 1 1 6 . 12 Weapon 15 | . . . . . . . . 3 . 1 3 . 1 3 . 4 Highest Loss Streak 17 | . . . . 1 . . . 8 . 12 13 14 2 14 2 17 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 63 | . 57 57 62 76 94 100 97 79 87 85 58 28 36 44 34 63 Engine 2 | . . . . 4 . 7 6 5 10 8 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 1 7 Treads 4 | . 28 28 28 16 . . . . . . . . . 2 1 2 Wheel 1 | . . . . . . . . . . . . . . . 5 3 Hover 7 | . . . . . . . . 20 27 26 1 . . 1 . 5 Flight 6 | . . . . 11 45 38 38 3 . . 12 . . 12 3 . Device 6 | . 14 14 19 18 9 15 11 3 5 4 8 4 4 3 . 8 Storage 1 | . . . . . . . . . 3 3 . . . 1 . 3 Processor 4 | . . . . . . . . . 5 5 4 . 8 4 9 13 Hackware 13 | . . . . . 16 15 18 27 21 23 22 20 18 12 2 3 Protection 1 | . . . . . . . . 4 . . . . . . 3 2 Energy Gun 1 | . . . . . . . . 1 10 8 1 . . . . 2 Ballistic Gun 2 | . 14 14 14 10 3 7 5 . . . . . . . . 1 Launcher 1 | . . . . 3 9 7 7 3 . . . . . . . . Slashing Weapon 1 | . . . . 10 1 . . . . . . . . 2 2 2 Peak Build Rating 154 | 5 4 13 15 19 29 34 33 58 54 55 88 26 29 92 94 154 Average Rating 51 | 3 4 4 9 16 26 33 30 44 46 47 65 23 27 66 46 111 On Entrance 22 | . 5 4 5 15 15 28 33 27 15 54 21 19 23 18 5 92 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 93 | 4 2 2 3 8 15 24 24 23 29 29 22 2 2 46 59 93 Greatest Support 106 | 3 3 3 3 20 20 26 26 46 48 48 45 3 3 48 52 106 Greatest Overweight (x) 5 | 1 . . . . . . . 2 1 1 . . . 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 15 15 5 5 5 15 15 15 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 12 12 5 5 5 9 6 13 Most Carried 15 | 3 4 5 5 5 4 5 5 5 5 7 5 5 5 13 12 15 Average Carried 5 | 1 3 4 4 4 3 3 3 4 3 3 4 4 5 7 5 11 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 15 5 5 5 5 5 15 5 Final Carried 12 | 3 4 5 5 5 4 3 5 5 4 5 5 5 5 4 12 5 Class Distribution -------------------- 38% | Hacker-Mutant 28% | Mutant 10% | Scavenger-Gladiator 8% | Scavenger-Sprinter 5% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Trapper-Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Matter Collected 1752 | 159 20 . 12 85 123 . 5 258 . 7 110 . . 312 167 494 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2195 | 125 20 . 12 120 . . . 676 . . . . . 362 167 713 Parts 93 | 8 3 . . 10 . . . 13 . . . . . 18 7 34 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Combat Hostiles Destroyed 35 | . 1 . . 4 . . . 13 . . . . . 5 . 12 Melee 19 | . 1 . . 4 . . . 1 . . . . . 5 . 8 Guns 1 | . . . . . . . . 1 . . . . . . . . AOE 9 | . . . . . . . . 5 . . . . . . . 4 Classes Destroyed 14 | 2 1 . . . . . . 4 . . . . . 1 1 5 Worker 4 | . . . . . . . . . . . . . . 1 1 2 Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . 1 . . Recycler 5 | 1 . . . 1 . . . 1 . . . . . 1 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . 2 . . . . . . . . Swarmer 23 | . 1 . . 4 . . . 9 . . . . . 5 . 4 Grunt 6 | . . . . . . . . 3 . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 4 1 . . 5 . . . 4 . . . . . 5 1 5 Combat Bots Only 5 | . 1 . . 4 . . . 4 . . . . . 5 . 4 Max Kills in Single Turn 2 | 1 1 . . 1 . . . 2 . . . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . 2 Melee 1 | . 1 . . 1 . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Hostile Shots Fired 1110 | . 14 . . 52 . . 5 243 . 17 145 . 44 234 26 330 Missed 448 | . 8 . . 18 . . 3 114 . 4 72 . 24 97 13 95 Damage Taken 13672 | . 61 . . 276 44 . 29 1790 . 694 1255 . 616 3035 308 5564 Core 4672 | . 24 . . 80 . . . 394 . 353 313 . 586 1270 48 1604 Absorbed by Shields 69 | . . . . . . . 5 . . . 64 . . . . . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . 114 Regen/Repaired (Parts) 583 | . . . . . . . . 49 . . . . . . . 534 Core Remaining (%) 67 | 100 . . . 58 100 . 100 53 . 64 72 . 54 . 9 . Volleys Fired 70 | 13 1 13 4 . 6 . 1 14 1 . . . . 6 . 11 Largest 2 | 2 1 1 1 . 2 . 1 2 2 . . . . 2 . 1 Hottest 300 | 70 20 20 20 . 56 . 33 108 80 . . . . 80 . 300 Shots Fired 99 | 26 1 13 4 . 9 . 1 20 2 . . . . 12 . 11 Gun 77 | 26 1 13 4 . 3 . . 12 2 . . . . 12 . 4 Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 21 | . . . . . 6 . 1 8 . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 46 | 13 1 13 4 . 3 . . . . . . . . 12 . . Thermal 32 | 13 . . . . . . . 12 2 . . . . . . 5 Explosive 17 | . . . . . 6 . 1 4 . . . . . . . 6 Electromagnetic 4 | . . . . . . . . 4 . . . . . . . . Robot Hit Streak 8 | 6 3 8 2 . . . 3 3 1 . . . . 5 . 4 Robot Miss Streak 4 | 4 . 1 1 . . . . 2 3 . . . . 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 121 | 16 1 10 3 8 . . 1 23 1 . 1 . . 20 4 33 Core Hits 78 | 7 1 2 2 5 . . 1 18 . . . . . 7 2 33 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . 8 . . . . . 2 . 1 Critical Strikes 16 | . . . . . . . . 10 . . . . . 3 . 3 Burn 2 | . . . . . . . . 2 . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . 2 . 1 Smash 8 | . . . . . . . . 8 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . 1 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 132 | . . . . 14 2 . . 28 . . 1 . . 25 27 35 Impact 28 | . . . . . . . . 28 . . . . . . . . Slashing 89 | . . . . 14 2 . . . . . . . . 25 24 24 Piercing 14 | . . . . . . . . . . . . . . . 3 11 Sneak Attacks 11 | . . . . 1 . . . 1 . . 1 . . 4 3 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7310 | 182 20 80 28 333 . . 125 1497 14 . . . . 913 325 3793 Guns 475 | 182 8 80 28 . . . . 74 14 . . . . 64 . 25 Cannons 200 | . . . . . . . . . . . . . . . . 200 Explosions 2355 | . . . . . . . 125 399 . . . . . . . 1831 Melee 4253 | . . . . 333 . . . 1021 . . . . . 849 325 1725 Ramming 27 | . 12 . . . . . . 3 . . . . . . . 12 Kinetic 225 | 45 8 80 28 . . . . . . . . . . 64 . . Thermal 450 | 137 . . . . . . . 74 14 . . . . . . 225 Explosive 2244 | . . . . . . . 125 288 . . . . . . . 1831 Electromagnetic 111 | . . . . . . . . 111 . . . . . . . . Impact 1021 | . . . . . . . . 1021 . . . . . . . . Slashing 2660 | . . . . 333 . . . . . . . . . 849 126 1352 Piercing 572 | . . . . . . . . . . . . . . . 199 373 Highest Corruption 7 | . . . . . . . . 2 . . 2 . . 3 3 7 Average Corruption 2 | . . . . . . . . 1 . . 1 . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . 11 . . 1 . . 1 . 7 Message Errors 4 | . . . . . . . . 3 . . . . . . . 1 Matter Fused 8 | . . . . . . . . 3 . . . . . 1 . 4 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1177 | . . . . 35 . . . 601 . . . . . 87 59 395 Projectiles 146 | . . . . . . . . . . . . . . . . 146 Explosions 132 | . . . . . . . . . . . . . . . . 132 Melee 899 | . . . . 35 . . . 601 . . . . . 87 59 117 Knockbacks 7 | . . . . . . . . 7 . . . . . . . . Impact 7 | . . . . . . . . 7 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 411 | . 6 . . . 45 . . 17 . . . . . . . 343 Shots 7 | . . . . . 1 . . 1 . . . . . . . 5 Rammed 11 | . 4 . . . . . . 2 . . . . . 1 . 4 Targets Rammed 11 | . 4 . . . . . . 2 . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 214 | 40 . . . . 36 24 . 171 . . . . . . . 214 Average Temperature 41 | 20 . . . . 8 10 . 72 . . . . . . . 121 Received Heat Transfer 707 | . 18 . . . . . 15 255 . 27 66 . . 45 9 272 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . . . . 2 Robots Corrupted 9 | . . . . . . . . 9 . . . . . . . . Combat Hostiles 6 | . . . . . . . . 6 . . . . . . . . Parts Fried 12 | . . . . . . . . 12 . . . . . . . . Impact Corruptions 21 | . . . . . . . . 21 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 777 | 407 . . . . . . . 296 37 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Peak Influence 567 | 20 48 18 . 247 158 95 199 567 304 227 113 53 39 220 212 247 Initial 265 | . 13 18 . . 96 71 66 104 265 212 63 48 39 10 8 7 Average 153 | 9 28 18 . 185 116 85 97 360 287 191 54 43 35 108 111 107 Maximum Alert Level 2 | . . . . 1 . . . 2 1 1 . . . 1 1 1 Low Security (%) 71 | 100 100 100 . 45 100 100 100 19 . 23 100 100 100 91 82 94 Level 1 20 | . . . . 54 . . . 38 100 76 . . . 8 17 5 Level 2 7 | . . . . . . . . 41 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . . . 2 6 . . 5 1 1 3 . 5 Investigation 11 | . . . . . . . . 4 . . 4 1 . . . 2 Extermination 2 | . . . . . . . . . . . . . . 1 . 1 Reinforcement 11 | . 1 . . . . . 2 2 . . 1 . 1 2 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Distress Signals 6 | . . . . . . . . 2 . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 6 . . 14 . . 4 55 1 7 32 . 4 27 6 42 Peak Tracking Total 21 | . 5 . . 7 . . 2 14 1 5 21 . 4 19 3 21 Tactical Retreats 24 | . . . . 1 . . . 8 . 2 5 . . 2 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Traps Triggered 9 | . . . . . . . 4 . . 1 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . 4 6 . . . . 6 . . . . . Reprogrammed 13 | . . . . . . . . 12 . . . 1 . . . . Reused 13 | . . . . . . . . 8 . . . . . 5 . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . Installed 7 | . . . . 1 . . . . . . . . . 6 . . Triggered 13 | . . . . . . . . 8 . . . . . 5 . . Most Traps Carried 8 | . . . . . . . . . . 8 8 8 8 8 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Machines Disabled 13 | . . . . . 2 . . 7 . . . . . . 4 . Max in Single Turn 3 | . . . . . 2 . . 3 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Machines Accessed 34 | . . . 2 . 3 2 . 9 2 . 7 3 . . 4 2 Terminals 19 | . . . . . 3 2 . 4 1 . 3 2 . . 2 2 Fabricators 4 | . . . . . . . . 3 . . 1 . . . . . Repair Stations 5 | . . . . . . . . . 1 . 1 1 . . 2 . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . 1 . . . . . Total Hacks 110 | . . . 5 . 11 5 . 51 5 . 18 6 . . 5 4 Successful 73 | . . . 5 . 7 4 . 35 5 . 13 2 . . 2 . Failed 36 | . . . . . 4 1 . 15 . . 5 4 . . 3 4 Catastrophic 4 | . . . . . 1 . . . . . . . . . 1 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 52 | . . . 1 . 10 2 . 32 . . 7 . . . . . Terminals 67 | . . . . . 11 5 . 33 1 . 7 3 . . 3 4 Fabricators 17 | . . . . . . . . 14 . . 3 . . . . . Repair Stations 13 | . . . . . . . . . 4 . 4 3 . . 2 . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 . . 2 . . . . . Terminal Hacks 40 | . . . 5 . 5 3 . 18 1 . 4 2 . . 2 . Record 7 | . . . 5 . . . . . . . . 1 . . 1 . Part Schematic 5 | . . . . . 1 . . 4 . . . . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . Open DSF 3 | . . . . . . 1 . . 1 . . 1 . . . . Level Access Points 3 | . . . . . 1 . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 1 . . 1 . . . . . Disarm Traps 3 | . . . . . 1 1 . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . . Zone Layout 3 | . . . . . . 1 . 2 . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 8 . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . 3 . . 1 . . . . . Build 4 | . . . . . . . . 4 . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . 4 . 2 . . . . . Refit 6 | . . . . . . . . . 4 . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . . 2 1 . 9 . . 4 . . . . . Terminals 7 | . . . . . 2 1 . 3 . . 1 . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . 1 1 . 1 . . 1 . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . Fabricators 6 | . . . . . . . . 5 . . 1 . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . Liberate 4 | . . . . . . . . 3 . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . Reprogram 2 | . . . . . . . . 1 . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . 2 1 . 8 . . 6 3 . . 3 2 Full Trace Events 7 | . . . . . . . . 4 . . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 163 | . . . . . . . . 163 . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Total Allies 22 | . . . . . . . . 4 . . 3 . . . . 15 Largest Group 8 | . . . . . . . . 3 . . 2 . . . . 8 Highest-Rated Group 112 | . . . . . . . . 105 . . 112 . . . . 110 Highest-Rated Ally 56 | . . . . . . . . 41 . . 56 . . . . 15 Total Orders 2 | . . . . . . . . 2 . . . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . Ally Attacks 84 | . . . . 10 . . 19 18 . . 7 . . . . 30 Total Damage 3072 | . . . . 436 . . 1019 756 . . 338 . . . . 523 Kills 12 | . . . . 3 . . 5 3 . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 1 . . 1 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Turns Passed 3786 | 82 57 184 124 113 75 29 186 692 107 236 247 59 145 458 432 560 Spaces Moved 4488 | 64 91 318 218 130 134 87 98 855 119 111 523 104 112 521 527 476 Core 1423 | 64 91 318 218 10 . . . 35 23 42 72 104 112 171 51 112 Treads 25 | . . . . 17 . . . . . . . . . 5 . 3 Legs 73 | . . . . . . . . . . . . . . . . 73 Wheels 154 | . . . . . . . . . . . . . . . 83 71 Hover 1141 | . . . . . . . . 757 96 69 2 . . . . 217 Flight 1672 | . . . . 103 134 87 98 63 . . 449 . . 345 393 . Fastest Speed 25 | 50 50 50 50 37 28 28 28 28 50 50 34 50 50 25 40 44 Average Speed 51 | 55 50 50 50 54 28 28 28 53 60 63 40 50 50 43 59 70 Slowest Speed 250 | 100 50 50 50 160 28 28 28 180 156 156 60 50 50 135 108 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . . 2 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 21 75 61 33 13 3 84 29 4 94 19 4 88 8 39 14 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 57 | . . . . . 38 . . 8 . . . . . 2 9 . Terrain Destroyed 147 | . . . . . 62 . 5 10 . . . . . 2 9 59 Melee 19 | . . . . . . . . 8 . . . . . 2 9 . Projectile 8 | . . . . . . . . . . . . . . . . 8 AOE 120 | . . . . . 62 . 5 2 . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Qua Acc Total 5632 | 84 101 332 230 160 156 91 254 1015 152 277 551 110 197 701 599 622 Wait 524 | . 4 . . . 1 . 76 77 10 137 8 4 64 93 17 33 Move 4466 | 63 90 317 217 129 133 86 95 855 118 110 518 103 111 519 526 476 Hop 4 | . . . . . . . 1 . . . 2 . . 1 . . Pick Up 58 | 3 1 . 4 5 2 2 3 7 1 4 . 1 . 14 7 4 Fast Attach 112 | 5 . 1 . 2 5 . 3 14 9 2 14 . 6 12 16 23 Attach 46 | . . . 1 3 3 2 . 5 3 2 1 1 . 10 3 12 Detach 20 | . . 1 . . . . . 1 1 2 1 . . 4 . 10 Swap 4 | . . . . . 1 . . . . 1 . . . 1 . 1 Drop 77 | . 1 . 3 6 3 1 5 13 9 3 6 . 1 10 3 13 Fire 70 | 13 1 13 4 . 6 . 1 14 1 . . . . 6 . 11 Melee 132 | . . . . 14 2 . . 28 . . 1 . . 25 27 35 Ram 9 | . 4 . . . . . . 1 . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . . 70 . . 15 . . 15 . . . Rewire 2 | . . . 1 . . . . . . 1 . . . . . . Trap 8 | . . . . 1 . . . . . . . 1 . 6 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Entered Mines 173 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 174 | -10/Mines | Found Prototype Device 174 | -10/Mines | Identified Exp. Sensor Array 219 | -10/Mines | Discovered new exit (range 12) 310 | -10/Mines | Build established: Mutant 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 322 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Entered Exiles 324 | -10/Exiles | Found Exiles lab destroyed 391 | -10/Exiles | Opened EX-Vault 394 | -10/Exiles | Found Deploy-a-Sentry 396 | -10/Exiles | Found Deploy-a-Sentry 397 | -10/Exiles | Found Deploy-a-Sentry 425 | -10/Exiles | Learned location of Zion (-7) 441 | -10/Exiles | Discovered new exit (range 14) 448 | -10/Exiles | Entered Mines 454 | -9/Mines | DAS Turret deployed 496 | -9/Mines | Met a Derelict bent on vengeance 532 | -9/Mines | Assembled infested the area 533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 537 | -9/Mines | Assisted by a Guerilla fighting off Assembled 551 | -9/Mines | Found a hidden stash of uninstalled traps 559 | -9/Mines | Discovered new exit (range 8) 561 | -9/Mines | Entered Materials 561 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 580 | -8/Materials | Identified exit to Factory 636 | -8/Materials | Entered Factory 636 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 637 | -7/Factory | Identified exit to Storage 665 | -7/Factory | Identified exit to DSF 665 | -7/Factory | Entered DSF 765 | -7/DSF | DAS Turret deployed 774 | -7/DSF | Additional patrols routed to DSF 843 | -7/DSF | Discovered new exit (range 15) 851 | -7/DSF | Entered Factory 851 | -6/Factory | Evolved 2 slots: Utility x2 925 | -6/Factory | Spotted B-75 Beast 926 | -6/Factory | Identified exit to Lower Caves 926 | -6/Factory | Identified exit to Factory 987 | -6/Factory | DAS Turret deployed 1083 | -6/Factory | Lost 4 parts (1p1n1u1w) 1135 | -6/Factory | Build established: Hacker-Mutant 1185 | -6/Factory | Central database locked down 1201 | -6/Factory | Search patrols dispatched 1222 | -6/Factory | Fabricated M-28 Smith (x1) 1363 | -6/Factory | Fabricated Adv. Heat Sink (x2) 1463 | -6/Factory | Fabricated H-66 Slayer? 1470 | -6/Factory | Fabricated M-28 Smith (x1) 1543 | -6/Factory | Entered another Factory area 1543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -5/Factory | Lost 8 parts (2p3n3u) 1649 | -5/Factory | Identified exit to DSF 1650 | -5/Factory | Entered DSF 1813 | -5/DSF | Additional patrols routed to DSF 1851 | -5/DSF | Discovered new exit (range 15) 1877 | -5/DSF | Lost 12 parts (2p7n2u1w) 1886 | -5/DSF | Entered Factory 1886 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1897 | -4/Factory | Identified exit to Research 2133 | -4/Factory | Entered Research 2133 | -3/Research | Evolved 2 slots: Utility x2 2159 | -3/Research | Hacking Suite fried by hacking feedback 2190 | -3/Research | Lost 14 parts (3p4n4u3w) 2192 | -3/Research | Identified exit to DSF 2192 | -3/Research | Entered DSF 2318 | -3/DSF | Additional patrols routed to DSF 2329 | -3/DSF | Discovered new exit (range 16) 2337 | -3/DSF | Entered Research 2337 | -2/Research | Evolved 2 slots: Utility x2 2751 | -2/Research | Core integrity fell below 50% 2780 | -2/Research | Core integrity fell below 20% 2790 | -2/Research | Discovered new exit (range 11) 2795 | -2/Research | Entered Quarantine 2801 | -2/Quarantine | Found Alien Artifact 2801 | -2/Quarantine | Identified Core Reset Matrix 2801 | -2/Quarantine | Used Core Reset Matrix 2805 | -2/Quarantine | Detected hypermatrix surge 2805 | -2/Quarantine | Sensed 14 artifacts in vicinity 2809 | -2/Quarantine | Lost 14 parts (1p7n4u2w) 2820 | -2/Quarantine | Found Core Cannon 3026 | -2/Quarantine | Build established: Mutant 3055 | -2/Quarantine | Found Sigix Broadsword 3118 | -2/Quarantine | Discovered new exit (range 10) 3227 | -2/Quarantine | Entered Access 3227 | -1/Access | Evolved 2 slots: Weapon x2 3346 | -1/Access | Lost 3 parts (1n1u1w) 3434 | -1/Access | Lost 4 parts (1p1n2u) 3732 | -1/Access | Core integrity fell below 50% 3738 | -1/Access | Emitted hypermatrix ping 3743 | -1/Access | Assembled emerged from beneath the floor 3753 | -1/Access | Core integrity fell below 20% 3770 | -1/Access | Lost 17 parts (2p5n7u3w) 3772 | -1/Access | Assembled emerged from beneath the floor 3787 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03772_ as-38046 triggered Hellfire Trap. 03772_ An explosion rips through the floor. 03772_ as-38046 destroyed. 03772_ O-32 Director destroyed. 03772_ as-59760 destroyed. 03772_ as-55329 destroyed. 03772_ as-26506 destroyed. 03773_ U-05 Engineer destroyed. 03774_ Slug penetrates as-11306. 03774_ as-11306 destroyed. 03774_ R-10 Processor collects Unknown Processor. 03774_ Slug penetrates as-72183. 03776_ Penetrated by Slug. 03776_ Imp. Launcher Guidance Computer destroyed. 03776_ as-72183 destroyed. 03777_ R-10 Processor collects Wheel. 03778_ as-33423 destroyed. 03783_ R-10 Processor collects Unknown Hackware. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????? | | ??# ##### #?????????????????????????? | | ??# #???# #?????????????????????????? | | ??# #???# #?????????????????????????? | | ??#+########+### % #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #????? ??????????????????? | | # # #???? ?????????????????? | | # """ """ # #??" #???????????????? | | ? ?"""T""" # #?"" #???????????????? | | ??##########+### #?S #########???????? | | ??# ?"""" # #"" # ???????? | | ??# """""" #"" # ???????? | | ??# ""F "" + # % ???????? | | ??# """ # # ???????? | | ??# % # # "???????? | | ??# #? # """""#??? | | ??# " #? # """""#??? | | ??#""" #?? # """""#??? | | ??# """ # #?? # """""#??? | | ??# " + !% #??? # #### | | ??# # * #???#######?? ?+ | | ??# # #?????????????? ???# | | ??#+############ g #################+###### | | ??# #???# Ag @ | | ??# #???# t | | ??# #???# | | +## #???# | | #???# | | #???# | | #???# | | #???# ###+#############+########## | | #???# ? ????# " " #?# | | #???# # ????# """ """ #?# | | #???# # " ???# """ """ #?# | | #???# # "" ???# " " #?# | | #???# # "" ???# ### | | #???# # "" ??# ### | | !=#???# ?+ ?? ??# ### | | = #?????? ? ??+ ??????# ### | | #???????????# ??????# ### | | #???????????# ??????# ### | | #???????????# ??????#######+########### | | #????????????????????????## # | | ????????????????????????## # | | ###/##???????????????????????## # | | ?? ????????????????????????## # | | ?? ???????????????????????## # | | ??"" #??????????????????????##[*= / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 680 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 50 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory Adv. Heat Sink | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed RingComponentMonowheel Manual? 0 Play Time 01:12:39 Cumulative 759.7 hours Start 2024.10.02 @ 22:46:20 End 2024.10.02 @ 23:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 48 Adventurer 138 Explorer 0 Win Type - Total 14 Types 9/0/1/2/1/0/0/0/1 Lore% 80 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25110ffd-b9ac-4c86-8f3a-84d607f99ee4