Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.12.09 @ 20:49:02 // AFD2021/Volatile Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2710) 2710 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 8493 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 919/1000 Matter 297/300 Energy 310/310 System Corruption 18% Temperature Cool (97) Movement Treading (360) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (10) ----- Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Ion Burst Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Improved Coolant Injector Large Battery (200) Matter Compressor (250) Weapon Cycler Improved Thermal Shield Trap Reconfigurator Bomb Drone Bay (16/16) Phase Cannon Ion Burst Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Thermal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Improved Coolant Injector Improved Coolant Injector Large Battery Matter Compressor Layered Light Armor Plating Hacking Suite Trap Reconfigurator Bomb Drone Bay Phase Cannon Ion Burst Cannon Ion Burst Cannon Heavy Flak Cannon [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 8 | . . . . . 2 2 2 2 Weapon . | . . . . . . . . . Parts Attached 65 | 6 1 . 2 1 9 13 19 14 Power 8 | 1 . . . 1 2 1 2 1 Engine 7 | 1 . . . 1 2 1 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . 3 3 6 4 Treads 12 | . . . . . 2 2 6 2 Leg 1 | . . . . . . . . 1 Wheel 5 | 2 . . . . 1 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 . 1 . 4 4 5 7 Device 9 | . 1 . . . 1 1 1 5 Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . . 1 1 . . Hackware 4 | . . . . . . 1 2 1 Protection 6 | . . . . . 2 1 2 1 Artifact . | . . . . . . . . . Weapon 16 | 2 . . 1 . . 5 6 2 Energy Gun 5 | 2 . . . . . 3 . . Energy Cannon 9 | . . . 1 . . 1 6 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 1 . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 18 | . . . . . . . . 18 Parts Lost 28 | . . . . 1 2 4 9 12 Power 4 | . . . . 1 1 . 1 1 Propulsion 13 | . . . . . 1 3 4 5 Utility 5 | . . . . . . . 1 4 Weapon 6 | . . . . . . 1 3 2 Highest Loss Streak 6 | . . . . 1 1 2 6 5 Average Slot Usage (%) 97 | . 98 100 100 100 90 97 95 96 Engine 8 | . 14 14 14 14 7 7 6 4 Treads 12 | . . . . . 18 15 23 15 Wheel 13 | . 28 28 28 28 16 13 1 . Device 10 | . 12 14 14 14 9 7 6 10 Storage 8 | . 14 14 14 14 9 7 6 5 Processor 7 | . . . . . . 13 13 11 Hackware 8 | . . . . . . 6 17 21 Protection 4 | . . . . . 11 7 5 5 Energy Gun 8 | . 28 28 15 14 9 3 1 . Energy Cannon 8 | . . . 12 14 9 8 8 9 Ballistic Cannon 1 | . . . . . . 1 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 12 13 13 29 31 51 49 55 63 Greatest Support 104 | 26 26 26 26 26 26 40 104 84 Greatest Overweight (x) 6 | . . . 1 1 3 4 4 6 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 Most Carried 15 | 6 7 8 9 13 15 15 15 14 Average Carried 11 | 3 6 7 8 11 13 13 13 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 7 8 9 13 15 11 9 10 Class Distribution -------------------- 64% | Mutant 35% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1260 | 229 . 34 27 2 58 142 261 507 Remotely . | . . . . . . . . . Salvage Created 2891 | . 49 17 . 112 183 136 1278 1116 Parts 122 | . 3 2 . 9 10 6 47 45 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 51 | . 1 . . 5 5 3 19 18 Guns 5 | . 1 . . 2 1 1 . . Cannons 27 | . . . . 2 2 2 13 8 AOE 17 | . . . . 1 2 . 5 9 Classes Destroyed 13 | . 1 1 . 2 3 1 3 2 Worker 8 | . . 1 . . 1 . 3 3 Builder 11 | . . . . . . . 8 3 Tunneler 2 | . . . . 1 . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 6 | . . . . . 1 . 3 2 Mechanic 2 | . . . . . . . . 2 Swarmer 13 | . . . . 3 3 . 3 4 Grunt 23 | . 1 . . 2 . . 12 8 Brawler 2 | . . . . . . . . 2 Duelist 3 | . . . . . . . 1 2 Sentry 2 | . . . . . 1 1 . . Hunter 5 | . . . . . 1 . 2 2 Programmer 3 | . . . . . . 2 1 . Best Kill Streak 12 | . 1 1 . 3 4 1 12 10 Combat Bots Only 5 | . 1 . . 3 3 1 5 5 Max Kills in Single Turn 8 | . 1 1 . 2 3 1 5 8 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 1 2 . 2 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 4789 | . 77 . . 205 241 485 2262 1519 Core 393 | . 20 . . 43 15 11 223 81 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . . . 74 97 98 73 . Volleys Fired 132 | 1 6 1 . 11 16 10 50 37 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 200 | 90 90 90 . 110 110 129 200 200 Shots Fired 232 | 2 12 2 . 22 26 14 87 67 Gun 41 | 2 12 2 . 11 10 3 1 . Cannon 191 | . . . . 11 16 11 86 67 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 40 | . . . . . . 2 16 22 Thermal 183 | 1 6 1 . 22 26 11 71 45 Explosive . | . . . . . . . . . Electromagnetic 9 | 1 6 1 . . . 1 . . Robot Hit Streak 10 | . 4 1 . 4 5 10 8 6 Robot Miss Streak 9 | . 2 1 . 4 2 2 7 9 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 154 | . 7 1 . 10 15 12 57 52 Core Hits 178 | . 2 1 . 9 10 11 65 80 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . 3 . 2 . Burn 3 | . . . . . 3 . . . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9510 | . 89 13 . 375 592 262 3946 4233 Guns 339 | . 89 13 . 89 87 61 . . Cannons 4623 | . . . . 69 140 201 2069 2144 Explosions 4548 | . . . . 217 365 . 1877 2089 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 921 | . . . . . . 71 303 547 Thermal 6626 | . 38 13 . 375 592 191 2556 2861 Explosive 964 | . . . . . . . 623 341 Electromagnetic 999 | . 51 . . . . . 464 484 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 18 Average Corruption 4 | . . . . . . 2 1 9 Corruption Purged . | . . . . . . . . . Effects 9 | . . . . . . 1 3 5 Message Errors 1 | . . . . . . 1 . . Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 533 | . . . . 25 119 26 268 95 Projectiles 69 | . . . . . 11 . 57 1 Explosions 464 | . . . . 25 108 26 211 94 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . 3 5 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 3 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 245 | . . . . 44 62 38 101 . Shots 5 | . . . . 2 1 1 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | 30 36 . . 121 78 48 285 360 Average Temperature 76 | 17 17 . . 51 22 21 96 94 Received Heat Transfer 1083 | . 36 . . 90 18 . 570 369 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 10 | . . . . . 2 . 7 1 Heat Transferred 8516 | . 111 37 . 607 1077 324 3445 2915 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 4 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence . | . . . . . . . . . Initial 334 | . . 17 . . 44 81 23 334 Average . | . . . . . . . . . Maximum Alert Level 3 | . . . . . . . 2 3 Low Security (%) 70 | 100 100 100 . 100 100 100 57 . Level 1 13 | . . . . . . . 30 35 Level 2 10 | . . . . . . . 12 37 Level 3 5 | . . . . . . . . 26 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . 6 3 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . . . . . . 4 1 Assault 3 | . . . . . . . 1 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 3 . . 5 8 5 22 28 Peak Tracking Total 8 | . 4 . . 3 3 2 6 8 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 24 | . . . . . 1 . 10 13 Max in Single Turn 5 | . . . . . 1 . 5 3 Garrison Access 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 11 | . 1 . 2 1 1 2 3 1 Terminals 5 | . 1 . . . 1 . 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 47 | . 4 . 24 1 3 3 11 1 Successful 38 | . 1 . 24 1 1 2 8 1 Failed 9 | . 3 . . . 2 1 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . 1 . . 1 4 . Terminals 18 | . 4 . . . 3 . 11 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Terminal Hacks 32 | . . . 24 1 1 . 6 . Record 24 | . . . 23 . . . 1 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 3 | . 1 . . . . . 2 . Terminals 3 | . 1 . . . . . 2 . Botnet 3 | . 1 . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 1 3 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Matter 252 | . . . . . . 252 . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 8 | . . 5 . . . 3 . . Largest Group 5 | . . 5 5 . . 3 . . Highest-Rated Group 94 | . . 94 94 . . 90 . . Highest-Rated Ally 31 | . . 31 31 . . 30 . . Total Orders 2 | . . . 2 . . . . . STAY 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 5 | . . . . . . 5 . . Total Damage 218 | . . . . . . 218 . . Kills 4 | . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 3536 | 58 99 430 263 376 373 570 719 648 Spaces Moved 2299 | 40 85 425 274 198 266 413 329 269 Core 1 | 1 . . . . . . . . Treads 490 | . . . . . . 4 232 254 Legs . | . . . . . . . . . Wheels 1808 | 39 85 425 274 198 266 409 97 15 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 105 100 150 155 Average Speed 115 | 88 90 90 93 105 107 111 158 163 Slowest Speed 260 | 90 90 90 105 105 145 260 163 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 25 86 60 48 22 13 12 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 542 | . 25 1 . 49 43 13 283 128 Melee . | . . . . . . . . . Projectile 12 | . . . . . . . 9 3 AOE 530 | . 25 1 . 49 43 13 274 125 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 2902 | 57 94 471 283 344 327 513 431 382 Wait 312 | 5 2 39 . 129 22 53 7 55 Move 2291 | 39 84 424 273 197 265 412 328 269 Hop . | . . . . . . . . . Pick Up 52 | 6 1 4 4 5 8 6 12 6 Fast Attach 25 | 6 1 . . . 4 4 3 7 Attach 21 | . . . . 1 4 3 9 4 Detach 4 | . . . . . 2 . 2 . Swap 19 | . . . 2 . 1 6 7 3 Drop 38 | . . 3 4 1 5 11 13 1 Fire 132 | 1 6 1 . 11 16 10 50 37 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 158 | -10/Materials | Entered Mines 243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 273 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 318 | -10/Mines | Build established: Mutant 369 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 559 | -10/Mines | Discovered new exit (range 5) 588 | -10/Mines | Entered Exiles 588 | -10/Exiles | Accompanied by 5 allies 613 | -10/Exiles | Met 8R-AWN 618 | -10/Exiles | Led the pair of lost Derelicts to a safe place 647 | -10/Exiles | Met EX-HEX 673 | -10/Exiles | Met EX-BIN 684 | -10/Exiles | Aligned with FarCom system 685 | -10/Exiles | Given EX-Vault access code 707 | -10/Exiles | Opened EX-Vault 717 | -10/Exiles | Found Trap Reconfigurator 735 | -10/Exiles | Warned to stay clear of 0b10 Research branches 762 | -10/Exiles | Met EX-DEC 766 | -10/Exiles | Learned location of Zion (-6) 838 | -10/Exiles | Discovered new exit (range 14) 851 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 851 | -10/Exiles | Entered Mines 1169 | -9/Mines | Found the Drone Emporium 1173 | -9/Mines | Found Prototype Device 1218 | -9/Mines | Discovered new exit (range 9) 1222 | -9/Mines | Learned location of Storage (-7) 1227 | -9/Mines | Entered Materials 1227 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1229 | -8/Materials | Identified Bomb Drone Bay 1577 | -8/Materials | Discovered new exit (range 20) 1600 | -8/Materials | Entered Factory 1600 | -7/Factory | Evolved 2 slots: Utility x2 1601 | -7/Factory | Identified exit to Storage 1759 | -7/Factory | Fabricated L-41 Fighter? 2106 | -7/Factory | Discovered new exit (range 8) 2170 | -7/Factory | Entered another Factory area 2170 | -6/Factory | Evolved 2 slots: Utility x2 2578 | -6/Factory | Build established: Hacker-Mutant 2611 | -6/Factory | Identified exit to Factory 2825 | -6/Factory | Lost 6 parts (1p4n1u) 2870 | -6/Factory | First assault squad dispatched 2886 | -6/Factory | Spotted B-75 Beast 2889 | -6/Factory | Entered another Factory area 2889 | -5/Factory | Evolved 2 slots: Utility x2 3189 | -5/Factory | First assault squad dispatched 3411 | -5/Factory | Lost 4 parts (1n2u1w) 3467 | -5/Factory | System corruption reached 10% 3471 | -5/Factory | Lost 3 parts (1p1n1w) 3537 | -5/Factory | Self-destructed Last Messages --------------- 03525_ System corrupted: Hvy. Flak Cannon jammed. 03525_ K-01 Serf collects debris. 03526_ U-05 Engineer lays Concrete. 03528_ Penetrated by Slug. 03528_ Flexi-carbon Leg destroyed. 03528_ K-01 Serf collects debris. 03528_ U-05 Engineer builds a Door. 03532_ K-01 Serf collects debris. 03533_ Adv. Heat Sink destroyed. 03533_ U-05 Engineer lays Concrete. 03533_ Penetrated by Slug. 03534_ L-41 Fighter knocked back. 03534_ L-41 Fighter destroyed. 03534_ Wheel destroyed. 03534_ U-05 Engineer lays Concrete. 03535_ U-05 Engineer builds a Wall. 03536_ K-01 Serf collects debris. 03536_ Slug penetrates Wall. 03536_ Penetrated by Slug. 03536_ Lyr. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????# ?# # """ # | | ??????????# ?# # """ # | | ??????????###########??# # """ # | | ???????????????????????# # # | | ???????????????????????# + """ # | | ???????????????????????# # """ # | | ??????????????########## # """ # | | ??????????????# # # # | | ??????????????# # # """ # | | ??????????????# # # """ # | | ??????????????# """""" # # """ # | | ??????????????# """""" + # # | | ??????????????# """""" # # *# | | ???????######?# """""" # ######## | | ??????? ?# # #??????? | | ???????""" # = # #??????? | | ???????""" ########## #??????? | | ??????"""" ?????????# #?#####? | | ?????#"""" ?????????# # # | | ?????#"""" #####?#### # # | | ?????#"""" " ### # # # | | ?????# ; # # # # | | ?????#! "#" #t # =[[# | | ######" ###;; ### # =[ # | | Rh ! t ! ;^ ^=[ # | | % @ ; # | | g #"" ! # | | g #"" # | | #?T # | | ########## #?" # | | k o #???? # | | % #????? # | | #??????? | | ; #######? | | # ; ## | | ########## k # | | ?????#####/# ###u# "" # | | ?????# # " # | | ?????# """" """" ! # | | ?????# """" """" # | | ?????# """" """" # """" " = # | | ?????# """" """" # """" " # | | ?????#| """" """" # """" """ ## | | ?????# """" """" # """" "" #? | | ?????# """" """" # "" = ###? | | ?????# # "" !#??? | | ?????# # % #??? | | ?????# #= ! #??? | | ?????################"""""########??? | | ????????????????????######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSurgeDoomcannon Manual? 0 Play Time 00:33:09 Cumulative 180.1 hours Start 2021.12.09 @ 20:16:42 End 2021.12.09 @ 20:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458114f7-4526-428a-a262-b1ff2817413d