Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 14:57:43 Player: szymekc Result: Destroyed by as-97654 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2240) 2240 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1442) 1442 TOTAL SCORE: 8147 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -267 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 28/100 System Corruption 0% Temperature Cool (151) Movement Flying (120) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I Cesium-ion Thruster > --- UTILITY (6) ------ Experimental Heat Sink Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (3) ------- Zionite Phaser-S Zionite Laser-M > --- INVENTORY (4) ---- Experimental Heat Sink Makeshift Hacking Suite Zionite Laser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Lightpack 2.0 Cloak of Protection Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Zionite Glidesys I Cesium-ion Thruster Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Compact Matter Pod Long-range Terrain Scanner Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite Makeshift Hacking Suite Zionite Laser-S Zionite Laser-S Heavy Rocket Launcher Great Maul Phasing Sabre [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Lightpack 2.0 Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 114 | . 14 3 . 4 15 4 11 1 9 53 Power 7 | . 2 1 . . 1 . 1 . . 2 Engine 2 | . 1 . . . . . . . . 1 Core 4 | . 1 1 . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | . 4 . . 2 4 1 . . 1 15 Treads 10 | . 1 . . 1 3 1 . . 1 3 Leg 2 | . 2 . . . . . . . . . Wheel 5 | . 1 . . 1 1 . . . . 2 Hover 9 | . . . . . . . . . . 9 Flight 1 | . . . . . . . . . . 1 Utility 34 | . 3 1 . . 3 1 5 1 2 18 Device 12 | . 2 . . . . . 2 1 1 6 Storage 5 | . 1 . . . 1 . . . . 3 Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 16 | . . . . . 2 1 3 . 1 9 Artifact . | . . . . . . . . . . . Weapon 46 | . 5 1 . 2 7 2 5 . 6 18 Energy Gun 20 | . 1 . . 1 1 . 3 . 5 9 Energy Cannon 4 | . . . . . 3 . 1 . . . Ballistic Gun 13 | . 4 1 . 1 1 2 . . . 4 Ballistic Cannon 4 | . . . . . 2 . 1 . . 1 Launcher 2 | . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . 10 Parts Lost 36 | . 1 1 . . 1 . 3 1 . 29 Power 4 | . . . . . 1 . 1 . . 2 Propulsion 10 | . . . . . . . . . . 10 Utility 12 | . . . . . . . 1 1 . 10 Weapon 10 | . 1 1 . . . . 1 . . 7 Highest Loss Streak 11 | . 1 1 . . 1 . 2 1 . 11 Average Slot Usage (%) 88 | . 97 100 100 100 81 84 83 84 84 84 Engine 1 | . 10 2 . . . . . . . . Core 7 | . 3 12 14 14 9 7 6 7 7 2 Treads 8 | . 5 14 14 14 9 7 7 7 7 3 Leg 1 | . 17 . . . . . . . . . Wheel 8 | . 5 14 14 14 9 7 7 7 7 2 Hover 1 | . . . . . . . . . . 12 Device 4 | . 11 4 . . . . 5 7 7 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 7 | . . 10 14 14 9 7 7 7 7 4 Protection 10 | . . . . . 18 23 16 15 15 11 Energy Gun 8 | . 3 . . 11 2 . 9 15 15 12 Energy Cannon 1 | . . . . . 4 7 2 . . . Ballistic Gun 12 | . 24 28 28 16 8 15 9 7 4 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 10 42 41 40 45 48 54 54 29 34 43 Greatest Support 66 | 20 20 10 10 10 28 28 28 28 28 66 Greatest Overweight (x) 4 | . 4 4 3 4 2 1 1 1 1 2 Average Overweight (x) 1 | . 1 3 3 3 1 1 . 1 1 . Largest Inventory Capacity 32 | 6 12 12 12 12 32 24 24 24 24 24 Average Capacity 19 | 6 8 12 12 12 24 24 24 24 24 23 Most Carried 24 | 6 12 12 12 12 24 24 24 24 24 24 Average Carried 18 | 6 7 11 11 11 17 23 22 22 23 22 Final Capacity 24 | 6 12 12 12 12 24 24 24 24 24 4 Final Carried 24 | 6 12 11 12 12 24 24 22 24 24 3 Class Distribution -------------------- 31% | Mutant 30% | Hauler-Tank 20% | Scavenger-Tank 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1903 | 200 271 77 . 55 410 39 280 35 46 490 Remotely . | . . . . . . . . . . . Salvage Created 2970 | . 521 186 . 20 985 60 769 95 . 334 Parts 142 | . 23 12 . . 51 6 25 4 . 21 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 28 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . 10 5 . 1 15 1 15 5 . 9 Guns 45 | . 10 5 . 1 9 1 12 5 . 2 Cannons 9 | . . . . . 6 . 3 . . . AOE 7 | . . . . . . . . . . 7 Classes Destroyed 12 | . 2 1 . 1 5 . 2 . . 1 Worker 2 | . . . . . 2 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . 1 . . 2 . . . . . Swarmer 11 | . 3 3 . . . . 3 2 . . Grunt 21 | . 7 2 . . 7 . 5 . . . Brawler 4 | . . . . . 1 . 3 . . . Duelist 2 | . . . . . . . 2 . . . Sentry 8 | . . . . . 6 1 1 . . . Hunter 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Light 6 | . . . . . . . . . . 6 Assembled 7 | . . . . 1 . . . 3 . 3 Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . 7 6 . 1 5 1 5 3 . 6 Combat Bots Only 7 | . 7 5 . 1 4 1 5 3 . 6 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 2 1 . 5 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6181 | . 474 330 . 67 685 51 847 160 . 3567 Core 931 | . 73 84 . 13 42 . 107 36 . 576 Absorbed by Shields 51 | . . . . . . . . . . 51 Core Remaining (%) 74 | 100 . . . 32 92 . . . . . Volleys Fired 171 | . 34 16 . 3 54 1 29 6 . 28 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 Hottest 193 | . 60 40 . 83 99 121 183 183 . 193 Shots Fired 370 | . 63 32 . 6 98 3 79 18 . 71 Gun 288 | . 63 32 . 6 47 2 61 18 . 59 Cannon 77 | . . . . . 51 1 18 . . 7 Launcher 3 | . . . . . . . . . . 3 Special 2 | . . . . . . . . . . 2 Kinetic 220 | . 56 32 . 3 57 2 37 6 . 27 Thermal 102 | . . . . . 33 1 40 12 . 16 Explosive 3 | . . . . . . . . . . 3 Electromagnetic 35 | . 7 . . 3 8 . 2 . . 15 Phasic 10 | . . . . . . . . . . 10 Robot Hit Streak 13 | . 7 7 . 2 12 13 12 8 . 10 Robot Miss Streak 10 | . 3 2 . 3 3 1 5 5 . 10 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 7 | . 4 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . Shots Hit Robots 255 | . 45 20 . 4 64 3 64 13 . 42 Core Hits 173 | . 20 12 . 3 40 5 45 13 . 35 Critical Hits 2 | . . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5381 | . 509 184 . 40 1607 81 1264 207 . 1489 Guns 3495 | . 509 184 . 40 718 54 998 207 . 785 Cannons 1233 | . . . . . 872 27 266 . . 68 Explosions 546 | . . . . . . . . . . 546 Melee 78 | . . . . . . . . . . 78 Ramming 17 | . . . . . 17 . . . . . Kinetic 2498 | . 434 184 . 31 924 54 497 54 . 320 Thermal 1774 | . . . . . 588 27 758 153 . 248 Explosive 546 | . . . . . . . . . . 546 Electromagnetic 204 | . 75 . . 9 78 . 9 . . 33 Impact . | . . . . . . . . . . . Slashing 78 | . . . . . . . . . . 78 Piercing . | . . . . . . . . . . . Phasic 264 | . . . . . . . . . . 264 Highest Corruption 1 | . 1 1 1 1 . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 9 | . . 3 1 5 . . . . . . Message Errors 4 | . . . 1 3 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 3 | . . 2 . 1 . . . . . . Targeting Errors 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 19 | . . . . . 17 . 2 . . . Projectiles 19 | . . . . . 17 . 2 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 6 . . . . 2 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . 5 . . . . 2 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 8 | . . . . . 5 . . . . 3 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . . . . . 4 . . . . . Targets Rammed 4 | . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 306 | . 18 1 . 81 306 60 274 145 . 228 Average Temperature 89 | . 9 1 . 42 98 36 97 70 . 69 Received Heat Transfer 1603 | . 267 45 . . 315 18 165 . . 793 Effects 4 | . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 Heat Transferred 3005 | . . . . . 814 37 1417 324 . 413 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 275 | . 275 155 . . 264 45 . . . . Initial 26 | . . 25 . . . 26 . . . . Average 82 | . 100 146 . . 115 25 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 85 | 100 81 100 . 100 70 100 . . . . Level 1 14 | . 18 . . . 29 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 2 . . 1 . . . . . . Investigation 2 | . 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 19 5 . 2 22 1 23 6 . 15 Peak Tracking Total 9 | . 6 5 . 1 6 1 9 2 . 6 Tactical Retreats 9 | . 4 . . 1 1 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . 1 . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 12 | . 2 . 2 1 4 3 . . . . Terminals 6 | . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 38 | . 6 . 6 1 14 11 . . . . Successful 27 | . 3 . 6 1 9 8 . . . . Failed 11 | . 3 . . . 5 3 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 6 . 1 . 11 9 . . 4 . Terminals 21 | . 6 . . . 5 10 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 13 | . 1 . 6 1 1 4 . . . . Record 5 | . . . 5 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 4 | . 1 . . . 1 2 . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 10 | . 2 . . . 5 3 . . . . Terminals 6 | . 2 . . . 1 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 5 | . 2 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Monitor 1 | . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . . . . . 2 . 6 . Largest Group 6 | . . . . . . . 2 1 6 6 Highest-Rated Group 155 | . . . . . . . 52 20 155 155 Highest-Rated Ally 37 | . . . . . . . 32 20 37 37 Total Orders 2 | . . . . . . . 2 . . . STAY 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 86 | . . . . . . . 15 2 . 69 Total Damage 1704 | . . . . . . . 404 . . 1300 Kills 13 | . . . . . . . 1 . . 12 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6258 | 3 547 280 624 535 816 186 919 343 1190 815 Spaces Moved 4635 | 3 319 207 565 352 347 150 640 265 1042 745 Core . | . . . . . . . . . . . Treads 86 | . . . . . 74 . . . . 12 Legs 182 | 3 179 . . . . . . . . . Wheels 3841 | . 140 207 565 352 273 150 640 265 1042 207 Hover 526 | . . . . . . . . . . 526 Flight . | . . . . . . . . . . . Fastest Speed 52 | 120 110 110 110 110 110 110 100 110 110 52 Average Speed 106 | 120 119 111 110 117 129 110 109 110 110 71 Slowest Speed 200 | 120 180 120 110 120 200 110 110 110 110 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 47 52 90 60 33 3 61 37 87 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . 1 2 . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 1 2 . Spaces Dug 10 | . . . . . 7 . 3 . . . Terrain Destroyed 61 | . . . . . 13 . 4 . . 44 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . 13 . 4 . . 5 AOE 39 | . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5640 | 2 429 228 568 473 611 173 792 303 1092 969 Wait 517 | . 35 2 . 94 168 9 94 25 20 70 Move 4625 | 2 318 206 564 351 346 149 639 264 1041 745 Hop . | . . . . . . . . . . . Pick Up 98 | . 14 . 2 8 19 5 3 5 9 33 Fast Attach 20 | . 2 1 . 2 . . . . 1 14 Attach 36 | . 2 1 . . 5 2 4 1 . 21 Detach 5 | . . . . . . . . . . 5 Swap 58 | . 10 1 . 2 10 2 7 . 8 18 Drop 88 | . 14 1 2 13 5 5 1 2 13 32 Fire 171 | . 34 16 . 3 54 1 29 6 . 28 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 15 | . . . . . . . 15 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Destroyed 7 combat bots 295 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Entered Mines 562 | -10/Mines | Core integrity fell below 50% 601 | -10/Mines | Discovered new exit (range 8) 623 | -10/Mines | Learned 2 Materials zone layouts 634 | -10/Mines | Identified exit to Materials 763 | -10/Mines | Learned Materials non-interactive machine intel 825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 830 | -10/Mines | Identified exit to Exiles 831 | -10/Mines | Entered Exiles 860 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 910 | -10/Exiles | Met EX-BIN 979 | -10/Exiles | Aligned with FarCom system 980 | -10/Exiles | Given EX-Vault access code 1005 | -10/Exiles | Opened EX-Vault 1011 | -10/Exiles | Found Lightpack 2.0 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1122 | -10/Exiles | Met EX-DEC 1133 | -10/Exiles | Learned location of Zion (-7) 1199 | -10/Exiles | Discovered new exit (range 12) 1208 | -10/Exiles | Identified exit to Mines 1285 | -10/Exiles | Visited The Gauntlet 1455 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1455 | -10/Exiles | Entered Mines 1466 | -9/Mines | Met a Derelict bent on vengeance 1493 | -9/Mines | Assembled infested the area 1547 | -9/Mines | Met a Derelict shopkeep closing up shop 1939 | -9/Mines | Discovered new exit (range 15) 1955 | -9/Mines | Identified exit to Materials 1979 | -9/Mines | Discovered exit to Materials (range 5) 1990 | -9/Mines | Entered Materials 1990 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1991 | -8/Materials | Identified exit to Factory 1992 | -8/Materials | Loaded intel: 29 non-interactive machine locations 2300 | -8/Materials | Build established: Hauler-Mutant 2443 | -8/Materials | Discovered new exit (range 13) 2499 | -8/Materials | Identified exit to Storage 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2845 | -7/Factory | Identified exit to Lower Caves 2992 | -7/Factory | Entered Lower Caves 3075 | -7/Lower Caves | Learned Factory terminal intel 3098 | -7/Lower Caves | Encountered a Warlord checkpoint 3107 | -7/Lower Caves | Build established: Hauler-Tank 3236 | -7/Lower Caves | Spotted B-75 Beast 3248 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3582 | -7/Lower Caves | Destroyed B-75 Beast 3733 | -7/Lower Caves | Build established: Scavenger-Tank 3745 | -7/Lower Caves | Discovered new exit (range 12) 3753 | -7/Lower Caves | Identified exit to Lower Caves 3911 | -7/Lower Caves | Entered another Lower Caves area 3911 | -7/Lower Caves | Accompanied by 1 ally 4232 | -7/Lower Caves | Discovered new exit (range 6) 4236 | -7/Lower Caves | Identified exit to Zion 4246 | -7/Lower Caves | Learned Factory terminal intel 4254 | -7/Lower Caves | Entered Zion 4291 | -7/Zion | Discovered new exit (range 11) 4302 | -7/Zion | Identified exit to Proximity Caves 4566 | -7/Zion | Gained Derelict followers 4634 | -7/Zion | Build established: Hauler-Tank 4645 | -7/Zion | Gained Derelict followers 4774 | -7/Zion | Learned Factory garrison access intel 4788 | -7/Zion | Learned location of Data Miner (-6) 4992 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5114 | -7/Zion | Rebuked by Imprinter 5405 | -7/Zion | Opened final containment barrier to the Deep Caves 5422 | -7/Zion | Discovered new exit (range 3) 5422 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5424 | -7/Zion | Identified exit to Deep Caves 5444 | -7/Zion | Entered Deep Caves 5444 | -7/Deep Caves | Accompanied by 6 allies 5653 | -7/Deep Caves | Z-Facility disabled 5662 | -7/Deep Caves | Attacked by Z-Imprinter 5723 | -7/Deep Caves | Core integrity fell below 50% 5731 | -7/Deep Caves | Allies destroyed Z-Imprinter 5756 | -7/Deep Caves | Lost 11 parts (1p4n2u4w) 5914 | -7/Deep Caves | Lost 6 parts (3n2u1w) 5930 | -7/Deep Caves | Found Prototype Protection 5931 | -7/Deep Caves | Identified Zio. Weapon Casing 5946 | -7/Deep Caves | Found Zio. Weapon Casing 5966 | -7/Deep Caves | Found Zio. Weapon Casing 5979 | -7/Deep Caves | Found Prototype Protection 5979 | -7/Deep Caves | Identified Zio. Heavy Carapace 5987 | -7/Deep Caves | Found Zio. Weapon Casing 6006 | -7/Deep Caves | Found Zio. Weapon Casing 6095 | -7/Deep Caves | Discovered new exit (range 6) 6148 | -7/Deep Caves | Spotted as-97654 6151 | -7/Deep Caves | Found Cloak of Protection 6212 | -7/Deep Caves | Build established: Scavenger-Tank 6244 | -7/Deep Caves | Core integrity fell below 20% 6259 | -7/Deep Caves | Destroyed by as-97654 with Assembled Focal Cannon Last Messages --------------- 06145_ Dropped Enh. Flamer. 06150_ as-97654: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06151_ Acquired Cloak of Protection. 06152_ Zio. Heavy Carapace destroyed. 06217_ 8F-PSE(h) destroyed. 06236_ Zio. Light Carapace destroyed. 06239_ Zio. Glidesys I destroyed. 06239_ Zio. Phaser-S destroyed. 06242_ Destroyed Prototype Device. 06243_ as-97654 GOLEM Unit beginning Prototype Device integration. 06243_ Zio. Glidesys I destroyed. 06243_ Zio. Weapon Casing destroyed. 06244_ as-97654 Prototype Device integration complete. 06246_ Phase Shifter destroyed. 06249_ Lightpack 2.0 destroyed. 06249_ Zio. Biocell destroyed. 06253_ Acquired Zio. Glidesys I. 06256_ Zio. Glidesys I destroyed. 06256_ Zio. Light DM Reactor destroyed. 06256_ Zio. Laser-S destroyed. Map ----- +----------------------------------------------------+ | ???# ### ## # #???????########## #??? | | #??# #?# ## #????????????????## #??? | | #??# ##?# ### #?????????????????# #??? | | ##### ##??# #### # #???????????####### #??? | | ### ##?## ###?????????### #??? | | ##???# ### ##????###### ##??? | | ###?# #????# ##??? | | #?# ##???# #??? | | ###?## ##??# ### #### #??? | | |##???# #??# #?## ##??# #??? | | #??## ### ##?# #??######### #### | | #?## ##?## ### #??????## # | | ### ## ##??## ## ##????## | | ## #### ###### ## ##???# | | ## #??# ### ### #??# ## | | ### #??# ### ##?# #### ######## | | #?# #??# ##?## ##?## #?????# | | ### #?## ##??## #### #????# | | ## #?# ##### ###### ###### | | ## ##?# ## #??????# | | ###??## ## #???????# | | ###### ## #???????# | | * #???????## ### | | =%*]! ##????????## ? | | ####!G!#;;###########??# | | ### #??#;@!/= | | ## #??##!/* | | ### #??###!###;########### | | ??# #????##?????????????# # | | #??## #???????????????????## ##? | | #????#### ##### ##????????????????????####??? | | ????????####???#######???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 59 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightKineticBeam Manual? 0 Play Time 01:10:45 Cumulative 58.0 hours Start 2021.08.15 @ 13:16:21 End 2021.08.15 @ 14:57:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6714af7-3f1e-4cee-a58e-d4698c751107