Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.12 @ 01:30:19 Player: daffie Result: Destroyed by PR-DER(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1239) 1239 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 4421 Bonus ------- High Alert Combat Kills 113 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -76 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 6/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- Riot Gun Phasing Sabre > --- INVENTORY (5) ---- Cooled Ion Engine VTOL Module Slug Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Weight Redist. System > --- WEAPON ----------- Slug Cannon Phasing Sabre > --- INVENTORY -------- Cooled Ion Engine VTOL Module Heat Sink Hardened Light Armor Plating Heavy Hammer [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power 1 | . . 1 . . . Propulsion 2 | . 1 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 61 | 6 13 34 . 5 3 Power 14 | 1 1 12 . . . Engine 10 | 1 1 8 . . . Core 4 | . . 4 . . . Reactor . | . . . . . . Propulsion 16 | 2 6 8 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 2 | . 2 . . . . Flight 11 | . 3 8 . . . Utility 8 | 2 2 4 . . . Device 5 | . 1 4 . . . Storage . | . . . . . . Processor 2 | 2 . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 23 | 1 4 10 . 5 3 Energy Gun 11 | . 1 8 . 1 1 Energy Cannon 3 | . 2 1 . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 9 | . . 2 . . 7 Power 1 | . . . . . 1 Propulsion 6 | . . 2 . . 4 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 77 91 100 93 65 Engine 13 | . 12 14 20 13 8 Wheel 3 | . 14 . . . . Hover 1 | . 4 . . . . Flight 29 | . 8 36 40 40 24 Device 13 | . . 17 20 20 16 Processor 6 | . 20 1 . . . Protection 1 | . 3 . . . . Energy Gun 9 | . . 18 20 5 . Energy Cannon 1 | . 3 1 . . . Ballistic Gun 2 | . 7 . . . 3 Ballistic Cannon 1 | . . . . 6 5 Slashing Weapon 1 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 26 | 7 13 23 21 26 20 Greatest Support 22 | 20 20 22 22 22 22 Greatest Overweight (x) 2 | 2 2 1 . 1 1 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 Average Carried 3 | . 1 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 4 3 Class Distribution -------------------- 54% | Hacker-Sprinter 39% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 917 | 193 145 558 . 21 . Remotely . | . . . . . . Salvage Created 2069 | 77 313 1606 . . 73 Parts 132 | 15 25 87 . . 5 Haulers Intercepted 7 | . 1 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 8 23 . . 2 Guns 29 | . 8 21 . . . Cannons 2 | . . 2 . . . AOE 2 | . . . . . 2 Classes Destroyed 11 | 1 4 5 . . 1 Tunneler 5 | 5 . . . . . Hauler 7 | . 1 6 . . . Recycler 2 | . . 2 . . . Operator 3 | . . 3 . . . Watcher 7 | . 2 5 . . . Swarmer 9 | . 4 5 . . . Grunt 12 | . 4 8 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 8 | . . 8 . . . Z-Technician 5 | . . . . . 5 Z-Light 1 | . . . . . 1 Best Kill Streak 9 | 5 3 9 . . 7 Combat Bots Only 5 | . 2 5 . . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1294 | . 125 195 . 93 881 Core 442 | . 28 16 . 29 369 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . 31 . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 151 | 12 47 70 1 3 18 Largest 2 | 1 1 2 2 1 1 Hottest 122 | 20 60 122 122 48 50 Shots Fired 216 | 12 47 134 2 3 18 Gun 199 | 12 42 129 2 . 14 Cannon 17 | . 5 5 . 3 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 73 | 12 42 . . 3 16 Thermal 121 | . 5 114 2 . . Explosive . | . . . . . . Electromagnetic 22 | . . 20 . . 2 Robot Hit Streak 59 | 12 21 59 . . 3 Robot Miss Streak 2 | . 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 167 | 12 40 100 . 1 14 Core Hits 77 | 5 17 47 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 10 . . . Burn 10 | . . 10 . . . Melee Attacks 26 | . . . . 21 5 Impact . | . . . . . . Slashing 26 | . . . . 21 5 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 1 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4283 | 147 508 2097 . 76 1455 Guns 2775 | 147 472 2011 . . 145 Cannons 126 | . 36 52 . . 38 Explosions 804 | . . 34 . . 770 Melee 578 | . . . . 76 502 Ramming . | . . . . . . Kinetic 780 | 147 472 . . . 161 Thermal 2572 | . 36 1766 . . 770 Explosive . | . . . . . . Electromagnetic 353 | . . 331 . . 22 Impact . | . . . . . . Slashing 578 | . . . . 76 502 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 315 | . . . . 31 284 Projectiles . | . . . . . . Explosions 171 | . . . . . 171 Melee 144 | . . . . 31 113 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 292 | . . . . . 292 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 102 429 24 . 15 Average Temperature 83 | . 38 88 14 . 8 Received Heat Transfer 483 | . 81 105 . 27 270 Effects 4 | . . 4 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . 18 . . . Heat Transferred 4083 | . 74 4009 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 691 | 25 285 691 160 . . Initial 160 | . 12 1 160 . . Average 272 | 9 123 418 160 . . Maximum Alert Level 3 | . 1 3 . . . Low Security (%) 49 | 100 74 21 100 . . Level 1 14 | . 25 10 . . . Level 2 35 | . . 68 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 31 . 16 3 Peak Tracking Total 17 | . 5 5 . 17 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 6 | . 4 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 10 10 . . . Successful 17 | . 9 8 . . . Failed 3 | . 1 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 2 2 . 1 . Terminals 14 | . 8 6 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 4 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 2 | . 1 1 . . . Security Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 70 | . . 70 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 1949 | 86 513 737 73 423 117 Spaces Moved 3372 | 41 490 1147 263 1225 206 Core 50 | 32 . . . . 18 Treads . | . . . . . . Legs . | . . . . . . Wheels 256 | 9 247 . . . . Hover 100 | . 63 37 . . . Flight 2966 | . 180 1110 263 1225 188 Fastest Speed 26 | 50 37 26 26 26 26 Average Speed 36 | 120 79 30 26 26 30 Slowest Speed 200 | 150 200 117 26 106 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 2 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 86 80 71 85 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 17 | . . 3 . 3 11 Melee 3 | . . . . 3 . Projectile . | . . . . . . AOE 14 | . . 3 . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 3810 | 62 563 1392 264 1295 234 Wait 158 | 4 5 118 1 30 . Move 3359 | 40 485 1142 262 1224 206 Hop 4 | . 2 2 . . . Pick Up 6 | . 2 2 . 2 . Fast Attach 43 | 6 11 24 . 2 . Attach 7 | . . 1 . 3 3 Detach 8 | . 1 1 . 4 2 Swap 11 | . 2 9 . . . Drop 37 | . 8 23 . 6 . Fire 151 | 12 47 70 1 3 18 Melee 26 | . . . . 21 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 15) 87 | -11/Junkyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Propulsion x1 249 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 566 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Discovered exit to Materials (range 8) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 628 | -9/Materials | Identified exit to Storage 628 | -9/Materials | Discovered exit to Storage (range 14) 769 | -9/Materials | Identified exit to Mines 769 | -9/Materials | Discovered exit to Mines (range 10) 843 | -9/Materials | Identified exit to Materials 843 | -9/Materials | Discovered exit to Materials (range 16) 984 | -9/Materials | Discovered exit to Materials (range 15) 1069 | -9/Materials | Discovered exit to Materials (range 15) 1257 | -9/Materials | Build established: Hacker-Sprinter 1262 | -9/Materials | Repaired Imp. Heat Sink 1295 | -9/Materials | Repaired Weight Redist. System 1337 | -9/Materials | Entered Mines 1345 | -9/Mines | Discovered exit to Materials (range 9) 1378 | -9/Mines | Met a Derelict bent on vengeance 1382 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1410 | -9/Mines | Entered Zion 1509 | -7/Zion | Received a visual enhancement algorithm 1637 | -7/Zion | Identified exit to Deep Caves 1637 | -7/Zion | Discovered exit to Deep Caves (range 4) 1639 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1728 | -7/Zion | Given A8's code to call for help 1771 | -7/Zion | Identified exit to Proximity Caves 1771 | -7/Zion | Discovered exit to Proximity Caves (range 13) 1805 | -7/Zion | Attacked by Zionites 1833 | -7/Zion | Entered Deep Caves 1883 | -7/Deep Caves | Attacked by Z-Imprinter 1884 | -7/Deep Caves | Z-Facility disabled 1911 | -7/Deep Caves | Destroyed Z-Imprinter 1912 | -7/Deep Caves | Core integrity fell below 50% 1912 | -7/Deep Caves | Core integrity fell below 20% 1950 | -7/Deep Caves | Destroyed by PR-DER(z) with Zionite Laser-S Last Messages --------------- Sneak attack on UB-F0L(o). UB-F0L(o) destroyed. VTOL Module destroyed. W4-C0W(o) destroyed. VTOL Module destroyed. Z-Power explodes. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. VTOL Module destroyed. Destroyed VTOL Module. VTOL Module destroyed. Destroyed VTOL Module. Destroyed Prototype Hover Unit. Destroyed Prototype Protection. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." Z-Imprinter destroyed. 4D-YS1(z) destroyed. Cld. Ion Engine destroyed. Hvy. Battle Rifle destroyed. 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"" ###?????#####???# ???????????? | | ??????? #######?????????????????? ???????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentFlakMatter Manual? 0 Play Time 00:40:21 Cumulative 1941.0 hours Start 2023.12.12 @ 00:22:27 End 2023.12.12 @ 01:30:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 71 Rogue 0 Adventurer 0 Explorer 71 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 55 Gallery% 84 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 380d4596-06ba-470c-8261-fc3e76254fe5