Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 23:53:56 Player: Mathewnd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (96) 480 Value Destroyed (2292) 2292 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4418) 4418 TOTAL SCORE: 18550 Bonus ------- High Alert Combat Kills 118 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Cooling System Improved Sensor Array Authchip [Propulsion] Vortex Cannon (12) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Experimental Signal Interpreter Transmission Jammer Experimental Phase Shifter Improved Shield Generator Makeshift Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Rocket Launcher Scythe > --- INVENTORY -------- Improved Ion Engine Improved Diametric Drive Improved Diametric Drive Experimental Cooling System Improved Sensor Array Advanced Sensor Array Authchip [Propulsion] Vortex Cannon [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 1 2 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 88 | 6 . . 25 5 . . 15 3 10 . 1 1 1 2 3 . 6 . 5 5 Power 8 | 1 . . 2 . . . 1 . 1 . . . . . . . . . 2 1 Engine 5 | 1 . . 2 . . . 1 . . . . . . . . . . . 1 . Core 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 . . 11 . . . 5 . 4 . . . . 1 . . . . 2 1 Treads 13 | 2 . . 10 . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . . 4 . 4 . . . . 1 . . . . 2 1 Utility 28 | 1 . . 6 2 . . 3 3 5 . 1 1 1 1 1 . 1 . 1 1 Device 13 | . . . 2 1 . . 2 1 2 . 1 . . 1 1 . 1 . . 1 Storage 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . Hackware 6 | . . . . . . . . 2 3 . . . 1 . . . . . . . Protection 3 | . . . 2 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 6 3 . . 6 . . . . . . . 2 . 5 . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Ballistic Gun 11 | 1 . . 5 2 . . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 . . 2 . . . . . . . 1 . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . 1 . 2 . . . . . . . 2 . . . Parts Lost 29 | . . . 4 1 . . 1 . . 1 . . . . 1 . . . 9 12 Power 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 2 Propulsion 7 | . . . . . . . . . . . . . . . . . . . 2 5 Utility 13 | . . . 2 . . . . . . 1 . . . . 1 . . . 5 4 Weapon 4 | . . . 1 1 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . . 1 1 . . 1 . . 1 . . . . 1 . . . 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 85 85 96 98 78 77 84 88 90 92 93 93 93 93 94 94 99 100 78 38 Engine 7 | . 14 14 10 11 11 11 7 7 . . . . . . . . . . 2 . Core 1 | . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 4 . Treads 19 | . 28 28 32 33 33 33 31 . . . . . . . . . . . . . Flight 9 | . . . . . . . 1 30 26 26 26 26 26 28 29 29 29 29 25 14 Device 9 | . . . 11 . . . . 15 19 19 20 14 13 16 17 17 20 23 13 3 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 2 Processor 5 | . . . 2 11 11 11 9 7 6 6 6 11 13 11 11 11 7 5 5 5 Hackware 6 | . . . . . . . . 11 17 20 20 20 20 17 17 17 17 17 14 8 Protection 3 | . . . 6 10 11 11 8 . . . . . . . . . . . . . Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 14 21 20 1 . 15 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 6 6 6 6 6 5 5 5 5 5 5 . Peak Build Rating 82 | 6 6 6 17 24 17 14 35 41 60 60 56 56 57 64 66 66 79 77 82 65 Average Rating 29 | 3 6 6 14 16 14 14 20 39 52 59 56 56 56 63 65 66 73 77 70 45 On Entrance 39 | . 6 6 6 17 17 14 14 34 41 60 51 56 56 57 64 66 66 77 77 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 12 12 59 54 53 48 57 18 18 17 17 17 16 17 20 20 26 26 26 21 Greatest Support 83 | 40 40 40 63 63 63 63 83 20 21 21 21 28 21 26 26 26 26 26 33 30 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 6 8 8 19 20 20 20 19 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 20 | 7 7 7 20 20 20 20 20 8 8 8 7 7 7 8 7 6 8 8 8 5 Average Carried 12 | 4 6 7 17 19 19 20 19 7 7 8 7 7 7 6 6 6 7 8 7 4 Final Capacity 20 | 8 8 8 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 7 7 20 20 20 20 7 8 8 8 7 7 7 7 6 6 8 8 6 5 Class Distribution -------------------- 46% | Mutant 16% | Hacker-Ninja 16% | Scavenger-Mutant 11% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 2185 | 237 . 53 1060 139 . . 310 85 70 30 . . 30 10 . 23 . 105 26 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3374 | . . 45 1710 183 . . 288 140 373 208 . . . 27 54 23 . 139 131 53 Parts 230 | . . 3 123 18 . . 22 11 17 5 . . . 3 5 . . 1 19 3 Haulers Intercepted 14 | . . . 6 . . . 2 3 3 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 67 | . . 3 34 9 . . 7 . . . . . . . 4 1 . . 7 2 Melee 4 | . . . . . . . . . . . . . . . . 1 . . 3 . Guns 46 | . . 3 34 6 . . 3 . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 AOE 15 | . . . . 3 . . 4 . . . . . . . 4 . . . 4 . Classes Destroyed 14 | . . 2 9 . . . 1 . . . . . . . . . . . 1 1 Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Hauler 14 | . . . 6 . . . 2 3 3 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Watcher 7 | . . . 3 . . . . . 3 . . . . 1 . . . . . . Swarmer 28 | . . 2 6 7 . . 4 . . . . . . . 4 1 . . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 20 | . . . 18 1 . . 1 . . . . . . . . . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . 8 . . . 1 . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . . 2 4 3 . . 4 1 2 . . . . 1 4 1 . . 7 1 Combat Bots Only 7 | . . 2 4 3 . . 4 . . . . . . . 4 1 . . 7 1 Max Kills in Single Turn 3 | . . 1 2 3 . . 2 1 1 . . . . 1 2 1 . . 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . . . . . . 2 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 489 | . 2 19 134 25 . . 26 12 9 20 . 1 . . 6 13 . 8 56 158 Missed 202 | . . 5 39 4 . . 8 6 7 9 . 1 . . 4 7 . 5 34 73 Damage Taken 4197 | . 24 153 1061 180 . . 185 73 24 111 . . . . 84 84 . 67 535 1616 Core 1459 | . . 15 173 21 . . . 25 18 . . . . . 10 27 . 10 168 992 Absorbed by Shields 161 | . . . 48 . . . . 27 . . . . . . . 30 . 24 32 . Regen/Repaired (Parts) 21 | . . . . . . . . . . . . . . . . . 21 . . . Core Remaining (%) 90 | 100 . 94 . . . 51 100 96 . . . . 97 . . . . 95 . . Volleys Fired 165 | . . 10 99 15 . . 28 . . . . . . . 2 . . 1 3 7 Largest 2 | . . 2 2 2 . . 2 . . . . . . . 1 . . 1 1 1 Hottest 70 | . . 70 70 43 . . 45 . . . . . . . 33 . . 33 33 50 Shots Fired 309 | . . 20 200 22 . . 54 . . . . . . . 2 . . 1 3 7 Gun 293 | . . 20 200 21 . . 52 . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . . . . 7 Launcher 9 | . . . . 1 . . 2 . . . . . . . 2 . . 1 3 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 279 | . . 10 196 21 . . 52 . . . . . . . . . . . . . Thermal 14 | . . 10 4 . . . . . . . . . . . . . . . . . Explosive 9 | . . . . 1 . . 2 . . . . . . . 2 . . 1 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 11 | . . 2 11 7 . . 9 . . . . . . . . . . 2 5 7 Robot Miss Streak 8 | . . 3 8 3 . . 2 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 250 | . . 9 149 13 . . 37 6 17 5 . 1 . 1 . 1 . 1 6 4 Core Hits 156 | . . 4 91 9 . . 18 3 7 4 . . . 1 6 1 . 3 7 2 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 2 . . . . 2 1 . . . . . . . . . . 2 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 2 1 . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 118 | . . . . . . . 3 17 34 16 . 18 4 4 3 4 . . 11 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . 3 17 34 16 . 18 4 4 3 4 . . 11 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 3 4 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6150 | . . 130 2244 315 . . 820 312 772 319 . 71 . 38 281 36 . 94 393 325 Guns 3024 | . . 130 2217 185 . . 492 . . . . . . . . . . . . . Cannons 299 | . . . . . . . . . . . . . . . . . . . . 299 Explosions 1005 | . . . . 130 . . 220 . . . . . . . 281 . . 94 280 . Melee 1769 | . . . . . . . 108 312 772 319 . 71 . 38 . 36 . . 113 . Ramming 53 | . . . 27 . . . . . . . . . . . . . . . . 26 Kinetic 2936 | . . 92 2167 185 . . 492 . . . . . . . . . . . . . Thermal 88 | . . 38 50 . . . . . . . . . . . . . . . . . Explosive 1005 | . . . . 130 . . 220 . . . . . . . 281 . . 94 280 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1769 | . . . . . . . 108 312 772 319 . 71 . 38 . 36 . . 113 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 299 | . . . . . . . . . . . . . . . . . . . . 299 Highest Corruption 7 | . . . 5 5 5 5 . 3 . . . . . . . . . . . 7 Average Corruption 4 | . . . 5 5 5 5 . 2 . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . 51 6 5 5 . 7 . . . . . . . . . . . 1 Message Errors 22 | . . . 13 1 3 1 . 3 . . . . . . . . . . . 1 Matter Fused 15 | . . . 10 2 . 2 . 1 . . . . . . . . . . . . Heat Flow Errors 15 | . . . 11 2 1 . . 1 . . . . . . . . . . . . Energy Discharges 4 | . . . 1 . . 1 . 2 . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Data Loss (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . Misfires 5 | . . . 5 . . . . . . . . . . . . . . . . . Alerts 4 | . . . 4 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . 8 . . 15 . 33 55 . 11 . . . . . 2 25 13 Projectiles 13 | . . . . . . . . . . . . . . . . . . . . 13 Explosions 35 | . . . . 8 . . . . . . . . . . . . . 2 25 . Melee 114 | . . . . . . . 15 . 33 55 . 11 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . 3 . . . . . . . . . . 57 . . 49 . 11 Shots 4 | . . . . 1 . . . . . . . . . . 2 . . 1 . . Rammed 12 | . . . 3 . . . . . . . . . . . . . . . . 9 Targets Rammed 13 | . . . 4 . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 231 | . . 63 231 187 93 . 14 117 . . . 58 . . . 1 . . 38 15 Average Temperature 57 | . . 25 84 85 48 . 9 68 . . . 29 . . . 1 . . 20 6 Received Heat Transfer 879 | . 12 . 439 24 . . 54 36 . . . . . . . 24 . . 76 214 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 333 | . . 185 148 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 632 | . . 95 632 487 . . 209 228 359 . . . . 28 . . . . 418 524 Initial 246 | . . . . 246 . . . 29 111 . . . . . . . . . 44 194 Average 209 | . . 9 343 401 . . 91 82 214 . . . . 22 . . . . 191 291 Maximum Alert Level 2 | . . . 2 2 . . 1 1 1 . . . . . . . . . 2 2 Low Security (%) 59 | 100 100 100 38 . . 100 88 87 54 . . . . 100 . . . . 48 2 Level 1 19 | . . . 20 24 . . 11 12 45 . . . . . . . . . 50 84 Level 2 21 | . . . 41 75 . . . . . . . . . . . . . . 1 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 6 . . . 2 1 2 . . . . 1 . . . . 1 2 Investigation 8 | . 1 . 3 . . . 1 . 1 . . . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 3 . . . 1 1 1 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 14 | . . 1 3 . . . 1 1 . . . . . 1 . . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 4 6 52 11 . . 14 11 9 4 . 4 . 5 4 5 4 4 27 51 Peak Tracking Total 31 | . 3 3 7 4 . . 4 8 2 4 . 4 . 6 4 3 4 4 15 31 Tactical Retreats 20 | . . . 4 1 . . 1 5 2 . . . . . . 1 . 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 9 | . 1 . 3 . . . 1 4 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 1 . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 4 | . . . . . . . . . 1 . . . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 35 | . 1 . 2 . 1 . . 5 7 . 1 4 . 2 . 1 4 . 3 4 Terminals 20 | . 1 . 2 . . . . 3 6 . . . . 1 . . . . 3 4 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 102 | . 1 . 3 . 1 . . 14 17 . 1 29 . 5 . 1 11 . 9 10 Successful 67 | . . . . . 1 . . 3 8 . 1 29 . 3 . 1 11 . 5 5 Failed 35 | . 1 . 3 . . . . 11 9 . . . . 2 . . . . 4 5 Catastrophic 10 | . . . 2 . . . . 3 3 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 3 . . . . 10 13 . . . . 2 . . 1 . 4 8 Terminals 49 | . 1 . 3 . . . . 11 14 . . . . 1 . . . . 9 10 Fabricators 8 | . . . . . . . . 1 3 . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 56 | . . . . . 1 . . . 5 . 1 29 . . . 1 11 . 4 4 Record 16 | . . . . . 1 . . . . . . 11 . . . . 4 . . . Part Schematic 11 | . . . . . . . . . 1 . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . 5 . . . Open Door 5 | . . . . . . . . . 1 . 1 . . . . 1 2 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . 1 . . . . . . . . . 3 2 Fabricator Hacks 5 | . . . . . . . . 1 2 . . . . 2 . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 1 . . . . 1 . . . . 1 1 Terminals 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Botnet 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 2 . . . . 4 6 . . . . 2 . . . . 1 2 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . . . 33 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 5 | . . . . . . . . . . . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . . . . . . . . 5 . . . Highest-Rated Group 264 | . . . . . . . . . . . . . . . . . 264 . . . Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . . 68 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . . . 16 . . . Total Damage 633 | . . . . . . . . . . . . . . . . . 633 . . . Kills 4 | . . . . . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 145 | . . . . . . . . . . . . 145 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 7639 | 73 99 863 2342 382 202 189 711 299 491 531 85 115 100 198 84 170 301 67 126 211 Spaces Moved 8278 | 43 62 281 1104 199 126 119 384 701 1255 672 249 130 177 121 273 613 762 259 336 412 Core 31 | 9 . . . . . . . . . . . . . . . . . . . 22 Treads 2276 | 34 62 281 1104 199 126 119 351 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5971 | . . . . . . . 33 701 1255 672 249 130 177 121 273 613 762 259 336 390 Fastest Speed 17 | 50 160 160 160 160 160 160 29 29 27 27 27 17 27 25 25 25 25 25 20 23 Average Speed 63 | 136 160 160 160 160 160 160 148 29 27 27 27 25 27 25 25 25 25 25 24 28 Slowest Speed 160 | 160 160 160 160 160 160 160 160 29 29 27 27 27 27 27 25 25 25 25 27 102 Overloaded Moves 22 | . . . . . . . . . . . . 14 . . . . . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 4 . . . . 3 . . 2 . 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 17 67 86 48 48 43 37 33 31 67 46 80 37 6 52 73 89 47 16 43 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 29 | . . . . . 1 . . . . . . 27 . . 1 . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . 6 1 . 1 . . 1 . . . . Spaces Dug 62 | . . . . . . . . 9 9 11 . . 4 3 14 3 . . 6 3 Terrain Destroyed 128 | . . . . 11 . . 14 9 9 11 . . 4 3 25 3 . 4 31 4 Melee 50 | . . . . . . . . 9 9 11 . . 4 3 3 3 . . 6 2 Projectile 2 | . . . . . . . . . . . . . . . . . . . . 2 AOE 76 | . . . . 11 . . 14 . . . . . . . 22 . . 4 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 10158 | 55 62 675 1481 239 129 118 476 770 1339 996 266 182 221 277 280 623 867 259 352 491 Wait 1383 | . . 385 211 18 . . 23 11 38 309 17 34 40 152 . 7 81 . 3 54 Move 8225 | 42 61 280 1103 198 125 118 383 700 1247 671 248 129 176 114 272 612 757 258 325 406 Hop 16 | . . . . . . . . . 3 . . . . 3 . . 2 . 5 3 Pick Up 49 | 7 1 . 22 2 . . 5 3 2 . . . . 2 . . 5 . . . Fast Attach 23 | 5 . . 9 . . . 2 2 2 . . . . . . . . . 2 1 Attach 27 | 1 . . 3 1 . . 9 1 1 . 1 . . 2 1 . 1 . 2 4 Detach 11 | . . . 1 . 2 . 4 1 . . . . . . . . . . . 3 Swap 38 | . . . 13 4 . . 4 . 7 . . 1 1 . 2 . 5 . 1 . Drop 42 | . . . 16 1 2 . 15 2 5 . . . . . . . 1 . . . Fire 165 | . . 10 99 15 . . 28 . . . . . . . 2 . . 1 3 7 Melee 118 | . . . . . . . 3 17 34 16 . 18 4 4 3 4 . . 11 4 Ram 9 | . . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . 15 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 317 | -10/Mines | Assembled infested the area 322 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1014 | -10/Mines | Learned 2 Materials zone layouts 1025 | -10/Mines | Discovered new exit (range 10) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -9/Materials | Discovered new exit (range 11) 2320 | -9/Materials | Discovered new exit (range 8) 2631 | -9/Materials | Discovered new exit (range 4) 2840 | -9/Materials | Discovered new exit (range 8) 2867 | -9/Materials | Identified exit to Materials 2971 | -9/Materials | Identified exit to Storage 3370 | -9/Materials | Discovered new exit (range 6) 3377 | -9/Materials | Identified exit to Mines 3378 | -9/Materials | Entered Mines 3379 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3407 | -9/Mines | Learned location of 1 exit from Materials 3494 | -9/Mines | Build established: Scavenger-Mutant 3544 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3548 | -9/Mines | Found Prototype Device 3549 | -9/Mines | Identified Exp. Sensor Array 3753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3753 | -9/Mines | Discovered new exit (range 5) 3758 | -9/Mines | Identified exit to Exiles 3760 | -9/Mines | Entered Exiles 3799 | -9/Exiles | Met 8R-AWN 3828 | -9/Exiles | Met EX-HEX 3892 | -9/Exiles | Met EX-DEC 3898 | -9/Exiles | Learned location of Zion (-7) 3948 | -9/Exiles | Discovered new exit (range 11) 3961 | -9/Exiles | Identified exit to Mines 3962 | -9/Exiles | Entered Mines 4079 | -8/Mines | Build established: Mutant 4135 | -8/Mines | Discovered exit to Materials (range 10) 4151 | -8/Mines | Entered Materials 4151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4152 | -8/Materials | Identified exit to Factory 4652 | -8/Materials | Build established: Scavenger-Mutant 4778 | -8/Materials | Discovered exit to Factory (range 15) 4862 | -8/Materials | Entered Factory 4862 | -7/Factory | Evolved 2 slots: Utility x2 5154 | -7/Factory | Discovered new exit (range 5) 5155 | -7/Factory | Identified exit to Factory 5161 | -7/Factory | Entered another Factory area 5161 | -6/Factory | Evolved 2 slots: Utility x2 5263 | -6/Factory | Discovered new exit (range 5) 5264 | -6/Factory | Identified exit to Extension 5402 | -6/Factory | Identified exit to Lower Caves 5511 | -6/Factory | Build established: Hacker-Ninja 5519 | -6/Factory | Discovered new exit (range 12) 5523 | -6/Factory | Identified exit to Factory 5594 | -6/Factory | Fabricated Cld. VTOL Module? 5652 | -6/Factory | Entered Lower Caves 5659 | -6/Lower Caves | Encountered a Warlord checkpoint 5708 | -6/Lower Caves | Learned Factory security intel 5716 | -6/Lower Caves | Spotted B-75 Beast 6182 | -6/Lower Caves | Discovered new exit (range 4) 6182 | -6/Lower Caves | Identified exit to Lower Caves 6183 | -6/Lower Caves | Entered another Lower Caves area 6194 | -6/Lower Caves | Discovered exit to Factory (range 10) 6227 | -6/Lower Caves | Learned 8 Factory zone layouts 6263 | -6/Lower Caves | Discovered new exit (range 8) 6268 | -6/Lower Caves | Identified exit to Data Miner 6268 | -6/Lower Caves | Entered Data Miner 6268 | -6/Data Miner | Discovered new exit (range 6) 6274 | -6/Data Miner | Met Data Miner 6280 | -6/Data Miner | Learned location of Section 7 (-2) 6280 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6283 | -6/Data Miner | Received God Mode back door access code from Data Miner 6295 | -6/Data Miner | Interfaced with the Data Conduit 6382 | -6/Data Miner | Identified exit to Proximity Caves 6383 | -6/Data Miner | Entered Proximity Caves 6479 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6483 | -5/Proximity Caves | Entered Factory 6483 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6484 | -5/Factory | Identified exit to Upper Caves 6486 | -5/Factory | Loaded intel: 241 machine locations 6680 | -5/Factory | Discovered new exit (range 15) 6681 | -5/Factory | Entered Upper Caves 6730 | -5/Upper Caves | Encountered a Warlord checkpoint 6763 | -5/Upper Caves | Discovered new exit (range 9) 6765 | -5/Upper Caves | Identified exit to Upper Caves 6765 | -5/Upper Caves | Entered another Upper Caves area 6859 | -5/Upper Caves | Spotted B-75 Beast 6931 | -5/Upper Caves | Discovered new exit (range 9) 6933 | -5/Upper Caves | Identified exit to Warlord 6935 | -5/Upper Caves | Entered Warlord 6996 | -5/Warlord | Build established: Hacker-Sprinter 7013 | -5/Warlord | Met Warlord 7016 | -5/Warlord | Opened Warlord's prototype stash 7018 | -5/Warlord | Found Exp. Phase Shifter 7038 | -5/Warlord | Warlord's base attacked by MAIN.C 7049 | -5/Warlord | Found Prototype Energy Cannon 7049 | -5/Warlord | Identified Vortex Cannon 7052 | -5/Warlord | Found Prototype Energy Cannon 7052 | -5/Warlord | Identified Vortex Driver 7057 | -5/Warlord | Found Vortex Cannon 7137 | -5/Warlord | Opened side exit 7234 | -5/Warlord | Discovered new exit (range 8) 7235 | -5/Warlord | Identified exit to Proximity Caves 7236 | -5/Warlord | Entered Proximity Caves 7294 | -4/Proximity Caves | Discovered new exit (range 15) 7303 | -4/Proximity Caves | Identified exit to Factory 7303 | -4/Proximity Caves | Entered Factory 7303 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7304 | -4/Factory | Loaded intel: 225 machine locations 7308 | -4/Factory | Identified exit to Upper Caves 7308 | -4/Factory | Identified exit to Armory 7308 | -4/Factory | Found Exp. Signal Interpreter 7349 | -4/Factory | Discovered new exit (range 3) 7351 | -4/Factory | Identified exit to Research 7379 | -4/Factory | Lost 4 parts (1p2u1w) 7385 | -4/Factory | Destroyed 7 combat bots 7398 | -4/Factory | Discovered exit to Research (range 12) 7422 | -4/Factory | Spotted B-86 Titan 7429 | -4/Factory | Entered Armory 7430 | -4/Armory | Met VL-GR5, who suggested a friendly competition 7430 | -4/Armory | Loaded intel: 79 machine locations 7496 | -4/Armory | Lost 10 parts (2p4n3u1w) 7572 | -4/Armory | Spotted B-86 Titan 7574 | -4/Armory | Discovered exit to Research (range 5) 7598 | -4/Armory | Core integrity fell below 50% 7615 | -4/Armory | Discovered exit to Research (range 4) 7626 | -4/Armory | Core integrity fell below 20% 7640 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07588_ Imp. Diametric Drive destroyed. 07593_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07594_ E-15 Imp destroyed. 07594_ Penetrated by Slug. 07594_ Compression Vault explodes. 07594_ Adv. Sensor Array destroyed. 07597_ Slug penetrates Fabricator. 07600_ Imp. Flight Unit destroyed. 07603_ Slug penetrates Wall. 07606_ Penetrated by Slug. 07614_ W-44 Eye sends out distress signal. 07614_ Critical hit (Burn: +50). 07615_ EXIT=FOUND: RESEARCH 07620_ Imp. Diametric Drive destroyed. 07626_ Penetrated by Slug. 07632_ Slammed into S-27 Virus. 07635_ Imp. Hacking Suite destroyed. 07635_ System corrupted by crushing effect (+5). 07636_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????""????????????????????????? | | ??????"T????????????????????"""?" | | ??????""????????????????????"?"?" | | ????????????????????????????"""?" | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ##?????????????????????? | | ???????? ?????????????????????? | | ???????? ?????????????????????? | | ???????? ?????????????????????? | | ???????? ?????????????????????? | | ???????? ?????????????????????? | | ???????? ??????????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ???????# ????????? ????????? | | ???"""?# ??????? #???????? | | ???????# ?????? #??????T? | | ???????# #??????# #?????"?? | | ???????+ #??????# #?????"?? | | ???"""?#s#??????# #?????"?? | | ???????#@#??????# #???????? | | ???????#%#??????# #???????? | | ???????#%#??????# #???????? | | ???????#%#??????+ #???##### | | ???????#%#??????# #### | | ???????#%#??????# | | ???????#s#??????# | | ???????#s#??????# | | ???????#s#??????# | | ??""""?#s######## | | ???????+ | | ???????# ##/###### ######## | | ??""""?# ## ????# #??????? | | ???????# ## ????# #??????? | | ???????# ## ???# #??????? | | ???????# ##] ???# #??????? | | ???????# ## [[??# #??????? | | ?????? ## [ ??# #??????? | | ????? ## ?# #??????? | | ????# #?! """?# #????### | | ????# #? """## #??? # | | ????# ####### #? R"?# #?? ? | | ????# ??????? #? """?# #? ?? | | ????#???????? #? ???# # """ ? | | ????????????? #?##????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormRainbowDoublenader Manual? 0 Play Time 01:13:00 Cumulative 220.6 hours Start 2025.02.01 @ 21:04:51 End 2025.02.01 @ 23:53:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/2/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28e13f81-eb54-4276-b915-63104f9b1fb0