Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 14:17:15 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (154) 154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1304 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 270/300 Energy 39/125 System Corruption 0% Temperature Critical (607) Movement Flying (112) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (3) ------ Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 9 1 . 5 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 4 | 3 1 . . Device 2 | 2 . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 3 | 1 4 5 . Power . | . 1 1 . Propulsion 1 | . 2 3 . Utility . | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . 2 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 95 85 90 Engine 13 | . 14 14 11 Leg 22 | . 28 28 1 Flight 5 | . . . 28 Device 15 | . 15 14 20 Processor 12 | . 13 14 11 Energy Gun 14 | . 14 14 16 Special Weapon 6 | . 9 . . Peak Build Rating 17 | 9 10 9 17 Average Rating 9 | 7 9 8 15 On Entrance 6 | . 9 9 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 14 10 8 11 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 2 5 5 4 Average Carried 3 | 1 4 5 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 . Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 329 | 290 9 . 30 Remotely . | . . . . Salvage Created 159 | 54 31 . 74 Parts 17 | 10 3 . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 4 . 2 Guns 5 | . 3 . 2 Cannons 1 | . 1 . . Classes Destroyed 4 | 2 2 . . Worker 1 | 1 . . . Tunneler 3 | 3 . . . Swarmer 3 | . 3 . . Grunt 3 | . 1 . 2 Best Kill Streak 3 | 2 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 63 | . 31 21 11 Missed 12 | . 8 4 . Hits 51 | . 23 17 11 Projectile 51 | . 23 17 11 Critical Strikes 2 | . 1 . 1 Damage Taken 633 | . 288 134 211 Core 178 | . 52 43 83 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 35 | 7 15 . 13 Largest 2 | 2 2 . 2 Hottest 150 | 150 150 . 112 Shots Fired 55 | 10 21 . 24 Gun 44 | 7 13 . 24 Cannon . | . . . . Launcher . | . . . . Special 11 | 3 8 . . Kinetic . | . . . . Thermal 55 | 10 21 . 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 2 . 9 Robot Miss Streak 4 | 2 4 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | 5 10 . 12 Core Hits 12 | 4 5 . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 420 | 85 159 4 172 Guns 320 | 61 87 . 172 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic . | . . . . Thermal 416 | 85 159 . 172 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 4 . Kicked 5 | . 1 4 . Crushed . | . . . . Highest Temperature 598 | 92 230 . 598 Average Temperature 152 | 44 101 . 325 Received Heat Transfer 147 | . 72 . 75 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1310 | 309 557 . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 72 | 5 72 22 36 Initial 22 | . . 22 . Average 15 | 2 21 15 17 Influence Increases 216 | 20 140 . 56 Destroy 0b10 Robot/C 120 | . 80 . 40 Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 10 | . 10 . . Destroy Structure 6 | . 5 . 1 Partial Spotted 30 | . 15 . 15 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 210 | 20 83 57 50 Entered New Map 35 | . . 35 . Time Decay 135 | 20 73 12 30 Lost Part 40 | . 10 10 20 Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 10 3 5 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 478 | 92 273 40 73 Terrain 435 | 92 273 40 30 Seismic 115 | 30 17 . 68 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 506 | 120 273 40 73 Spaces Moved 359 | 73 174 30 82 Core 14 | 14 . . . Treads . | . . . . Legs 263 | 59 174 30 . Wheels . | . . . . Hover . | . . . . Flight 82 | . . . 82 Fastest Speed 29 | 50 120 120 29 Average Speed 97 | 113 120 120 29 Slowest Speed 150 | 150 120 120 29 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 34 11 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 5 | 1 4 . . Melee . | . . . . Projectile 5 | 1 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 432 | 90 202 33 107 Wait 7 | . 4 . 3 Move 356 | 72 173 29 82 Hop . | . . . . Pick Up 6 | 1 5 . . Fast Attach 11 | 8 1 . 2 Attach 5 | . . . 5 Detach . | . . . . Swap 1 | 1 . . . Drop 6 | 1 3 . 2 Fire 35 | 7 15 . 13 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Entered Mines 422 | -10/Mines | Discovered new exit (range 6) 434 | -10/Mines | Entered Materials 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -9/Materials | Self-destructed Last Messages --------------- 00480_ Acquired 30 matter. 00480_ Triggered Alarm Trap. 00480_ An alarm sounds. 00480_ ALERT: Alarm triggered, dispatching investigation squad. 00480_ U-05 Engineer lays Concrete. 00498_ Overheating: VTOL Module damaged (-12). 00498_ Overheating: Seismic Detector damaged (-12). [Achievement: Well Done] 00500_ Overheating: Energy bleed (-13). 00501_ Overheating: System interference. 00501_ Beam Rifle temporarily disabled. 00502_ Power failure, Lgt. Ion Engine shutdown. 00504_ Overheating: Imp. Terrain Scanner damaged (-12). 00504_ VTOL Module destroyed. 00504_ Critical hit (Burn: +37). 00505_ Overheating: Lgt. Ion Engine damaged (-16). 00506_ Overheating: Core damaged (-72). 00507_ Beam Rifle broken. 00507_ Overheating: Short circuit. 00507_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# +????????????????????????? | | ???????????????#????T #????????????????????????? | | ?????????????? ?????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ??????????? ? ???#?# #????????????????????????? | | ??????#???#??+???#??# #????????????????????????? | | ??????# ??#?????????# +???? ???????????????????? | | ??????# ##?????????## #????????????????????????? | | ??????# ????????? #????????????????????????? | | ??????# ??######## ########?????????????????? | | ????#?# ??# # # #?????????????????? | | ?#????# ??# """ [# #@ """ #?????????????????? | | ??????# ??# """ %#= # """ #?????????????????? | | ?#????# ### """ *+ YY """ #?????????????????? | | ??????# + """ =#* # ##????????????????? | | ??????# # ]# #! #?????????????????? | | ??????# ######## ########?????????????????? | | ??????# ##???????????????????????? | | ??????+ #????????????????????????? | | ??????# ! !] # ???????????????????? | | ??? ??### / ]] + ! /???????????????????? | | ??? ????# # /???????????????????? | | ????????# # ???????????????????????? | | ???#??### #?#??????????????????????? | | ! ????# ?? ??????????????????? | | ? # ????????????????????? | | """ # ?????????????????????? | | """ + ##"T"#######+#####?????????????????????? | | """ # ##"""#?#???? ??????????????????????????? | | ??# ######??? ???"?????????????????????????? | | ##????# #??????????????????????????????????????? | | ??????# ###???#????"???????????????????????????? | | ????#?# #????#?????????????????????????????????? | | ??????# ##?????????????????????????????????????? | | ?##?#?# #??#???????????????????????????????????? | | ####### ##?????#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed Hannahismywife Manual? 1 Play Time 00:09:56 Cumulative 16.8 hours Start 2025.10.23 @ 14:09:39 End 2025.10.23 @ 14:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 15 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4770917-8055-4905-95dc-2b18a9506740