Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 13:04:33 Player: alice_fexa Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (291) 1455 Value Destroyed (7248) 7248 Prototype IDs (174) 3480 Alien Tech Used (5) 1000 Bonus (13935) 13935 TOTAL SCORE: 38418 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Experimental Hacking Suite Experimental Hacking Suite Quantum Router > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (4) ---- Experimental Sensor Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Superbattery Dimensional Manipulator Dimensional Manipulator Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Experimental Force Field Experimental Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield Quantum Router > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Experimental Cesium-ion Thruster Electron Diverter Electron Diverter Improved Diametric Drive Improved Matter Compressor Dimensional Manipulator Experimental Sensor Array Corruption Screen Mini Smartbomb Launcher Sigix Broadsword Plasma Lance [Rating: 209] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Experimental Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 276 | 5 17 3 24 7 6 . 36 32 2 1 4 1 14 16 1 6 1 . 6 1 12 . 9 . . 10 . 8 5 9 13 5 12 10 Power 25 | . 7 . 3 . . . 7 2 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 Engine 10 | . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 7 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 Propulsion 46 | 2 2 2 7 4 . . 10 6 1 . . . 1 1 . 1 . . 1 . . . . . . 1 . . 2 1 1 . . 3 Treads 13 | 1 1 . 4 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 1 2 3 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 1 6 1 . . . 1 1 . 1 . . 1 . . . . . . 1 . . 2 1 1 . . 3 Utility 137 | 1 4 . 5 1 2 . 8 18 1 . 3 . 10 11 1 4 1 . 3 . 8 . 3 . . 8 . 5 2 8 10 3 12 5 Device 62 | . 1 . 3 1 . . 3 8 . . 1 . 2 6 1 2 1 . 3 . 3 . 1 . . 5 . 1 1 1 8 3 4 3 Storage 18 | 1 3 . . . 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . 2 . . 1 2 . . 2 2 Processor 12 | . . . . . . . 1 1 . . . . 2 2 . . . . . . 1 . . . . . . . . 3 1 . 1 . Hackware 20 | . . . . . . . 2 3 . . 2 . 3 2 . . . . . . . . 1 . . . . 3 . . . . 4 . Protection 25 | . . . 2 . 1 . 2 5 . . . . 3 . . 2 . . . . 3 . 1 . . 1 . 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 4 1 9 2 4 . 11 6 . 1 1 1 3 3 . . . . 2 1 4 . 5 . . 1 . 2 1 . 1 2 . 1 Energy Gun 13 | 1 1 . 5 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Ballistic Gun 10 | 1 3 1 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 . 2 1 . 1 . 1 . 1 . . . . . 1 . . 2 . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 1 1 . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . 3 . . . . . . . 1 1 . 1 Special Melee Weapon 10 | . . . . . 1 . . 2 . . 1 . 1 . . . . . . . 2 . . . . 1 . 1 1 . . . . . Unidentified Prototypes 21 | . . . 1 . . . 3 2 . . . . 1 . . . . . 3 . 2 . . . . 5 . . . 1 2 1 . . Parts Lost 39 | . . . 7 1 . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . 22 Power 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 19 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 Weapon 10 | . . . 4 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 21 | . . . 2 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . 21 Average Slot Usage (%) 99 | . 99 100 99 100 92 100 99 98 100 100 95 100 99 98 100 99 100 100 100 100 99 100 99 100 100 100 100 99 99 96 99 96 98 94 Engine 2 | . 13 14 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 8 6 7 7 7 7 6 4 5 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Treads 3 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 10 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 14 15 15 15 15 13 11 11 10 11 11 11 11 10 10 10 10 10 10 10 9 8 8 8 8 8 7 Device 14 | . . . 10 11 11 11 9 14 15 15 10 15 12 16 17 17 17 17 17 17 18 21 21 21 21 21 21 19 19 20 21 23 25 21 Storage 11 | . 26 28 22 22 22 22 18 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 7 8 8 8 8 11 Processor 7 | . . . . . . . 8 5 7 7 7 7 6 6 5 5 5 5 5 5 8 10 10 10 10 10 10 9 9 12 20 21 20 19 Hackware 20 | . . . . . . . 9 24 23 23 23 23 33 32 35 35 35 35 35 35 31 31 31 31 31 31 31 37 34 28 22 18 22 20 Protection 5 | . . . 10 11 10 11 9 6 7 7 7 7 5 5 5 5 5 5 5 5 8 5 4 5 5 5 5 3 4 3 3 1 1 2 Energy Gun 2 | . 2 14 11 11 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 25 14 2 11 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 . . 2 . . . . 4 4 5 5 5 5 5 5 4 5 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 4 7 7 7 7 1 . . . . . . . . . 2 5 5 5 5 4 4 4 7 8 8 8 Special Melee Weapon 2 | . . . . . 7 . . 2 7 5 6 . 5 5 5 5 5 5 5 . 5 5 4 . . 5 5 4 3 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 7 41 41 49 50 66 62 70 18 20 20 20 20 20 21 21 24 23 23 23 26 36 36 38 38 38 36 36 36 44 45 57 49 49 65 Greatest Support 75 | 10 16 16 20 10 10 10 28 20 20 20 20 20 22 22 21 24 24 24 29 29 40 40 40 40 40 40 36 41 45 45 75 50 75 75 Greatest Overweight (x) 6 | . 3 3 4 4 6 6 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . 1 2 2 4 5 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 16 16 24 18 18 20 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 14 18 14 14 20 14 Average Capacity 12 | 5 14 16 16 16 17 18 18 6 6 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 12 14 14 14 14 13 Most Carried 18 | 5 16 16 16 16 18 18 18 18 7 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 14 14 14 14 14 14 Average Carried 11 | 2 13 16 15 15 16 18 17 6 6 7 7 7 7 7 8 7 8 8 7 8 8 10 9 10 10 9 10 9 12 13 13 13 13 12 Final Capacity 18 | 6 16 16 16 16 18 18 18 6 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 14 14 14 14 14 4 Final Carried 18 | 5 16 16 16 16 18 18 18 6 7 7 7 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 13 14 14 13 14 3 Class Distribution -------------------- 52% | Wizard-Sprinter 21% | Mutant 11% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 8764 | 212 544 41 685 222 . 83 941 315 30 30 . 57 153 180 10 12 58 . . 150 339 . 276 33 65 208 77 1284 332 570 817 797 159 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13976 | . 796 133 1211 351 . . 1745 1058 75 . 29 31 820 281 . 12 . . . 41 794 . 320 . 67 208 77 1318 332 814 1055 916 625 867 Parts 633 | . 43 5 89 15 . . 92 66 . . 5 3 33 14 . 3 . . . 3 31 . 7 . 5 1 1 59 25 23 36 31 28 15 Haulers Intercepted 40 | . 1 . 4 . . . 6 6 . . . . 6 1 . . . . . . 4 . 1 . . . . 3 . 3 1 2 2 . Recyclers Shooed 6 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 3 . . 3 . . . . 5 . . 2 . . . . 8 . 1 . . . . . . . Prevented 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 114 | . 13 2 23 11 . . 34 5 . . . 2 . . . . . . . 3 . . 4 . 5 . . 3 . 1 . 5 1 2 Melee 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 2 Guns 49 | . 13 2 11 11 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . 11 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . 1 . . . 7 3 . . . 2 . . . . . . . 3 . . 4 . 5 . . 3 . . . . . . Classes Destroyed 17 | . 7 . 4 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 27 | . 1 . 3 . . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . 11 2 . 3 1 . . Builder 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 40 | . 1 . 4 . . . 6 6 . . . . 6 1 . . . . . . 4 . 1 . . . . 3 . 3 1 2 2 . Recycler 30 | . 3 1 . 1 . . 1 5 . . . . 1 . . . . . . . 1 . 1 . . . . 4 1 2 6 2 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 25 | . 2 . . . . . 3 3 . . . . 2 1 . . . . . . 4 . . . . . . 1 3 . 3 1 1 1 Watcher 43 | . 2 . 5 . . . 5 5 . . . . 1 5 . . . . . . 5 . . . . . . 2 3 3 3 . 4 . Swarmer 36 | . 3 2 4 . . . 7 3 . . . 2 . . . . . . . 3 . . 4 . 5 . . 3 . . . . . . Grunt 50 | . 10 . 16 5 . . 17 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Brawler 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 4 3 . . 6 3 1 . 1 2 2 1 . 1 . . . 3 2 . 4 . 5 . . 4 1 2 3 2 3 1 Combat Bots Only 5 | . 3 2 3 3 . . 5 3 . . . 2 . . . . . . . 3 . . 4 . 5 . . 3 . 1 . 1 1 1 Max Kills in Single Turn 3 | . 1 2 2 1 . . 3 2 1 . 1 1 1 1 . 1 . . . 3 1 . 3 . 3 . . 3 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 2 . . . 1 . . . . . . . 3 . . 3 . 3 . . 3 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 8466 | . 446 31 1078 490 . . 1124 336 28 14 . 108 . 44 . . . . . . . . 137 . 79 . 22 88 . 52 246 616 46 3481 Core 2531 | . 101 . 77 109 . . 164 89 11 14 . . . . . . . . . . . . 48 . 35 . . 21 . . 79 117 . 1666 Absorbed by Shields 879 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 50 . . 824 Core Remaining (%) 83 | 100 . 59 . . . 53 70 . . . . 83 100 . . . . . . 100 . . . . . . 87 . 98 . . 86 . . Volleys Fired 364 | . 90 8 110 30 . . 105 2 . 2 . 2 . 1 . . . . . 4 1 . 3 . 4 . . 1 . . . 1 . . Largest 2 | . 2 2 2 2 . . 2 1 . 1 . 1 . 1 . . . . . 1 1 . 1 . 1 . . 1 . . . 1 . . Hottest 123 | . 60 60 100 98 . . 123 30 . 30 . 30 . 80 . . . . . 80 88 . 80 . 80 . . 80 . . . 105 . . Shots Fired 693 | . 180 16 214 60 . . 202 2 . 2 . 2 . 1 . . . . . 4 1 . 3 . 4 . . 1 . . . 1 . . Gun 475 | . 180 16 134 60 . . 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 192 | . . . 80 . . . 110 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Launcher 26 | . . . . . . . 7 2 . 2 . 2 . 1 . . . . . 4 . . 3 . 4 . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 395 | . 165 8 108 30 . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 131 | . . . 30 30 . . 70 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive 26 | . . . . . . . 7 2 . 2 . 2 . 1 . . . . . 4 . . 3 . 4 . . 1 . . . . . . Electromagnetic 141 | . 15 8 76 . . . 41 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 17 | . 13 5 14 15 . . 17 11 . . . 12 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 2 4 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 785 | . 112 11 143 44 4 . 149 42 2 . 2 1 29 15 . 6 . . . . 28 . 11 . 1 6 2 34 10 18 29 24 16 46 Core Hits 400 | . 37 4 57 19 . . 87 25 1 . 1 3 11 7 . 1 . . . 3 15 . 6 . 9 3 2 24 9 10 13 16 10 27 Critical Hits 29 | . 2 . 3 . . . 11 2 . . . . 1 . . . . . . . 1 . . . . . . 2 1 1 2 1 . 2 Critical Kills 11 | . 1 . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 1 1 1 2 1 . . Critical Parts Destroyed 15 | . 1 . 2 . . . 8 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 898 | . . . . . 5 . 1 87 18 11 10 5 73 52 . 40 . 2 4 4 59 . 58 . 2 6 6 111 34 39 70 98 32 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 288 | . . . . . . . 1 49 . . . . 57 48 . 39 . 2 4 4 58 . 26 . . . . . . . . . . . Piercing 591 | . . . . . . . . 38 18 11 9 5 12 1 . . . . . . . . 32 . 2 3 6 111 34 38 70 98 32 71 Sneak Attacks 125 | . . . . . 4 . . 17 1 . 2 . 12 7 . 3 . . . . 8 . 6 . 1 3 . 21 7 8 11 7 7 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 9 Damage Inflicted 39847 | . 1299 129 2444 768 . . 4252 3024 105 . 94 125 2205 1218 . 464 . . . 446 2204 . 1562 . 948 467 278 4219 1106 1783 3269 2554 1950 2934 Guns 5079 | . 1299 107 1413 768 . . 1492 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2521 | . . . 834 . . . 1687 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3521 | . . 22 197 . . . 1073 223 . . . 125 . 41 . . . . . 446 . . 388 . 761 . . 245 . . . . . . Melee 28726 | . . . . . . . . 2801 105 . 94 . 2205 1177 . 464 . . . . 2204 . 1174 . 187 467 278 3974 1106 1783 3269 2554 1950 2934 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3962 | . 1140 42 1137 305 . . 1338 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2122 | . . 22 539 463 . . 1098 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3093 | . . . . . . . 864 223 . . . 125 . 41 . . . . . 446 . . 388 . 761 . . 245 . . . . . . Electromagnetic 1944 | . 159 65 768 . . . 952 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8533 | . . . . . . . . 1937 . . . . 1938 1177 . 464 . . . . 2204 . 813 . . . . . . . . . . . Piercing 20193 | . . . . . . . . 864 105 . 94 . 267 . . . . . . . . . 361 . 187 467 278 3974 1106 1783 3269 2554 1950 2934 Highest Corruption 14 | . . . 9 9 9 9 . 2 2 2 2 2 . 1 1 1 . . 1 . . 8 7 6 6 5 5 . . . . 5 . 14 Average Corruption 4 | . . . 5 9 9 9 . 1 2 2 2 2 . 1 1 1 . . 1 . . 8 6 6 5 5 5 . . . . 5 . 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . Effects 181 | . . . 38 31 13 5 . 16 4 6 1 3 . 2 1 2 . . . . . . 29 1 4 2 6 . . . . 9 . 8 Message Errors 43 | . . . 8 8 1 1 . 4 2 4 . 2 . 1 . . . . . . . . 8 . . . 1 . . . . 2 . 1 Matter Fused 24 | . . . 5 6 3 2 . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . 2 . . Heat Flow Errors 18 | . . . 3 3 1 1 . 3 1 . . . . . . . . . . . . . 5 1 . . . . . . . . . . Energy Discharges 30 | . . . 4 8 3 . . 4 . 2 . . . . 1 1 . . . . . . 4 . . 1 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . 5 1 5 1 . 4 . . . . . . . 1 . . . . . . 3 . . . 1 . . . . 3 . . Data Loss (major) 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 30 | . . . 10 2 . . . 1 1 . 1 1 . 1 . . . . . . . . 7 . . . . . . . . 1 . 5 Weapon Failures 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5274 | . . 6 21 . . . 122 155 59 . . . 93 420 . 188 . . . 21 324 . 389 . 87 . . 691 102 493 1219 309 398 177 Projectiles 31 | . . . 9 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 284 | . . 6 12 . . . 100 5 . . . . . . . . . . . 21 . . 53 . 87 . . . . . . . . . Melee 4959 | . . . . . . . . 150 59 . . . 93 420 . 188 . . . . 324 . 336 . . . . 691 102 493 1219 309 398 177 Knockbacks 20 | . . . 12 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 9 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . 43 57 . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . 2 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 12 40 252 205 115 79 126 192 131 . . . . 20 . . . . . 124 42 . 343 202 190 38 . 12 . . . . . . Average Temperature 61 | . 6 21 50 35 67 47 25 95 65 . . . . 15 . . . . . 55 12 . 105 103 65 26 . 9 . . . . . . Received Heat Transfer 1424 | . 213 . 414 125 . . 396 21 12 9 . 15 . 9 . . . . . . . . . . . . . . . 9 4 54 . 143 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4224 | . . 50 1127 999 . . 2048 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 601 | . 154 110 357 234 . . 425 218 . . . . 429 563 56 442 . . . . 424 6 600 . . . . 449 152 403 601 185 452 162 Average Influence 113 | . 71 34 185 104 . . 165 120 . . . . 56 94 56 103 . . . . 52 6 291 . . . . 77 50 120 169 57 84 106 Maximum Alert Level 2 | . . . 1 1 . . 2 1 . . . . 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 2 . 2 . Low Security (%) 80 | 100 100 100 50 80 . 100 58 88 . . . . 94 92 100 88 . . . . 96 100 40 . . . . 86 100 56 81 100 89 100 Level 1 13 | . . . 49 19 . . 33 11 . . . . . . . . . . . . . . . . . . . 7 . 42 15 . . . Level 2 5 | . . . . . . . 8 . . . . . 5 7 . 11 . . . . 3 . 58 . . . . 5 . . 2 . 10 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 2 . . . 2 7 . . . . 4 1 . 1 . . . . 7 . 1 . . . . 6 2 6 4 3 4 . Investigation 10 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 2 . . 1 . Extermination 20 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 2 . 1 . . . . 3 1 2 3 2 2 . Reinforcement 21 | . 1 . 1 . . . 2 4 . . . . 2 . . . . . . . 5 . . . . . . 2 . 1 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 15 | . 2 . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 28 2 42 13 . . 62 25 1 13 4 10 6 14 . 3 3 . 2 . 12 2 10 . 6 . 1 11 5 4 10 11 7 7 Peak Tracking Total 9 | . 4 1 6 3 . . 9 4 1 8 4 7 4 7 . 1 4 2 2 1 2 2 6 . 5 . 1 3 3 2 5 4 3 4 Tactical Retreats 51 | . 2 . 5 1 . . 6 11 1 4 . 1 2 3 . . 1 . . 2 . . 3 . . . . 3 1 1 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . . . 3 . . . . 2 . . . . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . 20 . . . . . . . . . . . . 8 . . . . . . . . 5 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogrammed 30 | . . . . . . . . 4 . . . . . . . . . . . . 16 . . . . . . 6 . . . . 4 . Reused 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . 1 . . . . . . 4 . . . 2 . . . 4 . 1 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 28 | . 1 . 2 2 . . 4 1 . . 1 . . . . . . . . . 1 . 1 . . . . 1 3 . 7 3 . 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 Garrison Access 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 205 | . 6 . 3 . 1 . 11 24 . 1 2 . 14 16 . 15 2 . 4 . 16 . 7 . . 3 . 17 15 10 11 11 11 5 Terminals 129 | . 6 . 3 . . . 9 14 . . . . 9 9 . 9 . . . . 10 . 1 . . . . 11 12 7 7 9 9 4 Fabricators 16 | . . . . . . . . 3 . . . . 1 2 . 3 . . . . 2 . 1 . . . . 1 . 1 1 . 1 . Repair Stations 11 | . . . . . . . 1 2 . . . . 1 . . 1 . . . . . . 1 . . . . 1 1 1 2 . . . Recycling Units 18 | . . . . . . . 1 2 . . . . 2 3 . 1 . . . . 3 . 3 . . . . 2 . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 . 1 1 . Total Hacks 829 | . 27 . 8 . 1 . 35 80 . 1 13 . 77 62 . 61 2 . 16 . 71 . 23 . . 13 . 82 64 55 41 36 39 22 Successful 704 | . 19 . 1 . 1 . 24 52 . 1 13 . 62 56 . 59 2 . 16 . 67 . 22 . . 13 . 72 62 46 41 30 30 15 Failed 120 | . 8 . 7 . . . 11 27 . . . . 14 6 . 2 . . . . 4 . 1 . . . . 9 1 8 . 6 9 7 Catastrophic 10 | . . . 2 . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 1 Database Lockouts 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . . Manual 494 | . 15 . 5 . 1 . 27 39 . . . . 44 41 . 31 . . 1 . 46 . 11 . . . . 56 49 38 23 30 20 17 Terminals 592 | . 27 . 8 . . . 32 50 . . . . 52 50 . 37 . . . . 53 . 9 . . . . 61 55 43 29 34 33 19 Fabricators 95 | . . . . . . . . 12 . . . . 11 6 . 16 . . . . 14 . 6 . . . . 9 . 9 7 . 5 . Repair Stations 45 | . . . . . . . 2 12 . . . . 8 . . 4 . . . . . . 4 . . . . 5 4 2 4 . . . Recycling Units 28 | . . . . . . . 1 3 . . . . 5 4 . 1 . . . . 3 . 3 . . . . 5 . . . . . 3 Scanalyzers 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . 1 1 . . Garrison Access 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 . 1 1 . Terminal Hacks 428 | . 13 . 1 . 1 . 14 24 . 1 13 . 27 37 . 24 2 . 16 . 39 . 8 . . 13 . 43 42 29 25 25 22 9 Record 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 42 | . . . . . . . 2 2 . . 4 . 2 10 . 1 . . . . 1 . . . . 4 . 5 4 4 1 2 . . Robot Analysis 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . 3 1 . . . Prototype ID Bank 64 | . 6 . . . . . . 5 . . 3 . 3 4 . 6 . . 15 . 3 . 1 . . 4 . 2 6 1 2 2 1 . Open Door 8 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . 3 1 Level Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . Branch Access Points 9 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 12 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 2 1 1 1 1 . Terminal Index 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 25 | . 1 . . . . . 3 3 . . . . 1 3 . 1 . . . . 2 . . . . . . 3 1 1 2 2 . 2 Unreport Threat 49 | . . . 1 . . . 3 1 . . . . 5 5 . . . . . . 5 . 2 . . . . 10 2 3 2 4 6 . Locate Traps 73 | . 3 . . . . . 3 5 . . . . 5 7 . 8 . . . . 8 . 1 . . . . 8 10 3 4 4 3 1 Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . . . Recall Extermination 19 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 2 . . . . . . 3 1 2 3 2 2 . Recall Reinforcements 11 | . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . 2 . . 1 1 1 . Hauler Manifests 15 | . . . . . . . . 1 . . . . 2 1 . 1 . . . . 2 . 1 . . . . 1 1 2 2 1 . . Registered Components 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 6 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . . 1 . . . . Zone Layout 52 | . 1 . . . . . 2 . . . . . 2 2 . 2 . . . . 4 . 1 . . . . 5 12 3 6 5 3 4 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 56 | . . . . . . . . 4 . . . . 7 3 . 11 . . . . 9 . 3 . . . . 6 . 5 4 . 4 . Network Status 8 | . . . . . . . . . . . . . 1 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . Load Schematic 20 | . . . . . . . . 2 . . . . 3 1 . 3 . . . . 3 . 1 . . . . 1 . 2 2 . 2 . Build 28 | . . . . . . . . 2 . . . . 3 1 . 6 . . . . 4 . 1 . . . . 4 . 3 2 . 2 . Repair Station Hacks 44 | . . . . . . . 2 11 . . . . 8 . . 4 . . . . . . 4 . . . . 5 4 2 4 . . . Scan Component 22 | . . . . . . . 1 5 . . . . 4 . . 2 . . . . . . 2 . . . . 3 2 1 2 . . . Repair 20 | . . . . . . . 1 4 . . . . 4 . . 2 . . . . . . 2 . . . . 2 2 1 2 . . . Refit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 27 | . . . . . . . 1 2 . . . . 5 4 . 1 . . . . 3 . 3 . . . . 5 . . . . . 3 Process 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Report Inventory 19 | . . . . . . . 1 2 . . . . 3 3 . 1 . . . . 3 . 3 . . . . 2 . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Retrieve Components 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . 1 1 . . Insert Component 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 1 . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 . 1 1 . Seal Access 14 | . . . . . . . . 3 . . . . 1 2 . . . . . . 1 . 1 . . . . 2 1 1 . 1 1 . Unauthorized Hacks 126 | . 6 . . . . . 7 8 . . . . 14 10 . 16 . . . . 15 . 3 . . . . 11 11 9 7 3 3 3 Terminals 91 | . 6 . . . . . 7 4 . . . . 10 7 . 11 . . . . 10 . . . . . . 8 11 5 4 3 2 3 Track 12 | . 2 . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . 1 . 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 70 | . 1 . . . . . 5 3 . . . . 8 7 . 9 . . . . 8 . . . . . . 8 8 4 4 2 2 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disrupt 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Operators 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 35 | . . . . . . . . 4 . . . . 4 3 . 5 . . . . 5 . 3 . . . . 3 . 4 3 . 1 . Report 7 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 1 . . . Prioritize 11 | . . . . . . . . 1 . . . . 1 1 . 2 . . . . 2 . 1 . . . . 1 . 1 1 . . . Siphon 13 | . . . . . . . . 2 . . . . 1 1 . 2 . . . . 2 . 1 . . . . 1 . 1 1 . 1 . Haulers 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 15 | . 1 . . . . . . 3 . . . . 1 1 . . . . . . 2 . . . . . . . 3 . 2 . 1 1 Used 7 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 1 Hacking Detections 116 | . 5 . 3 . . . 10 17 . . . . 11 6 . 6 . . . . 9 . 1 . . . . 10 8 7 6 6 7 4 Full Trace Events 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . 2 2 . . 4 . 2 10 . 2 . . . . 1 . . . . 4 . 5 4 4 1 2 . . Parts Built 26 | . . . . . . . . 3 . . . . 3 1 . 4 . . . . 4 . 1 . . . . 3 . 3 2 . 2 . Matter 6715 | . . . . . . . . 235 . . . . 689 238 . 1002 . . . . 1102 . 263 . . . . 1248 . 838 575 . 525 . Time 1498 | . . . . . . . . 78 . . . . 81 28 . 308 . . . . 288 . 93 . . . . 220 . 147 68 . 187 . Total Part Build Rating 177 | . . . . . . . . 11 . . . . 17 6 . 26 . . . . 30 . 7 . . . . 27 . 23 16 . 14 . Parts Repaired 20 | . . . . . . . 1 4 . . . . 4 . . 2 . . . . . . 2 . . . . 2 2 1 2 . . . Time 770 | . . . . . . . 32 162 . . . . 73 . . 81 . . . . . . 89 . . . . 89 75 40 129 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . . . . 69 Retrieved Matter 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . . . . 69 Retrieved Components 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . 4 . . . . . 1 . 1 2 . . . . . . 1 . . . . 3 . . . 1 . . . . Non-combat 8 | . . . . . 3 . . . . . . . 1 2 . . . . . . 1 . . . . . . . . 1 . . . . Combat 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 14 | . . . . . 4 . . . . . 1 . 2 2 . . . . . . 1 . . . . 3 . . . 1 . . . . parse_system 8 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . find_chute 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 30 | . 1 . . 2 . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 7 Largest Group 20 | . 1 . . 2 . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 7 Highest-Rated Group 777 | . 10 . . 55 . . . . . . . . . . 777 . . . . . . . . . . . . . . . . . . 100 Highest-Rated Ally 50 | . 10 . . 31 . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . 15 Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Damage 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . 3 1 . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 1 . . 1 . . . . 1 2 . 2 . . . 1 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 25935 | 40 1479 905 1526 739 483 105 3443 1667 425 636 67 269 1191 1151 263 1019 210 248 178 306 1245 17 810 76 218 93 164 1725 806 934 1378 801 904 414 Spaces Moved 32217 | 35 823 654 713 468 353 72 1774 2465 595 899 108 454 2107 1933 272 1574 611 396 538 452 2163 61 1358 186 493 206 407 2902 1537 944 1758 1056 1484 366 Core 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 65 | . . . 52 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4825 | 33 823 654 661 468 353 72 1761 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27323 | . . . . . . . . 2465 595 899 108 454 2107 1933 272 1574 611 396 538 452 2163 61 1358 186 493 206 407 2902 1537 944 1758 1056 1484 364 Fastest Speed 24 | 50 80 110 120 120 120 140 130 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 32 32 24 Average Speed 43 | 78 109 117 125 120 130 140 137 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 28 27 31 32 32 30 Slowest Speed 220 | 80 120 120 200 120 140 140 220 32 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 27 27 27 27 27 35 115 32 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 3 . . . . 1 . . . . . . . 7 . . . . . . 5 . . 2 2 . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 58 | 2 90 98 55 80 70 27 93 52 60 68 77 60 41 52 92 42 83 60 84 47 39 76 31 38 60 60 66 68 92 19 82 44 29 14 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 4 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . . . 1 3 . 2 . . . . 4 2 . 1 . . . 1 1 . 2 . . . . . . . Spaces Dug 476 | . . . . . . . 1 36 15 27 3 4 29 32 . 33 . 2 4 4 23 . 44 . 1 . 4 69 20 19 23 56 12 15 Terrain Destroyed 879 | . . 6 25 3 . . 117 49 15 39 3 9 29 52 . 33 . 2 4 69 23 . 88 . 84 . 4 80 20 19 23 56 12 15 Melee 459 | . . . . . . . 1 36 15 10 3 4 29 32 . 33 . 2 4 4 23 . 44 . 1 . 4 69 20 19 23 56 12 15 Projectile 36 | . . . 2 . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 384 | . . 6 23 3 . . 82 13 . 29 . 5 . 20 . . . . . 65 . . 44 . 83 . . 11 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 42258 | 44 1251 775 1139 595 371 76 2584 3200 801 1228 128 567 2518 2469 461 2109 654 533 564 623 2731 60 1706 211 569 238 451 3670 1859 1584 2539 1440 1902 608 Wait 8147 | . 275 108 257 84 . 5 606 526 185 314 1 105 290 455 188 482 43 136 9 163 474 . 277 26 71 4 39 628 275 581 698 293 373 176 Move 32141 | 34 822 653 712 467 352 71 1773 2459 594 898 107 453 2104 1933 271 1573 610 395 537 451 2149 60 1357 185 492 205 406 2892 1536 943 1752 1050 1483 362 Hop 19 | . . . . . . . . 2 . . . . 1 . . . . . . . 7 . . . . . . 4 . . 2 2 . 1 Pick Up 133 | 5 25 . 15 1 4 . 22 9 1 1 2 1 7 3 . 3 . . 2 . 9 . 1 . . 3 . 4 5 1 5 3 1 . Fast Attach 108 | 5 2 . 5 . 2 . 10 12 . . 1 . 7 10 . 2 . . 4 . 4 . 2 . . 7 . 3 3 9 6 5 8 1 Attach 49 | . 1 . 8 1 2 . 4 8 . . 1 . 2 1 . . . . . . 3 . 1 . . 2 . 2 1 . 2 2 1 7 Detach 4 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Swap 126 | . 14 3 11 6 2 . 22 12 2 1 2 1 5 5 1 4 1 . 2 1 5 . 6 . . 3 . 3 2 . 5 2 3 2 Drop 213 | . 22 3 21 6 4 . 40 27 1 1 3 . 10 9 1 5 . . 6 . 12 . 1 . . 8 . 4 3 6 9 4 4 3 Fire 364 | . 90 8 110 30 . . 105 2 . 2 . 2 . 1 . . . . . 4 1 . 3 . 4 . . 1 . . . 1 . . Melee 847 | . . . . . 5 . 1 87 18 11 10 5 73 52 . 40 . 2 4 4 59 . 58 . 2 6 6 111 34 39 59 77 28 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . 36 . . . . 18 . . . . . . . . . . . . . . 18 . . 1 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 33 | . . . . . . . . 20 . . . . . . . . . . . . 8 . . . . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 41 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 4) 329 | -10/Materials | Build established: Mutant 1075 | -10/Materials | Discovered new exit (range 16) 1348 | -10/Materials | Discovered new exit (range 8) 1413 | -10/Materials | Discovered new exit (range 7) 1520 | -10/Materials | Entered Mines 1539 | -10/Mines | Met a Derelict bent on vengeance 1780 | -10/Mines | Learned Materials security intel 2334 | -10/Mines | Discovered new exit (range 6) 2368 | -10/Mines | Learned 2 Materials zone layouts 2416 | -10/Mines | Discovered new exit (range 5) 2425 | -10/Mines | Entered Materials 2425 | -9/Materials | Evolved 2 slots: Utility x2 2426 | -9/Materials | Identified exit to Mines 2786 | -9/Materials | Discovered exit to Mines (range 16) 3347 | -9/Materials | Discovered new exit (range 13) 3951 | -9/Materials | Entered Mines 3952 | -9/Mines | Assembled infested the area 4373 | -9/Mines | Discovered new exit (range 8) 4445 | -9/Mines | Discovered new exit (range 13) 4656 | -9/Mines | Learned location of Storage (-9) 4684 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4686 | -9/Mines | Discovered new exit (range 5) 4690 | -9/Mines | Entered Exiles 4708 | -9/Exiles | Discovered new exit (range 15) 4723 | -9/Exiles | Met 8R-AWN 4741 | -9/Exiles | Met EX-HEX 4804 | -9/Exiles | Met EX-DEC 4834 | -9/Exiles | Met EX-BIN 4855 | -9/Exiles | Aligned with FarCom system 4856 | -9/Exiles | Given EX-Vault access code 4888 | -9/Exiles | Opened EX-Vault 4895 | -9/Exiles | Found Superbattery 4902 | -9/Exiles | Found Field Lobotomy Kit 4930 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5151 | -9/Exiles | Build established: Scavenger-Mutant 5157 | -9/Exiles | Discovered new exit (range 10) 5173 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Superbattery 5173 | -9/Exiles | Entered Mines 5267 | -8/Mines | Discovered new exit (range 8) 5278 | -8/Mines | Entered Materials 5278 | -8/Materials | Evolved 2 slots: Utility x2 6481 | -8/Materials | Discovered new exit (range 14) 7152 | -8/Materials | Discovered new exit (range 16) 7492 | -8/Materials | Repaired Mni. Grenade Launcher 8114 | -8/Materials | Build established: Mutant 8163 | -8/Materials | Discovered new exit (range 16) 8721 | -8/Materials | Entered Factory 8721 | -7/Factory | Evolved 2 slots: Utility x2 8723 | -7/Factory | FarCom data flow suspended 9028 | -7/Factory | Build established: Hacker-Sprinter 9421 | -7/Factory | Fabricated Spear (x2) 9584 | -7/Factory | Fabricated Adv. Sensor Array (x1) 9609 | -7/Factory | Identified exit to Factory 9623 | -7/Factory | Identified exit to Lower Caves 9693 | -7/Factory | Repaired Weight Redist. System 9846 | -7/Factory | Central database locked down 10108 | -7/Factory | Repaired Imp. VTOL Module 10142 | -7/Factory | Repaired Mni. Grenade Launcher 10181 | -7/Factory | Repaired Imp. Light Armor Plating 10388 | -7/Factory | Entered Lower Caves 10545 | -7/Lower Caves | Learned 4 Factory zone layouts 10785 | -7/Lower Caves | Discovered new exit (range 7) 10787 | -7/Lower Caves | Identified exit to Lower Caves 10813 | -7/Lower Caves | Entered another Lower Caves area 11416 | -7/Lower Caves | Spotted 0N-3FX(f) 11417 | -7/Lower Caves | Encountered a Master Thief 11419 | -7/Lower Caves | Spotted YX-GX1(f) 11420 | -7/Lower Caves | Encountered a Master Thief 11446 | -7/Lower Caves | Discovered new exit (range 12) 11446 | -7/Lower Caves | Spotted B-75 Beast 11447 | -7/Lower Caves | Encountered a Warlord checkpoint 11449 | -7/Lower Caves | Identified exit to Data Miner 11449 | -7/Lower Caves | Entered Data Miner 11449 | -7/Data Miner | Discovered new exit (range 6) 11456 | -7/Data Miner | Met Data Miner 11468 | -7/Data Miner | Learned location of Section 7 (-2) 11468 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11472 | -7/Data Miner | Received God Mode back door access code from Data Miner 11479 | -7/Data Miner | Destroyed Data Miner 11482 | -7/Data Miner | Found Ghost Barrier 11484 | -7/Data Miner | Found System Mapper 11485 | -7/Data Miner | Found Deep Network Scanner 11486 | -7/Data Miner | Found Quantum Router 11489 | -7/Data Miner | Data Conduit disabled 11515 | -7/Data Miner | Identified exit to Proximity Caves 11516 | -7/Data Miner | Entered Proximity Caves 11527 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11683 | -6/Proximity Caves | Spotted B-75 Beast 11784 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11785 | -6/Proximity Caves | Entered Factory 11785 | -6/Factory | Evolved 2 slots: Utility x2 11786 | -6/Factory | Identified exit to Lower Caves 11883 | -6/Factory | Repaired Imp. Light Armor Plating 11906 | -6/Factory | Repaired Spear 11924 | -6/Factory | Repaired Mni. Grenade Launcher 11942 | -6/Factory | Repaired Weight Redist. System 12097 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12127 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 12156 | -6/Factory | Fabricated Plasma Sword (x1) 12241 | -6/Factory | Build established: Wizard-Sprinter 12283 | -6/Factory | Local fabrication network quarantined 12543 | -6/Factory | Found Prototype Processor 12543 | -6/Factory | Identified Exp. Signal Interpreter 12618 | -6/Factory | Central database locked down 12765 | -6/Factory | Identified exit to Factory 12976 | -6/Factory | Entered another Factory area 12976 | -5/Factory | Evolved 2 slots: Utility x2 13139 | -5/Factory | Identified exit to Upper Caves 13183 | -5/Factory | Local fabrication network quarantined 13184 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13443 | -5/Factory | Discovered new exit (range 11) 13950 | -5/Factory | Discovered new exit (range 12) 14127 | -5/Factory | Manually triggered Chute Trap 14127 | -5/Factory | Sucked down chute 14127 | -5/Factory | Entered Waste 14128 | -5/Waste | Joined by Warlord forces that had cleared the area 14262 | -5/Waste | Discovered new exit (range 11) 14390 | -5/Waste | Identified exit to Factory 14390 | -5/Waste | Entered Factory 14499 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14594 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14672 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 14976 | -5/Factory | Repaired Exp. Cesium-ion Thruster 14980 | -5/Factory | Discovered new exit (range 9) 15014 | -5/Factory | Repaired Adv. Reaction Control System 15171 | -5/Factory | Discovered new exit (range 9) 15179 | -5/Factory | Fabricated Plasma Lance (x1) 15289 | -5/Factory | Local fabrication network quarantined 15409 | -5/Factory | Entered Upper Caves 15423 | -5/Upper Caves | Encountered a Warlord checkpoint 15424 | -5/Upper Caves | Learned Factory emergency access door positions 15614 | -5/Upper Caves | Discovered new exit (range 8) 15616 | -5/Upper Caves | Identified exit to Upper Caves 15619 | -5/Upper Caves | Entered another Upper Caves area 15691 | -5/Upper Caves | Learned location of 2 exits from Factory 15802 | -5/Upper Caves | Learned Factory trap positions 15831 | -5/Upper Caves | Encountered a Warlord checkpoint 15855 | -5/Upper Caves | Discovered new exit (range 11) 15858 | -5/Upper Caves | Identified exit to Warlord 15867 | -5/Upper Caves | Entered Warlord 15876 | -5/Warlord | System corruption cleaned by Quarantine Array 15943 | -5/Warlord | Opened Warlord's prototype stash 15948 | -5/Warlord | Found Prototype Device 15948 | -5/Warlord | Identified Exp. Focal Shield 15959 | -5/Warlord | Found Prototype Processor 16038 | -5/Warlord | Opened side exit 16044 | -5/Warlord | Discovered new exit (range 9) 16045 | -5/Warlord | Identified exit to Proximity Caves 16045 | -5/Warlord | Entered Proximity Caves 16170 | -4/Proximity Caves | Identified exit to Factory 16178 | -4/Proximity Caves | Learned location of Testing (-2) 16351 | -4/Proximity Caves | Entered Factory 16351 | -4/Factory | Evolved 2 slots: Utility x2 16352 | -4/Factory | Identified exit to Research 16353 | -4/Factory | Loaded intel: 97 trap records 16675 | -4/Factory | Identified exit to Upper Caves 16675 | -4/Factory | Identified exit to Extension 16675 | -4/Factory | Identified exit to Armory 16791 | -4/Factory | Identified Exp. Armor Integrity Analyzer 16937 | -4/Factory | Fabricated Quantum Shading Machine (x1) 16986 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 17002 | -4/Factory | Fabricated Quantum Shading Machine (x1) 17048 | -4/Factory | Local fabrication network quarantined 17080 | -4/Factory | Fabricated Plasma Lance (x1) 17160 | -4/Factory | Discovered exit to Research (range 4) 17596 | -4/Factory | Manually triggered Chute Trap 17596 | -4/Factory | Sucked down chute 17596 | -4/Factory | Entered Waste 17602 | -4/Waste | Spotted C-40 Crusher 17604 | -4/Waste | Spotted C-40 Crusher 17605 | -4/Waste | Spotted C-40 Crusher 17606 | -4/Waste | Spotted C-40 Crusher 17606 | -4/Waste | Spotted C-40 Crusher 17609 | -4/Waste | Discovered new exit (range 16) 17611 | -4/Waste | EMP discharged 17612 | -4/Waste | Identified exit to Factory 17613 | -4/Waste | Entered Factory 17802 | -4/Factory | Discovered exit to Research (range 4) 17816 | -4/Factory | Local fabrication network quarantined 17901 | -4/Factory | Fabricated Plasma Lance? 17944 | -4/Factory | Spotted B-86 Titan 18010 | -4/Factory | Found Exp. Hacking Suite 18150 | -4/Factory | Repaired Mni. Fusion Reactor 18191 | -4/Factory | Repaired Exp. Utility Shielding 18423 | -4/Factory | Entered Upper Caves 18492 | -4/Upper Caves | Learned location of Armory (-4) 18493 | -4/Upper Caves | Discovered new exit (range 2) 18493 | -4/Upper Caves | Identified exit to Upper Caves 18499 | -4/Upper Caves | Entered another Upper Caves area 18576 | -4/Upper Caves | Discovered exit to Research (range 6) 18576 | -4/Upper Caves | Learned Research emergency access door positions 18694 | -4/Upper Caves | Discovered new exit (range 6) 18717 | -4/Upper Caves | Identified exit to Zhirov 18717 | -4/Upper Caves | Entered Zhirov 18719 | -4/Zhirov | Discovered new exit (range 3) 18724 | -4/Zhirov | Met Zhirov 18737 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18742 | -4/Zhirov | Found Alien Artifact 18742 | -4/Zhirov | Identified Integrated Dissipator 18742 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18751 | -4/Zhirov | Found Alien Artifact 18774 | -4/Zhirov | Identified Transdimensional Reconstructor 18774 | -4/Zhirov | Warped through subspace 18810 | -4/Zhirov | Identified exit to Proximity Caves 18810 | -4/Zhirov | Entered Proximity Caves 18973 | -3/Proximity Caves | Discovered exit to Research (range 4) 18974 | -3/Proximity Caves | Entered Research 18974 | -3/Research | Evolved 2 slots: Utility x2 19278 | -3/Research | Identified exit to Quarantine 19483 | -3/Research | Spotted B-86 Titan 19939 | -3/Research | Fabricated Dimensional Manipulator (x1) 19995 | -3/Research | Fabricated Dimensional Manipulator (x1) 20050 | -3/Research | Fabricated Dimensional Manipulator (x1) 20081 | -3/Research | Local fabrication network quarantined 20151 | -3/Research | Repaired Exp. Utility Shielding? 20215 | -3/Research | Repaired Mni. Fusion Reactor 20285 | -3/Research | Central database locked down 20511 | -3/Research | Discovered new exit (range 6) 20699 | -3/Research | Entered Quarantine 20776 | -3/Quarantine | Repaired Exp. Cesium-ion Thruster 20810 | -3/Quarantine | Repaired Adv. Datajack 20840 | -3/Quarantine | Identified exit to Research 20936 | -3/Quarantine | Found Alien Slashing Weapon 20950 | -3/Quarantine | Found Alien Artifact 20983 | -3/Quarantine | Cryocooling Duct disabled 20998 | -3/Quarantine | Ambient heat levels rising (+20) 20998 | -3/Quarantine | Non-combat units ordered to evacuate 21195 | -3/Quarantine | Found Alien Artifact 21399 | -3/Quarantine | Identified Core Reset Matrix 21399 | -3/Quarantine | Identified Subatomic Replicator 21399 | -3/Quarantine | Identified Sigix Broadsword 21435 | -3/Quarantine | Used Core Reset Matrix 21439 | -3/Quarantine | Detected hypermatrix surge 21439 | -3/Quarantine | Sensed 16 artifacts in vicinity 21439 | -3/Quarantine | Discovered exit to Research (range 4) 21481 | -3/Quarantine | Central database locked down 21505 | -3/Quarantine | Entered Research 21505 | -2/Research | Evolved 2 slots: Utility x2 21670 | -2/Research | Spotted B-90 Cyclops 21689 | -2/Research | Identified exit to Testing 21695 | -2/Research | Central database locked down 21726 | -2/Research | Fabricated Femtoactuators? 21730 | -2/Research | Garrison activated, responded to threat 21786 | -2/Research | Fabricated Exp. Melee Analysis Suite? 21900 | -2/Research | Local fabrication network quarantined 21912 | -2/Research | Fabricated Exp. Melee Analysis Suite? 22366 | -2/Research | Repaired Exp. Utility Shielding 22439 | -2/Research | Entered Testing 22493 | -2/Testing | Found Prototype Device 22493 | -2/Testing | Identified Exp. Hardlight Generator 22661 | -2/Testing | Discovered new exit (range 9) 22685 | -2/Testing | Fabricated Exp. Force Field (x1) 22717 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 22733 | -2/Testing | Local fabrication network quarantined 22895 | -2/Testing | Found Prototype Device 22895 | -2/Testing | Identified AEGIS Remote Shield 22960 | -2/Testing | Repaired Mni. Fusion Reactor 22998 | -2/Testing | Repaired Exp. Utility Shielding? 23789 | -2/Testing | Spotted Fortress 23811 | -2/Testing | Discovered new exit (range 5) 23812 | -2/Testing | Identified exit to Section 7 23817 | -2/Testing | Entered Section 7 23818 | -2/Section 7 | Sensed 17 artifacts in vicinity 23951 | -2/Section 7 | Identified exit to Access 24174 | -2/Section 7 | Crushed by falling debris 24516 | -2/Section 7 | Found Integrated Dissipator 24516 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24559 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 24561 | -2/Section 7 | Found Integrated Reactor 24561 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24563 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 24618 | -2/Section 7 | Entered Access 24618 | -1/Access | Evolved 2 slots: Utility x2 24725 | -1/Access | Identified exit to Command 25081 | -1/Access | Fabricated Exp. Utility Shielding (x1) 25115 | -1/Access | Local fabrication network quarantined 25194 | -1/Access | Fabricated Exp. Q-thruster (x1) 25522 | -1/Access | Entered Command 25579 | -1/Command | Spotted B-99 Colossus 25597 | -1/Command | Spotted Combat Programmer 25630 | -1/Command | Met MAIN.C 25763 | -1/Command | Spotted M Guard 25765 | -1/Command | 0b10 Conduit disabled 25797 | -1/Command | Destroyed M Guard 25897 | -1/Command | System corruption reached 10% 25900 | -1/Command | Destroyed MAIN.C Shell 25903 | -1/Command | MAIN.C activated Command garrisons 25924 | -1/Command | Core integrity fell below 50% 25925 | -1/Command | Spotted Combat Programmer 25930 | -1/Command | Emitted hypermatrix ping 25931 | -1/Command | Spotted M Guard 25934 | -1/Command | Core integrity fell below 20% 25935 | -1/Command | Assembled emerged from beneath the floor 25936 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 25920_ Plasma Lance destroyed. 25920_ Dimensional Manipulator destroyed. 25923_ Knocked back. 25923_ System corrupted: Plasma Lance targeting data glitched. 25926_ Knocked back. 25930_ Emitted hypermatrix ping. 25931_ Penetrated by EMDS Slug. 25933_ Electron Diverter destroyed. 25933_ Superbattery destroyed. 25933_ System Mapper destroyed. 25933_ Knocked back. 25933_ Penetrated by EMDS Slug. 25933_ Critical hit. 25933_ Plasma Lance destroyed. 25933_ Penetrated by EMDS Slug. 25935_ Assembled emerge from beneath the floor. 25935_ System corrupted: Plasma Lance targeting data glitched. 25935_ as-81854 destroyed. 25935_ as-83929 destroyed. 25935_ as-28830 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ????????????????###################??????#?#?#???? | | ??????????????"""""" """" #??????######### | | ??????????????? "" #??????????????? | | ????????????????"" "" ################ | | ????????????#"""""""" " / | | ?????????????" " p / | | ?????????????"" "" a @M a / Y | | ?????????????"" "" a ################ | | ????????????# " "" ==ap #??????????????? | | ????????????# " *!! #??????######### | | ????????????# " !%[ ! "#??????#?#?#???? | | ????????????#""""""" ] " "#??????#?#?#???? | | ????????????#"" ! """"""""#??????#?#?#???? | | ????????????# """""""#??????#?#?#???? | | ????????????# " " #??????#?#?#???? | | ????????????# " #??????#?#?#???? | | ????????????" "" " #??????#?#?#???? | | ????????????" """" #??????#?#?#???? | | ????????????" " #??????#?#?#???? | | ????????????# """ " #??????#?#?#???? | | ????????????# " "" """"#??????#?#?#???? | | ????????????# """ ???????#?#?#???? | | ????????????######################???????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????#?#?#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 47 Energy Capacity 2130 Matter Stores 388 Matter Capacity 600 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 50 Corruption Prevention 20 Armor Coverage 150 Resistance: KI 30 Power Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 36 Armor Integrity Analysis 90 Recoil Reduction 1 Salvage Targeting 3 Offensive Hacking 101 Defensive Hacking 53 Item Schematics ----------------- Adv. Powered Armor | -3/Quarantine | Hacked Exp. Melee Analysis Suite | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Exp. Actuator Array | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Phase Shifter | -2/Research | Hacked Exp. Force Field | -2/Research | Hacked Imp. Fusion Compressor | -2/Testing | Hacked Exp. Q-thruster | -2/Section 7 | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Force Field | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Utility Shielding | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalChargeRegenerator Manual? 0 Play Time 04:34:18 Cumulative 817.9 hours Start 2020.04.30 @ 12:52:24 End 2020.05.01 @ 13:04:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 689 Rogue 649 Adventurer 40 Explorer 0 Win Type - Total 80 Types 52/2/19/2/1/2/2 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4259559-f0a3-40ce-bad1-9fe61e23a333