Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:04:35 Player: Swagumen Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1281) 1281 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4077 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine Hover Unit Flight Unit Small Storage Unit Large Matter Pod Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Seismic Detector Improved Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Hover Unit Flight Unit Small Storage Unit Large Matter Pod Targeting Computer Light Armor Plating System Shield Subdweller Machine Gun Gauss Rifle Battle Cannon Assault Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 57 | 6 7 2 9 15 18 Power 6 | 1 1 . 1 1 2 Engine 4 | 1 1 . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . . 3 6 5 Treads . | . . . . . . Leg 5 | . . . . . 5 Wheel 11 | 2 . . 3 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . . 6 5 Device 6 | 1 . . . 3 2 Storage 3 | . 3 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 20 | 2 3 2 5 2 6 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 3 2 3 2 3 Ballistic Cannon 4 | . . . 2 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . . . 7 25 Power 3 | . . . . . 3 Propulsion 12 | . . . . 4 8 Utility 10 | . . . . 3 7 Weapon 7 | . . . . . 7 Highest Loss Streak 16 | . . . . 3 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 74 98 78 83 60 Engine 10 | . 14 14 14 9 1 Wheel 24 | . 28 28 28 30 8 Device 12 | . 14 14 14 9 10 Storage 11 | . 10 14 14 9 7 Protection 2 | . . . . 7 4 Ballistic Gun 14 | . 6 26 4 16 10 Ballistic Cannon 1 | . . . 3 1 . Naked Turns . | . . . . . . Heaviest Build 111 | 7 94 94 95 111 108 Greatest Support 56 | 20 20 20 40 56 36 Greatest Overweight (x) 30 | . 4 4 4 3 30 Average Overweight (x) 3 | . 2 4 2 1 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 20 25 25 25 25 Most Carried 18 | 2 8 8 17 18 17 Average Carried 10 | . 7 7 13 14 11 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 18 | 1 8 8 14 18 7 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 5% | Subdweller-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1392 | 148 82 98 221 524 319 Remotely . | . . . . . . Salvage Created 1336 | 66 . 87 54 582 547 Parts 80 | 4 . 6 2 38 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . 8 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 30 | 1 . 3 1 11 14 Guns 29 | 1 . 3 1 11 13 Cannons 1 | . . . . . 1 Classes Destroyed 11 | 2 . 2 2 5 . Worker 2 | . . . . 1 1 Builder 1 | . . . . 1 . Tunneler 2 | 1 . . . 1 . Recycler 3 | . . 1 . 2 . Turret 1 | . . . 1 . . Watcher 2 | . . . . 2 . Swarmer 9 | . . 3 . 3 3 Grunt 17 | 1 . . . 5 11 Sentry 2 | . . . . 2 . Hunter 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 5 | 2 . 4 1 4 5 Combat Bots Only 5 | 1 . 3 1 4 5 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 459 | 2 . 9 18 85 345 Missed 154 | 1 . 2 11 21 119 Damage Taken 3803 | 10 . 48 96 892 2757 Core 876 | . . 8 29 136 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 2 | . . . . 2 . Core Remaining (%) 86 | 100 . . 85 75 . Volleys Fired 139 | 4 2 5 12 53 63 Largest 3 | 2 1 2 2 2 3 Hottest 83 | 40 23 46 69 69 83 Shots Fired 240 | 8 3 10 19 106 94 Gun 209 | 8 3 10 12 100 76 Cannon 31 | . . . 7 6 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 236 | 8 3 10 19 106 90 Thermal 4 | . . . . . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 . 3 14 8 10 Robot Miss Streak 5 | 2 . 2 2 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 1 . 1 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 166 | 5 . 9 14 74 64 Core Hits 92 | 3 . 5 8 43 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3074 | 48 . 107 281 1295 1343 Guns 2617 | 48 . 107 181 1242 1039 Cannons 440 | . . . 100 36 304 Explosions 17 | . . . . 17 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3009 | 48 . 107 281 1278 1295 Thermal 65 | . . . . 17 48 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . . Average Corruption 1 | . 1 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 1 6 7 . . Message Errors 5 | . . 3 2 . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 4 | . . 1 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles 9 | . . . . . 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . 2 1 7 Impact . | . . . . . . Kinetic 10 | . . . 2 1 7 Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . 87 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | 6 . 194 . 30 31 Average Temperature 25 | 6 . 99 . 9 10 Received Heat Transfer 1671 | 6 . . 30 297 1338 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 161 | . . . . 50 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 487 | 25 16 96 . 487 316 Initial 184 | . 16 6 . 143 184 Average 151 | 7 16 43 . 303 221 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 65 | 100 100 100 . 21 45 Level 1 31 | . . . . 69 54 Level 2 2 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . . 8 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | 1 . 3 30 20 22 Peak Tracking Total 7 | 1 . 3 6 6 7 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 6 | . . . 1 3 2 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 9 | . 1 . 1 3 4 Terminals 4 | . . . . 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 2 . 1 10 10 Successful 15 | . 2 . 1 5 7 Failed 8 | . . . . 5 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . . . 7 7 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 3 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . . . 1 3 6 Record 6 | . . . 1 1 4 Prototype ID Bank 2 | . . . . . 2 Disarm Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 3 2 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 25 | . . . . 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2753 | 64 229 758 620 570 512 Spaces Moved 1591 | 54 164 528 418 299 128 Core 24 | 17 . . . . 7 Treads . | . . . . . . Legs 20 | . . . . . 20 Wheels 1547 | 37 164 528 418 299 101 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 119 105 116 Average Speed 137 | 70 122 140 131 115 248 Slowest Speed 1550 | 80 140 140 140 135 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 22 97 42 26 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . 25 3 Melee . | . . . . . . Projectile 5 | . . . . 2 3 AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1926 | 72 189 537 470 416 242 Wait 71 | . 7 1 16 30 17 Move 1586 | 53 163 527 417 298 128 Hop . | . . . . . . Pick Up 49 | 8 6 2 8 18 7 Fast Attach 1 | . 1 . . . . Attach 44 | 6 1 2 5 12 18 Detach 8 | . 3 . 5 . . Swap 12 | . 5 . 4 3 . Drop 8 | 1 1 . 3 2 1 Fire 139 | 4 2 5 12 53 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 65 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 6) 469 | -10/Mines | Learned location of Zion (-7) 486 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 555 | -10/Mines | Discovered new exit (range 9) 643 | -10/Mines | Learned location of Recycling (-7) 1041 | -10/Mines | Discovered new exit (range 9) 1052 | -10/Mines | Entered Subcaves 1086 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1129 | -10/Subcaves | Visited Clippyterm 1206 | -10/Subcaves | Ambushed by swarm of Subdwellers 1474 | -10/Subcaves | Build established: Scavenger-Mutant 1536 | -10/Subcaves | Discovered new exit (range 12) 1663 | -10/Subcaves | Discovered new exit (range 7) 1672 | -10/Subcaves | Entered Materials 1672 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1855 | -8/Materials | Lost 3 parts (1n2u) 2040 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2213 | -8/Materials | Discovered new exit (range 8) 2242 | -8/Materials | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2332 | -7/Factory | Discovered new exit (range 14) 2367 | -7/Factory | Garrison activated, responded to threat 2530 | -7/Factory | Lost 16 parts (2p4n4u6w) 2728 | -7/Factory | Core integrity fell below 50% 2749 | -7/Factory | Core integrity fell below 20% 2754 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired 57 matter. K-01 Serf collects debris. Acquired Aluminum Leg. Acquired Imp. Heat Sink. Slug penetrates Garrison Access. Y-54 Guardian emerges from the garrison. Slug penetrates Y-54 Guardian. Aluminum Leg destroyed. Slug penetrates Y-54 Guardian. Aluminum Leg destroyed. Gauss Rifle destroyed. Aluminum Leg destroyed. Y-54 Guardian emerges from the garrison. Targeting Computer destroyed. Aluminum Leg destroyed. Imp. Heat Sink destroyed. 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