Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.05 @ 23:48:45 Player: MN-W4D Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2073) 2073 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 7089 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -209 Cogmind --------- Core Integrity 155/700 Matter 256/300 Energy 14/100 System Corruption 18% Temperature Cool (34) Movement Core (850) Ox16 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array Improved Powered Armor > --- WEAPON (3) ------- Plasma Flamer Great Maul > --- INVENTORY (12) --- Experimental Sensor Array Core Analyzer Weapon Cycler Microactuators Improved Shield Generator Mobile Refinery Mk. CCLXVII Proton Cannon Gauss Rifle Gauss Rifle Coil Gun Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Maneuvering Thrusters Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Great Maul Great Maul Chainsword > --- INVENTORY -------- Light Nuclear Core Experimental Sensor Array Core Analyzer Weapon Cycler Weapon Cycler Microactuators Improved Powered Armor Improved Shield Generator Arc Projector Proton Cannon Gauss Rifle Gauss Rifle Coil Gun Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Plasma Flamer Makeshift Axe [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 111 | 9 7 8 18 . 4 4 7 12 9 13 20 Power 9 | 1 . 1 2 . . . 1 . 1 1 2 Engine 7 | 1 . 1 2 . . . . . 1 1 1 Core 2 | . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 2 2 4 . . . 1 . . . . Treads 6 | . 2 2 2 . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . Utility 37 | 3 2 . 4 . 4 1 2 7 7 5 2 Device 15 | 1 . . . . . . 2 4 3 4 1 Storage 9 | 2 1 . . . 2 1 . . 3 . . Processor 5 | . 1 . . . . . . 3 1 . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . 4 . 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 54 | 3 3 5 8 . . 3 3 5 1 7 16 Energy Gun 11 | 1 2 4 2 . . . 1 . . . 1 Energy Cannon 5 | . . . . . . . 1 1 . 1 2 Ballistic Gun 11 | 2 . . 4 . . 1 . 1 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . 1 1 2 . . 2 1 . . . 4 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 8 | . . . . . . . . 3 . 2 3 Slashing Weapon 5 | . . . . . . . . . 1 2 2 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Parts Lost 18 | . 1 2 1 . . 1 . . 1 1 11 Power 5 | . . 1 . . . . . . 1 . 3 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 3 | . . . . . . . . . . 1 2 Weapon 8 | . 1 1 . . . 1 . . . . 5 Highest Loss Streak 9 | . 1 1 1 . . 1 . . 1 1 9 Average Slot Usage (%) 84 | . 98 99 97 100 92 88 69 75 75 74 67 Engine 9 | . 14 13 11 11 11 11 8 . 1 6 6 Treads 16 | . 27 28 25 33 33 33 . . . . . Flight 3 | . . . 3 . . . 9 7 7 7 6 Device 5 | . 2 . . . . . 17 21 8 7 6 Storage 12 | . 14 14 11 11 10 11 9 7 13 15 15 Processor 6 | . 11 14 7 . . . . 7 15 14 7 Protection 4 | . . . 14 22 15 11 . . . . . Energy Gun 5 | . 17 22 9 . . . 5 . . . . Ballistic Gun 8 | . 4 . 10 22 22 19 11 2 . 1 . Launcher 2 | . 4 5 . . . 2 6 . . . . Impact Weapon 4 | . . . . . . . . 15 15 9 10 Slashing Weapon 2 | . . . . . . . . . 6 11 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 14 28 27 41 41 100 56 53 61 70 75 76 Greatest Support 72 | 20 40 40 63 63 63 63 72 72 72 72 72 Greatest Overweight (x) 2 | 2 . 1 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 10 10 10 10 30 14 12 12 20 18 18 Average Capacity 13 | 5 9 10 10 10 17 12 12 12 16 18 17 Most Carried 18 | 5 10 10 10 10 16 12 11 12 18 18 18 Average Carried 11 | 3 7 9 8 9 11 11 8 11 16 17 17 Final Capacity 18 | 6 10 10 10 10 12 12 12 12 18 18 12 Final Carried 18 | 5 10 10 9 10 12 11 11 12 18 18 12 Class Distribution -------------------- 59% | Mutant 18% | Derelict-Mutant 9% | Hauler-Mutant 6% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1547 | 216 151 120 222 114 . 88 160 126 85 125 140 Remotely . | . . . . . . . . . . . . Salvage Created 2300 | 24 143 240 515 135 . 128 282 44 379 252 158 Parts 140 | 4 12 13 43 6 . 6 17 3 10 11 15 Haulers Intercepted 3 | . . . 1 . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 7 10 . Prevented 3 | . . . . . . . . . 2 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 57 | . 5 4 16 3 . 7 9 . 6 5 2 Melee 10 | . . . . . . . . . 6 4 . Guns 25 | . 4 3 10 3 . 1 4 . . . . Cannons 2 | . . . . . . . 2 . . . . AOE 19 | . 1 1 6 . . 6 3 . . . 2 Classes Destroyed 13 | 1 3 1 3 . . 1 1 . 1 1 1 Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 5 | 1 . 4 . . . . . . . . . Hauler 3 | . . . 1 . . . . 1 1 . . Recycler 1 | . . . . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 21 | . 3 . 7 . . 7 4 . . . . Grunt 26 | . 2 4 5 3 . . 4 . 5 3 . Duelist 1 | . . . . . . . 1 . . . . Sentry 4 | . . . 4 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . 1 . . Zionite 6 | . . . . . . . . . . . 6 Thug 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | 1 3 3 8 3 . 4 7 1 5 2 5 Combat Bots Only 8 | . 3 2 8 3 . 4 7 . 5 3 1 Max Kills in Single Turn 4 | 1 1 3 3 1 . 3 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 1 2 . . 3 3 . . . 1 Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 4010 | . 187 220 531 153 . 79 172 . 186 486 1996 Core 699 | . 10 37 85 . . 8 14 . 34 202 309 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 81 . . . 76 97 . . . . Volleys Fired 133 | 2 23 16 39 9 . 5 24 2 . . 13 Largest 3 | 2 2 2 2 2 . 2 2 3 . . 2 Hottest 143 | 40 90 85 85 46 . 46 88 143 . . 100 Shots Fired 233 | 4 43 32 72 18 . 6 38 6 . . 14 Gun 195 | 4 43 28 69 18 . 3 25 2 . . 3 Cannon 23 | . . . . . . . 12 4 . . 7 Launcher 14 | . . 4 3 . . 3 1 . . . 3 Special 1 | . . . . . . . . . . . 1 Kinetic 74 | 4 . . 25 18 . 3 22 2 . . . Thermal 83 | . . 24 39 . . . 15 4 . . 1 Explosive 12 | . . 4 3 . . 1 1 . . . 3 Electromagnetic 64 | . 43 4 5 . . 2 . . . . 10 Robot Hit Streak 21 | 2 8 21 9 7 . 10 8 2 . . 6 Robot Miss Streak 4 | 1 4 1 3 1 . 1 1 1 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 187 | 2 17 24 42 16 . 4 25 3 22 17 15 Core Hits 116 | 1 7 15 31 6 . 9 15 1 8 5 18 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 92 | . . . . . . . . . 27 25 40 Impact 46 | . . . . . . . . . 18 14 14 Slashing 24 | . . . . . . . . . 9 11 4 Piercing 22 | . . . . . . . . . . . 22 Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 17 | . . . . . . . . . 10 6 1 Damage Inflicted 5631 | 20 391 430 887 179 . 520 612 46 852 599 1095 Guns 1566 | 20 245 246 533 179 . 44 269 . . . 30 Cannons 275 | . . . . . . . 139 46 . . 90 Explosions 2220 | . 146 184 354 . . 476 204 . . . 856 Melee 1557 | . . . . . . . . . 852 599 106 Ramming . | . . . . . . . . . . . . Kinetic 662 | 20 . . 181 179 . 44 238 . . . . Thermal 1549 | . 146 185 394 . . 293 170 46 . . 315 Explosive 1291 | . . 184 241 . . 108 204 . . . 554 Electromagnetic 572 | . 245 61 71 . . 75 . . . . 120 Impact 917 | . . . . . . . . . 471 371 75 Slashing 609 | . . . . . . . . . 381 228 . Piercing 31 | . . . . . . . . . . . 31 Highest Corruption 15 | . . . . . . . . . . . 15 Average Corruption 4 | . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 237 | . 5 . 9 . . 51 . . 145 27 . Projectiles . | . . . . . . . . . . . . Explosions 65 | . 5 . 9 . . 51 . . . . . Melee 172 | . . . . . . . . . 145 27 . Knockbacks 5 | . . . . . . . . . 1 3 1 Impact 4 | . . . . . . . . . 1 2 1 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 137 | . 45 . . . . 32 . . . . 60 Shots 4 | . 1 . . . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 318 | . 240 203 102 132 . 11 318 204 . 1 129 Average Temperature 67 | . 83 64 37 61 . 8 105 108 . 1 52 Received Heat Transfer 1004 | . 33 123 195 87 . . 72 . 99 207 188 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . 4 . . . . . . . 2 2 . Impact Corruptions 4 | . . . . . . . . . 2 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . Heat Transferred 2436 | . 50 425 811 . . 400 296 74 . . 380 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 375 | 5 123 60 375 203 . 325 175 45 . . . Initial 133 | . 3 30 23 133 . . 126 38 . . . Average 87 | 2 45 34 214 164 . 305 53 44 . . . Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . Low Security (%) 84 | 100 100 100 46 55 . 2 100 100 . . . Level 1 15 | . . . 53 44 . 97 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 11 5 23 3 . 7 13 . 6 5 25 Peak Tracking Total 15 | . 3 2 5 3 . 4 6 . 5 3 15 Tactical Retreats 3 | . . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 13 | . . . 2 . . 9 . . . . 2 Max in Single Turn 7 | . . . 1 . . 7 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 18 | . 7 . 3 . 2 . 2 2 1 . 1 Terminals 13 | . 7 . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 70 | . 18 . 8 . 24 . 7 6 1 . 6 Successful 54 | . 11 . 4 . 24 . 4 4 1 . 6 Failed 16 | . 7 . 4 . . . 3 2 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 11 . 5 . 2 . 7 3 . . 1 Terminals 37 | . 18 . 8 . . . 7 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 40 | . 7 . 1 . 24 . . 1 1 . 6 Record 24 | . 1 . . . 23 . . . . . . Part Schematic 7 | . . . . . . . . 1 . . 6 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 4 . 3 . . . 4 2 . . . Terminals 13 | . 4 . 3 . . . 4 2 . . . Track 1 | . . . . . . . 1 . . . . Assimilate 4 | . 1 . 1 . . . 1 1 . . . Botnet 8 | . 3 . 2 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . 3 . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 1 . . 6 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 5 | . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . 5 Highest-Rated Group 264 | . . . . . . . . . . . 264 Highest-Rated Ally 94 | . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 13 Total Damage 467 | . . . . . . . . . . . 467 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 8935 | 140 731 1186 583 387 1541 281 1228 359 832 487 1180 Spaces Moved 7245 | 97 407 688 262 222 893 166 431 450 1276 776 1577 Core 9 | 9 . . . . . . . . . . . Treads 2621 | . 390 688 262 222 893 166 . . . . . Legs 105 | 88 17 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4510 | . . . . . . . 431 450 1276 776 1577 Fastest Speed 50 | 50 120 160 160 160 160 160 50 50 50 50 50 Average Speed 92 | 119 158 160 160 160 170 160 50 50 50 51 50 Slowest Speed 180 | 150 160 180 160 160 180 160 50 50 50 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 4 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 6 74 98 32 56 90 28 27 13 88 63 89 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 1 . . . 1 . 1 Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 28 | . . 1 . 1 . . . . 11 12 3 Spaces Dug 4 | . . . . . . . 4 . . . . Terrain Destroyed 112 | . 7 28 20 . . 35 13 . . . 9 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . 4 . . . . AOE 108 | . 7 28 20 . . 35 9 . . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 9144 | 114 449 741 354 236 917 175 1421 578 1452 830 1877 Wait 1430 | . 4 19 15 3 . . 950 99 100 8 232 Move 7221 | 96 406 687 261 221 892 165 423 447 1275 775 1573 Hop 6 | . . . . . . . 3 1 . . 2 Pick Up 90 | 5 6 5 7 2 13 . 7 7 28 7 3 Fast Attach 35 | 9 2 1 7 . 3 1 3 5 2 1 1 Attach 23 | . 1 1 4 . . 1 3 . 2 3 8 Detach 6 | . . . 1 . . . . 1 . 3 1 Swap 53 | . 4 6 7 . 1 2 1 7 5 9 11 Drop 83 | 2 3 6 13 1 8 1 7 9 23 7 3 Fire 133 | 2 23 16 39 9 . 5 24 2 . . 13 Melee 64 | . . . . . . . . . 17 17 30 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Discovered new exit (range 6) 616 | -10/Materials | Identified exit to Mines 872 | -10/Materials | Entered Mines 890 | -10/Mines | Met a Derelict bent on vengeance 957 | -10/Mines | Learned Materials garrison access intel 1039 | -10/Mines | Discovered new exit (range 16) 1191 | -10/Mines | Discovered new exit (range 15) 1191 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1663 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1666 | -10/Mines | Found Prototype Device 1686 | -10/Mines | Learned location of Storage (-9) 2058 | -10/Mines | Entered Materials 2058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -9/Materials | Destroyed 8 combat bots 2454 | -9/Materials | Discovered new exit (range 9) 2541 | -9/Materials | Build established: Scavenger-Mutant 2610 | -9/Materials | Discovered new exit (range 15) 2641 | -9/Materials | Entered Mines 2889 | -9/Mines | Build established: Mutant 2891 | -9/Mines | Discovered new exit (range 9) 3005 | -9/Mines | Learned location of Recycling (-9) 3016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3018 | -9/Mines | Discovered new exit (range 5) 3028 | -9/Mines | Entered Exiles 3060 | -9/Exiles | Discovered new exit (range 15) 3078 | -9/Exiles | Met 8R-AWN 3097 | -9/Exiles | Met EX-HEX 3163 | -9/Exiles | Met EX-DEC 3172 | -9/Exiles | Learned location of Zion (-7) 3230 | -9/Exiles | Met EX-BIN 3256 | -9/Exiles | Aligned with FarCom system 3257 | -9/Exiles | Given EX-Vault access code 3304 | -9/Exiles | Opened EX-Vault 3326 | -9/Exiles | Found Flying Fortress v7 3359 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3460 | -9/Exiles | Visited The Gauntlet 3951 | -9/Exiles | Build established: Hauler-Mutant 4030 | -9/Exiles | Discovered new exit (range 11) 4569 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4569 | -9/Exiles | Entered Mines 4642 | -8/Mines | Discovered new exit (range 9) 4850 | -8/Mines | Entered Materials 4850 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4851 | -8/Materials | Loaded intel: 1 garrison access location 5118 | -8/Materials | Build established: Mutant 6027 | -8/Materials | Destroyed 7 combat bots 6055 | -8/Materials | Discovered new exit (range 16) 6078 | -8/Materials | Entered Factory 6078 | -7/Factory | Evolved 2 slots: Utility x2 6423 | -7/Factory | Discovered new exit (range 3) 6431 | -7/Factory | Identified exit to Lower Caves 6437 | -7/Factory | Entered Lower Caves 6446 | -7/Lower Caves | Encountered a Warlord checkpoint 6538 | -7/Lower Caves | Identified Exp. Sensor Array 6620 | -7/Lower Caves | Learned Factory emergency access door positions 6838 | -7/Lower Caves | Build established: Scout 7181 | -7/Lower Caves | Discovered new exit (range 11) 7259 | -7/Lower Caves | Found Imp. Powered Armor 7269 | -7/Lower Caves | Entered another Lower Caves area 7458 | -7/Lower Caves | Build established: Derelict-Mutant 7557 | -7/Lower Caves | Discovered new exit (range 21) 7577 | -7/Lower Caves | Learned Factory stockpile data 7756 | -7/Lower Caves | Entered Zion 7767 | -7/Zion | Given A8's code to call for help 7802 | -7/Zion | Gained Derelict followers 7858 | -7/Zion | Discovered new exit (range 16) 7900 | -7/Zion | Learned Factory garrison access intel 7902 | -7/Zion | Learned 4 Factory zone layouts 7931 | -7/Zion | Learned location of Data Miner (-6) 7936 | -7/Zion | Found Prototype Device 7936 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8114 | -7/Zion | Found CR-A16's Pointy Stick 8220 | -7/Zion | Rebuked by Imprinter 8342 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8354 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8831 | -7/Zion | Attacked by Zionites 8878 | -7/Zion | Core integrity fell below 50% 8922 | -7/Zion | System corruption reached 10% 8936 | -7/Zion | Self-destructed Last Messages --------------- 08919_ 8S-1II(z) destroyed. 08921_ NV-IJQ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 08921_ Chainsword destroyed. 08921_ Hvy. Missile Launcher destroyed. 08921_ System corrupted by crushing effect (+4). 08921_ System corrupted by crushing effect (+3). 08921_ LC-5UI(z) pulls a Mak. Spear out of the Twisted Machinery. 08924_ Great Maul follow-up attack on VC-YWL(z). 08925_ Knocked back. 08927_ The unstable cave ceiling collapses. 08929_ VC-YWL(z) destroyed. 08933_ The unstable cave ceiling collapses. 08934_ CR-A16's Pointy Stick destroyed. 08934_ System corrupted by crushing effect (+1). 08934_ Critical hit. 08934_ 32-GDS(b) destroyed. 08935_ Lrg. Storage Unit destroyed. 08935_ System corrupted by crushing effect (+2). 08936_ Mak. Power Source destroyed. 08936_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | !!*##"#" """""" " "#"#???????????? | | ####"" "##"""" ""#????????????? | | " / ###"" """####"" """"##???????????? | | "=%* " ##" """##?#""" "" ""#???????????? | | " ! #""" ""##??##"" "##??????????? | | " ##"" """######" ""#??????????? | | " ##""" """"""##"" ""#??????????? | | # = ####" """"#"""" " ""#??????????? | | #!% # ##"" """#"" " """#??????????? | | * #"## ""##" " """"""""##?????????? | | #"#" = """"" """#####"#?????????? | | #""# %! """""" #""##"#"##?????????? | | # #""" """"""""""M """""""#"######????# | | ######## %[! """""""""" " #""" """""##"##???# | | ???????#"" " =" """" " """ """#""##### | | ?????#?#"" !%! "" #"" """""""#"# | | ?????#""#" !## ##z"" "" "" """""" | | ?????#""#" # # #" | | ?????###""" !! "" | | ??????#""" | | ""?????##"" zM M z""" | | "" ????#""" """ %%= # "" """""" | | "?????#"" """ #//* "" """## | | ??????#"" "#" "" """" | | "??????#""" """"" =zz ""# | | ???????##"""""##""" =%z@ " """ | | ??????#""###""#""" "" " "" | | ???????#""?######" " " """ "" " | | ???????#"###"""""" "" """ "" " | | ???????#"#"""""""" """ """[!"" "" " | | ???????#?#""" "" """ !%"""""" "" | | ?????????#"" "" """#" !"""""""""# | | ????????#"#"" """" """#" """"#"""## | | ??????????#"""""""""" ""##"" "#"####? | | ??????????##""""#"##"" ""##""" """##???? | | ???????????#####"####""" """###"""""""""##????? | | ???????????????##???#"""" """##?#""#""""#"#?????? | | ????????????????????####"""""##??######"####?????? | | ???????????????????????##""#"#????????###????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Utility Shielding 33 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. Plasma Cutter | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonCentriumBooster Manual? 0 Play Time 01:55:52 Cumulative 26.0 hours Start 2021.10.04 @ 23:30:59 End 2021.10.05 @ 23:48:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 25 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e67f836-8aab-4f90-9c90-a053b4fbac11