Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 01:00:41 Player: albenzo Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (61) 61 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2486 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Visual Processing Unit Sensor Array Improved Sensor Array 0b10 Decoder Chip [Scout] Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Assault Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Sensor Array Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Experimental System Shield Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 29 | 6 5 3 . 14 1 Power 4 | 1 1 . . 2 . Engine 4 | 1 1 . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 . 2 1 Treads . | . . . . . . Leg 4 | 2 . 1 . . 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 . 8 . Device 5 | . 2 . . 3 . Storage 2 | 1 . . . 1 . Processor 4 | . . 1 . 3 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 1 . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 10 | . . 1 . . 9 Power 1 | . . . . . 1 Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . 1 . . 9 Average Slot Usage (%) 98 | . 99 99 88 99 96 Engine 11 | . 14 11 11 10 10 Leg 6 | . 28 21 11 . . Wheel 14 | . . . . 22 20 Device 8 | . 13 11 11 8 . Storage 11 | . 14 11 11 10 11 Processor 11 | . . 11 11 13 21 Ballistic Gun 25 | . 19 22 22 27 31 Ballistic Cannon 5 | . 3 11 11 5 . Naked Turns . | . . . . . . Heaviest Build 17 | 11 15 17 17 17 14 Greatest Support 32 | 20 20 20 10 32 32 Greatest Overweight (x) 3 | 3 . 1 1 . 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 6 Most Carried 6 | 2 6 5 6 6 6 Average Carried 5 | . 4 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 2 6 5 6 6 4 Class Distribution -------------------- 63% | Skirmisher 21% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 416 | 186 . 12 49 150 19 Remotely . | . . . . . . Salvage Created 76 | . . 57 . . 19 Parts 8 | . . 8 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 4 | . . 1 . . 3 Guns 4 | . . 1 . . 3 Classes Destroyed 3 | . . 2 . . 1 Watcher 1 | . . 1 . . . Sentry 1 | . . 1 . . . Assembled 3 | . . . . . 3 Best Kill Streak 3 | . . 1 . . 3 Combat Bots Only 3 | . . 1 . . 3 Max Kills in Single Turn 2 | . . 1 . . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1426 | 1 56 234 . . 1135 Core 419 | . 14 23 . . 382 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 10 | . . 5 . . 5 Largest 3 | . . 3 . . 3 Hottest 75 | . . 75 . . 68 Shots Fired 30 | . . 15 . . 15 Gun 25 | . . 10 . . 15 Cannon 5 | . . 5 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 30 | . . 15 . . 15 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 3 | . . 2 . . 3 Robot Miss Streak 4 | . . 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 15 | . . 5 . . 10 Core Hits 11 | 1 . 3 . . 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 254 | 3 . 101 . . 150 Guns 216 | . . 66 . . 150 Cannons 35 | . . 35 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | 3 . . . . . Kinetic 251 | . . 101 . . 150 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | 1 . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 2 | 2 . . . . . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 92 | . . 21 . . 92 Average Temperature 26 | . . 8 . . 36 Received Heat Transfer 476 | . . 99 . . 377 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 124 | . . 124 44 . . Initial 44 | . . . 44 . . Average 22 | . . 38 44 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . . 14 . . 10 Peak Tracking Total 10 | . . 10 . . 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 1 2 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 8 . 7 . Successful 14 | . 2 5 . 7 . Failed 4 | . 1 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 3 . 7 . Record 1 | . 1 . . . . Part Schematic 7 | . . . . 7 . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 3 Highest-Rated Group 153 | . . . 31 153 116 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2139 | 67 257 238 181 1194 202 Spaces Moved 1681 | 44 203 142 80 1033 179 Core 18 | 17 . . . . 1 Treads . | . . . . . . Legs 455 | 27 203 142 80 . 3 Wheels 1208 | . . . . 1033 175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 100 100 Average Speed 107 | 119 120 120 150 100 100 Slowest Speed 200 | 200 120 150 150 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 31 19 22 90 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1993 | 55 214 197 141 1197 189 Wait 242 | 2 2 47 61 126 4 Move 1676 | 43 202 141 79 1032 179 Hop . | . . . . . . Pick Up 15 | 2 4 1 1 7 . Fast Attach 17 | 6 1 1 . 9 . Attach 5 | . . 2 . 2 1 Detach 5 | . . . . 5 . Swap 7 | . 4 . . 3 . Drop 14 | . 1 . . 13 . Fire 10 | . . 5 . . 5 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 2 . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 429 | -9/Materials | Repaired Aluminum Leg 539 | -9/Materials | Discovered new exit (range 14) 561 | -9/Materials | Identified exit to Mines 563 | -9/Materials | Entered Mines 566 | -9/Mines | Received a Mining Laser from a helpful Derelict 579 | -9/Mines | Met a Derelict bent on vengeance 621 | -9/Mines | Build established: Skirmisher 742 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 744 | -9/Mines | Entered Zion 744 | -7/Zion | Accompanied by 1 ally 895 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1195 | -7/Zion | Imprinted 1197 | -7/Zion | Declared Zion's savior 1387 | -7/Zion | Found Prototype Device 1452 | -7/Zion | Found Prototype Device 1453 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1470 | -7/Zion | Identified Bomb Factory No. 2 1590 | -7/Zion | Learned Factory emergency access door positions 1692 | -7/Zion | Found Prototype Processor 1692 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1695 | -7/Zion | Found Prototype Hackware 1695 | -7/Zion | Identified Exp. System Shield 1699 | -7/Zion | Found Prototype Processor 1699 | -7/Zion | Identified Spectral Analyzer 1908 | -7/Zion | Opened final containment barrier to the Deep Caves 1923 | -7/Zion | Discovered new exit (range 3) 1923 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1924 | -7/Zion | Identified exit to Deep Caves 1938 | -7/Zion | Entered Deep Caves 1938 | -7/Deep Caves | Accompanied by 4 allies 1974 | -7/Deep Caves | Build established: Gunner 2118 | -7/Deep Caves | Attacked by Z-Imprinter 2121 | -7/Deep Caves | Z-Facility disabled 2134 | -7/Deep Caves | Core integrity fell below 50% 2139 | -7/Deep Caves | Core integrity fell below 20% 2140 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01941_ PI-ZHS(M) slips into the shadows. 01942_ IJ-BIV(M) slips into the shadows. 01946_ as-97437 destroyed. 01959_ as-40658 destroyed. 01959_ Switching to secondary target: as-96120. 01959_ as-96120 destroyed. 01964_ Acquired 10 matter. 01965_ Acquired 9 matter. 02106_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02121_ Z-Facility disabled. 02130_ Com. Wheel destroyed. 02131_ Mak. Shrapnel Gun destroyed. 02134_ Com. Wheel destroyed. 02136_ Assault Rifle destroyed. 02137_ Mak. Power Source destroyed. 02139_ Aluminum Leg destroyed. 02139_ Adv. Targeting Computer destroyed. 02140_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#???????###############?????? | | ?????????????????????# ???#### ##????? | | ?????????????????????# ??## #????# | | ????????????????####?# ?## ###### | | ???????????? ??# ;# ## ## # | | ???????????? ## z;# | | ??????????? zz | | ??????????? zz | | ?????????? z | | ?????????? | | ?????????? I""""" """"" | | ?????????? """""""""""" | | ?????????? """"""""""""" | | ?????????? """"""""""""" | | ?????????? """""""""" | | ?????????? """""""""""" | | ?????????? "" """""??"""" | | ?????????? @ """"""????""" | | ?????????? """""??????"" | | ?????????? """"""??????" | | ??????????? """""????? | | ??????????? """"????? | | ???????????? """"????? | | ???????????? ""???????? | | ???????????? ""????????? | | ????????????? "???????????" | | ????????????? "??????????? | | ?????????????? "??????????? | | ?????????????? "???????????" | | ???????????????? "????????????" | | ?????????????????? ????????????" | | ????????????????????? ?????????????" | | ??????????????????????? ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????" | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 259 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ShieldTacticalModule Manual? 0 Play Time 00:38:54 Cumulative 8.8 hours Start 2020.10.03 @ 23:53:56 End 2020.10.04 @ 01:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec910089-aec2-44f4-8212-41e17dcc6b63