Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 21:04:23 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (561) 561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2521 Bonus ------- None Cogmind --------- Core Integrity 196/550 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (31) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Field Laser > --- INVENTORY -------- Light Ion Engine Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 49 | 7 2 . 23 17 Power 6 | 1 . . 3 2 Engine 6 | 1 . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 2 . 17 10 Treads 2 | . . . 2 . Leg 11 | . . . 7 4 Wheel 2 | 2 . . . . Hover 7 | . 2 . 4 1 Flight 9 | . . . 4 5 Utility 5 | 2 . . 2 1 Device 2 | 1 . . 1 . Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 1 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . . 13 8 Power 3 | . . . 1 2 Propulsion 12 | . . . 8 4 Utility 1 | . . . 1 . Weapon 5 | . . . 3 2 Highest Loss Streak 8 | . . . 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 100 100 78 59 Engine 10 | . 14 14 10 8 Treads 1 | . . . 1 . Leg 8 | . . . 10 10 Hover 13 | . 21 28 12 3 Flight 6 | . . . 4 17 Device 8 | . 14 14 8 6 Storage 11 | . 14 14 11 9 Ballistic Gun 16 | . 28 28 18 1 Naked Turns . | . . . . . Heaviest Build 20 | 11 11 11 20 18 Greatest Support 60 | 20 20 12 36 60 Greatest Overweight (x) 3 | . . . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 2 4 7 7 10 Average Carried 5 | 1 2 3 5 7 Final Capacity 10 | 8 8 8 10 8 Final Carried 7 | 2 2 7 7 5 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 607 | 288 . 44 263 12 Remotely . | . . . . . Salvage Created 1008 | 101 . 101 747 59 Parts 62 | 2 . 15 40 5 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 6 16 1 Melee 1 | . . . 1 . Guns 22 | . . 6 15 1 Classes Destroyed 8 | 2 . 1 3 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 3 | 1 . . 2 . Swarmer 13 | . . 6 7 . Cutter 1 | . . . . 1 Grunt 3 | . . . 3 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 9 | 2 . 3 9 1 Combat Bots Only 9 | . . 3 9 1 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 269 | . . 33 130 106 Missed 80 | . . 12 36 32 Damage Taken 2651 | . . 155 1182 1314 Core 710 | . . 53 303 354 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 78 24 . Volleys Fired 126 | 9 . 12 97 8 Largest 2 | 2 . 2 2 2 Hottest 83 | 40 . 40 40 83 Shots Fired 225 | 18 . 24 170 13 Gun 225 | 18 . 24 170 13 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 219 | 18 . 24 170 7 Thermal 6 | . . . . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 . 4 16 14 Robot Miss Streak 5 | 2 . 4 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 145 | 9 . 12 115 9 Core Hits 63 | 4 . 8 46 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1284 | 78 . 109 926 171 Guns 1263 | 78 . 109 920 156 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . . 6 15 Kinetic 1160 | 78 . 109 920 53 Thermal 103 | . . . . 103 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 10 | . . . 3 7 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 202 | . . 8 10 202 Average Temperature 36 | . . 4 4 85 Received Heat Transfer 840 | . . . 300 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 342 | 10 119 186 329 342 Initial 138 | . 6 46 72 138 Average 171 | 2 54 93 201 211 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 63 | 100 100 100 51 60 Level 1 36 | . . . 48 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 5 6 24 25 Peak Tracking Total 18 | . 5 3 8 18 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 4 . 3 4 Terminals 10 | . 4 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 10 . 9 11 Successful 9 | . 4 . 2 3 Failed 21 | . 6 . 7 8 Catastrophic 9 | . 3 . 3 3 Database Lockouts . | . . . . . Manual 14 | . 4 . 6 4 Terminals 27 | . 10 . 6 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . . 3 Level Access Points 1 | . 1 . . . Branch Access Points 3 | . 2 . . 1 Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 3 3 Full Trace Events 5 | . 1 . 2 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1186 | 87 75 87 739 198 Spaces Moved 1026 | 65 116 90 412 343 Core 3 | 1 . . 1 1 Treads 32 | . . . 32 . Legs 210 | . . . 168 42 Wheels 82 | 64 18 . . . Hover 300 | . 98 90 105 7 Flight 399 | . . . 106 293 Fastest Speed 26 | 50 56 56 31 26 Average Speed 64 | 79 59 56 86 39 Slowest Speed 200 | 80 80 56 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 34 27 37 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1350 | 82 121 106 653 388 Wait 104 | . . . 102 2 Move 1014 | 64 115 89 411 335 Hop 4 | . . . . 4 Pick Up 23 | 2 2 5 8 6 Fast Attach 26 | 7 . . 12 7 Attach 15 | . . . 7 8 Detach 1 | . . . . 1 Swap 8 | . 2 . 4 2 Drop 19 | . 2 . 9 8 Fire 126 | 9 . 12 97 8 Melee . | . . . . . Ram 3 | . . . 3 . Kick 7 | . . . . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Identified exit to Materials 163 | -10/Materials | Entered Mines 226 | -10/Mines | Discovered exit to Materials (range 5) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Evolved 2 slots: Propulsion x2 359 | -9/Materials | Lost 3 parts (3n) 634 | -9/Materials | Build established: Mutant 836 | -9/Materials | Core integrity fell below 50% 891 | -9/Materials | Lost 5 parts (1p2n2w) 907 | -9/Materials | Discovered new exit (range 15) 916 | -9/Materials | Destroyed 9 combat bots 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Utility x2 1068 | -8/Materials | Identified exit to Storage 1164 | -8/Materials | Core integrity fell below 50% 1187 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Surge Thruster destroyed. A-02 Transporter destroyed. R-06 Scavenger collects Prototype Energy Gun. R-06 Scavenger collects Transport Network Coupler. Acquired Prototype Hover Unit. Identified Aerolev Unit. Lgt. Assault Rifle destroyed. Acquired Imp. Titanium Leg. Dropped Aerolev Unit. Acquired Imp. Titanium Leg. Kicked L-31 Rogue out of the way. Field Laser destroyed. Kicked G-47 Trooper out of the way. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????########??????????????????? | | ?????????????????????#l g|!!#??????????????????? | | ?????????????????????# gY|g!#??????????????????? | | ?????????????????????# gr@g #??????????????????? | | ?????????????????????####g###??????????????????? | | ????????????????????????#g#????????????????????? | | ???????????????#######??#g#????????????????????? | | ???????????????# #?##h##???????????????????? | | ???????????????# ###gY ## ##???????????????? | | ???????????????# rr ????????? | | ???????????????# ### ###### #??????????? | | ???????????????# ####+####?????????????????? | | ???????????????### ### ?????????????????? | | ################## #?# """ #????????????????? | | ### """ #????????????????? | | # """ #????????????????? | | / #???????????????? | | #"S """ #????????????????? | | # ############# #""" """ #????????????????? | | # #??????# = # # "" """ #????????????????? | | #! !#??????# + + #????????????????? | | ##!!!!##??????# ############????????????????? | | #######???????# ] !#???????????????????????????? | | #?????????????# [* #???????????????????????????? | | #?????????????# [[!#???????????????????????????? | | ######????????# [[[#???????????????????????????? | | #????????# [[[#???????????????????????????? | | "" #???????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Universal Adapter Challenges ------------ None Game ------ Seed BladeSpacefoldScanner Manual? 0 Play Time 00:28:09 Cumulative 27.5 hours Start 2024.05.09 @ 21:09:47 End 2024.05.11 @ 21:04:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 47 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d246d52-6a00-4d89-9616-349798eb28c5