Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.05 @ 19:16:01 Player: Diveyoc Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (5789) 5789 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 11646 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 30 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 79/400 Energy 295/300 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Compact Battery Medium Matter Pod Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Autogun Heavy Hammer > --- INVENTORY (5) ---- Improved Heavy Armor Plating Remote Shield Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Improved Target Analyzer Weapon Cycler Force Field > --- WEAPON ----------- Gauss Rifle Coil Gun Powered Hammer > --- INVENTORY -------- Light Fission Core Medium Matter Pod Improved Sensor Array Improved Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Launcher Guidance Computer Improved Target Analyzer Transmission Jammer Force Field Improved Hacking Suite System Shield Component Analysis Suite Long-range Tractor Beam Recalibrator Heavy Machine Gun Advanced Assault Cannon Datajack Remote Datajack [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . . 2 1 . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 137 | 6 13 1 19 23 20 19 19 7 10 Power 14 | 1 1 . 3 4 . 1 2 1 1 Engine 9 | 1 1 . 2 3 . 1 1 . . Core 4 | . . . 1 1 . . 1 . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 42 | 2 3 . 7 5 11 8 4 2 . Treads 13 | . . . 3 5 3 . . 2 . Leg 18 | 2 1 . . . 8 4 3 . . Wheel 6 | . 2 . 4 . . . . . . Hover 5 | . . . . . . 4 1 . . Flight . | . . . . . . . . . . Utility 40 | 1 4 . 3 10 4 3 7 1 7 Device 15 | 1 1 . 2 2 2 . 4 . 3 Storage 7 | . 3 . 1 1 . . . 1 1 Processor 8 | . . . . 3 1 1 2 . 1 Hackware 2 | . . . . 1 . . . . 1 Protection 8 | . . . . 3 1 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 5 1 6 4 5 7 6 3 2 Energy Gun 4 | 1 1 1 . . . . 1 . . Energy Cannon 3 | . . . . 2 . . 1 . . Ballistic Gun 21 | 1 2 . 5 1 2 4 3 2 1 Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 5 | . 2 . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 1 2 1 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 35 | . . . 2 1 5 8 7 5 7 Power 3 | . . . . . . . 1 1 1 Propulsion 12 | . . . . 1 3 6 . . 2 Utility 9 | . . . 1 . 1 . 2 1 4 Weapon 11 | . . . 1 . 1 2 4 3 . Highest Loss Streak 8 | . . . 1 1 2 8 3 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 95 99 93 88 92 66 49 Engine 6 | . 14 14 6 5 7 7 2 . . Core 1 | . . . 4 3 . . 3 1 1 Treads 8 | . . . 17 27 7 . . 10 1 Leg 8 | . 10 . . . 16 17 10 3 . Wheel 4 | . 14 28 12 . . . . . . Hover 2 | . . . . . . 4 12 . . Device 7 | . 19 14 10 5 5 1 7 10 8 Storage 7 | . 1 14 11 9 7 7 6 4 8 Processor 12 | . . . . 7 14 20 26 24 17 Hackware 2 | . . . . 7 3 . . . 4 Protection 3 | . . . . 5 4 7 4 . 1 Energy Gun 1 | . 13 14 3 . . . . . . Ballistic Gun 13 | . 12 14 29 17 7 11 8 5 3 Ballistic Cannon 1 | . . . . . 6 . . . . Impact Weapon 3 | . . . . 3 6 6 5 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 8 20 21 38 57 69 69 70 67 26 Greatest Support 140 | 20 32 32 60 60 80 57 60 140 140 Greatest Overweight (x) 17 | . . . 1 . 4 17 2 1 8 Average Overweight (x) . | . . . . . . 1 1 . 2 Largest Inventory Capacity 25 | 5 25 10 15 20 20 20 20 20 5 Average Capacity 15 | 5 5 10 10 15 20 20 20 8 5 Most Carried 20 | 4 7 10 14 18 20 20 20 20 5 Average Carried 13 | 2 4 8 9 13 19 18 18 6 1 Final Capacity 20 | 5 10 10 15 20 20 20 20 20 5 Final Carried 20 | 3 7 9 14 17 20 20 20 20 4 Class Distribution -------------------- 44% | Scavenger-Mutant 23% | Mutant 12% | Scavenger-Tank 11% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Matter Collected 4742 | 239 237 78 844 1018 709 808 583 191 35 Remotely . | . . . . . . . . . . Salvage Created 7088 | 31 393 354 1804 1430 768 1019 639 650 . Parts 387 | 2 25 24 123 72 47 53 30 11 . Haulers Intercepted 3 | . 1 . 1 1 . . . . . Recyclers Shooed 6 | . 1 1 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Combat Hostiles Destroyed 125 | 1 6 8 33 20 16 23 15 3 . Melee 3 | . . . . . . 2 1 . . Guns 89 | 1 6 8 30 16 4 13 8 3 . Cannons 18 | . . . . 4 11 3 . . . AOE 12 | . . . 3 . 1 4 4 . . Classes Destroyed 15 | 1 5 1 4 . 3 . . 1 . Worker 16 | . 3 . 2 3 7 . 1 . . Builder 2 | . . . 2 . . . . . . Tunneler 3 | . . 1 1 . 1 . . . . Hauler 3 | . 1 . 1 1 . . . . . Recycler 10 | . 2 2 4 2 . . . . . Operator 4 | . . . 3 1 . . . . . Watcher 14 | . 1 . 4 5 2 . 2 . . Swarmer 32 | . 6 6 7 . . 10 3 . . Grunt 64 | 1 . 2 21 14 8 11 7 . . Brawler 2 | . . . 1 1 . . . . . Duelist 4 | . . . . . 2 1 1 . . Sentry 15 | . . . 4 5 3 . 3 . . Hunter 2 | . . . . . 1 1 . . . Programmer 3 | . . . . . 2 . 1 . . Compactor 3 | . . . . . . . . 3 . Best Kill Streak 9 | 1 6 5 9 6 6 5 4 1 . Combat Bots Only 8 | 1 6 3 8 4 3 5 3 1 . Max Kills in Single Turn 3 | 1 1 2 3 1 2 1 2 1 . Gunslinging 1 | . . 1 1 . . . . . . Exploded 2 | . . . 2 . 1 1 1 . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Damage Taken 8334 | 33 67 98 720 882 1447 1683 1391 720 1293 Core 1699 | 8 17 14 165 54 155 429 326 146 385 Absorbed by Shields 721 | . . . 128 37 56 96 220 94 90 Redirected to Shielding 306 | . . . . 48 . 138 120 . . Regen/Repaired (Parts) 70 | . 8 . 62 . . . . . . Core Remaining (%) 68 | 96 . 84 58 90 . 16 . . . Volleys Fired 475 | 3 18 17 90 90 66 90 46 52 3 Largest 3 | 2 2 2 3 3 2 3 3 3 1 Hottest 114 | 70 70 85 105 114 72 73 99 106 23 Shots Fired 986 | 6 36 34 251 202 131 155 77 91 3 Gun 820 | 6 32 34 248 166 67 131 58 75 3 Cannon 132 | . . . . 36 64 14 2 16 . Launcher 34 | . 4 . 3 . . 10 17 . . Special . | . . . . . . . . . . Kinetic 844 | 3 16 17 228 166 131 145 44 91 3 Thermal 106 | 3 16 17 20 36 . . 14 . . Explosive 30 | . . . 3 . . 10 17 . . Electromagnetic 6 | . 4 . . . . . 2 . . Robot Hit Streak 56 | 5 6 6 24 23 32 17 19 55 56 Robot Miss Streak 4 | . 1 3 4 3 2 1 2 2 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 15 | . . 1 8 4 . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . Shots Hit Robots 781 | 5 24 21 177 156 114 133 65 83 3 Core Hits 343 | 2 15 15 79 62 45 63 41 11 10 Critical Kills 7 | . . . . 1 1 1 2 2 . Critical Parts Destroyed 10 | . . . 2 . 3 1 3 . 1 Critical Strikes 26 | 1 . . 2 1 6 3 5 7 1 Burn 1 | 1 . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 19 | . . . 2 . 4 3 3 7 . Blast 2 | . . . . . 2 . . . . Smash 3 | . . . . . . . 2 . 1 Melee Attacks 17 | . . . . . 1 8 7 . 1 Impact 17 | . . . . . 1 8 7 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15538 | 60 335 270 2569 2527 3160 2904 1788 1825 100 Guns 9912 | 60 254 270 2353 1934 959 1790 841 1419 32 Cannons 2669 | . . . . 593 1348 257 66 405 . Explosions 2168 | . 81 . 216 . 713 510 648 . . Melee 773 | . . . . . 140 347 233 . 53 Ramming 16 | . . . . . . . . 1 15 Kinetic 11100 | 22 93 130 2081 1934 2307 2047 630 1824 32 Thermal 1415 | 38 161 140 272 593 . . 211 . . Explosive 2087 | . . . 216 . 713 510 648 . . Electromagnetic 147 | . 81 . . . . . 66 . . Impact 773 | . . . . . 140 347 233 . 53 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 5 5 3 Message Errors 2 | . . . . . . . 1 1 . Matter Fused 5 | . . . . . . . 1 3 1 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 460 | . . . 10 12 206 87 92 . 53 Projectiles 31 | . . . . 12 19 . . . . Explosions 97 | . . . 10 . 87 . . . . Melee 332 | . . . . . 100 87 92 . 53 Knockbacks 16 | . . . . . 11 4 1 . . Impact 4 | . . . . . . 3 1 . . Kinetic 12 | . . . . . 11 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . 6 . 4 . . . 62 . . Shots 6 | . 2 . 1 . . . 3 . . Rammed 25 | . . . . . . . . 1 24 Targets Rammed 25 | . . . . . . . . 1 24 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 412 | 51 . 45 168 412 31 102 44 282 132 Average Temperature 62 | 31 . 15 52 104 5 19 14 100 66 Received Heat Transfer 3406 | 24 . 12 352 618 476 1105 657 . 162 Effects 5 | . . . . 5 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 5 | . . . . . 1 1 3 . . Impact Corruptions 11 | . . . . . 1 4 3 . 3 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 1 . 3 . . 1 . . Heat Transferred 3330 | 185 481 407 629 1221 . . 407 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Peak Influence 884 | 20 253 222 526 325 358 884 679 61 30 Initial 401 | . 11 17 73 54 47 21 401 61 . Average 257 | 2 80 165 273 203 124 557 449 24 8 Maximum Alert Level 3 | . 1 1 2 1 1 3 2 . . Low Security (%) 48 | 100 83 55 39 53 68 14 . 100 100 Level 1 25 | . 16 44 32 46 31 11 28 . . Level 2 18 | . . . 27 . . 27 71 . . Level 3 7 | . . . . . . 46 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . 5 2 4 . 5 . 1 Investigation 2 | . . . 1 . 1 . . . . Extermination 4 | . . . . . 3 . 1 . . Reinforcement 8 | . . . 4 2 . . 1 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Distress Signals 6 | . 1 . . 4 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | 1 10 8 43 29 20 22 17 6 8 Peak Tracking Total 7 | 1 7 3 5 5 4 7 4 3 4 Tactical Retreats 6 | . . . . 2 . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Traps Triggered 13 | . . . . . 8 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Machines Disabled 21 | . . . . . 18 2 1 . . Max in Single Turn 4 | . . . . . 4 1 1 . . Garrison Relay 2 | . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Machines Accessed 22 | . 5 . 7 4 4 . 2 . . Terminals 15 | . 4 . 5 3 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 72 | . 15 . 32 8 13 . 4 . . Successful 59 | . 12 . 27 8 11 . 1 . . Failed 13 | . 3 . 5 . 2 . 3 . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 38 | . 7 . 20 6 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 12 | . 8 . 2 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 20 | . . . 10 2 8 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 30 | . 6 . 15 6 2 . 1 . . Record 14 | . 2 . 8 4 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open DSF 3 | . . . . . 2 . 1 . . Alert Level 3 | . 1 . . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 6 . 2 . . . . . . Scan Component 4 | . 3 . 1 . . . . . . Repair 4 | . 3 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 20 | . . . 10 2 8 . . . . Insert Component 9 | . . . 4 1 4 . . . . Analyze 11 | . . . 6 1 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 16 | . 4 . 4 4 3 . 1 . . Full Trace Events 3 | . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 1 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 3 . 1 . . . . . . Time 129 | . 78 . 51 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 1 4 . . . . Part Schematics Acquired 8 | . . . 4 1 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . Machine Destruction 8 | . . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 37 . Total Damage 671 | . . . . . . . . 671 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Turns Passed 10679 | 106 649 362 1938 1218 2281 1780 1260 460 625 Spaces Moved 5347 | 81 504 302 1139 551 995 675 621 181 298 Core 319 | 21 . . . . . 25 . . 273 Treads 1767 | . . . 637 551 396 . . 158 25 Legs 1661 | 60 212 . . . 599 446 321 23 . Wheels 1096 | . 292 302 502 . . . . . . Hover 504 | . . . . . . 204 300 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 80 160 162 122 138 160 50 Average Speed 160 | 101 108 100 131 160 201 216 165 163 168 Slowest Speed 900 | 120 120 100 240 160 410 900 216 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 6 67 63 67 37 24 58 13 75 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 108 | . 4 . 21 . 39 3 41 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 108 | . 4 . 21 . 39 3 41 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Was Fac Total 6623 | 98 572 329 1422 735 1147 850 777 288 405 Wait 320 | . 11 4 114 36 3 5 52 36 59 Move 5338 | 80 503 301 1138 550 994 673 621 180 298 Hop . | . . . . . . . . . . Pick Up 170 | 9 17 4 35 21 27 22 20 6 9 Fast Attach . | . . . . . . . . . . Attach 105 | 6 7 1 15 13 18 15 15 6 9 Detach 2 | . 1 . 1 . . . . . . Swap 32 | . 6 . 4 10 2 4 4 1 1 Drop 94 | . 9 2 25 15 11 13 12 6 1 Fire 475 | 3 18 17 90 90 66 90 46 52 3 Melee 17 | . . . . . 1 8 7 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 25 | . . . . . . . . 1 24 Escape Stasis 45 | . . . . . 25 20 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Sto] / [*Low] / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Repaired Aluminum Leg 294 | -10/Materials | Repaired Assault Rifle 319 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired Aluminum Leg? 518 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Discovered new exit (range 7) 756 | -10/Materials | Entered Mines 884 | -10/Mines | Discovered new exit (range 9) 1109 | -10/Mines | Discovered new exit (range 6) 1118 | -10/Mines | Entered Materials 1118 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1223 | -9/Materials | Discovered new exit (range 13) 1413 | -9/Materials | Build established: Scavenger-Skirmisher 1704 | -9/Materials | Destroyed 8 combat bots 1989 | -9/Materials | Repaired Hvy. Ion Engine? 2242 | -9/Materials | Build established: Scavenger-Tank 2561 | -9/Materials | Discovered new exit (range 11) 3056 | -9/Materials | Entered another Materials area 3056 | -8/Materials | Evolved 2 slots: Utility x2 3871 | -8/Materials | Build established: Hacker-Mutant 4226 | -8/Materials | Discovered new exit (range 18) 4274 | -8/Materials | Entered Factory 4274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -7/Factory | Build established: Scavenger-Mutant 5388 | -7/Factory | Discovered new exit (range 17) 5966 | -7/Factory | Discovered new exit (range 11) 6045 | -7/Factory | Discovered new exit (range 8) 6550 | -7/Factory | Identified exit to Garrison 6555 | -7/Factory | Entered Garrison 6584 | -7/Garrison | Triggered checkpoint 6650 | -7/Garrison | Triggered checkpoint 6810 | -7/Garrison | Garrison Relay disabled 6956 | -7/Garrison | Triggered checkpoint 7014 | -7/Garrison | Garrison Relay disabled 7408 | -7/Garrison | Triggered checkpoint 7468 | -7/Garrison | Triggered checkpoint 7472 | -7/Garrison | Triggered checkpoint 7490 | -7/Garrison | Core integrity fell below 50% 7559 | -7/Garrison | Lost 8 parts (6n2w) 7629 | -7/Garrison | Core integrity fell below 20% 7821 | -7/Garrison | Build established: Mutant 8230 | -7/Garrison | Discovered new exit (range 13) 8279 | -7/Garrison | Build established: Scavenger-Mutant 8328 | -7/Garrison | Installed Relay Interface Framework 8335 | -7/Garrison | Entered Factory 8335 | -6/Factory | Evolved 2 slots: Utility x2 8372 | -6/Factory | Garrison activated, responded to threat 8459 | -6/Factory | Lost 3 parts (1u2w) 8850 | -6/Factory | Discovered new exit (range 16) 9221 | -6/Factory | Build established: Mutant 9595 | -6/Factory | Sucked down chute 9595 | -6/Factory | Entered Waste 9596 | -6/Waste | Met a frightened Derelict 9613 | -6/Waste | Found Prototype Processor 9627 | -6/Waste | Spotted C-40 Crusher 9644 | -6/Waste | Allies destroyed C-40 Crusher 9645 | -6/Waste | Spotted C-40 Crusher 9654 | -6/Waste | Destroyed C-40 Crusher 9694 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9697 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9698 | -6/Waste | Spotted C-40 Crusher 9698 | -6/Waste | Spotted C-40 Crusher 9720 | -6/Waste | Destroyed C-40 Crusher 9757 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9770 | -6/Waste | Crushed by Compactor (1 part destroyed) 9816 | -6/Waste | Destroyed C-40 Crusher 9831 | -6/Waste | Crushed by Compactor (1 part destroyed) 9834 | -6/Waste | Crushed by Compactor (1 part destroyed) 9887 | -6/Waste | Spotted C-40 Crusher 9891 | -6/Waste | Crushed by Compactor (1 part destroyed) 9932 | -6/Waste | Core integrity fell below 50% 9934 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10025 | -6/Waste | Discovered new exit (range 16) 10053 | -6/Waste | Identified exit to Factory 10055 | -6/Waste | Entered Factory 10167 | -6/Factory | Lost 3 parts (2n1u) 10314 | -6/Factory | Core integrity fell below 20% 10356 | -6/Factory | Lost 3 parts (1p2u) 10485 | -6/Factory | Build established: Hacker-Mutant 10680 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. Acquired Remote Shield. K-01 Serf collects debris. Acquired Maul. Acquired Imp. Heavy Armor Plating. System corrupted: Heat flow error (+169). Penetrated by Slug. Acquired Unknown Impact Weapon. Identified Hvy. Hammer. Slug penetrates R-10 Processor. Penetrated by Slug. Weapon Cycler destroyed. H-66 Slayer suffers critical hit (Smash). Destroyed Lgt. Fission Core. Destroyed Targeting Computer. Destroyed Phase Shifter. H-66 Slayer system corrupted by crushing effect. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#+#######?????????????????????? | | ???????????????????# +?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ?????????????????+ +?????????????????????? | | ????????????????# """h #?????????????????????? | | ##+##+#?????????# """@ #########+###?????????? | | ?????????# """ ????????? | | ? #?????????# ????????? | | ? """ #?????????# """ ???????? | | " """ #?????????# """ ???????? | | " """ #????????## """ ???????? | | ########## ???????? | | ## ##T """ ???????? | | + ### """ k ###+####????????? | | ######### #?# """ #???????????????? | | #???????# #?# R +???????????????? | | #???????# #?# """ #???????????????? | | #???????# #?# """ #???????????????? | | #???????####+###?# """ +???????????????? | | ########## #?# k ####???????????????? | | ### #??????????????????? | | #??????????????????? | | #########+#######???????????????? | | #########+## #??# #???????????????? | | ?# ### ###??# """" """" #???????????????? | | ?# """ "" #?# #????# """" """" #???????????????? | | ?# """ "" #?# #????# """" """" #???????????????? | | ?# """ "" #?# #????# """" """" #???????????????? | | ?# T" ### #????# #???????????????? | | ?# """ + #????# """" """" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Hey, That's Mine! It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Serviceable Loadout Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RegenerativePhysicsUnit Manual? 0 Play Time 05:49:17 Cumulative 11.6 hours Start 2022.12.04 @ 22:47:38 End 2022.12.05 @ 19:16:01 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc8e99f6-af65-408b-89c0-7b37fa1422eb