Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 04:43:36 Player: M4-TR4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2838) 2838 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 8520 Bonus ------- High Alert Combat Kills 507 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 188/850 Matter 204/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Gravmag System > --- UTILITY (5) ------ Experimental Signal Interpreter Advanced Targeting Computer Propulsion Shielding Propulsion Shielding Mapping Drone Bay (3/3) > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Deep Structural Scanner Advanced Phase Shifter Propulsion Shielding CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Flightbrick > --- UTILITY ---------- Enhanced Optical Array Improved Melee Analysis Suite Core Analyzer Transmission Jammer Advanced Phase Shifter Makeshift Light Armor Plating Force Field > --- WEAPON ----------- Coil Gun KE Penetrator > --- INVENTORY -------- Deep Structural Scanner Experimental Signal Interpreter Seismic Detector Precision Grenade Launcher CPS Tube [Rating: 99] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 104 | 9 3 7 9 23 39 14 Power 20 | 1 1 . 2 6 8 2 Engine 10 | 1 1 . 2 1 5 . Core 10 | . . . . 5 3 2 Reactor . | . . . . . . . Propulsion 28 | 4 . 2 . 5 14 3 Treads 6 | 2 . 1 . . 3 . Leg 7 | . . . . . 7 . Wheel 3 | 2 . 1 . . . . Hover 2 | . . . . 1 . 1 Flight 10 | . . . . 4 4 2 Utility 30 | 2 2 1 3 8 9 5 Device 12 | 1 . . 1 4 5 1 Storage 3 | 1 2 . . . . . Processor 8 | . . . 1 4 3 . Hackware . | . . . . . . . Protection 7 | . . 1 1 . 1 4 Artifact . | . . . . . . . Weapon 26 | 2 . 4 4 4 8 4 Energy Gun 5 | 1 . 1 . . 3 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 1 . . 2 . 4 3 Ballistic Cannon 4 | . . 2 1 . 1 . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 29 | . 1 . 1 . 16 11 Power 6 | . 1 . . . 3 2 Propulsion 12 | . . . 1 . 6 5 Utility 7 | . . . . . 5 2 Weapon 4 | . . . . . 2 2 Highest Loss Streak 8 | . 1 . 1 . 5 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 10 | 3 9 15 16 5 4 4 Power . | . 1 1 . . . . Propulsion 2 | 1 4 5 4 . . . Utility 3 | . 1 2 5 3 1 3 Weapon 3 | 1 2 5 4 1 1 . Tool/Special . | . . . . . . . Unused Backups 19 | . . 4 10 3 . 2 Power . | . . . . . . . Propulsion 5 | . . . 4 1 . . Utility 4 | . . 1 2 . . 1 Weapon 7 | . . 3 3 1 . . Tool/Special 3 | . . . 1 1 . 1 Average Slot Usage (%) 87 | . 99 100 95 68 76 82 Engine 8 | . 13 14 13 1 3 . Core 2 | . . . . 9 3 7 Treads 10 | . 28 22 13 . 3 . Leg 2 | . . . . . 10 . Wheel 6 | . . 5 13 . . . Flight 3 | . . . . 13 4 18 Device 7 | . 14 8 . 13 13 9 Storage 8 | . 14 14 13 . . . Processor 8 | . . . 4 13 19 13 Protection 5 | . . 5 8 4 2 8 Energy Gun 5 | . 14 12 4 . 6 . Ballistic Gun 3 | . 14 4 3 . 1 4 Ballistic Cannon 6 | . . 9 13 . . . Slashing Weapon 2 | . . . 4 7 . . Peak Build Rating 99 | 7 8 23 32 86 99 63 Average Rating 42 | 5 7 15 26 75 74 51 On Entrance 28 | . 7 8 22 27 83 52 Avg Prop Armor Cover (%) 9 | . . 11 12 15 7 6 Naked Turns 135 | . . . 135 . . . Heaviest Build 68 | 13 50 59 66 68 43 31 Greatest Support 90 | 40 40 40 20 32 90 30 Greatest Overweight (x) 13 | 1 1 3 13 6 1 2 Average Overweight (x) 1 | . . 1 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 Average Capacity 13 | 7 16 20 19 6 5 5 Most Carried 20 | 6 12 20 20 19 5 5 Average Carried 12 | 3 9 16 19 5 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 Final Carried 20 | 6 12 20 20 5 5 4 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 18% | Derelict-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Matter Collected 2361 | 173 221 170 140 240 1151 266 Remotely . | . . . . . . . Salvage Created 2190 | 69 297 57 . 240 1163 364 Parts 90 | 8 15 5 . 9 39 14 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Combat Hostiles Destroyed 48 | . 7 3 . 4 26 8 Melee 5 | . . . . 4 . 1 Guns 28 | . 7 1 . . 17 3 Cannons 9 | . . 2 . . 3 4 AOE 3 | . . . . . 3 . Classes Destroyed 10 | 1 3 1 . 2 2 1 Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 . . 1 . . Recycler 1 | . . . . . . 1 Watcher 1 | . . . . 1 . . Swarmer 21 | . 3 . . 3 9 6 Grunt 14 | . 4 . . . 9 1 Sentry 4 | . . . . 1 3 . Hunter 4 | . . . . . 4 . Programmer 2 | . . . . . 1 1 Subdweller 3 | . . 3 . . . . Best Kill Streak 5 | 2 5 2 . 3 3 3 Combat Bots Only 5 | . 5 2 . 3 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Hostile Shots Fired 739 | . 20 20 4 83 440 172 Missed 247 | . 2 5 1 54 126 59 Hits 492 | . 18 15 3 29 314 113 Projectile 492 | . 18 15 3 29 314 113 AOE 1 | . . . . . . 1 Critical Strikes 12 | . . . . . 11 1 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 6399 | . 216 344 46 172 4093 1528 Core 761 | . 26 73 . 6 297 359 Absorbed by Shields 727 | . . . . 94 628 5 Redirected to Shielding 69 | . . . . . . 69 Ignored by Resistances 22 | . . 22 . . . . Core Remaining (%) 80 | 100 . . 60 . . . Volleys Fired 178 | 7 20 19 . 6 90 36 Largest 2 | 2 2 2 . 1 2 2 Hottest 138 | 70 70 100 . 36 138 88 Shots Fired 295 | 14 40 34 . 6 158 43 Gun 231 | 14 40 15 . . 141 21 Cannon 47 | . . 15 . . 10 22 Launcher 13 | . . . . 6 7 . Special 4 | . . 4 . . . . Kinetic 126 | 7 20 15 . . 63 21 Thermal 141 | 7 20 4 . . 88 22 Explosive 13 | . . . . 6 7 . Electromagnetic 15 | . . 15 . . . . Robot Hit Streak 36 | 3 11 9 . 3 36 9 Robot Miss Streak 4 | 2 4 2 . 1 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 229 | 8 23 26 . 17 123 32 Core Hits 98 | 3 13 7 . 7 56 12 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 16 | 2 3 2 . 1 8 . Burn 7 | 2 3 . . . 2 . Destroy 4 | . . 2 . . 2 . Blast 1 | . . . . . 1 . Smash 3 | . . . . . 3 . Sever 1 | . . . . 1 . . Melee Attacks 105 | . . . . 27 55 23 Impact 81 | . . . . 3 55 23 Slashing 24 | . . . . 24 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . 3 . . Damage Inflicted 6258 | 97 301 510 1 754 3702 893 Guns 2938 | 97 290 208 . . 2065 278 Cannons 1089 | . . 302 . . 333 454 Explosions 661 | . . . . 158 503 . Melee 1515 | . . . . 596 758 161 Ramming 55 | . 11 . 1 . 43 . Kinetic 2054 | 35 104 302 . . 1335 278 Thermal 1765 | 62 186 . . . 1063 454 Explosive 661 | . . . . 158 503 . Electromagnetic 208 | . . 208 . . . . Impact 976 | . . . . 57 758 161 Slashing 539 | . . . . 539 . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 8 9 Average Corruption 7 | . . . . . 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . . . . 52 19 Message Errors 22 | . . . . . 15 7 Matter Fused 15 | . . . . . 12 3 Heat Flow Errors 8 | . . . . . 3 5 Energy Discharges 7 | . . . . . 6 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 3 | . . . . . 2 1 Data Loss (minor) 7 | . . . . . 6 1 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 1 1 Alerts 4 | . . . . . 4 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 405 | . . 10 . 39 241 115 Projectiles 72 | . . 10 . . 41 21 Explosions 8 | . . . . . 8 . Melee 325 | . . . . 39 192 94 Knockbacks 10 | . . 5 . . 5 . Impact 3 | . . . . . 3 . Kinetic 7 | . . 5 . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . Shots 1 | . . . . . 1 . Rammed 2 | . 1 . 1 . . . Targets Rammed 43 | . 1 . 1 . 41 . Kicked 41 | . . . . . 41 . Crushed . | . . . . . . . Highest Temperature 248 | 36 122 . . 140 194 248 Average Temperature 54 | 15 40 . . 44 47 115 Received Heat Transfer 1479 | . 93 54 . 21 999 312 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 1 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 4 | . . 2 . . . 2 Impact Corruptions 10 | . . . . 2 7 1 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | 1 2 . . . 6 2 Heat Transferred 3922 | 333 777 . . . 2220 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 40 | 100 100 . . 100 14 . Level 1 8 | . . . . . 15 . Level 2 9 | . . . . . 16 . Level 3 23 | . . . . . 23 100 Level 4 17 | . . . . . 30 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1589 | 5 100 . . 91 1589 862 Initial 833 | . . . . . 28 833 Average 519 | . 18 . . 21 758 788 Influence Increases 2508 | 15 178 . . 269 1721 325 Destroy 0b10 Robot/C 900 | . 140 . . 80 520 160 Destroy 0b10 Robot/NC 50 | 15 5 . . 10 15 5 Destroy Leader 126 | . 32 . . 24 30 40 Trap Triggered on 0b10 20 | . . . . . 20 . Successful Hack 19 | . . . . 19 . . Disable Machine 105 | . . . . . 90 15 Anti-Garrison Action 850 | . . . . . 850 . Destroy Structure 78 | . 1 . . 31 31 15 Partial Spotted 90 | . . . . 75 15 . Lose Combat Pursuer 270 | . . . . 30 150 90 Influence Decreases 1698 | 15 94 84 . 229 172 1104 Entered New Map 809 | . . 41 . . 12 756 Time Decay 609 | 15 84 43 . 229 . 238 Lost Part 280 | . 10 . . . 160 110 Squads Dispatched 12 | . 1 . . 6 . 5 Investigation 6 | . . . . 3 . 3 Extermination 3 | . . . . 2 . 1 Reinforcement 2 | . 1 . . 1 . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed 10 | . . . . 9 . 1 Distress Signals 10 | . . . . 9 . 1 Times Spotted 76 | . 10 3 3 9 28 23 Peak Tracking Total 7 | . 5 2 3 3 6 7 Tactical Retreats 9 | . . . . 2 4 3 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Traps Triggered 13 | . . 1 . 1 8 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 4 | . . . . . 4 . Triggered 2 | . . . . . 2 . Most Traps Carried 2 | . . . . . 2 . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Disabled 12 | . . 1 . . 10 1 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Accessed 22 | . . 1 8 7 1 5 Terminals 6 | . . . . 3 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 . 3 Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 100 | . . 9 62 19 3 7 Successful 83 | . . 9 62 8 . 4 Failed 16 | . . . . 10 3 3 Catastrophic 4 | . . . . 2 1 1 Database Lockouts 1 | . . . . 1 . . Manual 18 | . . . . 12 . 6 Terminals 20 | . . . . 13 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 3 . 3 Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 73 | . . 9 62 2 . . Record 69 | . . 8 61 . . . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Proto ID Catalog 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . . . . 4 . 4 Terminals 3 | . . . . 2 . 1 Botnet 3 | . . . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 . 3 Fedlink 5 | . . . . 2 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 4 1 2 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 20 | . . . . . 20 . Machine Destruction 17 | . . . . . 17 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 38 | . . . . 24 38 38 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Active Infowar (turns) 4282 | 43 437 772 . 861 1911 258 Optics 2564 | . . . . 861 1703 . Structural 174 | . . . . 162 2 10 Seismic 2139 | 43 437 772 . 856 31 . Jamming 2165 | . . . . 254 1655 256 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Turns Passed 9814 | 171 437 1259 3935 905 2603 504 Spaces Moved 7083 | 93 130 617 2721 924 2082 516 Core 260 | 12 . . 248 . . . Treads 511 | 69 130 294 18 . . . Legs 445 | . . . . . 445 . Wheels 2812 | 12 . 323 2455 22 . . Hover 817 | . . . . 71 284 462 Flight 2238 | . . . . 831 1353 54 Fastest Speed 23 | 50 160 130 50 30 40 23 Average Speed 109 | 140 201 187 140 38 83 56 Slowest Speed 700 | 160 240 240 700 177 190 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 23 39 96 18 85 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . . . 4 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 12 | . . 3 9 . . . Spaces Dug 74 | . . . . 25 33 16 Terrain Destroyed 115 | . . 1 . 35 63 16 Melee 33 | . . . . 8 9 16 Projectile 8 | . . 1 . . 7 . AOE 74 | . . . . 27 47 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Total 8636 | 117 264 674 2828 1443 2668 642 Wait 767 | . 105 9 34 396 207 16 Move 7075 | 92 129 616 2721 922 2079 516 Hop 1 | . . . . 1 . . Pick Up 88 | 9 5 12 36 5 20 1 Fast Attach 80 | 4 1 1 7 19 34 14 Attach 34 | 3 . 1 4 10 14 2 Detach 10 | . . 1 . 3 5 1 Swap 57 | 2 2 6 4 9 26 8 Drop 112 | . 1 9 22 35 34 11 Fire 178 | 7 20 19 . 6 90 36 Melee 100 | . . . . 22 55 23 Ram . | . . . . . . . Kick 41 | . . . . . 41 . Crush 1 | . 1 . . . . . Escape Stasis 86 | . . . . 15 57 14 Rewire 2 | . . . . . 2 . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / Low / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Entered Subcaves 610 | -10/Subcaves | Approached by a straggling Scientist 876 | -10/Subcaves | Learned 4 Materials zone layouts 1060 | -10/Subcaves | Visited 4L-MR0's lab 1092 | -10/Subcaves | Found Flightbrick 1369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1649 | -10/Subcaves | Build established: Derelict-Mutant 1689 | -10/Subcaves | Learned Materials interactive machine intel 1817 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1868 | -10/Subcaves | Entered Scraptown 2453 | -8/Scraptown | Discovered new exit (range 5) 2577 | -8/Scraptown | Visited Spacefarers 2661 | -8/Scraptown | Visited Red Mages 2733 | -8/Scraptown | Learned location of Extension (-6) 2798 | -8/Scraptown | Visited Bundlers 2944 | -8/Scraptown | Visited Cyclists 2991 | -8/Scraptown | Visited TADAMA 3021 | -8/Scraptown | Visited SPCMW 3067 | -8/Scraptown | Visited UFD Registry 3277 | -8/Scraptown | Visited Awakened 3341 | -8/Scraptown | Registered with UFD as "Laserpod" 3384 | -8/Scraptown | Entered Cyclist Reading Room 3469 | -8/Scraptown | Visited A0-MCA Data Center 3479 | -8/Scraptown | Given a B rating by A0-MCA 3484 | -8/Scraptown | Build established: Mutant 3486 | -8/Scraptown | Found A0-MCA's Component Scanner 3547 | -8/Scraptown | Visited Cartography Club 3671 | -8/Scraptown | Visited Scrapoid Research Area 3712 | -8/Scraptown | Visited Junk Repository 3867 | -8/Scraptown | Discovered new exit (range 5) 3919 | -8/Scraptown | Visited Chapter 10 3943 | -8/Scraptown | Visited Research Penetration Think Tank 4032 | -8/Scraptown | Visited Infowarlord's Domain 4107 | -8/Scraptown | Visited Science Guys 4256 | -8/Scraptown | Released all parts (7) 4328 | -8/Scraptown | Learned location of Recycling (-8) 4328 | -8/Scraptown | Learned location of Warlord (-5) 4328 | -8/Scraptown | Learned location of Hub_04(d) (-6) 4328 | -8/Scraptown | Learned 16 Factory zone layouts 4328 | -8/Scraptown | Learned 20 Factory zone layouts 4328 | -8/Scraptown | Learned 4 Recycling zone layouts 4328 | -8/Scraptown | Learned 8 Research zone layouts 4328 | -8/Scraptown | Learned 12 Upper Caves zone layouts 4328 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 4328 | -8/Scraptown | Learned location of 2 exits from Factory 4328 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4363 | -8/Scraptown | Found Deep Structural Scanner 4513 | -8/Scraptown | Visited Observation Area 4577 | -8/Scraptown | Visited Junk Cannon Lab 5620 | -8/Scraptown | Found Exp. Signal Interpreter 5690 | -8/Scraptown | Met Optimus 5690 | -8/Scraptown | Accepted into 0bPrime 5785 | -8/Scraptown | Civil war broke out across Scraptown 5803 | -8/Scraptown | Entered Factory 5803 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 5804 | -6/Factory | Identified exit to Factory 5805 | -6/Factory | Identified exit to Extension 5806 | -6/Factory | Identified exit to Lower Caves 5843 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6250 | -6/Factory | Build established: Scavenger-Sprinter 6326 | -6/Factory | Loaded intel: 8 recycling unit locations 6360 | -6/Factory | Found Prototype Processor 6360 | -6/Factory | Identified Exp. Targeting Computer 6568 | -6/Factory | Learned location of Protoforge (-2) 6574 | -6/Factory | Central database locked down 6577 | -6/Factory | Discovered exit to Factory (range 15) 6708 | -6/Factory | Identified exit to Garrison 6708 | -6/Factory | Entered Garrison 6988 | -6/Garrison | Triggered checkpoint 7024 | -6/Garrison | Build established: Mutant 7081 | -6/Garrison | Garrison Relay disabled 7222 | -6/Garrison | Triggered checkpoint 7636 | -6/Garrison | Lost 4 parts (2p2u) 7942 | -6/Garrison | Triggered checkpoint 7962 | -6/Garrison | Build established: Scavenger-Mutant 7992 | -6/Garrison | Garrison Relay disabled 8027 | -6/Garrison | Discovered new exit (range 12) 8058 | -6/Garrison | Triggered checkpoint 8147 | -6/Garrison | Triggered checkpoint 8240 | -6/Garrison | Discovered new exit (range 8) 8258 | -6/Garrison | Triggered checkpoint 8278 | -6/Garrison | Garrison Relay disabled 8479 | -6/Garrison | Triggered checkpoint 8487 | -6/Garrison | Garrison Relay disabled 8515 | -6/Garrison | Discovered new exit (range 15) 8517 | -6/Garrison | Triggered checkpoint 8755 | -6/Garrison | Lost 5 parts (3n2u) 8866 | -6/Garrison | Identified exit to Factory 9206 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9247 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9311 | -6/Garrison | Entered Factory 9485 | -6/Factory | Loaded intel: 8 recycling unit locations 9661 | -6/Factory | First assault squad dispatched 9758 | -6/Factory | Core integrity fell below 50% 9815 | -6/Factory | Self-destructed Last Messages --------------- 09784_ U-05 Engineer lays Concrete. 09786_ VTOL Module destroyed. 09786_ U-05 Engineer lays Concrete. 09786_ K-01 Serf collects debris. 09787_ U-05 Engineer lays Concrete. 09787_ K-01 Serf collects debris. 09787_ U-05 Engineer lays Concrete. 09788_ R-10 Processor inserts VTOL Module into recycling unit. 09788_ U-05 Engineer lays Concrete. 09791_ R-10 Processor inserts Imp. Heat Sink into recycling unit. 09794_ R-10 Processor inserts Remote Datajack into recycling unit. 09796_ M-28 Smith repairs Y-54 Guardian. 09797_ R-10 Processor inserts Imp. Heat Sink into recycling unit. 09799_ S<