Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 18:55:22 Player: f_ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (4338) 4338 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1671) 1671 TOTAL SCORE: 9684 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 65/160 System Corruption 9% Temperature Cool (18) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Shock Bomb Launcher > --- INVENTORY (15) --- Transport Network Coupler Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Actuator Array Improved Light Armor Plating Improved Focal Shield Rocket Array Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Large Storage Unit Trap Scanner Signal Interpreter Advanced Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Mass Driver > --- INVENTORY -------- Heavy Ion Engine Improved Coolant Injector Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Makeshift Light Armor Plating Improved Focal Shield Dynamic Insulation System Variable Charge Gun Disruptor Cannon Mass Driver Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Rocket Array Heavy Flail [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flightbrick Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 178 | 3 15 6 16 55 19 46 18 Power 30 | . 4 3 4 7 2 7 3 Engine 23 | . 4 3 3 4 2 7 . Core 7 | . . . 1 3 . . 3 Reactor . | . . . . . . . . Propulsion 19 | 2 2 1 . 1 . 9 4 Treads 3 | . . . . . . 2 1 Leg 9 | . . . . . . 7 2 Wheel 6 | 2 2 1 . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 55 | 1 3 1 1 22 11 12 4 Device 20 | . 1 . . 2 6 9 2 Storage 6 | 1 2 . . 2 . 1 . Processor 5 | . . 1 . 2 . 2 . Hackware 1 | . . . . 1 . . . Protection 23 | . . . 1 15 5 . 2 Artifact . | . . . . . . . . Weapon 74 | . 6 1 11 25 6 18 7 Energy Gun 13 | . 3 . 3 4 . 3 . Energy Cannon 14 | . 2 1 . 4 1 5 1 Ballistic Gun 6 | . 1 . 2 3 . . . Ballistic Cannon 15 | . . . 2 5 . 5 3 Launcher 11 | . . . 1 4 3 1 2 Special Weapon 2 | . . . 2 . . . . Impact Weapon 7 | . . . . 1 1 4 1 Slashing Weapon 6 | . . . 1 4 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . 4 . Parts Lost 35 | . 4 1 2 4 2 8 14 Power 6 | . 1 1 . 2 . . 2 Propulsion 10 | . 2 . . . . 2 6 Utility 7 | . . . . 2 . 2 3 Weapon 12 | . 1 . 2 . 2 4 3 Highest Loss Streak 8 | . 2 1 1 1 1 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 94 99 99 73 74 76 86 Engine 8 | . 13 13 10 3 4 8 1 Core 2 | . . . 3 4 3 . 7 Leg 5 | . . . . . . 16 16 Wheel 11 | . 27 28 28 . . . . Flight 2 | . . . . 7 8 3 . Device 6 | . 10 4 . 2 9 15 2 Storage 10 | . 14 14 14 7 8 7 9 Processor 6 | . . 9 4 8 8 5 17 Hackware 2 | . . . . 7 7 . . Protection 5 | . . . 9 12 7 . 6 Energy Gun 4 | . 17 . 8 3 . . . Energy Cannon 6 | . 8 27 4 2 5 3 6 Ballistic Cannon 3 | . . . 3 1 . 7 2 Launcher 1 | . . . 5 2 1 . . Impact Weapon 2 | . . . . . 3 5 8 Slashing Weapon 1 | . . . 2 5 4 . . Naked Turns . | . . . . . . . . Heaviest Build 99 | 5 31 32 41 99 47 59 46 Greatest Support 43 | 20 20 26 26 24 24 43 43 Greatest Overweight (x) 19 | . 2 1 1 4 1 19 9 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 15 15 15 Average Capacity 14 | 7 12 15 15 14 15 13 15 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 13 | 2 9 14 14 13 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 10 Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Matter Collected 3323 | 230 163 55 434 891 370 1020 160 Remotely . | . . . . . . . . Salvage Created 5436 | . 650 398 239 1530 750 1007 862 Parts 287 | . 52 10 13 101 40 37 34 Haulers Intercepted 11 | . 1 . . 4 . 5 1 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Combat Hostiles Destroyed 101 | . 16 3 9 22 23 16 12 Melee 19 | . . . . 6 7 3 3 Guns 16 | . 13 . 2 1 . . . Cannons 34 | . 3 3 5 5 7 11 . AOE 24 | . . . 2 10 9 . 3 Classes Destroyed 16 | . 7 . 1 4 2 2 . Worker 18 | . 3 1 . 4 . 5 5 Builder 9 | . . . . 5 . 3 1 Tunneler 1 | . . . . . . 1 . Hauler 11 | . 1 . . 4 . 5 1 Recycler 7 | . 1 3 . 1 . . 2 Mechanic 3 | . . . . 1 . 2 . Operator 3 | . 2 . . 1 . . . Watcher 10 | . 2 . . 3 1 3 1 Swarmer 19 | . 9 1 . . 6 3 . Cutter 3 | . . . . . 3 . . Grunt 41 | . 7 2 . 9 10 6 7 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . 1 . Sentry 21 | . . . . 8 3 5 5 Hunter 6 | . . . . 5 . 1 . Subdweller 9 | . . . 9 . . . . Best Kill Streak 9 | . 6 5 2 5 9 4 5 Combat Bots Only 9 | . 3 2 2 2 9 3 4 Max Kills in Single Turn 4 | . 2 1 1 3 2 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 2 2 . 3 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Hostile Shots Fired 550 | . 43 14 25 180 60 132 96 Missed 149 | . 9 5 9 55 15 36 20 Damage Taken 6658 | . 436 122 444 1825 693 1614 1524 Core 761 | . 117 32 62 141 55 143 211 Absorbed by Shields 3 | . . . . . 3 . . Redirected to Shielding 104 | . . . . 104 . . . Ignored by Resistances 13 | . . . . . . 13 . Regen/Repaired (Parts) 219 | . . . . 219 . . . Core Remaining (%) 57 | 100 . . 15 . . . . Volleys Fired 379 | . 66 14 76 94 26 75 28 Largest 2 | . 2 2 2 2 2 2 2 Hottest 139 | . 110 120 139 130 84 138 114 Shots Fired 543 | . 123 28 104 123 29 108 28 Gun 183 | . 88 . 57 32 . 6 . Cannon 311 | . 35 28 28 77 16 100 27 Launcher 39 | . . . 9 14 13 2 1 Special 10 | . . . 10 . . . . Kinetic 168 | . 13 . 35 45 3 64 8 Thermal 254 | . 98 28 69 40 13 6 . Explosive 25 | . . . . 14 8 2 1 Electromagnetic 96 | . 12 . . 24 5 36 19 Robot Hit Streak 23 | . 7 18 23 7 4 5 5 Robot Miss Streak 5 | . 5 4 2 5 2 5 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 368 | . 69 20 43 89 32 78 37 Core Hits 203 | . 34 8 21 56 30 31 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 9 | . . . . . . 7 2 Critical Strikes 25 | . 3 . 2 5 2 11 2 Burn 4 | . 3 . 1 . . . . Destroy 1 | . . . 1 . . . . Blast 5 | . . . . 1 . 4 . Smash 9 | . . . . . . 7 2 Sever 6 | . . . . 4 2 . . Melee Attacks 186 | . . . . 55 54 51 26 Impact 84 | . . . . 1 6 51 26 Slashing 102 | . . . . 54 48 . . Piercing . | . . . . . . . . Sneak Attacks 20 | . . . . 4 1 13 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13173 | . 988 347 1172 3572 1495 3815 1784 Guns 1183 | . 584 . 299 238 . 62 . Cannons 4583 | . 331 347 349 993 247 1916 400 Explosions 2820 | . 73 . 453 1137 680 129 348 Melee 4516 | . . . . 1204 568 1708 1036 Ramming . | . . . . . . . . Kinetic 2911 | . 66 . 812 492 47 1308 186 Thermal 2573 | . 855 347 360 749 200 62 . Explosive 1940 | . . . . 963 500 129 348 Electromagnetic 1233 | . 67 . . 164 180 608 214 Impact 2744 | . . . . . . 1708 1036 Slashing 1772 | . . . . 1204 568 . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 1 2 3 9 Average Corruption 1 | . . . . 1 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . 13 8 28 15 Message Errors 17 | . . . . 2 1 9 5 Matter Fused 10 | . . . . 2 1 5 2 Heat Flow Errors 8 | . . . . 1 . 5 2 Energy Discharges 10 | . . . . 3 3 3 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . 1 . 3 2 Data Loss (major) 5 | . . . . . 2 2 1 Misfires 3 | . . . . 3 . . . Weapon Failures 3 | . . . . 1 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1548 | . 91 9 . 92 48 1059 249 Projectiles 121 | . 7 9 . 29 5 71 . Explosions 133 | . 84 . . 29 20 . . Melee 1294 | . . . . 34 23 988 249 Knockbacks 24 | . . . 3 2 . 15 4 Impact 6 | . . . . . . 3 3 Kinetic 17 | . . . 3 2 . 11 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 343 | . 74 . . 81 81 43 64 Shots 12 | . 1 . . 2 4 2 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 488 | . 144 120 48 488 144 353 251 Average Temperature 93 | . 39 50 13 128 41 102 76 Received Heat Transfer 2211 | . 84 42 93 576 243 516 657 Effects 15 | . . . . 11 . 4 . Shutdowns 4 | . . . . 2 . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 8 | . . . . 8 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 . Parts Fried 25 | . . . . . . 17 8 Impact Corruptions 38 | . . . . . . 28 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . 10 2 1 . . . . Heat Transferred 5494 | . 2307 740 989 1051 296 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Peak Influence 1190 | . 406 290 . 687 1190 830 606 Initial 579 | . . 54 . . 448 579 310 Average 497 | . 204 120 . 342 932 723 407 Maximum Alert Level 4 | . 2 1 . 2 4 3 2 Low Security (%) 26 | 100 54 93 . 37 . . 1 Level 1 13 | . 41 6 . 14 . . 49 Level 2 27 | . 3 . . 47 27 23 49 Level 3 28 | . . . . . 28 76 . Level 4 4 | . . . . . 43 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . . 6 . 3 2 Investigation 7 | . 2 . . 3 . . 2 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . 2 . 1 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Distress Signals 6 | . . . . 2 . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 27 8 13 34 29 34 20 Peak Tracking Total 7 | . 6 3 2 5 7 5 4 Tactical Retreats 17 | . 3 . . 5 4 4 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Traps Triggered 11 | . 3 . 1 2 3 1 1 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Disabled 11 | . 3 . 1 5 . 2 . Max in Single Turn 2 | . 2 . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Machines Accessed 29 | . 6 . 2 10 3 4 4 Terminals 20 | . 5 . . 5 3 3 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 74 | . 13 . 12 31 5 5 8 Successful 54 | . 9 . 12 24 3 3 3 Failed 20 | . 4 . . 7 2 2 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 40 | . 10 . . 13 5 4 8 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 8 . . . Recycling Units 4 | . 3 . . . . 1 . Scanalyzers 8 | . . . . 8 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 36 | . 7 . 12 9 3 2 3 Record 11 | . . . 11 . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 2 | . . . . 1 . . 1 Alert Level 3 | . 1 . . 2 . . . Unreport Threat 3 | . 1 . . . . . 2 Locate Traps 3 | . 1 . . 1 . 1 . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 2 | . . . . 2 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . Security Stations 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . Scan Component 3 | . . . . 3 . . . Repair 3 | . . . . 3 . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . . . 8 . . . Insert Component 4 | . . . . 4 . . . Analyze 4 | . . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 . . 7 3 2 2 Full Trace Events 5 | . 2 . . 2 . . 1 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 3 . . . Time 141 | . . . . 141 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 3 . . . . Highest-Rated Group 70 | . . 70 39 . . . . Highest-Rated Ally 31 | . . 31 16 . . . . Total Orders 4 | . . . . . . 4 . EXPLORE 3 | . . . . . . 3 . RETURN 1 | . . . . . . 1 . Ally Attacks 52 | . . 25 27 . . . . Total Damage 596 | . . 285 311 . . . . Kills 11 | . . 6 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches 5 | . . . . . . 5 . Drone Recoveries 4 | . . . . . . 4 . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Turns Passed 9470 | 38 879 788 2084 1751 810 2441 679 Spaces Moved 6630 | 40 671 491 1730 1434 663 1377 224 Core 22 | 10 . . . . . 11 1 Treads 64 | . . . . . . 49 15 Legs 772 | . . . . . . 568 204 Wheels 2926 | 30 671 491 1730 . . . 4 Hover . | . . . . . . . . Flight 2846 | . . . . 1434 663 749 . Fastest Speed 40 | 50 80 95 105 40 80 80 120 Average Speed 104 | 72 90 103 105 80 80 135 196 Slowest Speed 1000 | 80 110 105 105 200 80 1000 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 62 | 3 83 84 89 76 78 54 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . 1 Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 11 | . . 1 10 . . . . Spaces Dug 79 | . . . 2 16 11 19 31 Terrain Destroyed 484 | . 33 . 119 140 61 97 34 Melee 43 | . . . . 12 11 19 1 Projectile 71 | . . . 2 30 . 36 3 AOE 370 | . 33 . 117 98 50 42 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Total 8369 | 48 826 743 1881 1858 857 1764 392 Wait 713 | . 43 228 10 143 44 158 87 Move 6624 | 39 670 490 1729 1434 662 1376 224 Hop . | . . . . . . . . Pick Up 152 | 6 25 2 24 41 17 31 6 Fast Attach 16 | . 1 . 1 6 . 8 . Attach 63 | 3 9 1 5 15 4 15 11 Detach 5 | . . . . . . 4 1 Swap 100 | . 5 5 10 34 15 24 7 Drop 114 | . 7 3 26 37 17 22 2 Fire 379 | . 66 14 76 94 26 75 28 Melee 185 | . . . . 54 54 51 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 439 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Derelicts attacked the area 918 | -10/Materials | Entered Mines 1059 | -10/Mines | Learned Materials emergency access door positions 1090 | -10/Mines | Build established: Scavenger-Mutant 1102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1116 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Discovered new exit (range 6) 1148 | -10/Mines | Received a Mining Laser from a helpful Derelict 1170 | -10/Mines | Identified exit to Materials 1456 | -10/Mines | Build established: Mutant 1687 | -10/Mines | Discovered new exit (range 10) 1693 | -10/Mines | Identified exit to Subcaves 1706 | -10/Mines | Entered Subcaves 1706 | -10/Subcaves | Accompanied by 3 allies 1859 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2101 | -10/Subcaves | Discovered new exit (range 12) 2142 | -10/Subcaves | Identified exit to Materials 2145 | -10/Subcaves | Discovered exit to Materials (range 14) 2192 | -10/Subcaves | Disturbed a concealed Subdweller 2386 | -10/Subcaves | Ambushed by Subdweller buried in earth 2605 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2655 | -10/Subcaves | Visited Clippyterm 2682 | -10/Subcaves | Learned Materials emergency access door positions 2777 | -10/Subcaves | Visited 4L-MR0's lab 2790 | -10/Subcaves | Found Flightbrick 2904 | -10/Subcaves | Build established: Scavenger-Mutant 3208 | -10/Subcaves | Core integrity fell below 20% 3456 | -10/Subcaves | Disturbed a concealed Subdweller 3516 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3550 | -10/Subcaves | Learned location of Zion (-7) 3550 | -10/Subcaves | Met a Zionite searching for "candidates" 3765 | -10/Subcaves | Build established: Mutant 3790 | -10/Subcaves | Entered Materials 3790 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3794 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4092 | -8/Materials | Discovered new exit (range 16) 4152 | -8/Materials | Identified exit to Storage 4610 | -8/Materials | Repaired Mak. Sword? 4771 | -8/Materials | Discovered new exit (range 15) 4911 | -8/Materials | Repaired Mak. Light Armor Plating? 5176 | -8/Materials | Discovered new exit (range 16) 5187 | -8/Materials | Identified exit to Factory 5349 | -8/Materials | Repaired Broken Imp. Sensor Array 5468 | -8/Materials | Garrison activated, responded to threat 5541 | -8/Materials | Identified exit to Garrison 5541 | -8/Materials | Entered Garrison 5692 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Triggered checkpoint 5791 | -8/Garrison | Triggered checkpoint 5824 | -8/Garrison | Destroyed 9 combat bots 5927 | -8/Garrison | Discovered new exit (range 14) 5935 | -8/Garrison | Learned Materials security intel 5962 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Discovered new exit (range 70) 6047 | -8/Garrison | Discovered new exit (range 76) 6047 | -8/Garrison | Discovered new exit (range 10) 6092 | -8/Garrison | Triggered checkpoint 6126 | -8/Garrison | Identified exit to Materials 6133 | -8/Garrison | Installed Relay Interface Framework 6196 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Entered Materials 6751 | -8/Materials | First assault squad dispatched 6977 | -8/Materials | Found Prototype Launcher 6978 | -8/Materials | Identified Rocket Array 6983 | -8/Materials | Found Rocket Array 7152 | -8/Materials | Discovered exit to Storage (range 16) 7797 | -8/Materials | Lost 4 parts (1n1u2w) 8158 | -8/Materials | Core integrity fell below 50% 8389 | -8/Materials | Found Rocket Array 8648 | -8/Materials | Discovered exit to Factory (range 15) 8792 | -8/Materials | Entered Storage 8975 | -8/Storage | Lost 6 parts (1p4n1u) 9160 | -8/Storage | Core integrity fell below 20% 9326 | -8/Storage | Learned location of Armory (-4) 9462 | -8/Storage | Crushed by falling debris 9471 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09455_ System corrupted: Aluminum Leg rejected. 09458_ Lgt. Nuclear Core destroyed. 09458_ K-01 Serf collects debris. 09460_ Destroyed Imp. Heat Sink. 09460_ G-47 Trooper system corrupted by crushing effect. 09461_ Wheel destroyed. 09461_ K-01 Serf collects debris. 09462_ The unstable cave ceiling collapses. 09462_ Crushed by falling debris. 09462_ Melee Analysis Suite destroyed. 09462_ System corrupted by crushing effect (+5). 09462_ Hvy. Flail destroyed. 09462_ System corrupted by crushing effect (+1). 09463_ R-06 Scavenger collects Corrupted Wheel. 09464_ Backup Plating I destroyed. 09466_ K-01 Serf collects debris. 09467_ Critical hit (Burn: +37). 09469_ Mass Driver destroyed. 09470_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????? ???? | | ????????????????????????? #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ???????????????????????## ##?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ??????????????#????????# T #?? | | ??????????????# ???????# #?? | | ??????????????# ???????# #?? | | ??????????????+ ??????##% ##?? | | ??????????????# ???????# #??? | | ??????????????# ??????# k #??? | | ??????????????# ####### #??? | | ??????????????# % %r #??? | | ??????????????##+########] #??? | | ???????????????????????#gYg #??? | | ???????????????????????##@ %#??? | | ????#???????????????????# #??? | | ??? #???####????????????# #??? | | ?? #??? ????????????# #??? | | ? #??? ????????????# #??? | | ???? ????????????# #??? | | ??????? ????????????# #??? | | ????????# #????????????# #??? | | ????????# #????????????# #??? | | ????????+ #????????????# #??? | | ????????# #????????????# #??? | | ??????? # ##???????????# #??? | | ?????"" # ???????????# #??? | | ????"" # ????????????### #??? | | """" # #??????????????# #??? | | # =#############??# #??? | | ###+#####!=+% #??# #??? | | ### #####%=# #### #??? | | # + #??? | | ############ """ """ ####+#??? | | #??????????# """ """ #?# #?? | | ???????????# """ """ #?# #?? | | ???????????# #?# #?? | | ???????????### ###"T"###?#####?? | | ?????????????##??#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 62 Melee Accuracy 11 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Trap Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CentriumSpliceMultirail Manual? 0 Play Time 02:29:07 Cumulative 60.6 hours Start 2024.03.24 @ 16:13:49 End 2024.03.24 @ 18:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59b9c194-57b2-4fce-8931-6bd81ee40908