Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 10:46:36 Player: s0rry Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1511 Bonus ------- None Cogmind --------- Core Integrity 323/400 Matter 295/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Improved Aluminum Leg Improved EM Shotgun Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Improved Aluminum Leg Improved EM Shotgun Small Laser Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 5 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 3 1 5 Treads 6 | 1 . 5 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 3 | 1 3 4 Power 2 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 97 93 Engine 11 | . 14 8 Treads 13 | . . 28 Leg 20 | . 28 12 Device 3 | . 7 . Storage 12 | . 14 11 Processor 7 | . 4 11 Energy Gun 19 | . 28 9 Ballistic Gun 5 | . . 12 Peak Build Rating 13 | 7 8 13 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 23 | 12 23 21 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 7 | 2 5 7 Average Carried 3 | 1 3 3 Final Capacity 10 | 8 10 10 Final Carried 7 | 2 5 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 585 | 248 82 255 Remotely . | . . . Salvage Created 681 | 43 292 346 Parts 45 | 5 19 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Guns 12 | . 4 8 Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Tunneler 2 | 2 . . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 9 | . 4 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 35 60 Missed 28 | . 8 20 Hits 67 | . 27 40 Melee 3 | . . 3 Projectile 64 | . 27 37 Critical Strikes 3 | . 1 2 Damage Taken 914 | . 376 538 Core 151 | . 74 77 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 70 | 11 25 34 Largest 2 | 2 2 2 Hottest 80 | 80 80 60 Shots Fired 131 | 22 50 59 Gun 131 | 22 50 59 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . . 41 Thermal 49 | 11 25 13 Explosive . | . . . Electromagnetic 41 | 11 25 5 Robot Hit Streak 17 | 4 6 17 Robot Miss Streak 4 | 4 3 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 88 | 12 28 48 Core Hits 30 | 3 13 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1180 | 196 392 592 Guns 1133 | 149 392 592 Cannons . | . . . Explosions 47 | 47 . . Melee . | . . . Ramming . | . . . Kinetic 410 | . . 410 Thermal 391 | 129 136 126 Explosive . | . . . Electromagnetic 379 | 67 256 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 22 | 22 . . Projectiles . | . . . Explosions 22 | 22 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 263 | 90 183 263 Average Temperature 56 | 32 56 80 Received Heat Transfer 432 | . 228 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 825 | 225 300 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 5 55 52 Initial . | . . . Average 16 | . 16 20 Influence Increases 384 | 10 184 190 Destroy 0b10 Robot/C 240 | . 80 160 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 54 | . 24 30 Lose Combat Pursuer 60 | . 60 . Influence Decreases 348 | 10 184 154 Time Decay 338 | 10 174 154 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 13 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 2 | . 2 . Failed 8 | . 6 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 878 | 10 437 431 Optics 595 | . 164 431 Seismic 283 | 10 273 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1141 | 112 554 475 Spaces Moved 659 | 57 371 231 Core 4 | 4 . . Treads 147 | . . 147 Legs 508 | 53 371 84 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 115 120 145 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 70 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | 2 . . Melee . | . . . Projectile . | . . . AOE 2 | 2 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 812 | 78 425 309 Wait 50 | . 24 26 Move 657 | 56 370 231 Hop . | . . . Pick Up 4 | 2 . 2 Fast Attach 13 | 8 2 3 Attach 4 | . . 4 Detach . | . . . Swap 9 | . 3 6 Drop 5 | 1 1 3 Fire 70 | 11 25 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 11) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x2 1045 | -9/Materials | Discovered new exit (range 10) 1142 | -9/Materials | Self-destructed Last Messages --------------- 01078_ Switching to secondary target: G-34 Mercenary. 01079_ Acquired 38 matter. 01081_ System corrupted: Heat flow error (+257). 01081_ Acquired 2 matter. 01082_ K-01 Serf collects debris. 01086_ G-34 Mercenary destroyed. 01088_ K-01 Serf collects debris. 01090_ Acquired 19 matter. 01091_ K-01 Serf collects debris. 01096_ R-06 Scavenger collects Aluminum Leg. 01099_ K-01 Serf collects debris. 01099_ R-06 Scavenger collects Ion Engine. 01102_ K-01 Serf collects debris. 01102_ R-06 Scavenger collects Ion Engine. 01106_ K-01 Serf collects debris. 01106_ R-06 Scavenger collects Aluminum Leg. 01109_ K-01 Serf collects debris. 01125_ Acquired Imp. Aluminum Leg. 01127_ System corrupted: Matter fused (-5). 01140_ Connecting with Terminal... 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