Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.06 @ 08:24:42 Player: XXZ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (267) 267 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 184/400 Matter 259/300 Energy 62/100 System Corruption 0% Temperature Warning (355) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Small Storage Unit Large Storage Unit Structural Scanner Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Beam Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Medium Laser Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Propulsion Shielding Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon 2 | . . 2 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 11 | . . 11 To Critical Strikes . | . . . Average Backups 4 | . 4 6 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 88 | . 98 76 Engine 12 | . 14 9 Leg 27 | . 28 27 Storage 12 | . 14 11 Protection 10 | . 12 7 Energy Gun 9 | . 14 4 Energy Cannon 5 | . . 11 Ballistic Gun 9 | . 14 4 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 31 | 12 28 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 8 | 2 6 8 Average Carried 4 | . 4 6 Final Capacity 15 | 8 15 15 Final Carried 6 | 1 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 372 | 260 47 65 Remotely . | . . . Salvage Created 386 | . 137 249 Parts 31 | . 15 16 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 6 7 Guns 7 | . 6 1 Cannons 6 | . . 6 Classes Destroyed 5 | . 2 3 Builder 1 | . . 1 Hauler 1 | . . 1 Watcher 3 | . 2 1 Swarmer 10 | . 6 4 Grunt 3 | . . 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 135 | . 19 116 Missed 21 | . 6 15 Hits 114 | . 13 101 Projectile 114 | . 13 101 Damage Taken 982 | . 74 908 Core 235 | . 19 216 Absorbed by Shields . | . . . Redirected to Shielding 20 | . 7 13 Ignored by Resistances 305 | . 26 279 Core Remaining (%) 96 | 100 92 . Volleys Fired 38 | . 9 29 Largest 2 | . 2 2 Hottest 128 | . 70 128 Shots Fired 63 | . 18 45 Gun 31 | . 18 13 Cannon 32 | . . 32 Launcher . | . . . Special . | . . . Kinetic 15 | . 9 6 Thermal 48 | . 9 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 42 | . 11 31 Core Hits 19 | . 8 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 701 | . 142 559 Guns 262 | . 142 120 Cannons 439 | . . 439 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 128 | . 79 49 Thermal 573 | . 63 510 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 679 | . 36 679 Average Temperature 243 | . 16 311 Received Heat Transfer 414 | . . 414 Effects 21 | . . 21 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 3 | . . 3 Damage (major) 9 | . . 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1369 | . 259 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 93 | . 71 93 Initial 21 | . . 21 Average 22 | . 25 26 Influence Increases 346 | . 158 188 Destroy 0b10 Robot/C 260 | . 120 140 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 48 | . 24 24 Successful Hack 4 | . 4 . Disable Machine 9 | . . 9 Influence Decreases 346 | . 98 248 Entered New Map 39 | . . 39 Time Decay 204 | . 98 106 Lost Part 103 | . . 103 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 8 11 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 5 | . 4 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 2 | . 2 . Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 602 | 84 277 241 Spaces Moved 322 | 67 156 99 Core 15 | 13 . 2 Treads . | . . . Legs 307 | 54 156 97 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 145 | 106 155 155 Slowest Speed 500 | 120 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 27 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 390 | 79 172 139 Wait . | . . . Move 320 | 66 155 99 Hop . | . . . Pick Up 17 | 7 6 4 Fast Attach . | . . . Attach 12 | 6 1 5 Detach . | . . . Swap 3 | . 1 2 Drop . | . . . Fire 38 | . 9 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x2 599 | -9/Materials | Core integrity fell below 50% 603 | -9/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-10). K-01 Serf collects debris. Power failure, Ion Engine shutdown. Overheating: System interference. Assault Rifle temporarily disabled. Overheating: Ion Engine damaged (-17). Overheating: Lrg. Storage Unit damaged (-32). Overheating: Broken Med. Laser damaged (-31). Overheating: Assault Rifle damaged (-8). Overheating: Ion Engine damaged (-1). Ion Engine destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-17). Broken Med. Laser destroyed. K-01 Serf destroyed. Acquired Beam Rifle. Assault Rifle destroyed. Overheating: Beam Rifle damaged (-25). W-16 Scout suffers critical hit (Burn). Beam Rifle destroyed. 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