Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.25 @ 23:02:07 Player: Byrnorthil Result: Destroyed by R5-Y7J(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (2908) 2908 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 6944 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 133 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 261/280 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Spiked Treads > --- UTILITY (3) ------ High-capacity Storage Unit ID Mask Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Experimental Plasma Cutter > --- INVENTORY (20) --- Fission Core Improved Treads Improved Treads Improved Treads Scrap Suit Seismic Detector Seismic Detector A0-MCA's Component Scanner Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Overtuned Coil Gun Overtuned Railgun Mini Assault Cannon Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit ID Mask Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Experimental Plasma Cutter > --- INVENTORY -------- Fission Core Improved Treads Improved Treads Improved Treads Scrap Suit Seismic Detector Seismic Detector A0-MCA's Component Scanner Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Overtuned Coil Gun Overtuned Railgun Mini Assault Cannon Rocket Launcher CPS Tube [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Drone Bay Storage High-capacity Storage Unit Processor ID Mask Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 80 | 8 11 2 22 20 3 14 Power 8 | 1 1 . 3 2 . 1 Engine 6 | 1 1 . 2 2 . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 1 . 7 8 2 5 Treads 17 | 2 1 . 1 8 2 3 Leg 6 | . . . 5 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 . . 1 Utility 21 | 3 3 2 6 3 . 4 Device 9 | 2 1 2 1 1 . 2 Storage 5 | 1 2 . 1 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . 4 1 . 1 Artifact . | . . . . . . . Weapon 26 | 2 6 . 6 7 1 4 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 . 5 4 1 1 Ballistic Cannon 4 | . 2 . 1 1 . . Launcher 2 | . . . . 2 . . Special Weapon 2 | . 1 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 12 | . 5 . 3 2 . 2 Power 2 | . 1 . . 1 . . Propulsion 1 | . . . 1 . . . Utility 6 | . 2 . 1 1 . 2 Weapon 3 | . 2 . 1 . . . Highest Loss Streak 3 | . 2 . 3 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 7 9 9 9 10 14 Power . | . 1 1 1 . . . Propulsion 2 | . . 1 1 1 2 3 Utility 3 | . 2 4 4 3 3 4 Weapon 3 | 1 2 3 2 2 4 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 4 1 6 . 1 10 Power 1 | . 1 . . . . . Propulsion 1 | . . . . . . 1 Utility 7 | . 2 1 . . 1 3 Weapon 11 | . 1 . 6 . . 4 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 97 | . 99 100 98 98 100 94 Engine 10 | . 14 14 5 11 11 10 Treads 26 | . 28 28 3 29 33 31 Leg 4 | . . . 28 3 . . Device 13 | . 13 14 10 11 11 14 Storage 11 | . 14 14 11 11 11 10 Protection 6 | . . . 10 10 11 6 Ballistic Gun 16 | . 16 . 18 21 22 16 Ballistic Cannon 3 | . 5 28 3 . . . Special Melee Weapon 1 | . . . . . . 4 Peak Build Rating 38 | 9 11 10 26 24 26 38 Average Rating 19 | 6 9 8 22 18 23 23 On Entrance 13 | . 7 10 8 23 23 24 Naked Turns 115 | . . . . . . 115 Heaviest Build 68 | 15 22 22 37 38 68 68 Greatest Support 69 | 40 40 40 60 60 63 69 Greatest Overweight (x) 2 | . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 20 20 20 Average Capacity 14 | 7 8 10 10 10 14 19 Most Carried 20 | 5 10 10 10 10 12 20 Average Carried 11 | 1 7 9 9 9 10 15 Final Capacity 20 | 8 10 10 10 10 20 20 Final Carried 17 | 4 10 9 10 9 12 17 Class Distribution -------------------- 90% | Mutant 4% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3611 | 278 401 458 944 937 195 398 Remotely 255 | . . 23 21 . . 211 Salvage Created 4027 | 121 819 310 1314 1309 154 . Parts 273 | 12 51 19 87 91 13 . Haulers Intercepted 12 | . 2 . 4 6 . . Recyclers Shooed 8 | . 5 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 87 | . 15 10 28 31 3 . Guns 67 | . 15 . 24 25 3 . Cannons 14 | . . 10 4 . . . AOE 6 | . . . . 6 . . Classes Destroyed 12 | 2 5 . 4 1 . . Worker 1 | . . . 1 . . . Builder 3 | . 1 . . 2 . . Tunneler 3 | 3 . . . . . . Hauler 12 | . 2 . 4 6 . . Recycler 4 | 1 2 1 . . . . Mechanic 1 | . . . 1 . . . Watcher 6 | . 2 . 3 1 . . Swarmer 24 | . 3 6 7 8 . . Grunt 43 | . 12 4 11 16 . . Brawler 1 | . . . 1 . . . Protector 1 | . . . . 1 . . Sentry 21 | . . . 9 9 3 . Best Kill Streak 6 | 2 4 5 5 6 1 . Combat Bots Only 5 | . 4 5 5 5 1 . Max Kills in Single Turn 3 | 2 2 1 2 3 1 . Gunslinging 1 | . 1 . 1 1 . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 434 | . 80 22 148 127 10 47 Missed 113 | . 17 4 33 50 3 6 Damage Taken 4341 | . 741 187 1488 1014 103 808 Core 598 | . 124 67 186 90 14 117 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 432 | . . . . 127 . 305 Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 318 | 5 76 19 94 97 9 18 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 40 100 60 60 50 46 46 Shots Fired 616 | 10 149 38 188 184 17 30 Gun 529 | 10 147 . 158 174 16 24 Cannon 75 | . . 38 30 . 1 6 Launcher 10 | . . . . 10 . . Special 2 | . 2 . . . . . Kinetic 569 | 10 112 38 188 174 17 30 Thermal 37 | . 37 . . . . . Explosive 10 | . . . . 10 . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | 4 13 13 27 14 15 10 Robot Miss Streak 11 | 1 4 2 4 11 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 437 | 6 103 23 136 135 12 22 Core Hits 183 | 5 38 13 50 67 6 4 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 4 | . 3 . 1 . . . Critical Strikes 7 | . 3 1 3 . . . Destroy 6 | . 3 . 3 . . . Blast 1 | . . 1 . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7918 | 97 1344 449 2299 3232 222 275 Guns 6327 | 97 1330 . 1962 2463 200 275 Cannons 681 | . . 440 241 . . . Explosions 753 | . . . . 753 . . Melee . | . . . . . . . Ramming 157 | . 14 9 96 16 22 . Kinetic 6600 | 97 922 440 2203 2463 200 275 Thermal 408 | . 408 . . . . . Explosive 753 | . . . . 753 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . 5 32 15 . . Projectiles 20 | . . 5 15 . . . Explosions 15 | . . . . 15 . . Melee 17 | . . . 17 . . . Knockbacks 8 | . 1 3 3 . 1 . Impact 3 | . 1 . 1 . 1 . Kinetic 5 | . . 3 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . . 76 . . Shots 2 | . . . . 2 . . Rammed 12 | . 2 4 . 3 3 . Targets Rammed 20 | . 2 5 7 3 3 . Kicked 7 | . . . 7 . . . Crushed 1 | . . 1 . . . . Highest Temperature 189 | . 22 45 189 22 7 69 Average Temperature 26 | . 9 20 38 7 4 32 Received Heat Transfer 1637 | . 384 60 531 309 27 326 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 999 | . 999 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 3 | . . . 2 3 1 . Low Security (%) 58 | 100 100 100 56 17 33 . Level 1 20 | . . . 23 17 66 . Level 2 11 | . . . 20 26 . . Level 3 9 | . . . . 37 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 784 | 10 99 120 420 784 301 . Initial 301 | . . . 7 168 301 . Average 217 | 2 26 27 179 523 219 . Influence Increases 3185 | 20 413 245 884 1348 275 . Destroy 0b10 Robot/C 1820 | . 300 200 560 700 60 . Destroy 0b10 Robot/NC 170 | 20 35 15 45 55 . . Destroy Leader 100 | . 20 . 30 50 . . Allied During Kill 103 | . . . . 103 . . Successful Hack 151 | . 26 . 47 44 34 . Select Force Hacks 300 | . 30 . 90 . 180 . Disable Machine 45 | . . . 15 30 . . Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 71 | . 2 . 7 61 1 . Lose Combat Pursuer 225 | . . 30 90 105 . . Influence Decreases 2357 | 20 413 225 492 743 464 . Time Decay 2037 | 20 373 225 462 553 404 . Lost Part 90 | . 40 . 30 20 . . Lost Ally 230 | . . . . 170 60 . Squads Dispatched 11 | . 2 . 4 5 . . Investigation 7 | . 1 . 4 2 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 13 | . 3 1 3 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 23 12 41 44 3 12 Peak Tracking Total 6 | . 4 3 5 6 1 4 Tactical Retreats 9 | . . 2 3 4 . . ID Masks Used 1 | . . . . . . 1 IFF Responses 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 5 | . . . 1 2 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 52 | . 7 . 14 14 13 4 Terminals 32 | . 6 . 9 11 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 11 | . 1 . 2 1 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 195 | . 23 . 48 53 42 29 Successful 126 | . 15 . 30 29 23 29 Failed 66 | . 7 . 17 23 19 . Catastrophic 5 | . . . 1 2 2 . Database Lockouts 3 | . 1 . 1 1 . . Manual 102 | . 17 . 28 28 29 . Terminals 116 | . 21 . 30 43 22 . Fabricators . | . . . . . . . Repair Stations 9 | . . . 4 5 . . Recycling Units 30 | . 2 . 5 3 20 . Scanalyzers 9 | . . . 9 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 53 | . 5 . 7 10 2 29 Record 21 | . . . . . . 21 Robot Analysis 15 | . 2 . 3 1 2 7 Prototype ID Bank 8 | . 1 . 3 4 . . Open Door 4 | . . . . 4 . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 1 4 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 12 | . 1 . 1 1 9 . Report Inventory 8 | . 1 . . . 7 . Retrieve Components 4 | . . . 1 1 2 . Scanalyzer 7 | . . . 7 . . . Insert Component 4 | . . . 4 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 49 | . 9 . 14 14 12 . Terminals 35 | . 8 . 9 12 6 . Track 2 | . . . 1 1 . . Botnet 8 | . 2 . 2 3 1 . Operators 4 | . 1 . 1 2 . . Skim 21 | . 5 . 5 6 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Mechanics 1 | . . . . 1 . . Recycling Units 10 | . 1 . 3 . 6 . Reject 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Tunnel 8 | . 1 . 1 . 6 . Scanalyzers 2 | . . . 2 . . . Extract 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 38 | . 7 . 13 10 8 . Full Trace Events 5 | . . . 1 2 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 30 | . . . 10 10 10 . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 parse_system 3 | . . . . . . 3 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders 7 | . . . . . 1 6 ROAM 5 | . . . . . . 5 EXPLORE 2 | . . . . . 1 1 Ally Attacks 49 | . . . . 49 . . Total Damage 401 | . . . . 401 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 5893 | 98 320 822 1361 1499 . 1793 Terrain 98 | 65 33 . . . . . Seismic 5793 | 33 287 822 1361 1499 . 1791 ID Mask 2 | . . . . . . 2 Robot Analysis Total 15 | . 2 . 3 1 2 7 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 27 | . . . . 14 7 6 Drone Recoveries 11 | . . . . . 5 6 Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 11673 | 148 1213 906 1516 1602 961 5327 Spaces Moved 6232 | 73 556 496 1011 662 407 3027 Core 239 | 2 . . . . . 237 Treads 4696 | 71 556 496 75 605 407 2486 Legs 993 | . . . 936 57 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 304 | . . . . . . 304 Fastest Speed 40 | 50 160 160 90 90 160 40 Average Speed 155 | 156 160 160 96 153 183 170 Slowest Speed 260 | 160 160 160 260 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 77 | 4 81 93 74 91 99 97 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 13 | . 1 1 3 2 6 . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 10 | . . 1 . . . 9 Spaces Dug 13 | . 2 . . 7 1 3 Terrain Destroyed 60 | . 2 . . 53 1 4 Melee . | . . . . . . . Projectile 7 | . 2 . . . 1 4 AOE 53 | . . . . 53 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 7574 | 93 729 569 1379 1061 601 3142 Wait 705 | 2 51 42 186 238 170 16 Move 6224 | 72 555 495 1010 661 406 3025 Hop 1 | . . . . . . 1 Pick Up 86 | 5 15 2 22 8 5 29 Fast Attach 37 | 7 3 . 10 6 . 11 Attach 24 | . 5 . 9 5 1 4 Detach 2 | . 1 . . . . 1 Swap 71 | 1 13 3 13 19 4 18 Drop 75 | 1 8 3 28 17 3 15 Fire 318 | 5 76 19 94 97 9 18 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick 7 | . . . 7 . . . Crush 13 | . 2 5 . 3 3 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 11) 904 | -10/Materials | Discovered new exit (range 14) 1005 | -10/Materials | Central database locked down 1058 | -10/Materials | Learned Storage stockpile data 1103 | -10/Materials | Learned Storage emergency access door positions 1137 | -10/Materials | Learned location of 2 exits from Mines 1161 | -10/Materials | Learned 4 Subcaves zone layouts 1174 | -10/Materials | Learned Storage trap positions 1179 | -10/Materials | Identified exit to Materials 1180 | -10/Materials | Learned 2 Mines zone layouts 1202 | -10/Materials | Learned Storage stockpile data 1230 | -10/Materials | Learned Recycling recycling unit intel 1362 | -10/Materials | Entered Mines 1363 | -10/Mines | Identified exit to Subcaves 1662 | -10/Mines | Learned location of 1 exit from Materials 1712 | -10/Mines | Core integrity fell below 50% 1813 | -10/Mines | Learned location of Storage (-9) 2122 | -10/Mines | Discovered exit to Materials (range 6) 2146 | -10/Mines | Learned Materials security intel 2268 | -10/Mines | Entered Materials 2268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -9/Materials | Identified exit to Storage 2270 | -9/Materials | Identified exit to Mines 2395 | -9/Materials | Lost 3 parts (1n1u1w) 2822 | -9/Materials | Discovered exit to Storage (range 8) 2900 | -9/Materials | Discovered new exit (range 5) 2982 | -9/Materials | Learned 2 Storage zone layouts 2994 | -9/Materials | Discovered exit to Mines (range 6) 3120 | -9/Materials | Loaded intel: 18 trap records 3176 | -9/Materials | Learned location of 3 exits from Materials 3220 | -9/Materials | Identified exit to Materials 3294 | -9/Materials | Learned Storage stockpile data 3411 | -9/Materials | Learned Storage terminal intel 3440 | -9/Materials | Central database locked down 3506 | -9/Materials | Discovered exit to Materials (range 5) 3784 | -9/Materials | Entered Storage 3786 | -9/Storage | Loaded intel: 18 trap records 3788 | -9/Storage | Loaded intel: 16 terminal locations 3857 | -9/Storage | Repaired VSS Leg 3896 | -9/Storage | Repaired VSS Leg 4115 | -9/Storage | Core integrity fell below 50% 4310 | -9/Storage | Garrison activated, responded to threat 4434 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4585 | -9/Storage | Lost 3 allies 4737 | -9/Storage | Central database locked down 4744 | -9/Storage | Build established: Commander-Mutant 4800 | -9/Storage | Identified exit to Recycling 4851 | -9/Storage | Learned 2 Storage zone layouts 4890 | -9/Storage | Learned location of Zion (-7) 4955 | -9/Storage | Learned Materials stockpile data 4976 | -9/Storage | Learned Materials emergency access door positions 4984 | -9/Storage | First assault squad dispatched 5061 | -9/Storage | Lost 4 allies 5330 | -9/Storage | Build established: Scavenger-Mutant 5374 | -9/Storage | Used back door to open Recycling access 5386 | -9/Storage | Entered Recycling 5386 | -9/Recycling | Accompanied by 11 allies 5387 | -9/Recycling | Loaded intel: 7 recycling unit locations 5437 | -9/Recycling | Discovered new exit (range 50) 5719 | -9/Recycling | Build established: Mutant 6057 | -9/Recycling | Learned Storage trap positions 6111 | -9/Recycling | Scanned before Scraplab entrance 6118 | -9/Recycling | Learned Materials trap positions 6145 | -9/Recycling | Entered Scraplab 6167 | -9/Recycling | Learned Materials repair station intel 6171 | -9/Recycling | Discovered new exit (range 3) 6235 | -9/Recycling | Learned 4 Materials zone layouts 6322 | -9/Recycling | Learned location of 1 exit from Recycling 6347 | -9/Recycling | Entered Scraptown 6347 | -9/Scraptown | Accompanied by 7 allies 6491 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6672 | -9/Scraptown | Discovered new exit (range 14) 6856 | -9/Scraptown | Visited Symbiants 6894 | -9/Scraptown | Visited Bundlers 7031 | -9/Scraptown | Visited Comm Corps 7151 | -9/Scraptown | Visited Assassins FH 7314 | -9/Scraptown | Visited CR-KLE's Repair Center 7836 | -9/Scraptown | Visited UFD Registry 7836 | -9/Scraptown | Registered with UFD as "Technosplitter" 7987 | -9/Scraptown | Visited Chapter 10 8040 | -9/Scraptown | Visited Scrap Suit Storage 8109 | -9/Scraptown | Visited Abandonware Association 8141 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8141 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8196 | -9/Scraptown | Visited Research Penetration Think Tank 8246 | -9/Scraptown | Visited Science Guys 8333 | -9/Scraptown | Visited Curators Association 8414 | -9/Scraptown | Visited Analyses Database 9198 | -9/Scraptown | Released all parts (9) 9888 | -9/Scraptown | Visited A0-MCA Data Center 9897 | -9/Scraptown | Given an A rating by A0-MCA 9899 | -9/Scraptown | Found A0-MCA's Component Scanner 10313 | -9/Scraptown | Found Scrap Suit 10362 | -9/Scraptown | Visited Modified Component R&D 11254 | -9/Scraptown | CR-KLE repaired 6 parts 11410 | -9/Scraptown | Met Optimus 11410 | -9/Scraptown | Accepted into 0bPrime 11506 | -9/Scraptown | Civil war broke out across Scraptown 11536 | -9/Scraptown | Found Prototype Special Weapon 11584 | -9/Scraptown | Found ID Mask 11648 | -9/Scraptown | Core integrity fell below 20% 11671 | -9/Scraptown | Identified Exp. Plasma Cutter 11672 | -9/Scraptown | ID Mask engaged 11674 | -9/Scraptown | Destroyed by R5-Y7J(j) with Overtuned Pulse Rifle Last Messages --------------- 11648_ Acquired 5 matter. 11650_ B7-4TM(j) cannibalizes Scrap Suit to repair Mak. Microdissipator Network. 11650_ Tractor Beam destroyed. 11652_ Drone cannot be rewired. 11655_ Chain reaction triggered in Lgt. Deuterium Engine. 11655_ B7-4TM(j) destroyed. 11657_ Acquired 3 matter. 11658_ Acquired 4 matter. 11664_ JZ-FPA(p) suffers critical hit (Burn). 11665_ JZ-FPA(p) heat spikes uncontrollably. 11665_ V1-1OZ(E): "0bPrime and our allies are ready to strike fear into MC's aging processors, join us and win!" 11665_ JZ-FPA(p) overheating. 11666_ Penetrated by Bolt. 11667_ JZ-FPA(p) overheating. 11670_ JZ-FPA(p) destroyed. 11671_ Identified Exp. Plasma Cutter. 11671_ Penetrated by Bolt. 11672_ ID Mask engaged. Map ----- +----------------------------------------------------+ | ???"""?#"""##""|##"""#??## ##??????? #??????????? | | ??#"" ##""!##""|## !"#### ###### ##?????????? | | ??#"" ] !! #?????????? | | ??# !! #?????????? | | ??####################### [= ###########?????????? | | ????????????????????????##*!##############???????? | | ##???????????????????????#%![""""""""""""#???????? | | "#?############?#######??#!!#"""""""# " "#???????? | | "#?#""""""""""??#"! "??#[!#" " [ # #???????? | | "#?# " ##??#" "#??#[*#" #+####???????? | | "#?#"" #??## X####=h#"! """#???????? | | "#?#"" #??#"! [ "#%!#"== ["#???????? | | "#?#"""" ##?#"! =%=!"#!=#""""" ""#???????? | | #?#"" " "#?#" ==[!"#jj#####" "#???????? | | ###"""" #??#"!*%!%!"#!!#""""" X#???????? | | # #"" #??#"! !*!="# =# [ ##???????? | | " " ! ###### ## # "#???????? | | "### "## != # # "#???????? | | ##?##### ###""######!##### #;=;##########???????? | | #######" #"""#######=#####% #;%;;###########?????? | | """" !"! " """"%!!""" [ ;# "#?????? | | [ ! %j /%!!%= == ;# ""#?????? | | [*=! !/[!![ %% ;# """" "#?????? | | /%=== = =! "## "### "#?????? | | [[%!*= % E"## "#X ""#?????? | | !%%* n@ % *["### "#?????? | | """"""" """" """" =! ##%="""" "#?????? | | """"""""""""" """ """"""" %!! "## ""#?????? | | ###### ################"=[*%=* ## "#?????? | | # ##????????#"[*%=!= ############?????? | | # X"#????????#""=*j!!"##"""""""#???????? | | # "" "" ##????????#""!![=E ## """"""#???????? | | # "" "" X"#??????###" %!!!["## ""#???????? | | # " " ######### "! ![!=!!=# ""#???????? | | "" =[%=*!!!%! ""#???????? | | "" %!%![==%%*# "#???????? | | # " " ######### #!*[! = [## ""#???????? | | # "" "" ""#??????###"%* % ;# " """"#???????? | | # "" "" ##????????#"[! [ ##############???? | | # X"#????????#"" *% "## "& """"""#???? | | # ##????????#"" !=%! ## "" """"""#???? | | ###### ################ [=%"## "|"""#???? | | """"""""""""""""""""""""" =["## """ "#???? | | """"""""""""""""""""""""" / "" X"#???? | | /% "## "" "#???? | | ! [[ ! ## ""#???? | | !! !%! [%! ## " ""#???? | | !== =% *= [* ## "" """#???? | | [%! # """"" """#???? | | """""""""" """"""""" """"" ##" """""""""#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 14% | -9/Storage VSS Leg | 44% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCompactWell Manual? 0 Play Time 02:01:04 Cumulative 319.3 hours Start 2025.02.25 @ 18:50:09 End 2025.02.25 @ 23:02:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/1/0/0/0 Lore% 84 Gallery% 81 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f972dd33-f6cd-464b-b121-9132b563d18a