Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:40:59 Player: BoomBlip Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (5210) 5210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1979) 1979 TOTAL SCORE: 11354 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 12 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 300/300 System Corruption 6% Temperature Critical (503) Movement Walking (265) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Coil Gun > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Propulsion Shielding Improved Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [Grunt] (31) EM Pulse Gun Improved EM Shotgun Plasma Rifle Plasma Cannon Coil Gun KE Penetrator Mini Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Propulsion Shielding Improved Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [Grunt] EM Pulse Gun Improved EM Shotgun Plasma Rifle Plasma Cannon Coil Gun KE Penetrator Mini Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 . 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 129 | . 6 23 3 15 3 45 . 18 . 16 Power 15 | . . 3 . 1 . 6 . 2 . 3 Engine 9 | . . 2 . 1 . 2 . 1 . 3 Core 6 | . . 1 . . . 4 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 37 | . 2 3 2 4 . 17 . 3 . 6 Treads 13 | . . . . . . 11 . 2 . . Leg 11 | . . . . . . 5 . . . 6 Wheel 13 | . 2 3 2 4 . 1 . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | . 3 7 . 4 2 10 . 4 . 3 Device 10 | . . 1 . 1 1 5 . 1 . 1 Storage 4 | . 2 1 . . . . . 1 . . Processor 4 | . . . . 2 . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 15 | . 1 5 . 1 1 4 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 44 | . 1 10 1 6 1 12 . 9 . 4 Energy Gun 8 | . . 4 . 1 . 1 . 1 . 1 Energy Cannon 5 | . . 1 . . . 2 . 1 . 1 Ballistic Gun 16 | . . 4 1 2 1 3 . 4 . 1 Ballistic Cannon 7 | . 1 . . 2 . 3 . 1 . . Launcher 7 | . . 1 . 1 . 2 . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . 1 . . Parts Lost 33 | . . 5 1 . . 16 . 5 . 6 Power 5 | . . . . . . 3 . 1 . 1 Propulsion 14 | . . 2 . . . 7 . 3 . 2 Utility 7 | . . 3 . . . 3 . . . 1 Weapon 7 | . . . 1 . . 3 . 1 . 2 Highest Loss Streak 9 | . . 2 1 . . 9 . 4 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 98 88 93 99 100 91 92 85 84 85 Engine 7 | . 14 10 11 9 7 5 7 6 7 6 Treads 10 | . . . . . . 18 23 16 15 4 Leg 2 | . 22 . . . . 2 . . . 16 Wheel 11 | . 5 25 27 35 30 3 . 4 7 2 Device 7 | . . 3 11 9 7 11 7 7 7 7 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 Processor 10 | . . . . 8 15 15 15 15 15 15 Protection 10 | . 12 14 11 9 15 8 15 10 7 7 Energy Gun 3 | . 16 10 . 3 . 1 7 2 . . Energy Cannon 3 | . . . 11 4 . 5 . 1 . 4 Ballistic Gun 6 | . . 8 10 8 7 5 . 5 7 6 Ballistic Cannon 3 | . 11 3 . 1 7 1 7 3 7 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 12 89 102 96 100 109 125 125 125 117 118 Greatest Support 91 | 20 26 40 34 60 54 91 63 63 12 44 Greatest Overweight (x) 35 | . 4 3 3 2 2 9 1 35 9 9 Average Overweight (x) 3 | . . 2 2 1 1 2 1 6 9 5 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 12 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 11 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 8 20 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 24 25 25 25 24 25 24 25 25 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Matter Collected 2814 | 166 4 612 54 248 . 901 39 571 17 202 Remotely . | . . . . . . . . . . . Salvage Created 4658 | . 79 1077 174 270 . 1458 . 1044 17 539 Parts 235 | . 4 68 9 17 . 64 . 49 . 24 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 101 | . . 25 3 8 . 29 . 26 . 10 Guns 41 | . . 18 . 4 . 9 . 5 . 5 Cannons 38 | . . 4 3 1 . 17 . 10 . 3 AOE 21 | . . 3 . 3 . 3 . 10 . 2 Classes Destroyed 16 | . 2 8 . 1 . 2 . 1 . 2 Worker 5 | . . 1 1 2 . . . . 1 . Builder 3 | . . 2 1 . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . Operator 2 | . 1 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 24 | . . 7 . 3 . 3 . 11 . . Cutter 2 | . . . . . . 2 . . . . Grunt 48 | . . 13 3 4 . 14 . 9 . 5 Brawler 3 | . . . . 1 . 1 . . . 1 Duelist 3 | . . 1 . . . 2 . . . . Sentry 13 | . . 4 . . . 6 . 3 . . Specialist 3 | . . . . . . . . . . 3 Hunter 4 | . . . . . . 2 . 2 . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 1 6 3 7 . 9 . 10 1 4 Combat Bots Only 10 | . . 5 3 6 . 9 . 10 . 4 Max Kills in Single Turn 5 | . 1 4 1 3 . 2 . 5 1 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 1 . 3 . 2 . 5 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Hostile Shots Fired 809 | . . 91 24 27 . 343 7 256 . 61 Missed 284 | . . 29 7 4 . 132 . 94 . 18 Damage Taken 7033 | . 28 957 213 290 . 2714 109 1630 . 1092 Core 994 | . . 123 34 63 . 327 31 153 . 263 Absorbed by Shields 77 | . . . . . . 77 . . . . Redirected to Shielding 89 | . . 67 7 . . . . 15 . . Ignored by Resistances 135 | . . . . . . . . 135 . . Core Remaining (%) 87 | 100 100 . 60 88 . . . . . . Volleys Fired 293 | . 3 66 12 23 . 90 . 67 2 30 Largest 2 | . 2 2 2 2 . 2 . 2 2 2 Hottest 140 | . 75 86 83 90 . 120 . 140 77 113 Shots Fired 568 | . 6 133 21 45 . 168 . 131 5 59 Gun 357 | . 3 116 9 32 . 80 . 79 2 36 Cannon 189 | . 3 15 12 12 . 79 . 44 3 21 Launcher 22 | . . 2 . 1 . 9 . 8 . 2 Special . | . . . . . . . . . . . Kinetic 300 | . 3 76 9 22 . 85 . 70 5 30 Thermal 228 | . . 40 12 22 . 74 . 53 . 27 Explosive 11 | . . 2 . 1 . 6 . . . 2 Electromagnetic 29 | . 3 15 . . . 3 . 8 . . Robot Hit Streak 22 | . 3 13 8 12 . 17 . 22 8 18 Robot Miss Streak 6 | . 2 6 1 6 . 3 . 6 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 387 | . 3 84 15 36 . 101 . 102 3 43 Core Hits 299 | . 1 42 6 31 . 108 . 81 2 28 Critical Kills 3 | . . 1 . . . 1 . 1 . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 . 1 Critical Strikes 10 | . . 5 . . . 1 . 3 . 1 Burn 3 | . . 2 . . . . . 1 . . Meltdown 1 | . . . . . . 1 . . . . Destroy 5 | . . 2 . . . . . 2 . 1 Blast 1 | . . 1 . . . . . . . . Melee Attacks 3 | . . . . . . 3 . . . . Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9672 | . 86 1974 255 650 . 2774 . 2566 61 1306 Guns 4870 | . 15 1193 80 442 . 1087 . 1311 19 723 Cannons 2874 | . 33 129 175 121 . 1264 . 779 42 331 Explosions 1928 | . 38 652 . 87 . 423 . 476 . 252 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4225 | . 33 709 80 307 . 1233 . 1200 61 602 Thermal 4272 | . 38 933 175 256 . 1360 . 1058 . 452 Explosive 554 | . . 215 . 87 . . . . . 252 Electromagnetic 621 | . 15 117 . . . 181 . 308 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 2 2 1 . 5 5 6 6 6 Average Corruption 4 | . . 2 2 1 . 5 5 5 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . 15 2 . . 5 1 41 4 10 Message Errors 13 | . . 1 . . . . . 9 1 2 Matter Fused 18 | . . 5 . . . . 1 8 2 2 Heat Flow Errors 8 | . . 1 1 . . 2 . 3 . 1 Energy Discharges 6 | . . 1 . . . . . 4 . 1 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 12 | . . 2 . . . 1 . 6 . 3 Data Loss (major) 4 | . . 1 1 . . . . 2 . . Misfires 6 | . . 2 . . . 1 . 2 1 . Alerts 4 | . . . . . . . . 3 . 1 Weapon Failures 5 | . . 1 . . . . . 4 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 348 | . 31 254 . 2 . 61 . . . . Projectiles 2 | . . . . 2 . . . . . . Explosions 346 | . 31 254 . . . 61 . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . 2 . . . 5 . 4 2 . Impact . | . . . . . . . . . . . Kinetic 10 | . . 1 . . . 4 . 3 2 . Secondary 3 | . . 1 . . . 1 . 1 . . Self-Inflicted Damage 519 | . 29 205 . . . 280 . 5 . . Shots 11 | . 1 3 . . . 6 . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 503 | . 42 225 211 321 . 260 . 225 . 503 Average Temperature 69 | . 21 46 42 130 . 48 . 69 . 163 Received Heat Transfer 2124 | . . 234 126 153 . 792 63 513 . 243 Effects 5 | . . . . 3 . . . . . 2 Interference 3 | . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 3 . . Combat Hostiles 2 | . . . . . . 1 . 1 . . Parts Melted 12 | . . 2 . . . 4 . 6 . . Heat Transferred 7490 | . 50 1571 370 429 . 2052 . 2112 . 906 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 1 2 . . . 3 . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Peak Influence 1209 | . 43 663 356 367 82 978 517 1209 654 673 Initial 634 | . . 17 256 138 82 57 513 361 634 457 Average 479 | . 11 364 339 184 82 434 513 829 638 576 Maximum Alert Level 4 | . . 2 1 1 . 3 2 4 2 2 Low Security (%) 19 | . 100 17 . 84 100 9 . . . . Level 1 26 | . . 36 100 15 . 47 . 3 . . Level 2 30 | . . 45 . . . 27 100 17 100 100 Level 3 21 | . . . . . . 16 . 67 . . Level 4 2 | . . . . . . . . 11 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 6 | . . 3 . . 1 . . . . 2 Investigation 2 | . . 1 . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . 2 . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Distress Signals 5 | . . 3 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 2 34 6 13 . 34 3 27 . 12 Peak Tracking Total 9 | . 1 8 4 6 . 9 3 8 . 4 Tactical Retreats 8 | . . 4 . 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Traps Triggered 15 | . . 2 . 1 . 6 . 5 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Machines Disabled 18 | . . 9 1 . . 4 . 3 1 . Max in Single Turn 6 | . . 6 1 . . 2 . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . Garrison Relay 4 | . . . . . . 1 . 3 . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Machines Accessed 15 | . 2 2 . 2 2 2 1 2 2 . Terminals 12 | . 2 2 . 1 1 2 . 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . Total Hacks 31 | . 7 4 . 6 4 3 1 3 3 . Successful 8 | . 1 1 . 2 1 1 1 . 1 . Failed 23 | . 6 3 . 4 3 2 . 3 2 . Catastrophic 8 | . 1 1 . 1 1 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 7 3 . 4 1 . . . 2 . Terminals 25 | . 7 4 . 4 1 3 . 3 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 2 3 . 1 . . . Terminal Hacks 2 | . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 1 . 1 . . . . . . Terminals 3 | . 1 1 . 1 . . . . . . Botnet 3 | . 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 2 2 1 1 2 1 . Full Trace Events 3 | . . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 4 . 11 . . Machine Destruction 15 | . . . . . . 4 . 11 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 63 | . . . . . . 63 . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . Total Damage 268 | . . . . . . 268 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Turns Passed 5756 | . 224 947 188 461 190 1812 106 1353 158 317 Spaces Moved 2566 | 1 161 513 118 324 154 642 43 464 68 78 Core 1 | . . . . . . . . 1 . . Treads 621 | . . . . . . 432 43 146 . . Legs 180 | 1 134 . . . . 1 . . . 44 Wheels 1764 | . 27 513 118 324 154 209 . 317 68 34 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 120 120 116 105 107 120 240 210 225 225 Average Speed 175 | 120 124 131 122 108 120 219 240 233 225 261 Slowest Speed 1800 | 120 400 140 135 126 122 750 240 1800 225 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 34 39 38 30 7 62 2 58 2 58 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 16 | . . . . . . 16 . . . . Terrain Destroyed 244 | . 2 67 . 4 . 138 . 21 . 12 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . 7 . 3 . 1 AOE 233 | . 2 67 . 4 . 131 . 18 . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac DSF Total 3271 | . 180 657 140 395 161 875 45 619 70 129 Wait 44 | . . 17 5 4 . 14 1 3 . . Move 2556 | . 160 512 117 323 153 641 43 462 67 78 Hop . | . . . . . . . . . . . Pick Up 77 | . 6 24 2 12 3 10 1 15 1 3 Fast Attach 43 | . 1 10 1 7 . 17 . 4 . 3 Attach 27 | . 2 2 1 1 2 10 . 3 . 6 Detach 2 | . . 1 . . . 1 . . . . Swap 59 | . 3 11 1 7 1 18 . 11 . 7 Drop 85 | . 5 14 1 18 2 20 . 23 . 2 Fire 293 | . 3 66 12 23 . 90 . 67 2 30 Melee 3 | . . . . . . 3 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 59 | . . . . . . 33 . 26 . . Rewire 23 | . . . . . . 18 . 5 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 1143 | -9/Materials | Discovered new exit (range 12) 1172 | -9/Materials | Entered Mines 1247 | -9/Mines | Learned Materials security intel 1352 | -9/Mines | Discovered new exit (range 8) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Discovered new exit (range 16) 1821 | -8/Materials | Entered Factory 1821 | -7/Factory | Evolved 2 slots: Utility x2 2010 | -7/Factory | Identified exit to Garrison 2011 | -7/Factory | Entered Garrison 2058 | -7/Garrison | Triggered checkpoint 2094 | -7/Garrison | Garrison Relay disabled 2170 | -7/Garrison | Triggered checkpoint 2264 | -7/Garrison | Triggered checkpoint 2430 | -7/Garrison | Triggered checkpoint 2706 | -7/Garrison | Discovered new exit (range 13) 2826 | -7/Garrison | Triggered checkpoint 2948 | -7/Garrison | Triggered checkpoint 3116 | -7/Garrison | Triggered checkpoint 3292 | -7/Garrison | Build established: Scavenger-Mutant 3379 | -7/Garrison | Triggered checkpoint 3413 | -7/Garrison | Lost 3 allies 3450 | -7/Garrison | Destroyed 9 combat bots 3456 | -7/Garrison | Lost 9 parts (1p3n2u3w) 3698 | -7/Garrison | Discovered new exit (range 14) 3772 | -7/Garrison | Phase Generator disabled 3823 | -7/Garrison | Entered Factory 3923 | -7/Factory | Core integrity fell below 50% 3928 | -7/Factory | Identified exit to Garrison 3929 | -7/Factory | Entered Garrison 3952 | -7/Garrison | Triggered checkpoint 3973 | -7/Garrison | Garrison Relay disabled 4237 | -7/Garrison | Destroyed 10 combat bots 4288 | -7/Garrison | Triggered checkpoint 4459 | -7/Garrison | Lost 4 parts (1p3n) 4578 | -7/Garrison | Discovered new exit (range 11) 4758 | -7/Garrison | Triggered checkpoint 4777 | -7/Garrison | Garrison Relay disabled 4862 | -7/Garrison | Triggered checkpoint 4997 | -7/Garrison | Discovered new exit (range 14) 5062 | -7/Garrison | Installed Relay Interface Framework 5100 | -7/Garrison | Triggered checkpoint 5148 | -7/Garrison | Garrison Relay disabled 5282 | -7/Garrison | Entered Factory 5440 | -7/Factory | Identified exit to DSF 5440 | -7/Factory | Entered DSF 5500 | -7/DSF | Additional patrols routed to DSF 5562 | -7/DSF | Core integrity fell below 20% 5587 | -7/DSF | Lost 5 parts (1p2n2w) 5643 | -7/DSF | Sterilization system engaged 5663 | -7/DSF | Ambient heat levels rising (+10) 5678 | -7/DSF | Ambient heat levels rising (+10) 5693 | -7/DSF | Ambient heat levels rising (+10) 5708 | -7/DSF | Ambient heat levels rising (+10) 5723 | -7/DSF | Ambient heat levels rising (+10) 5738 | -7/DSF | Ambient heat levels rising (+10) 5753 | -7/DSF | Ambient heat levels rising (+10) 5757 | -7/DSF | Discovered new exit (range 15) 5758 | -7/DSF | Core destroyed Last Messages --------------- 05726_ A-02 Transporter heat damages core (-5). 05728_ A-02 Transporter heat damages Med. Storage Unit. 05729_ A-02 Transporter heat damages Transport Network Coupler. 05729_ A-02 Transporter heat damages Lgt. Treads. 05730_ A-02 Transporter heat spikes uncontrollably. 05732_ System corrupted: Energy discharge (-90). 05734_ Discarded Imp. Targeting Computer. 05734_ Acquired Unknown Processor. 05734_ Identified Imp. Salvage Targeting Computer. 05735_ A-02 Transporter heat damages Transport Network Coupler. 05737_ A-02 Transporter heat damages Ion Engine, Weight Redist. System, Transport Network Coupler. 05738_ A-02 Transporter heat damages core (-3). 05738_ ALERT: Ambient heat levels +10. 05743_ A-02 Transporter heat damages core (-5). 05749_ System corrupted: Matter fused (-7). 05753_ ALERT: Ambient heat levels +10. 05757_ Overheating: Matter decay (-28). 05757_ EXIT=FOUND 05758_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????< ??????????????????????? | | ????????? ??????????????????????? | | ????????? ????????????? ????????? | | ????????? #??????????# ##?????? | | ????????# #?????????? **?????? | | ???????? !?????????? *??????? | | ???????? !?????????? *??????? | | ???????## ##????????## ###????? | | ???????#! !!?????????] !!#????? | | ???????#! !??????????] !!#????? | | ????????! !??????????] !!?????? | | ??????### ##########?# #???###? | | ??????# ##!!!#!!!### ##?!!!#? | | ??????# ##!! #!!!##%= ##!!!#[ | | ??????# ! "%" | | ??????# @ " | | ??????# % | | ??????#[[ ## #!!!## %##!!!# | | ??????#[[ ## #!!!## ! #????? | | ??????############### #????? | | ????????????????????# = [%**#????? | | ????????????????????# = *#????? | | ????????????????????# % % #????? | | ????????????????????# = #????? | | ????????????????????# #????? | | ????????????????????# % #????? | | ????????????????????# ! ###### | | ????????????????????##" "##!!!#! | | ????????????????????##" ""#!!!#! | | ????????????????????# % | | ????????????????????# %*! | | ????????????????????#!!!!!%%#!!!#! | | ????????????????????#!!!!!=%###### | | ????????????????????#####"###????? | | ????????????????????????# #??????? | | ????????????????????????###??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed ServoAccelerationMantle Manual? 0 Play Time 00:45:16 Cumulative 95.5 hours Start 2024.04.07 @ 16:58:08 End 2024.04.07 @ 17:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 131 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985f4ab3-d908-4d0c-91e9-fbdfe919e4fc