Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 10:55:37 Player: pinbox Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1981) 1981 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7071 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Signal Interpreter Target Analyzer Precision Energy Filter Advanced Phase Shifter > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Fission Core Fission Core Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thermic Laser Remote Datajack Great Axe [Rating: 77] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Slots Evolved 10 | . . . . 6 . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . . . 5 . . 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 69 | 6 4 6 3 3 21 13 6 7 Power 4 | 1 . 1 . . 1 1 . . Engine 3 | 1 . 1 . . . 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 . 1 8 1 3 3 Treads 2 | 2 . . . . . . . . Leg 18 | . . 2 . 1 8 1 3 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 1 1 1 7 7 2 1 Device 12 | . 1 . . 1 3 5 1 1 Storage 2 | 1 . . . . . . 1 . Processor 3 | . . 1 . . . 2 . . Hackware 4 | . . . . . 4 . . . Protection 2 | . 1 . 1 . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 2 2 2 1 5 4 1 3 Energy Gun 8 | 1 . . 1 1 . 3 1 1 Energy Cannon 3 | . . . . . 2 1 . . Ballistic Gun 6 | 1 . 1 1 . 3 . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . Parts Lost 33 | . . 4 1 . 6 . . 22 Power 3 | . . 1 . . . . . 2 Propulsion 7 | . . 1 . . 1 . . 5 Utility 12 | . . 1 . . 3 . . 8 Weapon 11 | . . 1 1 . 2 . . 7 Highest Loss Streak 20 | . . 2 1 . 5 . . 20 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 6 7 5 6 6 7 7 7 Power 1 | . 1 . . 1 1 1 2 2 Propulsion 2 | 1 2 2 1 1 1 1 2 2 Utility . | . 1 1 1 1 1 . . . Weapon 1 | . 1 . . 1 1 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . 1 1 . . 4 2 1 2 Power 4 | . . 1 . . 1 . . 2 Propulsion 1 | . . . . . . . 1 . Utility 1 | . . . . . 1 . . . Weapon 4 | . 1 . . . 1 2 . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 92 | . 97 89 99 63 81 98 93 81 Engine 8 | . 14 10 14 7 1 5 4 4 Core 2 | . . . . . 5 5 5 3 Treads 5 | . 28 24 . . . . . . Leg 16 | . . 1 28 23 21 20 17 15 Device 13 | . 11 5 . 1 11 22 23 19 Storage 8 | . 14 14 14 7 7 5 5 4 Processor 5 | . . 1 1 . . 10 11 10 Hackware 2 | . . . . . 15 5 . . Protection 2 | . . 5 12 7 1 . . . Energy Gun 6 | . 5 . 7 7 . . 23 18 Energy Cannon 5 | . . . . . 1 18 . . Ballistic Gun 4 | . 5 7 12 7 12 . . . Ballistic Cannon 4 | . 16 19 6 . . . . . Peak Build Rating 77 | 6 7 8 11 21 46 56 71 77 Average Rating 33 | 4 6 6 10 15 34 52 60 60 On Entrance 25 | . 6 7 8 11 21 46 55 71 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 15 16 19 21 36 56 47 49 Greatest Support 56 | 40 40 40 20 30 55 55 56 56 Greatest Overweight (x) 1 | . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 8 7 Most Carried 8 | 4 8 8 7 7 8 8 8 8 Average Carried 6 | 2 6 7 5 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 2 7 6 7 8 8 2 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Skirmisher 10% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -9 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Matter Collected 1360 | 241 71 200 169 . 386 80 . 213 Remotely . | . . . . . . . . . Salvage Created 1915 | . 162 163 264 . 447 257 . 622 Parts 85 | . 14 9 6 . 17 18 . 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Combat Hostiles Destroyed 39 | . 3 6 2 . 9 4 . 15 Melee 6 | . . . . . . . . 6 Guns 17 | . . 2 2 . 8 . . 5 Cannons 11 | . 3 4 . . . 4 . . Classes Destroyed 12 | . 2 3 2 . 3 2 . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . Turret 2 | . . 2 . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 11 | . . 3 . . . . . 8 Grunt 14 | . 3 . . . 4 . . 7 Brawler 1 | . . . . . 1 . . . Sentry 4 | . . . 2 . . 2 . . Specialist 3 | . . . . . 3 . . . Programmer 2 | . . . . . . 2 . . Heavy 1 | . . . . . 1 . . . Subdweller 3 | . . 3 . . . . . . Best Kill Streak 6 | . 2 5 1 . 3 1 . 6 Combat Bots Only 6 | . 2 3 1 . 3 1 . 6 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Hostile Shots Fired 689 | . 9 95 12 . 112 157 . 304 Missed 281 | . 5 37 1 . 53 66 . 119 Hits 408 | . 4 58 11 . 59 91 . 185 Melee 13 | . . . . . 1 . . 12 Projectile 395 | . 4 58 11 . 58 91 . 173 Critical Strikes 12 | . . 1 . . 2 1 . 8 Actively Blocked 2 | . . . . . 2 . . . Damage Taken 6098 | . 151 591 159 . 1026 501 . 3670 Core 1319 | . 22 71 55 . 84 82 . 1005 Absorbed by Shields 278 | . . . . . 90 188 . . Redirected to Shielding 27 | . . 27 . . . . . . Regen/Repaired (Parts) 228 | . . . . . . 193 35 . Core Remaining (%) 79 | 100 . . 40 . 88 90 . . Volleys Fired 115 | . 13 20 14 . 24 18 . 26 Largest 4 | . 2 2 2 . 2 3 . 4 Hottest 340 | . 60 60 79 . 130 195 . 340 Shots Fired 286 | . 26 36 27 . 48 54 . 95 Gun 176 | . 12 12 15 . 44 . . 93 Cannon 108 | . 14 24 12 . 4 54 . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 126 | . 20 36 26 . 44 . . . Thermal 152 | . . . 1 . 4 54 . 93 Explosive . | . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . Robot Hit Streak 10 | . 5 10 6 . 7 10 . 7 Robot Miss Streak 4 | . 1 3 3 . 4 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 3 . . 3 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 180 | . 16 22 18 . 38 28 . 58 Core Hits 84 | . 7 13 8 . 25 7 . 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . 3 1 . . . . 11 Burn 12 | . . . 1 . . . . 11 Blast 3 | . . 3 . . . . . . Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3847 | . 274 423 278 . 867 803 . 1202 Guns 2046 | . 97 147 179 . 759 . . 864 Cannons 1457 | . 174 276 96 . 108 803 . . Explosions . | . . . . . . . . . Melee 328 | . . . . . . . . 328 Ramming 16 | . 3 . 3 . . . . 10 Kinetic 1667 | . 225 423 260 . 759 . . . Thermal 1790 | . . . 15 . 108 803 . 864 Explosive . | . . . . . . . . . Electromagnetic 46 | . 46 . . . . . . . Impact . | . . . . . . . . . Slashing 328 | . . . . . . . . 328 Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 1 . . . . 4 Average Corruption 1 | . 1 1 1 . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 1 1 1 . . . . 1 Message Errors 3 | . 1 . 1 . . . . 1 Matter Fused 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . . . . . . 17 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 17 | . . . . . . . . 17 Knockbacks 13 | . 3 6 4 . . . . . Impact . | . . . . . . . . . Kinetic 11 | . 3 5 3 . . . . . Secondary 2 | . . 1 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 13 | . 1 . 3 . . 1 . 8 Kicked 12 | . . . 3 . . 1 . 8 Crushed . | . . . . . . . . . Highest Temperature 461 | . 18 11 39 . 324 371 . 461 Average Temperature 145 | . 11 11 19 . 246 101 . 198 Received Heat Transfer 1413 | . 30 234 54 . 145 77 . 873 Effects 8 | . . . . . . 2 . 6 Shutdowns 5 | . . . . . . 2 . 3 Interference 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . 1 . . 4 Combat Hostiles 5 | . . . . . 1 . . 4 Parts Melted 14 | . . . 1 . 3 1 . 9 Heat Transferred 4832 | . . . 111 . 148 1073 . 3500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 91 | 100 100 . 100 100 100 100 100 48 Level 1 8 | . . . . . . . . 51 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 312 | . 56 . 36 . 195 102 5 312 Initial 102 | . . . 36 . . 102 1 2 Average 47 | . 10 . 4 . 105 19 . 186 Influence Increases 1189 | . 138 145 71 5 215 157 8 450 Destroy 0b10 Robot/C 760 | . 60 100 40 . 180 80 . 300 Destroy 0b10 Robot/NC 35 | . 15 . 10 . 5 5 . . Destroy Leader 116 | . 26 . . . 30 40 . 20 Successful Hack 61 | . 21 . 20 5 . 7 8 . Disable Machine 30 | . 15 . . . . 15 . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 17 | . 1 . 1 . . 10 . 5 Lose Combat Pursuer 120 | . . 45 . . . . . 75 Influence Decreases 957 | . 138 70 146 5 20 348 9 221 Entered New Map 136 | . . . 39 . . 93 3 1 Time Decay 539 | . 116 50 107 5 . 255 6 . Lost Part 260 | . . 20 . . 20 . . 220 Purge Threat 22 | . 22 . . . . . . . Squads Dispatched 9 | . 2 . . . 2 5 . . Investigation 1 | . . . . . . 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 5 | . 2 . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 11 11 2 . 10 4 . 24 Peak Tracking Total 14 | . 3 6 1 . 4 1 . 14 Tactical Retreats 5 | . . 2 . . . . . 3 Traps | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Machines Disabled 6 | . 2 2 . . . 1 . 1 Max in Single Turn 1 | . 1 1 . . . 1 . 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Machines Accessed 25 | . 7 . 11 1 . 3 3 . Terminals 15 | . 6 . 6 1 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 7 | . 1 . 5 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 68 | . 24 . 26 3 . 10 5 . Successful 36 | . 12 . 13 1 . 6 4 . Failed 32 | . 12 . 13 2 . 4 1 . Catastrophic 5 | . 1 . 2 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 43 | . 19 . 18 . . 4 2 . Terminals 49 | . 22 . 18 3 . 4 2 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 4 2 . Recycling Units 12 | . 2 . 8 . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 12 | . 8 . 3 1 . . . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Garrison Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 2 . Scan Component 3 | . . . . . . 2 1 . Repair 3 | . . . . . . 2 1 . Recycling Unit Hacks 10 | . 2 . 7 . . 1 . . Report Inventory 5 | . 1 . 4 . . . . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 4 | . 1 . 3 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 7 | . 2 . 3 . . 1 1 . Terminals 7 | . 2 . 3 . . 1 1 . Botnet 7 | . 2 . 3 . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 . 8 1 . 1 2 . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . Time 108 | . . . . . . 64 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 3 . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 Machine Destruction 9 | . . . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Active Infowar (turns) 1838 | . 417 85 . 30 98 937 232 39 Sensors 1208 | . . . . . . 937 232 39 Terrain 128 | . . . . 30 98 . . . Seismic 502 | . 417 85 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Turns Passed 3791 | 113 501 274 637 112 309 1046 232 567 Spaces Moved 2111 | 59 271 125 481 90 153 479 172 281 Core 13 | 3 . . . . . . . 10 Treads 449 | 56 271 122 . . . . . . Legs 1649 | . . 3 481 90 153 479 172 271 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 110 126 120 50 Average Speed 132 | 154 160 159 120 120 120 131 125 126 Slowest Speed 196 | 160 160 160 120 120 126 196 126 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 61 9 95 3 92 15 5 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . . . . . . 8 . . Melee . | . . . . . . . . . Projectile 8 | . . . . . . 8 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Fac Gar Total 2840 | 78 312 165 512 94 231 852 188 408 Wait 430 | 10 16 6 4 . 7 315 6 66 Move 2105 | 58 271 124 480 89 152 478 172 281 Hop . | . . . . . . . . . Pick Up 37 | 4 4 2 4 1 10 10 . 2 Fast Attach 45 | 6 4 2 3 1 8 13 3 5 Attach 20 | . . 5 . 2 4 2 1 6 Detach 2 | . 1 . 1 . . . . . Swap 15 | . . . . . 9 1 3 2 Drop 47 | . 3 6 1 1 17 14 3 2 Fire 115 | . 13 20 14 . 24 18 . 26 Melee 12 | . . . . . . . . 12 Ram . | . . . . . . . . . Kick 10 | . . . 3 . . 1 . 6 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 11) 335 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Discovered new exit (range 7) 614 | -10/Materials | Derelicts attacked the area 615 | -10/Materials | Entered Subcaves 675 | -10/Subcaves | A Subdweller sparked back to life 675 | -10/Subcaves | A Subdweller sparked back to life 675 | -10/Subcaves | A Subdweller sparked back to life 796 | -10/Subcaves | Discovered new exit (range 9) 857 | -10/Subcaves | Identified exit to Recycling 889 | -10/Subcaves | Entered Recycling 890 | -9/Recycling | Met a Zionite searching for Scraptown 1167 | -9/Recycling | Core integrity fell below 50% 1356 | -9/Recycling | Discovered new exit (range 14) 1526 | -9/Recycling | Entered Factory 1526 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x5 1625 | -7/Factory | Identified exit to DSF 1638 | -7/Factory | Entered DSF 1678 | -7/DSF | Additional patrols routed to DSF 1732 | -7/DSF | Lost 5 parts (1n2u2w) 1863 | -7/DSF | Discovered new exit (range 15) 1867 | -7/DSF | Sterilization system engaged 1887 | -7/DSF | Ambient heat levels rising (+10) 1902 | -7/DSF | Ambient heat levels rising (+10) 1917 | -7/DSF | Ambient heat levels rising (+10) 1932 | -7/DSF | Ambient heat levels rising (+10) 1947 | -7/DSF | Ambient heat levels rising (+10) 1947 | -7/DSF | Entered Factory 1947 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2436 | -6/Factory | Repaired Sml. Storage Unit 2484 | -6/Factory | Repaired Nuclear Core 2524 | -6/Factory | Build established: Scavenger-Skirmisher 2939 | -6/Factory | Discovered new exit (range 9) 2991 | -6/Factory | Identified exit to Factory 2993 | -6/Factory | Entered another Factory area 2993 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3096 | -5/Factory | Repaired Imp. Deuterium Engine 3225 | -5/Factory | Identified exit to Garrison 3225 | -5/Factory | Entered Garrison 3259 | -5/Garrison | Triggered checkpoint 3501 | -5/Garrison | Garrison Relay disabled 3524 | -5/Garrison | Triggered checkpoint 3573 | -5/Garrison | Build established: Scavenger-Gunner 3598 | -5/Garrison | Spotted B-75 Beast 3640 | -5/Garrison | Triggered checkpoint 3641 | -5/Garrison | Triggered checkpoint 3702 | -5/Garrison | Discovered new exit (range 10) 3746 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3752 | -5/Garrison | Core integrity fell below 50% 3765 | -5/Garrison | Triggered checkpoint 3781 | -5/Garrison | Core integrity fell below 20% 3792 | -5/Garrison | Garrison Relay disabled 3792 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03760_ L-41 Fighter destroyed. 03760_ Knocked back. 03765_ Beams of light sweep through the air. An alarm sounds. 03770_ UFFXYG W:5|RQDOSMZKW 03773_ Arm. Leg destroyed. 03773_ Critical hit (Burn: +37). 03778_ Remote Datajack destroyed. 03784_ Critical hit (Burn: +37). 03792_ Garrison Relay disabled. 03792_ Relay Coupler [Swarmer] tumbles out of relay unit. 03792_ Relay Coupler [Cutter] tumbles out of relay unit. 03792_ Relay Coupler [NC] tumbles out of relay unit. 03792_ Relay Coupler [Sentry] tumbles out of relay unit. 03792_ Relay Coupler [Duelist] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????######????????????????????? | | ????????#"# #????????????????????? | | ????????#"!! #????????????????????? | | ????????# @! #????????????????????? | | ????????#"!gg#????????????????????? | | ????????#"#BB#????????????????????? | | ????????###BB###??????????????????? | | ??????????# gg #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# ###??????????????????? | | ??????????# #????????????????????? | | ??????????# ###################### | | ??????????# % %=%%! | | ??????????# %==*=%*%[ * | | ??????????###########%<=#########=% | | ????????????????????# %=#???????# | | ????????????????????#####???????# | | ????????????????????????????????# | | ????????????????????????????????+ | | ???????????????????????????????## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 70 Target Analysis 5 Recoil Reduction 2 Energy Filtering 50 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 12% | -6/Factory Nuclear Core | 18% | -6/Factory Imp. Deuterium Engine | 56% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed AuthchipBiometalFlakker Manual? 0 Play Time 00:55:05 Cumulative 22.6 hours Start 2026.06.30 @ 14:45:05 End 2026.07.01 @ 10:55:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7811f682-bb85-4eaa-b8cd-c1f5a931dc7c