Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 14:40:56 Player: kareds Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1147) 1147 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12107 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 46/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Structural Scanner Advanced Visual Processing Unit Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Gauss Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Microactuators Microactuators Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Powered Hammer Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Improved Signal Interpreter Advanced Targeting Computer Assault Cannon Gauss Cannon Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 57 | 7 4 5 16 15 2 3 4 1 Power 11 | 1 2 1 2 2 1 . 2 . Engine 7 | 1 1 1 1 2 1 . . . Core 3 | . 1 . 1 . . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 16 | 2 1 . 5 6 . 2 . . Treads 11 | 2 1 . 2 4 . 2 . . Leg 3 | . . . 3 . . . . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 2 7 5 . 1 . . Device 10 | 1 . 1 6 2 . . . . Storage 3 | 1 1 . . 1 . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . 2 . 1 . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 2 2 2 1 . 2 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 4 | . . 1 . 1 . . 2 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 27 | . 3 1 8 1 . . 14 . Power 7 | . 1 . 2 1 . . 3 . Propulsion 10 | . 1 . 4 . . . 5 . Utility 4 | . . . 2 . . . 2 . Weapon 6 | . 1 1 . . . . 4 . Highest Loss Streak 14 | . 2 1 3 1 . . 14 . To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 7 8 7 7 7 7 7 5 Power . | . . . . 1 1 1 . . Propulsion . | 1 2 2 . . . 1 1 . Utility 2 | . 3 6 3 2 2 2 2 3 Weapon 2 | . . . 3 3 3 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 5 1 . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 4 . . . . 2 Weapon 3 | . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 92 92 96 99 100 91 23 Engine 6 | . 11 11 7 2 6 7 5 . Core 1 | . 2 . . 4 . . 1 . Treads 15 | . 27 22 9 15 14 15 14 . Leg 3 | . . . 13 . . . . . Wheel 3 | . . . . 6 7 7 5 . Device 22 | . 14 19 26 23 23 23 21 15 Storage 8 | . 14 11 8 7 7 7 6 . Processor 3 | . . . . 7 7 7 7 7 Protection 5 | . . 9 6 3 7 7 5 . Energy Gun 3 | . 23 6 . . . . . . Energy Cannon 1 | . . 9 1 . . . . . Ballistic Cannon 3 | . . 2 1 4 7 7 7 . Impact Weapon 6 | . . . 14 10 2 . . . Slashing Weapon 5 | . . . . 6 11 15 13 . Peak Build Rating 37 | 7 9 14 33 37 37 35 35 14 Average Rating 26 | 4 7 12 24 35 36 34 31 9 On Entrance 19 | . 7 7 14 33 37 34 35 9 Avg Prop Armor Cover (%) 12 | . . . 7 17 10 11 11 . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 28 40 41 41 41 35 38 3 Greatest Support 60 | 40 40 40 40 40 10 20 60 3 Greatest Overweight (x) 8 | . 1 . 8 4 4 3 3 . Average Overweight (x) 1 | . . . . 1 3 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 5 Average Capacity 9 | 6 13 15 8 8 8 8 7 5 Most Carried 11 | 3 11 9 11 8 8 8 8 5 Average Carried 7 | 1 7 8 7 7 7 7 7 5 Final Capacity 15 | 8 15 15 8 8 8 8 5 5 Final Carried 9 | 3 9 9 7 8 6 8 5 5 Class Distribution -------------------- 67% | Gladiator 29% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1132 | 229 182 169 232 150 40 112 . 18 Remotely . | . . . . . . . . . Salvage Created 1594 | 29 182 196 697 315 61 114 . . Parts 78 | 4 9 8 25 26 . 6 . . Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented 4 | . . . . . . . . 4 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 34 | . 6 4 15 7 1 1 . . Melee 13 | . . . 7 5 . 1 . . Guns 6 | . 6 . . . . . . . Cannons 3 | . . 2 . 1 . . . . Classes Destroyed 12 | 1 2 1 6 2 . . . . Worker 3 | . . . 3 . . . . . Builder 4 | . . . 3 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . . 4 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 14 | . 3 . 8 3 . . . . Cutter 2 | . . . 2 . . . . . Grunt 8 | . 3 3 2 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . 1 2 2 1 1 . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 9 | 1 3 2 9 2 1 1 . . Combat Bots Only 8 | . 3 2 8 2 1 1 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 408 | . 73 23 73 99 24 45 56 15 Missed 145 | . 22 6 30 36 6 20 17 8 Hits 263 | . 51 17 43 63 18 25 39 7 Melee 11 | . . . 8 . 3 . . . Projectile 252 | . 51 17 35 63 15 25 39 7 AOE 2 | . . . 2 . . . . . Critical Strikes 7 | . 1 2 4 . . . . . Damage Taken 4452 | . 540 223 716 720 128 189 1815 121 Core 921 | . 47 34 126 110 . 6 493 105 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 81 91 77 . . . . . Volleys Fired 69 | 2 40 20 3 4 . . . . Largest 2 | 2 2 2 2 1 . . . . Hottest 106 | 90 90 106 89 40 . . . . Shots Fired 97 | 4 54 29 6 4 . . . . Gun 70 | 4 54 12 . . . . . . Cannon 27 | . . 17 6 4 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 7 | . . . 3 4 . . . . Thermal 53 | 2 39 12 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 37 | 2 15 17 3 . . . . . Robot Hit Streak 12 | 2 6 11 12 1 . . . . Robot Miss Streak 3 | 1 3 3 1 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 131 | 2 28 22 43 16 6 8 6 . Core Hits 40 | 1 12 5 9 9 1 2 1 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 7 | . . . 6 . 1 . . . Critical Strikes 16 | . 3 . 7 1 2 2 1 . Burn 3 | . 3 . . . . . . . Smash 8 | . . . 7 . 1 . . . Sever 5 | . . . . 1 1 2 1 . Melee Attacks 104 | . . . 59 20 10 9 6 . Impact 64 | . . . 59 4 1 . . . Slashing 40 | . . . . 16 9 9 6 . Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 12 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . 7 3 1 2 1 . Damage Inflicted 4488 | 24 366 419 2462 522 191 271 233 . Guns 463 | 24 366 73 . . . . . . Cannons 427 | . . 346 50 31 . . . . Explosions . | . . . . . . . . . Melee 3598 | . . . 2412 491 191 271 233 . Ramming . | . . . . . . . . . Kinetic 31 | . . . . 31 . . . . Thermal 375 | 12 290 73 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 484 | 12 76 346 50 . . . . . Impact 2539 | . . . 2412 89 38 . . . Slashing 1059 | . . . . 402 153 271 233 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . 1 5 7 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 5 | . . . . 1 3 1 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 842 | . . . 741 27 38 36 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 842 | . . . 741 27 38 36 . . Knockbacks 12 | . . . 12 . . . . . Impact 12 | . . . 12 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 244 | 60 244 36 . 5 117 . . . Average Temperature 65 | 30 84 12 . 5 53 . . . Received Heat Transfer 705 | . 264 138 81 90 48 48 . 36 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 19 | . . 2 15 1 1 . . . Combat Hostiles 12 | . . 2 8 1 1 . . . Parts Fried 22 | . . 3 17 1 1 . . . Impact Corruptions 35 | . . . 32 2 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 1332 | 37 1073 222 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 157 | 5 60 52 157 75 . . . . Initial 25 | . . . . 25 . . . . Average 41 | . 17 20 77 22 . . . . Influence Increases 1023 | 5 155 122 476 225 20 20 . . Destroy 0b10 Robot/C 680 | . 120 80 300 140 20 20 . . Destroy 0b10 Robot/NC 70 | 5 . . 60 5 . . . . Destroy Leader 172 | . 20 30 72 50 . . . . Successful Hack 26 | . . 12 14 . . . . . Disable Machine 15 | . . . 15 . . . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 45 | . 15 . 15 15 . . . . Influence Decreases 1023 | 5 155 122 419 282 20 20 . . Entered New Map 32 | . . . . 32 . . . . Time Decay 891 | 5 135 112 359 240 20 20 . . Lost Part 100 | . 20 10 60 10 . . . . Squads Dispatched 8 | . 2 2 2 2 . . . . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 5 | . 1 2 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 13 8 24 9 3 1 4 6 Peak Tracking Total 6 | . 4 4 5 3 2 1 4 6 Tactical Retreats 3 | . 1 . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 . 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 9 | . . 2 3 . . . 4 . Terminals 3 | . . 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . . 6 7 . . . 31 . Successful 37 | . . 2 4 . . . 31 . Failed 7 | . . 4 3 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . . 2 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 4 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . . 1 2 . . . 31 . Record 11 | . . . . . . . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . Reinforcement Status 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 1 2 . . . . . Retrieve Study 3 | . . 1 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 2 3 . . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 3513 | 11 410 301 940 844 390 426 130 61 Optics 1914 | . . . 63 844 390 426 130 61 Sensors 293 | . . . 293 . . . . . Structural 2467 | . . . 619 841 390 426 130 61 Seismic 885 | 11 410 301 163 . . . . . Robot Analysis Total 154 | . . 1 . . . . 153 . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3594 | 85 410 301 947 844 390 426 130 61 Spaces Moved 2124 | 54 179 154 425 509 276 317 96 114 Core 146 | 18 . . 1 . . . 13 114 Treads 697 | 36 179 154 185 139 . 1 3 . Legs 239 | . . . 239 . . . . . Wheels 1042 | . . . . 370 276 316 80 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 115 110 125 50 50 Average Speed 145 | 123 160 160 188 148 129 125 115 50 Slowest Speed 450 | 160 240 160 450 240 140 240 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 25 17 30 16 56 46 82 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 32 | . . . . . . . 32 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 2 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2480 | 65 246 178 530 589 305 340 109 118 Wait 83 | . 17 . 8 29 15 14 . . Move 2116 | 53 178 153 424 508 275 316 95 114 Hop . | . . . . . . . . . Pick Up 23 | 3 7 . 8 5 . . . . Fast Attach 31 | 7 . 3 15 3 1 . 1 1 Attach 17 | . 2 1 3 3 2 . 5 1 Detach 6 | . . . 2 1 . . 2 1 Swap 22 | . 2 1 4 10 1 4 . . Drop 28 | . . . 15 10 2 . . 1 Fire 69 | 2 40 20 3 4 . . . . Melee 84 | . . . 48 16 9 6 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Discovered new exit (range 16) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -8/Materials | Destroyed 8 combat bots 1263 | -8/Materials | Build established: Gladiator 1555 | -8/Materials | Lost 3 parts (1p1n1u) 1561 | -8/Materials | Discovered new exit (range 16) 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2508 | -7/Factory | Discovered new exit (range 5) 2550 | -7/Factory | Found Powered Armor 2588 | -7/Factory | Entered Lower Caves 2656 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2812 | -7/Lower Caves | Encountered a Warlord checkpoint 2855 | -7/Lower Caves | Learned 4 Factory zone layouts 2917 | -7/Lower Caves | Discovered new exit (range 15) 2978 | -7/Lower Caves | Entered another Lower Caves area 3010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3183 | -7/Lower Caves | Encountered a Warlord checkpoint 3262 | -7/Lower Caves | Discovered new exit (range 14) 3337 | -7/Lower Caves | Identified exit to Factory 3384 | -7/Lower Caves | Learned 4 Factory zone layouts 3404 | -7/Lower Caves | Entered Data Miner 3404 | -7/Data Miner | Discovered new exit (range 6) 3423 | -7/Data Miner | Met Data Miner 3464 | -7/Data Miner | Learned location of Section 7 (-2) 3464 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3476 | -7/Data Miner | Received God Mode back door access code from Data Miner 3487 | -7/Data Miner | Interfaced with the Data Conduit 3520 | -7/Data Miner | Core integrity fell below 50% 3531 | -7/Data Miner | Core integrity fell below 20% 3534 | -7/Data Miner | Entered Proximity Caves 3558 | -6/Proximity Caves | Lost 14 parts (3p5n2u4w) 3595 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03512_ Lgt. Treads destroyed. 03513_ Lgt. Nuclear Core destroyed. 03513_ Adv. Assault Cannon destroyed. 03513_ Scythe destroyed. 03516_ Acquired Antimatter Reactor. 03522_ Lgt. Treads destroyed. 03525_ Katana+ destroyed. 03525_ Assault Cannon destroyed. 03525_ Slammed into Enhanced Grunt. 03526_ Lgt. Treads destroyed. 03527_ Antimatter Reactor destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 03582_ Searching scrap... 03582_ Found Imp. Proton Missile Launcher. 03582_ Found Flamer. 03582_ Found 70 Matter. 03583_ Acquired 18 matter. 03583_ Acquired Imp. Proton Missile Launcher. 03584_ Dropped Imp. Proton Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | #???????? ?????????????????????????????????????? | | ##??????? ?????????????????????????????????????? | | ##??????? ????????????????????????????????????? | | ##?????? #???????????????????????????????????? | | ##??????## ###??????????????????????????????????? | | ##??????## #######??????????????????????????????? | | ##??????# #######?????????????????????????????? | | ####????? ## ###?????####???????#####????????? | | #######?# ##?????####???????#####????????? | | ######## ##?????# ??????? ##????????? | | ##### ##?????? ###????? ???????????? | | #### ##?????? ###???? ????????????? | | # ##### ?????????? ##??? ?????????????? | | ####### ##???????### #### ##?????????????? | | ###### ### ????#### #### #####??????????? | | ???### ####???####@ ######## ##????? | | ??#### ######## ### # ##????? | | ##### | ######## ss ????? | | #### ]% ## #### s ????? | | ### ##### ####????? | | ####### ###### ????? | | ### ##### #####??????? | | ### ### ###????????? | | ?## ### #### ##????????? | | ?### ### ## #### ##????????? | | ?##### ######## mg ###??? ##????????? | | ??######## ######### ##???? ##????????? | | ????####### ###???## ## g ##????###????????? | | ????????#### ????######## ##????###????????? | | ?????????### ##?######## ###??????????????? | | ??????????## ##????????## ##??????????????? | | ??????????# ##????????### ??????????????? | | ??????????? ?????????## ##???????????? | | ??????????? ??????????## ##???????????? | | ??????????? ?????????###### ##???????????? | | ??????????? ??????????##### ##???????????? | | ??????????? ????????????????? ##???????????? | | ??????????? ?????????????????? ##???????????? | | ??????????? ?????????????????????????????????? | | ??????????? ? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Melee Speed Boost 40 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed DeflectorActuatorMegatreads Manual? 0 Play Time 00:27:07 Cumulative 78.3 hours Start 2026.07.19 @ 14:11:37 End 2026.07.19 @ 14:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 71 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e542d271-d86c-4cc8-be5c-ab56e7e9aee4