Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 16:12:43 Player: MrPainting Result: Destroyed by as-76990 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (643) 643 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 2265 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 183 Friendly Fire -232 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 140/140 System Corruption 3% Temperature Cool (0) Location -9/Mines Parts ------- Power (1) Light Deuterium Engine Propulsion (4) Combat Airjet Combat Airjet Combat Airjet Utility (2) Large Storage Unit Weapon (2) Inventory (10) Heavy Ion Engine Heavy Ion Engine Light Treads Cooling System Experimental Sensor Array Signal Interpreter Improved Weapon Shielding Improved EM Shotgun EM Pulse Cannon EM Pulse Cannon Peak State ------------ Power Heavy Ion Engine Propulsion Combat Airjet Combat Airjet Combat Airjet Utility Large Storage Unit Weapon Mini Grenade Launcher Inventory Heavy Ion Engine Heavy Ion Engine Light Treads Cooling System Experimental Sensor Array Signal Interpreter Improved Weapon Shielding Improved EM Shotgun EM Pulse Cannon EM Pulse Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 49 | 9 9 9 14 8 Power 7 | 1 1 1 2 2 Engine 5 | 1 1 . 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 16 | 3 4 1 5 3 Treads 6 | . 2 1 3 . Leg 2 | . 2 . . . Wheel 5 | 3 . . 2 . Hover 3 | . . . . 3 Flight . | . . . . . Utility 9 | 2 2 2 2 1 Device 4 | . 1 1 1 1 Storage 3 | 2 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 17 | 3 2 5 5 2 Energy Gun 4 | 1 . . 3 . Energy Cannon 4 | . . 3 1 . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 9 | . . . . 9 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 97 | . 96 99 98 72 Engine 8 | . 14 10 3 11 Core 4 | . . 3 7 . Treads 28 | . 9 28 39 25 Leg 2 | . 10 . . . Wheel 2 | . 6 . 2 . Device 6 | . 11 10 . . Storage 12 | . 14 14 11 11 Protection 5 | . . 2 11 4 Energy Gun 4 | . . . 10 6 Energy Cannon 6 | . . 5 11 . Ballistic Gun 12 | . 21 22 . . Launcher 1 | . 6 . . 6 Naked Turns . | . . . . . Heaviest Build 37 | 16 27 35 37 35 Greatest Support 80 | 32 40 40 80 80 Greatest Overweight (x) 2 | . 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 8 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 9 | 1 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 962 | 258 313 136 245 10 Remotely . | . . . . . Salvage Created 1174 | 68 204 28 844 30 Parts 83 | 2 24 3 54 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 8 2 13 7 Guns 12 | . 5 2 5 . Cannons 1 | . . . 1 . AOE 16 | . 3 . 6 7 Classes Destroyed 11 | 1 5 . 4 1 Worker 3 | . 2 . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 4 | . 1 . 3 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 12 | . 6 2 4 . Grunt 9 | . 2 . 7 . Sentry 3 | . . . 3 . Assembled 7 | . . . . 7 Best Kill Streak 6 | 1 4 2 6 5 Combat Bots Only 5 | . 3 2 4 5 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2195 | . 332 100 484 1279 Core 459 | . 41 7 20 391 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 86 | 8 38 5 29 6 Largest 2 | 1 2 2 2 2 Hottest 126 | 20 50 40 126 75 Shots Fired 156 | 8 75 10 55 8 Gun 118 | 8 67 10 31 2 Cannon 21 | . . . 21 . Launcher 17 | . 8 . 3 6 Special . | . . . . . Kinetic 85 | 8 67 10 . . Thermal . | . . . . . Explosive 17 | . 8 . 3 6 Electromagnetic 54 | . . . 52 2 Robot Hit Streak 20 | 3 4 3 20 17 Robot Miss Streak 8 | 1 8 2 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 92 | 6 33 4 43 6 Core Hits 71 | 2 17 2 35 15 Critical Hits 3 | . 3 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2729 | 63 669 52 1464 481 Guns 989 | 63 331 52 513 30 Cannons 490 | . . . 490 . Explosions 1248 | . 338 . 459 451 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 446 | 63 331 52 . . Thermal 155 | . . . 155 . Explosive 1093 | . 338 . 304 451 Electromagnetic 1033 | . . . 1003 30 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . 1 . . 24 Projectiles . | . . . . . Explosions 25 | . 1 . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 33 . 97 49 Shots 7 | . 2 . 3 2 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 210 | . 7 . 210 48 Average Temperature 66 | . 3 . 72 22 Received Heat Transfer 235 | . 39 . 156 40 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 525 | 5 262 155 525 204 Average Influence 110 | 2 106 62 165 166 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 79 | . . . . . Level 1 15 | . . . . . Level 2 4 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 10 6 27 19 Peak Tracking Total 11 | . 4 3 6 11 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 5 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . . 1 3 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 8 | . . 1 7 . Successful 5 | . . 1 4 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 50 | . . 6 44 . Total Damage 507 | . . 57 450 . Kills 14 | . . 3 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2174 | 119 494 696 793 72 Spaces Moved 1176 | 91 249 406 398 32 Core 12 | 12 . . . . Treads 924 | . 101 406 397 20 Legs 70 | . 70 . . . Wheels 158 | 79 78 . 1 . Hover 12 | . . . . 12 Flight . | . . . . . Fastest Speed 50 | 50 100 160 110 72 Average Speed 149 | 90 139 160 159 142 Slowest Speed 180 | 100 180 160 160 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 36 80 43 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 96 | . 30 . 19 47 Melee . | . . . . . Projectile . | . . . . . AOE 96 | . 30 . 19 47 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1436 | 120 324 444 501 47 Wait 39 | . . 7 32 . Move 1172 | 90 248 405 397 32 Hop . | . . . . . Pick Up 49 | 12 16 8 13 . Fast Attach 12 | . 3 1 3 5 Attach 10 | 8 . 1 1 . Detach 1 | . . 1 . . Swap 27 | 1 6 7 10 3 Drop 39 | 1 13 9 15 1 Fire 86 | 8 38 5 29 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered Mines 730 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 745 | -10/Mines | Discovered new exit (range 12) 894 | -10/Mines | Learned Materials stockpile data 939 | -10/Mines | Discovered new exit (range 9) 960 | -10/Mines | Learned location of Zion (-7) 1003 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1016 | -10/Mines | Found Prototype Device 1023 | -10/Mines | Learned location of Storage (-7) 1125 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Accompanied by 3 allies 1310 | -9/Materials | Evolved 2 slots: Propulsion x2 1637 | -9/Materials | Discovered new exit (range 15) 1817 | -9/Materials | Discovered new exit (range 12) 1953 | -9/Materials | Identified Exp. Sensor Array 2029 | -9/Materials | Discovered new exit (range 13) 2103 | -9/Materials | Entered Mines 2104 | -9/Mines | Assembled infested the area 2109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2155 | -9/Mines | Core integrity fell below 50% 2159 | -9/Mines | Core integrity fell below 20% 2175 | -9/Mines | Destroyed by as-76990 with Assembled Rifle Last Messages --------------- 02150_ as-24595 destroyed. 02151_ Acquired Mni. Grenade Launcher. 02151_ Knocked back. 02154_ as-04498 destroyed. 02154_ as-39961 destroyed. 02154_ as-44273 destroyed. 02154_ as-96317 destroyed. 02158_ The unstable cave ceiling collapses. 02158_ as-03421 destroyed. 02158_ as-44069 destroyed. 02159_ The unstable cave ceiling collapses. 02163_ Acquired Shock Absorption System. 02164_ The unstable cave ceiling collapses. 02166_ Acquired Cmb. Airjet. 02166_ Shock Absorption System destroyed. 02167_ The unstable cave ceiling collapses. 02168_ Acquired Cmb. Airjet. 02171_ Dropped Hvy. Ion Engine. 02171_ Mni. Grenade Launcher destroyed. 02173_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? #???????????????????????????? | | ???????????### #??????????????????????????? | | ??????????## ??????????????????????????? | | ?????????## ??????????????????????????? | | ????????## % #??????????????????????????? | | ????????? #??????????????????????????? | | ????????? ##?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# % # #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# a ##????????????????????????? | | ??????????## ####?????????????????????? | | ????#?????# #?????????????????????? | | ???## ????# # #?????????????????????? | | ???# #??# a g# ###### #??????????????? | | ???# #?# # u #?????????????? | | ???# ## # ##### #?????????????? | | ??## ! # #???????????????????? | | ??# = # ##??????????????????? | | ??## # # *% #??????????????????? | | ??# =%* #??????????????????? | | ??# % ##??????????????????? | | ??# # #???????????????????? | | ??## ### @ #???????????????????? | | ???# ???# ### ##???????????????????? | | ???#? # ########% #????????????????????? | | ????# #?##????# #????????????????????? | | ????## ????????# a #???????????????????? | | ?????# ?????????## #??????????????????? | | ?????# ???????????? ##??????????????????? | | ?????##?????????????=% ???????????????????? | | ????????????????????%%! #??????????????????? | | ???????????????????? % #??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????#a # ??????????????????? | | ????????????????????? ## ?????????????????? | | ????????????????????? #?#?????????????????? | | ????????????????????? #???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCoreThrower Manual? 0 Play Time 00:23:09 Cumulative 85.5 hours Start 2019.11.01 @ 15:49:28 End 2019.11.01 @ 16:12:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8fb6ee6-4f69-4852-bdd5-7a1b6b213088