Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 16:01:34 Player: delto Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2382) 2382 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 7949 Bonus ------- Follower Combat Kills 1022 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (8) ------ Small Storage Unit Triangulator Advanced Melee Analysis Suite Focal Shield Thermal Shield > --- WEAPON (3) ------- Beamcaster Phasing Sabre > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Triangulator Advanced Melee Analysis Suite Cloaking Device Layered Medium Armor Plating Thermal Shield Component Analysis Suite > --- WEAPON ----------- Beamcaster Plasma Cannon Phasing Sabre > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Compact Battery Focal Shield [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . . 2 . 2 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 131 | 7 4 3 2 1 17 24 42 8 7 6 10 Power 17 | 1 . 1 . . 1 3 5 2 2 . 2 Engine 9 | 1 . . . . 1 2 4 1 . . . Core 6 | . . 1 . . . 1 1 1 1 . 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 24 | 2 2 . . . 2 6 5 2 2 1 2 Treads 3 | 1 2 . . . . . . . . . . Leg 15 | . . . . . 2 6 2 . 2 1 2 Wheel 4 | 1 . . . . . . 3 . . . . Hover 2 | . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . Utility 55 | 2 1 . 2 1 8 6 22 1 3 5 4 Device 25 | 1 . . 1 . 1 3 13 . . 4 2 Storage 13 | 1 1 . . . . 1 6 . 1 1 2 Processor 6 | . . . 1 . 4 . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . 1 3 2 2 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 2 . . 6 9 10 3 . . 2 Energy Gun 5 | . . 1 . . . . 2 1 . . 1 Energy Cannon 3 | . . . . . . 2 . 1 . . . Ballistic Gun 6 | 2 . . . . . 3 . 1 . . . Ballistic Cannon 9 | . . . . . 3 2 4 . . . . Launcher 3 | . 1 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . . 3 2 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 57 | . . . . 1 5 5 30 4 . . 12 Power 7 | . . . . . 1 1 2 2 . . 1 Propulsion 14 | . . . . . 1 2 7 . . . 4 Utility 22 | . . . . 1 1 2 12 2 . . 4 Weapon 14 | . . . . . 2 . 9 . . . 3 Highest Loss Streak 18 | . . . . 1 3 2 18 4 . . 5 To Critical Strikes 3 | . . . . . . . . 1 . . 2 Average Slot Usage (%) 92 | . 100 100 100 100 99 99 87 47 54 85 97 Engine 2 | . 14 6 . . 1 4 5 1 . . . Core 3 | . . 8 11 11 7 2 . 4 6 6 1 Treads 5 | . 24 28 22 22 15 . . . . . . Leg 12 | . . . . . 1 22 13 . 6 16 19 Device 17 | . 14 14 22 16 17 14 11 7 6 19 30 Storage 9 | . 14 14 11 11 9 7 14 3 1 9 6 Processor 13 | . . . 11 11 18 23 16 6 6 6 6 Protection 5 | . . . . 5 8 7 3 . 2 6 5 Energy Gun 3 | . . 8 11 11 5 . 1 4 6 6 6 Energy Cannon 2 | . . . . . . 2 . 4 6 6 6 Ballistic Gun 4 | . 23 6 . . . 6 . 3 6 6 4 Ballistic Cannon 3 | . . . . . 3 2 10 . . . . Launcher 2 | . 4 14 11 11 7 . . . . . . Slashing Weapon 1 | . . . . . 1 1 3 1 . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 15 21 25 26 29 39 37 57 62 30 36 50 Greatest Support 55 | 20 40 40 40 40 40 53 53 32 35 55 55 Greatest Overweight (x) 9 | 1 1 . . . 1 1 9 3 1 . . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 8 Average Capacity 8 | 7 9 10 10 10 10 10 10 6 5 5 7 Most Carried 10 | 7 10 10 10 10 10 10 10 8 5 5 8 Average Carried 7 | 3 6 8 6 9 9 9 8 5 4 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 8 Final Carried 10 | 7 10 8 10 10 10 8 8 5 5 4 . Class Distribution -------------------- 25% | Mutant 21% | Skirmisher 15% | Scavenger-Tank 12% | Scavenger-Skirmisher 7% | Assassin 6% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Matter Collected 2752 | 186 57 146 94 162 389 444 650 326 31 146 121 Remotely . | . . . . . . . . . . . . Salvage Created 2176 | 30 128 . 94 248 559 444 607 . . . 66 Parts 141 | 2 20 . 2 20 38 31 23 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 27 20 Prevented 5 | . . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 54 | . 7 . . 10 13 7 16 . . . 1 Melee 8 | . . . . . 1 2 4 . . . 1 Guns 8 | . 4 . . 1 . 2 1 . . . . Cannons 11 | . . . . . 2 3 6 . . . . AOE 26 | . 3 . . 9 10 . 4 . . . . Classes Destroyed 15 | 1 4 . 1 1 4 1 3 . . . . Worker 4 | . 1 . . 1 1 . 1 . . . . Builder 4 | . . . . . 1 3 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 5 | . . . 1 . 2 1 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 1 2 . . . . Swarmer 16 | . 6 . . 3 3 . 4 . . . . Grunt 22 | . 1 . . 5 6 3 7 . . . . Brawler 3 | . . . . 2 . . 1 . . . . Duelist 2 | . . . . . 1 . . . . . 1 Sentry 5 | . . . . . 3 1 1 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 4 | . . . . . . 3 1 . . . . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | 1 8 . 1 7 7 4 5 . . . 1 Combat Bots Only 6 | . 6 . . 6 4 2 5 . . . 1 Max Kills in Single Turn 3 | 1 2 . 1 2 3 2 2 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . 2 2 . 2 . . . . Melee 1 | . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Hostile Shots Fired 590 | . 30 . . 19 62 111 233 3 . 4 128 Missed 203 | . 9 . . 6 16 55 68 . . 2 47 Damage Taken 6667 | . 188 . . 172 757 751 3087 279 . 37 1396 Core 1068 | . 28 . . 8 84 82 607 56 . . 203 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 300 | . . . . 12 . . . . . . 288 Regen/Repaired (Parts) 122 | . . . . . . . . 72 2 20 28 Core Remaining (%) 91 | 100 . 88 . 98 84 88 . . . . . Volleys Fired 147 | 3 19 . 3 10 35 31 44 1 . . 1 Largest 3 | 2 2 . 1 2 2 2 3 2 . . 3 Hottest 163 | 40 50 . 50 86 86 97 154 130 . . 163 Shots Fired 260 | 6 30 . 3 20 54 48 88 2 . 2 7 Gun 111 | 6 24 . 3 10 22 30 9 1 . 2 4 Cannon 106 | . . . . . 13 18 71 1 . . 3 Launcher 43 | . 6 . . 10 19 . 8 . . . . Special . | . . . . . . . . . . . . Kinetic 155 | 6 24 . . . 13 37 72 . . 1 2 Thermal 21 | . . . . . . 8 8 1 . . 4 Explosive 43 | . 6 . . 10 19 . 8 . . . . Electromagnetic 41 | . . . 3 10 22 3 . 1 . 1 1 Robot Hit Streak 11 | 2 5 . 2 5 6 11 10 4 . 6 10 Robot Miss Streak 16 | 1 3 . 2 2 7 4 16 . . . 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 185 | 3 11 . 2 13 35 35 72 2 . 2 10 Core Hits 175 | 1 11 . 1 19 41 27 71 . . . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 2 . . . . Critical Strikes 5 | . . . . . . 2 3 . . . . Destroy 2 | . . . . . . 2 . . . . . Blast 1 | . . . . . . . 1 . . . . Smash 2 | . . . . . . . 2 . . . . Melee Attacks 35 | . . . . . 3 10 16 . . . 6 Impact 9 | . . . . . . . 9 . . . . Slashing 26 | . . . . . 3 10 7 . . . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6857 | 40 263 . 35 878 1713 977 2594 28 . 48 281 Guns 1119 | 40 170 . 35 106 120 461 76 1 . 48 62 Cannons 1996 | . . . . . 189 359 1368 27 . . 53 Explosions 2931 | . 93 . . 772 1376 . 690 . . . . Melee 811 | . . . . . 28 157 460 . . . 166 Ramming . | . . . . . . . . . . . . Kinetic 2460 | 40 170 . . . 189 617 1368 . . 28 48 Thermal 348 | . . . . 37 . 155 76 27 . . 53 Explosive 2894 | . 93 . . 735 1376 . 690 . . . . Electromagnetic 344 | . . . 35 106 120 48 . 1 . 20 14 Impact 149 | . . . . . . . 149 . . . . Slashing 662 | . . . . . 28 157 311 . . . 166 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 21 21 21 21 21 Average Corruption 19 | . . . . . . 1 19 21 21 21 21 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 132 | . . . . . . . 14 15 12 36 55 Message Errors 29 | . . . . . . . 2 2 5 10 10 Matter Fused 20 | . . . . . . . 1 4 . 6 9 Heat Flow Errors 15 | . . . . . . . 1 3 1 4 6 Energy Discharges 22 | . . . . . . . 4 1 3 5 9 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 2 2 2 4 7 Data Loss (major) 11 | . . . . . . . 2 . 1 4 4 Misfires 8 | . . . . . . . 2 . . 2 4 Alerts 1 | . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . 3 . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . . . . . 25 . 132 . . . . Projectiles . | . . . . . . . . . . . . Explosions 50 | . . . . . 25 . 25 . . . . Melee 107 | . . . . . . . 107 . . . . Knockbacks 31 | . . . . . 3 4 24 . . . . Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . 3 4 20 . . . . Secondary 4 | . . . . . . . 4 . . . . Self-Inflicted Damage 401 | . . . . 46 85 . 270 . . . . Shots 11 | . . . . 2 3 . 6 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 252 | . . . 16 144 143 57 252 228 120 247 230 Average Temperature 56 | . . . 8 57 43 19 56 97 63 101 77 Received Heat Transfer 1612 | . 30 . . 60 288 258 681 . . 12 283 Effects 2 | . . . . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 533 | . . . . 50 . 185 148 50 . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Peak Influence 334 | 5 206 79 35 334 290 161 140 51 60 . . Initial 116 | . 3 79 30 13 52 116 14 21 3 . . Average 73 | . 74 79 30 105 165 51 55 11 28 . . Maximum Alert Level 1 | . 1 . . 1 1 . . . . . . Low Security (%) 90 | 100 78 100 100 77 59 100 100 100 100 . . Level 1 9 | . 21 . . 22 40 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 1 . 5 5 . . . 1 Investigation 1 | . . 1 . . . . . . . . . Extermination 4 | . . . . . . 3 1 . . . . Reinforcement 7 | . . . . 1 . 2 4 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Distress Signals 2 | . 1 . . . . . 1 . . . . Communications Jammed 14 | . . . . . 3 1 10 . . . . Distress Signals 14 | . . . . . 3 1 10 . . . . Times Spotted 116 | . 8 . 1 10 19 17 24 6 . 14 17 Peak Tracking Total 9 | . 3 . 1 4 4 4 5 6 . 5 9 Tactical Retreats 6 | . . . . . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Traps Triggered 6 | . . . . . . 4 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Machines Disabled 7 | . . . . . 2 1 4 . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Machines Accessed 8 | . 1 1 . . 2 2 2 . . . . Terminals 7 | . 1 . . . 2 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 10 | . 1 1 . . 4 2 2 . . . . Successful 4 | . . 1 . . 1 . 2 . . . . Failed 6 | . 1 . . . 3 2 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 . . . 4 1 1 . . . . Terminals 9 | . 1 . . . 4 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . . . Terminals 2 | . . . . . 1 . 1 . . . . Assimilate 2 | . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Total Allies 20 | . . . . . 1 . . 19 . . . Largest Group 18 | . . . . . 1 . . 18 12 10 6 Highest-Rated Group 677 | . . . . . 10 . . 677 490 425 251 Highest-Rated Ally 50 | . . . . . 10 . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 200 | . . . . . . . . 73 18 68 41 Total Damage 8617 | . . . . . . . . 4353 594 2578 1092 Kills 35 | . . . . . . . . 11 1 16 7 Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Turns Passed 7532 | 98 299 134 199 444 934 1755 1377 256 215 805 1016 Spaces Moved 4900 | 77 154 71 116 238 491 1224 663 235 174 650 807 Core 23 | 12 . . . . . . 11 . . . . Treads 985 | 3 132 71 116 238 425 . . . . . . Legs 3304 | . . . . . 66 1224 495 2 60 650 807 Wheels 241 | 62 22 . . . . . 157 . . . . Hover 347 | . . . . . . . . 233 114 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 125 123 105 60 110 120 120 Average Speed 134 | 93 150 160 160 160 161 123 167 100 115 120 120 Slowest Speed 500 | 160 160 160 160 160 240 195 500 260 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 13 12 51 38 27 25 81 5 72 77 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 4 | . . . 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched 10 | . . 2 . 2 . . . . . 2 4 Spaces Dug 6 | . . . . . 2 4 . . . . . Terrain Destroyed 327 | . 35 . . 120 140 5 27 . . . . Melee 6 | . . . . . 2 4 . . . . . Projectile 8 | . . . . . . 1 7 . . . . AOE 313 | . 35 . . 120 138 . 20 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Total 5557 | 93 193 95 127 283 578 1405 822 255 187 675 844 Wait 177 | . . 6 3 28 . 100 21 . 1 11 7 Move 4890 | 76 153 70 115 237 490 1223 663 234 173 649 807 Hop . | . . . . . . . . . . . . Pick Up 96 | 7 10 7 4 4 16 9 20 6 1 5 7 Fast Attach 53 | 7 . . . . 6 9 18 3 4 4 2 Attach 47 | . . . 2 1 6 7 16 5 1 2 7 Detach 11 | . . . . . 4 1 4 1 1 . . Swap 31 | . 4 3 . . 5 8 8 . 2 . 1 Drop 70 | . 7 9 . 3 13 7 12 5 4 4 6 Fire 147 | 3 19 . 3 10 35 31 44 1 . . 1 Melee 35 | . . . . . 3 10 16 . . . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: Zio) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Entered Mines 422 | -10/Mines | Met a Derelict shopkeep closing up shop 517 | -10/Mines | Discovered new exit (range 7) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Utility x2 705 | -9/Materials | Discovered new exit (range 9) 730 | -9/Materials | Identified exit to Mines 731 | -9/Materials | Entered Mines 820 | -9/Mines | Build established: Skirmisher 1151 | -9/Mines | Discovered new exit (range 14) 1170 | -9/Mines | Identified exit to Materials 1175 | -9/Mines | Entered Materials 1175 | -8/Materials | Evolved 2 slots: Utility x2 2033 | -8/Materials | Lost 3 parts (1p1u1w) 2057 | -8/Materials | Discovered new exit (range 3) 2059 | -8/Materials | Discovered new exit (range 15) 2059 | -8/Materials | Identified exit to Storage 2076 | -8/Materials | Identified exit to Factory 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -7/Factory | Build established: Scavenger-Skirmisher 3850 | -7/Factory | Discovered new exit (range 15) 3863 | -7/Factory | Identified exit to Factory 3864 | -7/Factory | Entered another Factory area 3864 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4134 | -6/Factory | Build established: Mutant 4637 | -6/Factory | Lost 4 parts (2n2u) 4948 | -6/Factory | System corruption reached 10% 4970 | -6/Factory | Core integrity fell below 50% 5038 | -6/Factory | Lost 18 parts (1p4n8u5w) 5241 | -6/Factory | Sucked down chute 5241 | -6/Factory | Entered Waste 5256 | -6/Waste | Spotted C-40 Crusher 5268 | -6/Waste | Lost 3 parts (1p2w) 5283 | -6/Waste | Spotted C-40 Crusher 5283 | -6/Waste | Spotted C-40 Crusher 5289 | -6/Waste | Spotted C-40 Crusher 5290 | -6/Waste | Spotted C-40 Crusher 5291 | -6/Waste | Spotted C-40 Crusher 5301 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5304 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5307 | -6/Waste | Crushed by Compactor (1 part destroyed) 5316 | -6/Waste | Warlord forces began an assault 5316 | -6/Waste | Allies destroyed C-40 Crusher 5323 | -6/Waste | Allies destroyed C-40 Crusher 5325 | -6/Waste | Allies destroyed C-40 Crusher 5328 | -6/Waste | Allies destroyed C-40 Crusher 5329 | -6/Waste | Found Damper Plating 5335 | -6/Waste | Allies destroyed C-40 Crusher 5338 | -6/Waste | Lost 4 parts (2p2u) 5340 | -6/Waste | Allies destroyed C-40 Crusher 5365 | -6/Waste | Lost 7 allies 5464 | -6/Waste | Discovered new exit (range 10) 5497 | -6/Waste | Entered Factory 5497 | -6/Factory | Accompanied by 12 allies 5596 | -6/Factory | Spotted B-75 Beast 5616 | -6/Factory | Allies destroyed B-75 Beast 5688 | -6/Factory | Discovered new exit (range 11) 5712 | -6/Factory | Entered Lower Caves 5712 | -6/Lower Caves | Accompanied by 10 allies 5944 | -6/Lower Caves | Build established: Tank 6142 | -6/Lower Caves | Lost 4 allies 6262 | -6/Lower Caves | Learned location of Zion (-6) 6418 | -6/Lower Caves | Build established: Scavenger-Tank 6500 | -6/Lower Caves | Discovered new exit (range 5) 6517 | -6/Lower Caves | Entered another Lower Caves area 6517 | -6/Lower Caves | Accompanied by 6 allies 6542 | -6/Lower Caves | P-60 Hacker assimilated allied NF-MIC(g) 6585 | -6/Lower Caves | Lost 3 allies 6607 | -6/Lower Caves | Identified exit to Zion 6793 | -6/Lower Caves | Encountered a Warlord checkpoint 6869 | -6/Lower Caves | Lost 3 allies 7218 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7326 | -6/Lower Caves | Core integrity fell below 20% 7354 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7470 | -6/Lower Caves | Lost 5 parts (1p1n3u) 7533 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07441_ Penetrated by Slug. 07444_ Slug penetrates Wall. 07454_ System corrupted: FCS attempts to trigger Beamcaster. 07454_ System corrupted: Beamcaster misfires. 07470_ System corrupted: FCS attempts to trigger Plasma Cannon. 07470_ System corrupted: Plasma Cannon misfires. 07478_ Penetrated by Slug. 07480_ Acquired 39 matter. 07485_ T2 MJBKBXOB:2S5S LPCMRGCLP%RE:HWF 07494_ Slug penetrates Wall. 07505_ HDWRD2EAHLWEOJ2|Z0RCO615QJR1XFL 07513_ Penetrated by Slug. 07513_ Critical hit (Destroy). 07513_ Carbon-fiber Leg destroyed. 07521_ System corrupted: Matter fused (-10). 07526_ Flexi-carbon Leg destroyed. 07526_ L-41 Fighter destroyed. 07531_ Plasma Cannon destroyed. 07532_ Imp. Deuterium Engine fries itself beyond repair. 07532_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????###???# | | ??????????????????????????????????????????? ?? | | ????????????????????????????????????????#??## ### | | ???????????????????????????????????????? ?" # | | ???????????????????????????????????????? ?" # | | ????????????????????????????????????????# ???# | | ????????????????????????????????????????# ????# | | ????????????????????????????????????????# ???????# | | ?????????????????????????? ????????###??# ???????# | | ????????????????????????? ? ????? #??# ######## | | ???????????????????????? ????# #??#$ | | ???????????????????????? ?#### #?### | | ????????????????????????" ?# # ### | | ????????????????????????" ## " | | ????????????????????????" # | | ???????????????????????? = * ## | | ???????????????????????"""""" !% ###### | | ???????????????????? 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