Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 18:35:04
Player: G4-R3D
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (95) 475
Value Destroyed (3960) 3960
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (1488) 1488
TOTAL SCORE: 8023
Bonus
-------
Pacifist 200
High Alert Combat Kills 1088
Entered Garrisons 200
Cogmind
---------
Core Integrity 0/550
Matter 248/300
Energy 8/100
System Corruption 61%
Temperature Cool (9)
Movement Walking (120)
Location -8/Garrison
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
> --- UTILITY (4) ------
Improved Cooling System
Large Storage Unit
Advanced Targeting Computer
Melee Analysis Suite
> --- WEAPON (2) -------
Shock Rifle
Power Maul
> --- INVENTORY (15) ---
Carbon-fiber Leg
Carbon-fiber Leg
Improved Cooling System
Medium Matter Pod (100)
Relay Coupler [NC] (21)
Relay Coupler [NC] (34)
Relay Coupler [Grunt] (38)
Relay Coupler [Grunt] (31)
Relay Coupler [Sentry] (21)
Relay Coupler [Heavy] (14)
Improved Remote Datajack
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
> --- UTILITY ----------
Improved Cooling System
Large Storage Unit
Advanced Targeting Computer
Advanced System Shield
> --- WEAPON -----------
Heavy EM Shotgun
Heavy EM Shotgun
> --- INVENTORY --------
Aluminum Leg
Aluminum Leg
Improved Cooling System
Improved Cooling System
Medium Matter Pod
Relay Coupler [NC]
Relay Coupler [NC]
Relay Coupler [Grunt]
Shock Rifle
Advanced EMP Blaster
Improved Remote Datajack
Power Maul
[Rating: 35]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Large Storage Unit
Device Improved Cooling System
Storage Large Storage Unit
Processor Advanced Targeting Computer
Hackware System Shield
Protection Improved Light Armor Plating
Weapon Spread Laser
Energy Gun Spread Laser
Energy Cannon Advanced Beam Cannon
Launcher Advanced EMP Blaster
Impact Weapon Power Maul
Slashing Weapon Katana
Build | -11 -10 -10 -9 -8 -8
------- Run | Yrd Mat Min Mat Mat Gar
Slots Evolved 4 | . . . 2 2 .
Power . | . . . . . .
Propulsion 2 | . . . 1 1 .
Utility 2 | . . . 1 1 .
Weapon . | . . . . . .
Parts Attached 128 | 6 4 . 28 52 38
Power 9 | 1 . . 4 3 1
Engine 9 | 1 . . 4 3 1
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 43 | 2 . . 11 19 11
Treads . | . . . . . .
Leg 43 | 2 . . 11 19 11
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 23 | . 2 . 8 7 6
Device 8 | . 1 . 4 1 2
Storage 1 | . 1 . . . .
Processor 2 | . . . . . 2
Hackware 2 | . . . . 1 1
Protection 10 | . . . 4 5 1
Artifact . | . . . . . .
Weapon 53 | 3 2 . 5 23 20
Energy Gun 35 | 3 . . 5 15 12
Energy Cannon 1 | . . . . 1 .
Ballistic Gun . | . . . . . .
Ballistic Cannon . | . . . . . .
Launcher 5 | . . . . 3 2
Special Weapon . | . . . . . .
Impact Weapon 11 | . 2 . . 3 6
Slashing Weapon 1 | . . . . 1 .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 5 | . . . 1 4 .
Corrupted Parts 7 | . . . . . 7
System Corruption 55 | . . . . . 55
Parts Lost 39 | . . . 7 14 18
Power 4 | . . . 2 1 1
Propulsion 16 | . . . 2 7 7
Utility 10 | . . . 2 3 5
Weapon 9 | . . . 1 3 5
Highest Loss Streak 6 | . . . 3 4 6
To Critical Strikes 1 | . . . . . 1
Average Slot Usage (%) 93 | . 89 100 93 97 88
Engine 9 | . 14 14 10 8 8
Leg 31 | . 28 28 30 35 29
Device 10 | . 12 14 15 9 9
Storage 9 | . 5 14 11 9 9
Processor 1 | . . . . . 5
Hackware 4 | . . . . 7 4
Protection 6 | . . . 3 9 4
Energy Gun 15 | . 25 14 20 16 10
Impact Weapon 2 | . 2 14 . . 5
Peak Build Rating 35 | 5 9 9 16 33 35
Average Rating 23 | 4 6 9 13 27 28
On Entrance 11 | . 5 9 9 16 29
Naked Turns . | . . . . . .
Heaviest Build 46 | 6 29 29 39 46 43
Greatest Support 50 | 20 20 20 30 48 50
Greatest Overweight (x) 3 | . 1 1 1 2 3
Average Overweight (x) . | . . 1 . . .
Largest Inventory Capacity 15 | 5 15 15 15 15 15
Average Capacity 14 | 5 9 15 15 15 15
Most Carried 15 | 2 8 8 15 15 15
Average Carried 12 | 1 3 8 13 13 13
Final Capacity 15 | 5 15 15 15 15 15
Final Carried 15 | 2 8 8 15 11 11
Class Distribution
--------------------
51% | Scavenger-Mutant
48% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -8/Garrison
Resources | -11 -10 -10 -9 -8 -8
----------- Run | Yrd Mat Min Mat Mat Gar
Matter Collected 1540 | 260 . . 386 500 394
Remotely . | . . . . . .
Salvage Created 3500 | . . . 803 1626 1071
Parts 201 | . . . 65 85 51
Haulers Intercepted 2 | . . . . 2 .
Recyclers Shooed 1 | . . . 1 . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -9 -8 -8
------- Run | Yrd Mat Min Mat Mat Gar
Combat Hostiles Destroyed 87 | . . . 28 35 24
Melee 3 | . . . . . 3
Guns 74 | . . . 28 32 14
AOE 5 | . . . . 3 2
Classes Destroyed 12 | . . . 5 6 1
Worker 1 | . . . 1 . .
Hauler 2 | . . . . 2 .
Recycler 3 | . . . 1 2 .
Operator 1 | . . . . 1 .
Watcher 2 | . . . . 2 .
Swarmer 12 | . . . 6 . 6
Grunt 50 | . . . 16 23 11
Brawler 2 | . . . . 1 1
Duelist 1 | . . . . 1 .
Sentry 15 | . . . 6 8 1
Hunter 4 | . . . . 2 2
Programmer 3 | . . . . . 3
Best Kill Streak 7 | . . . 5 7 6
Combat Bots Only 6 | . . . 5 6 6
Max Kills in Single Turn 3 | . . . 1 3 2
Gunslinging 1 | . . . . . 1
Exploded 2 | . . . . 2 1
Melee 1 | . . . . . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -9 -8 -8
-------- Run | Yrd Mat Min Mat Mat Gar
Hostile Shots Fired 464 | . . . 105 205 154
Missed 146 | . . . 28 70 48
Damage Taken 5266 | . . . 1197 2433 1636
Core 893 | . . . 330 367 196
Absorbed by Shields 4 | . . . . . 4
Redirected to Shielding 102 | . . . . 102 .
Regen/Repaired (Parts) 169 | . . . . 169 .
Core Remaining (%) 72 | 100 . 100 17 . .
Volleys Fired 205 | . . . 61 96 48
Largest 2 | . . . 2 2 2
Hottest 130 | . . . 130 130 100
Shots Fired 390 | . . . 113 189 88
Gun 381 | . . . 113 184 84
Cannon . | . . . . . .
Launcher 9 | . . . . 5 4
Special . | . . . . . .
Kinetic . | . . . . . .
Thermal 252 | . . . 113 139 .
Explosive 4 | . . . . 4 .
Electromagnetic 134 | . . . . 46 88
Robot Hit Streak 27 | . . . 24 27 10
Robot Miss Streak 11 | . . . 8 11 6
Penetration Max . | . . . . . .
Secondary Targets 16 | . . . 4 6 6
Max Gunslinging Chain 1 | . . . 1 1 1
Shots Hit Robots 358 | . . . 106 167 85
Core Hits 394 | . . . 139 218 37
Critical Kills . | . . . . . .
Critical Parts Destroyed 4 | . . . . . 4
Critical Strikes 4 | . . . . . 4
Smash 4 | . . . . . 4
Melee Attacks 80 | . 2 . . 9 69
Impact 78 | . 2 . . 7 69
Slashing 2 | . . . . 2 .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 7390 | . . . 1660 3448 2282
Guns 5231 | . . . 1508 2613 1110
Cannons . | . . . . . .
Explosions 1242 | . . . 117 822 303
Melee 869 | . . . . . 869
Ramming 48 | . . . 35 13 .
Kinetic . | . . . . . .
Thermal 3691 | . . . 1508 1981 202
Explosive 726 | . . . 117 609 .
Electromagnetic 2056 | . . . . 845 1211
Impact 869 | . . . . . 869
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 61 | . . . 4 1 61
Average Corruption 22 | . . . 3 1 25
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 71 | . . . 1 4 66
Message Errors 16 | . . . . 1 15
Matter Fused 17 | . . . 1 2 14
Heat Flow Errors 9 | . . . . . 9
Energy Discharges 7 | . . . . . 7
Parts Rejected 2 | . . . . . 2
Data Loss (minor) 6 | . . . . 1 5
Data Loss (major) 3 | . . . . . 3
Misfires 2 | . . . . . 2
Alerts 2 | . . . . . 2
Misdirections 1 | . . . . . 1
Weapon Failures 6 | . . . . . 6
Overload Shots . | . . . . . .
Overflow Damage 401 | . . . 79 23 299
Projectiles . | . . . . . .
Explosions 123 | . . . 79 23 21
Melee 278 | . . . . . 278
Knockbacks 1 | . . . 1 . .
Impact 1 | . . . 1 . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 447 | . . . 208 124 115
Shots 12 | . . . 2 6 4
Rammed . | . . . . . .
Targets Rammed 13 | . . . 11 2 .
Kicked 13 | . . . 11 2 .
Crushed . | . . . . . .
Highest Temperature 217 | . . . 150 28 217
Average Temperature 29 | . . . 27 6 84
Received Heat Transfer 1827 | . . . 390 999 438
Siege Activations . | . . . . . .
Robots Corrupted 5 | . . . . . 5
Combat Hostiles 5 | . . . . . 5
Parts Fried 10 | . . . . 4 6
Impact Corruptions 16 | . . . . . 16
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted . | . . . . . .
Heat Transferred 4585 | . . . 1860 2575 150
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 6 | . . . . 2 4
Alert | -11 -10 -10 -9 -8 -8
------- Run | Yrd Mat Min Mat Mat Gar
Peak Influence 1412 | . 15 . 581 1014 1412
Initial 659 | . . . . 194 659
Average 632 | . 5 . 282 588 1048
Maximum Alert Level 4 | . . . 2 3 4
Low Security (%) 17 | 100 100 100 36 4 .
Level 1 14 | . . . 37 18 .
Level 2 24 | . . . 26 41 10
Level 3 30 | . . . . 35 49
Level 4 13 | . . . . . 40
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 12 | . 1 . 3 8 .
Investigation 2 | . . . 1 1 .
Extermination . | . . . . . .
Reinforcement 8 | . 1 . 2 5 .
Assault 1 | . . . . 1 .
Garrison 1 | . . . . 1 .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 2 | . . . 1 1 .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -9 -8 -8
--------- Run | Yrd Mat Min Mat Mat Gar
Distress Signals 8 | . . . 7 1 .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 142 | . 1 8 38 68 27
Peak Tracking Total 14 | . 1 14 5 9 8
Tactical Retreats 14 | . . . 2 10 2
Traps | -11 -10 -10 -9 -8 -8
------- Run | Yrd Mat Min Mat Mat Gar
Traps Triggered 10 | . . . 5 1 4
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -9 -8 -8
---------- Run | Yrd Mat Min Mat Mat Gar
Machines Disabled 7 | . . . 2 2 3
Max in Single Turn 2 | . . . 2 1 1
Garrison Relay 2 | . . . . . 2
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -9 -8 -8
--------- Run | Yrd Mat Min Mat Mat Gar
Machines Accessed 18 | . 1 . 4 11 2
Terminals 13 | . 1 . 3 7 2
Fabricators . | . . . . . .
Repair Stations 1 | . . . . 1 .
Recycling Units 1 | . . . 1 . .
Scanalyzers 2 | . . . . 2 .
Garrison Access 1 | . . . . 1 .
Total Hacks 72 | . 8 . 11 49 4
Successful 42 | . 3 . 5 34 .
Failed 29 | . 4 . 6 15 4
Catastrophic 6 | . . . . 3 3
Database Lockouts 1 | . 1 . . . .
Manual 40 | . 6 . 9 24 1
Terminals 53 | . 8 . 8 33 4
Fabricators . | . . . . . .
Repair Stations 5 | . . . . 5 .
Recycling Units 3 | . . . 3 . .
Scanalyzers 10 | . . . . 10 .
Garrison Access 1 | . . . . 1 .
Terminal Hacks 18 | . 3 . 1 14 .
Robot Analysis 7 | . 1 . 1 5 .
Branch Access Points 1 | . . . . 1 .
Terminal Index 1 | . . . . 1 .
Alert Level 1 | . . . . 1 .
Unreport Threat 1 | . 1 . . . .
Zone Layout 7 | . 1 . . 6 .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 4 | . . . . 4 .
Scan Component 2 | . . . . 2 .
Repair 2 | . . . . 2 .
Recycling Unit Hacks 1 | . . . 1 . .
Retrieve Components 1 | . . . 1 . .
Scanalyzer 8 | . . . . 8 .
Insert Component 3 | . . . . 3 .
Analyze 5 | . . . . 5 .
Garrison Access Hacks 1 | . . . . 1 .
Unlock Access 1 | . . . . 1 .
Unauthorized Hacks 10 | . . . 3 7 .
Terminals 9 | . . . 2 7 .
Botnet 9 | . . . 2 7 .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units 1 | . . . 1 . .
Reject 1 | . . . 1 . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 15 | . . . 4 9 2
Full Trace Events 4 | . . . . 3 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 3 | . . . . 3 .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired 2 | . . . . 2 .
Time 70 | . . . . 70 .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components 10 | . . . 10 . .
Parts Scanalyzed 3 | . . . . 3 .
Part Schematics Acquired 3 | . . . . 3 .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -9 -8 -8
------------ Run | Yrd Mat Min Mat Mat Gar
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released 9 | . . . . . 9
Machine Destruction 9 | . . . . . 9
Fabnet Peak Effective % . | . . . . . .
Robots Rewired 1 | . . . . 1 .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -9 -8 -8
-------- Run | Yrd Mat Min Mat Mat Gar
Total Allies 1 | . . . . 1 .
Largest Group 1 | . . . . 1 .
Highest-Rated Group 21 | . . . . 21 .
Highest-Rated Ally 21 | . . . . 21 .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -9 -8 -8
------- Run | Yrd Mat Min Mat Mat Gar
Robot Analysis Total 7 | . 1 . 1 5 .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -9 -8 -8
------------- Run | Yrd Mat Min Mat Mat Gar
Turns Passed 4545 | 54 193 175 859 1723 1541
Spaces Moved 2138 | 39 124 93 304 960 618
Core 4 | 4 . . . . .
Treads . | . . . . . .
Legs 2134 | 35 124 93 304 960 618
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 190 120 120 120
Average Speed 150 | 112 140 190 189 124 168
Slowest Speed 330 | 120 190 190 190 260 330
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 41 | 4 25 25 34 86 74
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . .
Scrap Searched . | . . . . . .
Spaces Dug 36 | . 2 . . 9 25
Terrain Destroyed 128 | . 2 . 36 43 47
Melee 36 | . 2 . . 9 25
Projectile . | . . . . . .
AOE 92 | . . . 36 34 22
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -9 -8 -8
--------- Run | Yrd Mat Min Mat Mat Gar
Total 2893 | 46 138 92 457 1282 878
Wait 229 | . 1 . 36 117 75
Move 2133 | 38 123 92 303 959 618
Hop . | . . . . . .
Pick Up 48 | 2 7 . 10 15 14
Fast Attach 36 | 5 1 . 11 11 8
Attach 38 | . 1 . 6 16 15
Detach 6 | . . . 1 4 1
Swap 55 | 1 2 . 12 25 15
Drop 34 | . 1 . 6 25 2
Fire 205 | . . . 61 96 48
Melee 80 | . 2 . . 9 69
Ram . | . . . . . .
Kick 13 | . . . 11 2 .
Crush . | . . . . . .
Escape Stasis 13 | . . . . . 13
Rewire 3 | . . . . 3 .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-8/Materials (discovered 4 exits: [*Fac x3] / Gar)
-8/Garrison (discovered 3 exits: [*Fac x3])
History
---------
Turn | Location | Event
8 | -11/Scrapyard | Discovered new exit (range 15)
55 | -11/Scrapyard | Entered Materials
154 | -10/Materials | Discovered new exit (range 16)
158 | -10/Materials | Central database locked down
248 | -10/Materials | Entered Mines
305 | -10/Mines | Build established: Mutant
359 | -10/Mines | Discovered new exit (range 5)
410 | -10/Mines | Discovered new exit (range 7)
411 | -10/Mines | Assembled infested the area
423 | -10/Mines | Entered Materials
423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
775 | -9/Materials | Lost 3 parts (1p1n1u)
1126 | -9/Materials | Core integrity fell below 50%
1222 | -9/Materials | Core integrity fell below 20%
1236 | -9/Materials | Discovered new exit (range 9)
1282 | -9/Materials | Entered another Materials area
1282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1324 | -8/Materials | Repaired Spread Laser
1633 | -8/Materials | Build established: Scavenger-Mutant
2013 | -8/Materials | Lost 4 parts (2n1u1w)
2208 | -8/Materials | Discovered new exit (range 8)
2284 | -8/Materials | Build established: Mutant
2442 | -8/Materials | Discovered new exit (range 14)
2766 | -8/Materials | Repaired Imp. Light Armor Plating
2863 | -8/Materials | Build established: Scavenger-Mutant
2882 | -8/Materials | First assault squad dispatched
2892 | -8/Materials | Discovered new exit (range 15)
2932 | -8/Materials | Garrison activated, responded to threat
2956 | -8/Materials | Core integrity fell below 50%
3003 | -8/Materials | Identified exit to Garrison
3005 | -8/Materials | Entered Garrison
3020 | -8/Garrison | Lost 4 parts (3n1w)
3147 | -8/Garrison | Triggered checkpoint
3207 | -8/Garrison | Garrison Relay disabled
3398 | -8/Garrison | Lost 4 parts (3n1u)
3489 | -8/Garrison | Core integrity fell below 20%
3496 | -8/Garrison | System corruption reached 10%
3609 | -8/Garrison | System corruption reached 30%
3733 | -8/Garrison | Discovered new exit (range 10)
3867 | -8/Garrison | Triggered checkpoint
4003 | -8/Garrison | Discovered new exit (range 8)
4130 | -8/Garrison | Lost 6 parts (2n2u2w)
4194 | -8/Garrison | Garrison Relay disabled
4380 | -8/Garrison | Build established: Mutant
4471 | -8/Garrison | Triggered checkpoint
4510 | -8/Garrison | Discovered new exit (range 14)
4546 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
04521_ G-47 Trooper destroyed.
04522_ Imp. Deuterium Engine destroyed.
04524_ Integrated Corrupted Carbon-fiber Leg
(+10).
[Achievement: Z1$+NX3F=JRE3_ZNQR]
04528_ System corrupted: Energy discharge (-18).
04533_ Triggered Stasis Trap.
04533_ A bubble of rippling energy engulfs the
area.
04533_ Field strength at 85.
04538_ Field strength at 70.
04539_ Integrated Corrupted Carbon-fiber Leg
(+7).
04541_ Field strength at 44.
04542_ Field strength at 22.
04543_ 97RU<AZC DN5A,ESN7,U6W%B6& |V/FB/ZWTHDJL
04543_ Stasis field depleted.
04544_ Destroyed Imp. Heat Sink.
04544_ G-47 Trooper system corrupted by crushing
effect.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 60
Energy Generation 16
Energy Capacity 290
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Armor Coverage 225
Propulsion Shielding 66
Evasion (%) 55
Targeting Accuracy 8
Melee Accuracy 5
Defensive Hacking 14
Item Schematics
-----------------
Spread Laser | -8/Materials | Scanalyzed
Hvy. EM Shotgun | -8/Materials | Scanalyzed
Imp. Cooling System | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Z1$+NX3F=JRE3_ZNQR
Challenges
------------
None
Game
------
Seed StasisSpectralShearcannon
Manual? 0
Play Time 00:47:31
Cumulative 133.8 hours
Start 2025.02.27 @ 17:47:19
End 2025.02.27 @ 18:35:04
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 69
Rogue 69
Adventurer 0
Explorer 0
Win Type -
Total 7
Types 4/0/2/0/1/0/0/0/0
Lore% 64
Gallery% 63
Achievement% 56
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: eb25855f-7ec6-4225-ba24-e941db3d3f01