Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 05:06:07 Player: Smol John Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2305) 2305 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3373) 3373 TOTAL SCORE: 13918 Bonus ------- Follower Combat Kills 73 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 136/300 Energy 336/340 System Corruption 0% Temperature Cool (10) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON (3) ------- Advanced Plasma Cannon Great Maul Kinetic Spear > --- INVENTORY (5) ---- Field Propulsion Array Impulse Thruster Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Great Maul Kinetic Spear > --- INVENTORY -------- Field Propulsion Array Advanced Signal Interpreter Proton Missile Launcher Micro-nuke Launcher [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . 1 1 1 Utility 10 | . . . . . 2 1 1 2 . . 1 1 1 1 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 106 | 6 3 3 . 1 15 5 6 32 1 15 8 4 3 4 Power 18 | 1 . 2 . 1 1 1 1 6 1 2 1 1 . . Engine 9 | 1 . 2 . 1 1 1 . 2 . 1 . . . . Core 7 | . . . . . . . 1 4 1 1 . . . . Reactor 2 | . . . . . . . . . . . 1 1 . . Propulsion 31 | 2 . . . . 7 1 . 11 . 5 1 2 1 1 Treads 1 | . . . . . 1 . . . . . . . . . Leg 12 | 2 . . . . 5 1 . 4 . . . . . . Wheel 6 | . . . . . . . . 3 . 2 . . 1 . Hover 5 | . . . . . 1 . . 4 . . . . . . Flight 7 | . . . . . . . . . . 3 1 2 . 1 Utility 39 | 1 2 . . . 4 3 4 10 . 6 3 1 2 3 Device 17 | . . . . . 1 2 4 5 . 3 1 1 . . Storage 3 | 1 1 . . . 1 . . . . . . . . . Processor 7 | . . . . . 1 1 . 2 . 1 . . 2 . Hackware 10 | . . . . . 1 . . 2 . 2 2 . . 3 Protection 2 | . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 1 1 . . 3 . 1 5 . 2 3 . . . Energy Gun 6 | 1 1 . . . 2 . . 2 . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . 1 . . . Ballistic Gun 4 | 1 . 1 . . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 2 . 1 . 1 . 1 Parts Lost 38 | . . 1 . . 3 . . 24 4 1 2 . 3 . Power 10 | . . 1 . . . . . 5 1 . 1 . 2 . Propulsion 14 | . . . . . 2 . . 10 1 . 1 . . . Utility 8 | . . . . . . . . 5 1 1 . . 1 . Weapon 6 | . . . . . 1 . . 4 1 . . . . . Highest Loss Streak 9 | . . 1 . . 3 . . 9 3 1 2 . 3 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Backups 9 | 3 7 10 9 10 12 14 12 12 7 4 4 3 4 3 Power 1 | . 1 . . . 1 2 1 1 1 . . . 1 . Propulsion 2 | 2 4 5 4 4 3 2 2 1 1 1 . . 1 1 Utility 3 | . . 2 3 3 4 6 5 4 1 2 2 1 1 . Weapon 1 | . 1 1 1 1 1 1 2 2 . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 1 . 1 . 3 . . 2 4 3 2 1 . 5 Power 3 | . . . . . . . . . 1 . 2 . . . Propulsion 8 | . . . 1 . 3 . . 1 . . . 1 . 2 Utility 4 | . . . . . . . . . 1 2 . . . 1 Weapon 4 | . 1 . . . . . . . 1 . . . . 2 Tool/Special 3 | . . . . . . . . 1 1 1 . . . . Average Slot Usage (%) 90 | . 98 98 85 85 97 99 99 86 62 70 89 92 91 86 Engine 5 | . 14 12 . . 9 7 6 4 2 2 4 . . . Core 2 | . . . . . . . 6 4 3 . 5 3 4 . Leg 19 | . 28 28 28 28 28 37 33 16 . . . . . . Wheel 1 | . . . . . . . . 2 14 9 . . 2 3 Hover 1 | . . . . . 1 . . 4 . . . . . . Flight 4 | . . . . . . . . . . 8 19 22 21 21 Device 10 | . . . . . 8 15 12 15 7 15 5 8 8 4 Storage 5 | . 14 14 14 14 9 7 6 5 2 . . . . . Processor 9 | . . . . . 8 7 13 9 11 12 15 14 15 15 Hackware 8 | . . . . . 7 7 6 8 11 9 22 23 21 26 Protection 2 | . 12 14 14 14 1 . . 1 2 . . . . . Energy Gun 7 | . 14 14 14 14 10 15 12 2 . . . . . . Energy Cannon 1 | . . . . . . . . 2 . . 1 4 4 4 Ballistic Gun 3 | . 14 14 14 14 6 . . 2 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 5 4 4 4 Peak Build Rating 128 | 6 8 8 8 9 29 35 40 65 60 70 81 105 119 128 Average Rating 46 | 4 6 7 7 8 19 33 39 53 44 56 75 99 112 118 On Entrance 38 | . 6 8 7 8 9 27 32 40 59 35 63 75 104 104 Avg Prop Armor Cover (%) 10 | . . . . . 7 . . 3 . 26 . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 14 20 20 15 18 31 38 46 57 44 18 26 36 36 34 Greatest Support 69 | 20 20 20 20 20 45 55 55 69 66 56 34 41 41 50 Greatest Overweight (x) 9 | . . . . . 1 . . 9 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 6 8 10 10 10 14 15 15 15 9 5 5 5 5 5 Most Carried 15 | 6 10 10 10 10 15 15 15 15 14 5 5 5 5 5 Average Carried 10 | 3 7 9 9 10 12 14 13 12 8 4 4 3 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 10 10 10 10 15 15 14 13 4 5 5 5 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 20% | Mutant 8% | Hacker-Scout 7% | Hacker-Ninja 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 1775 | 223 100 50 . 53 234 63 100 551 . 80 236 28 . 57 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2523 | . 85 26 . 122 460 269 158 846 . 251 221 28 . 57 Parts 124 | . 6 2 . 7 22 9 7 50 . 14 7 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 45 | . 4 2 . 2 7 3 2 24 . 1 . . . . Melee 5 | . . . . . . . . 4 . 1 . . . . Guns 29 | . 4 2 . 2 5 3 2 11 . . . . . . Cannons 4 | . . . . . . . . 4 . . . . . . AOE 7 | . . . . . 2 . . 5 . . . . . . Classes Destroyed 11 | . 2 . . 2 5 1 . 1 . . . . . . Worker 5 | . . . . 1 . . . . . 2 1 . . 1 Builder 5 | . . . . . . . . 1 . 1 3 . . . Recycler 5 | . . . . . 2 1 . . . 1 1 . . . Operator 6 | . . . . . 1 1 . 1 . 1 1 . . 1 Watcher 6 | . . . . . 1 1 1 1 . . 1 1 . . Swarmer 20 | . 3 2 . . . . . 14 . 1 . . . . Grunt 12 | . 1 . . 1 5 2 . 3 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 2 | . . . . . 1 . 1 . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . Programmer 8 | . . . . . . 1 1 6 . . . . . . Best Kill Streak 6 | . 3 2 . 2 4 2 1 6 . 3 2 1 . 1 Combat Bots Only 6 | . 3 2 . 2 3 1 1 6 . 1 . . . . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 2 . 1 1 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 418 | . 23 14 . 17 30 15 35 215 8 33 10 2 16 . Missed 127 | . 6 4 . 3 8 3 19 59 1 13 3 2 6 . Hits 291 | . 17 10 . 14 22 12 16 156 7 20 7 . 10 . Melee 9 | . . . . 2 . . . . 7 . . . . . Projectile 282 | . 17 10 . 12 22 12 16 156 . 20 7 . 10 . AOE 1 | . . . . . . . . 1 . . . . . . Critical Strikes 13 | . . . . . 1 . . 6 3 . . . 3 . Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 4917 | . 144 127 . 166 348 181 115 2762 300 344 101 . 329 . Core 908 | . 20 8 . 42 10 30 . 492 159 123 . . 24 . Absorbed by Shields 50 | . . . . . . . . . . 50 . . . . Redirected to Shielding 14 | . 4 1 . 9 . . . . . . . . . . Regen/Repaired (Parts) 13 | . . . . . . . . . . 13 . . . . Core Remaining (%) 88 | 100 . . . 72 98 95 100 . . 22 100 100 98 100 Volleys Fired 182 | . 11 10 . 11 28 16 14 62 . . 18 6 . 6 Largest 2 | . 2 2 . 2 2 2 2 2 . . 1 1 . 1 Hottest 158 | . 70 70 . 70 122 122 122 158 . . 98 98 . 98 Shots Fired 296 | . 21 20 . 22 51 32 28 92 . . 18 6 . 6 Gun 234 | . 21 20 . 22 46 32 28 65 . . . . . . Cannon 53 | . . . . . . . . 23 . . 18 6 . 6 Launcher 9 | . . . . . 5 . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 94 | . 11 10 . 11 15 . . 47 . . . . . . Thermal 184 | . 10 10 . 11 31 32 28 32 . . 18 6 . 6 Explosive 9 | . . . . . 5 . . 4 . . . . . . Electromagnetic 9 | . . . . . . . . 9 . . . . . . Robot Hit Streak 10 | . 3 7 . 7 7 10 5 10 . . . . . . Robot Miss Streak 4 | . 4 4 . 2 2 2 4 4 . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . Shots Hit Robots 195 | . 10 10 . 15 36 24 16 64 . 8 8 1 . 3 Core Hits 100 | . 4 3 . 5 22 10 5 43 . 5 3 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . . Critical Strikes 15 | . 1 2 . 2 1 4 2 . . 1 1 1 . . Burn 12 | . 1 2 . 2 1 4 2 . . . . . . . Smash 2 | . . . . . . . . . . . 1 1 . . Impale 1 | . . . . . . . . . . 1 . . . . Melee Attacks 111 | . . . . . . . 1 24 . 20 25 12 17 12 Impact 61 | . . . . . . . . . . . 21 11 17 12 Slashing 27 | . . . . . . . 1 24 . . 2 . . . Piercing 23 | . . . . . . . . . . 20 2 1 . . Sneak Attacks 18 | . . . . . . . . 4 . 6 5 1 . 2 Combat Hostiles 4 | . . . . . . . . 4 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . Damage Inflicted 6456 | . 155 156 . 184 806 600 391 2525 . 604 686 85 . 264 Guns 2913 | . 155 156 . 184 585 600 391 842 . . . . . . Cannons 412 | . . . . . . . . 412 . . . . . . Explosions 776 | . . . . . 221 . . 555 . . . . . . Melee 2355 | . . . . . . . . 716 . 604 686 85 . 264 Ramming . | . . . . . . . . . . . . . . . Kinetic 942 | . 106 79 . 96 109 . . 552 . . . . . . Thermal 2340 | . 49 77 . 88 476 600 391 659 . . . . . . Explosive 729 | . . . . . 221 . . 508 . . . . . . Electromagnetic 90 | . . . . . . . . 90 . . . . . . Impact 948 | . . . . . . . . . . . 599 85 . 264 Slashing 754 | . . . . . . . . 716 . . 38 . . . Piercing 653 | . . . . . . . . . . 604 49 . . . Highest Corruption 17 | . . . . . . 1 . 17 17 17 . . 2 . Average Corruption 10 | . . . . . . 1 . 7 17 17 . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . 40 11 31 . . . . Message Errors 20 | . . . . . . . . 12 2 6 . . . . Matter Fused 21 | . . . . . . . . 7 3 11 . . . . Heat Flow Errors 10 | . . . . . . . . 4 . 6 . . . . Energy Discharges 6 | . . . . . . . . 5 . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 7 1 3 . . . . Data Loss (major) 3 | . . . . . . . . 1 . 2 . . . . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . 5 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 875 | . . . . . . . . 193 . 100 402 85 . 95 Projectiles . | . . . . . . . . . . . . . . . Explosions 32 | . . . . . . . . 32 . . . . . . Melee 843 | . . . . . . . . 161 . 100 402 85 . 95 Knockbacks 5 | . . . . . . . . . . . 3 1 . 1 Impact 5 | . . . . . . . . . . . 3 1 . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . 34 . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 385 | . 45 54 . 20 146 331 135 240 . 203 344 385 8 112 Average Temperature 71 | . 18 22 . 12 29 91 37 74 . 80 138 93 4 51 Received Heat Transfer 372 | . 18 9 . 72 99 81 30 45 . . . . 18 . Effects 3 | . . . . . . 1 . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 3 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . 1 . . 10 2 . 2 Impact Corruptions 14 | . . . . . . . . . . . 8 2 . 4 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 17 | . 2 . . 1 . 8 4 2 . . . . . . Heat Transferred 4768 | . 222 370 . 407 999 1221 740 809 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 100 89 100 100 100 100 100 100 Level 1 2 | . . . . . . . . 10 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 320 | . 100 68 . 40 126 46 30 320 107 161 14 18 115 52 Initial 107 | . . 23 . . 5 46 6 . 107 11 4 . 2 52 Average 26 | . 41 14 . 24 26 8 2 48 60 58 1 3 23 23 Influence Increases 2111 | . 158 122 . 55 258 97 69 755 . 235 71 45 179 67 Destroy 0b10 Robot/C 960 | . 80 100 . 40 140 60 40 480 . 20 . . . . Destroy 0b10 Robot/NC 135 | . . . . 5 20 15 5 15 . 25 35 5 . 10 Destroy Leader 222 | . 20 10 . 10 42 22 22 82 . 10 2 2 . . Allied During Kill 12 | . . 12 . . . . . . . . . . . . Successful Hack 146 | . 8 . . . 27 . . 8 . 12 14 14 27 36 Select Force Hacks 100 | . 50 . . . . . . . . . . . 50 . Destroy Structure 206 | . . . . . 29 . 2 50 . 18 20 24 42 21 Lose Combat Pursuer 330 | . . . . . . . . 120 . 150 . . 60 . Influence Decreases 2098 | . 98 182 . 40 171 186 82 448 290 243 80 41 95 142 Entered New Map 359 | . . 37 . . 10 56 7 . 200 6 5 . 2 36 Time Decay 1467 | . 98 141 . 40 151 130 75 284 50 217 71 41 63 106 Lost Part 252 | . . 4 . . 10 . . 164 40 . 4 . 30 . Lost Ally 20 | . . . . . . . . . . 20 . . . . Squads Dispatched 26 | . 3 . . . 1 2 3 4 . 3 1 . 5 4 Investigation 8 | . 1 . . . . . 1 1 . 1 . . 2 2 Extermination 10 | . . . . . . 1 1 3 . 1 1 . 2 1 Reinforcement 8 | . 2 . . . 1 1 1 . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 3 | . . . . . 1 . . . . 1 1 . . . Communications Jammed 10 | . . . . . . . . 4 . . . . 6 . Distress Signals 10 | . . . . . . . . 4 . . . . 6 . Times Spotted 113 | . 6 5 . 2 15 5 5 32 7 15 8 1 9 3 Peak Tracking Total 6 | . 3 3 . 2 4 2 1 5 6 6 3 1 6 2 Tactical Retreats 10 | . . . . . . . . 5 . 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . 1 . 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 2 | . 1 . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 32 | . 3 1 2 . 4 1 1 4 . 5 2 1 3 5 Terminals 16 | . 2 . . . 3 1 . 1 . 1 1 1 3 3 Fabricators 5 | . . . . . . . 1 1 . 2 . . . 1 Repair Stations 2 | . . . . . . . . 1 . 1 . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 72 | . 6 1 2 . 9 3 2 7 . 12 4 3 6 17 Successful 36 | . 4 1 2 . 6 . 2 3 . 6 2 1 2 7 Failed 36 | . 2 . . . 3 3 . 4 . 6 2 2 4 10 Catastrophic 12 | . 1 . . . 2 1 . 1 . 1 . 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 2 . 1 . 7 3 . 1 . 1 2 3 6 7 Terminals 37 | . 4 . . . 8 3 . 1 . 1 2 3 6 9 Fabricators 14 | . . . . . . . 2 2 . 7 . . . 3 Repair Stations 4 | . . . . . . . . 2 . 2 . . . . Recycling Units 5 | . 2 . . . 1 . . . . . 2 . . . Scanalyzers 7 | . . . . . . . . . . 2 . . . 5 Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 15 | . 2 1 2 . 5 . . . . . 1 1 1 2 Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Level Access Points 5 | . . . . . 1 . . . . . 1 1 1 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 2 . 3 . . . 2 Load Schematic 5 | . . . . . . . 1 1 . 2 . . . 1 Build 4 | . . . . . . . 1 1 . 1 . . . 1 Repair Station Hacks 3 | . . . . . . . . 1 . 2 . . . . Scan Component 2 | . . . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . 1 . . . 3 Retrieve Study 4 | . . . . . . . . . . 1 . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . 1 . Terminals 2 | . 1 . . . . . . . . . . . 1 . Sabotage 2 | . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 2 1 1 4 . 4 2 1 2 4 Full Trace Events 6 | . . . . . . . 1 1 . 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . 1 1 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 243 | . . . . . . . 73 73 . 73 . . . 24 Total Part Build Rating 9 | . . . . . . . 3 3 . . . . . 3 Part Studies Acquired 4 | . . . . . . . . . . 1 . . . 3 Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . Highest-Rated Group 41 | . . 41 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders 5 | . . . . . . . 1 1 . 2 1 . . . EXPLORE 5 | . . . . . . . 1 1 . 2 1 . . . Ally Attacks 10 | . . 10 . . . . . . . . . . . . Total Damage 126 | . . 126 . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3456 | . . . . . 483 269 . 895 . 539 564 229 224 253 Sensors 709 | . . . . . 483 226 . . . . . . . . Terrain 1555 | . . . . . . . . . . 539 564 229 223 . Jamming 1636 | . . . . . . 43 . 895 . . 1 220 224 253 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 10 | . . . . . . . 2 2 . 4 2 . . . Drone Recoveries 2 | . . . . . . . 1 . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 7747 | 63 307 630 294 83 484 906 952 2036 113 609 564 229 224 253 Spaces Moved 6315 | 46 215 482 239 41 251 300 463 965 113 746 906 495 521 532 Core 18 | 9 . . . . . . . 9 . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2768 | 37 215 482 239 41 251 300 463 740 . . . . . . Wheels 486 | . . . . . . . . 216 113 156 . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 3043 | . . . . . . . . . . 590 906 495 520 532 Fastest Speed 23 | 50 120 120 120 120 120 120 120 90 93 34 31 27 27 23 Average Speed 77 | 106 120 120 120 120 123 120 120 119 97 59 31 28 30 30 Slowest Speed 500 | 120 120 120 120 120 190 120 120 500 100 100 34 32 130 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 1 11 . 4 4 Potential Cave-ins 18 | . . . . . . . . 6 . 2 2 4 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 26 | 3 40 71 60 11 26 5 12 14 73 19 17 10 18 16 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 97 | . . . . . . . 1 8 . 11 32 16 17 12 Terrain Destroyed 160 | . . . . . 39 . 1 32 . 11 32 16 17 12 Melee 69 | . . . . . . . 1 8 . 11 14 10 17 8 Projectile 38 | . . . . . . . . 10 . . 18 6 . 4 AOE 53 | . . . . . 39 . . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 8634 | 57 243 515 246 52 377 814 831 1707 116 877 1111 553 548 587 Wait 1752 | . 8 15 6 . 52 487 337 575 . 64 154 29 10 15 Move 6262 | 45 214 481 238 40 250 299 462 965 112 743 883 494 513 523 Hop 19 | . . . . . . . . . . 1 11 . 3 4 Pick Up 75 | 6 5 2 1 . 19 4 2 16 1 9 4 3 1 2 Fast Attach 50 | 6 1 . . 1 1 . 1 15 . 10 7 2 2 4 Attach 52 | . . . . . 6 3 6 24 1 5 2 3 1 1 Detach 15 | . . . . . . . 3 9 . 1 1 1 . . Swap 32 | . 2 3 . . 10 2 2 8 . 1 2 2 . . Drop 57 | . 2 4 1 . 11 3 3 9 1 8 8 2 1 4 Fire 182 | . 11 10 . 11 28 16 14 62 . . 18 6 . 6 Melee 106 | . . . . . . . 1 24 . 20 21 11 17 12 Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 15 . . . 16 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered Mines 506 | -10/Mines | Learned Materials garrison access intel 764 | -10/Mines | Discovered new exit (range 8) 921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 960 | -10/Mines | Discovered new exit (range 8) 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 1001 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Accompanied by 1 ally 1031 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1031 | -10/Exiles | Met 8R-AWN 1063 | -10/Exiles | Met EX-HEX 1103 | -10/Exiles | Met EX-BIN 1116 | -10/Exiles | Aligned with FarCom system 1117 | -10/Exiles | Given EX-Vault access code 1153 | -10/Exiles | Opened EX-Vault 1167 | -10/Exiles | Found Chronowheel 1191 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1204 | -10/Exiles | Exiles lab attacked by MAIN.C 1238 | -10/Exiles | Learned location of Zion (-7) 1285 | -10/Exiles | Discovered new exit (range 10) 1295 | -10/Exiles | Left Exiles lab with Chronowheel 1295 | -10/Exiles | Entered Mines 1363 | -9/Mines | Discovered new exit (range 7) 1378 | -9/Mines | Entered Materials 1378 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1379 | -8/Materials | Loaded intel: 1 garrison access location 1439 | -8/Materials | Identified exit to Factory 1793 | -8/Materials | Lost 3 parts (2n1w) 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -7/Factory | Identified exit to Storage 1903 | -7/Factory | Build established: Scavenger-Skirmisher 2390 | -7/Factory | Build established: Scavenger-Mutant 2741 | -7/Factory | Discovered exit to Storage (range 4) 2746 | -7/Factory | Discovered new exit (range 11) 2767 | -7/Factory | Identified exit to Factory 2768 | -7/Factory | Entered another Factory area 2768 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2943 | -6/Factory | Discovered new exit (range 31) 3158 | -6/Factory | Identified exit to Factory 3332 | -6/Factory | Fabricated Hacking Suite? 3720 | -6/Factory | Entered another Factory area 3720 | -5/Factory | Evolved 2 slots: Utility x2 3828 | -5/Factory | Fabricated Hacking Suite? 4305 | -5/Factory | Lost 4 parts (2n1u1w) 4870 | -5/Factory | Lost 4 parts (1p2n1w) 4955 | -5/Factory | Lost 6 parts (2p3n1w) 5305 | -5/Factory | System corruption reached 10% 5373 | -5/Factory | Lost 9 parts (2p2n4u1w) 5756 | -5/Factory | Sucked down chute 5756 | -5/Factory | Entered Waste 5764 | -5/Waste | Spotted C-40 Crusher 5765 | -5/Waste | Spotted C-40 Crusher 5773 | -5/Waste | Spotted C-40 Crusher 5779 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5791 | -5/Waste | Activated Chronowheel 5791 | -5/Waste | Spacetime reconverged on an earlier point 5795 | -5/Waste | Spotted C-40 Crusher 5801 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5802 | -5/Waste | Crushed by Compactor (1 part destroyed) 5803 | -5/Waste | Core integrity fell below 50% 5805 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5829 | -5/Waste | Spotted C-40 Crusher 5833 | -5/Waste | Lost 3 parts (1n1u1w) 5838 | -5/Waste | Crushed by Compactor (1 part destroyed) 5851 | -5/Waste | Spotted C-40 Crusher 5860 | -5/Waste | Discovered new exit (range 10) 5869 | -5/Waste | Entered Factory 6181 | -5/Factory | Repaired Nuclear Pulse Thruster+? 6392 | -5/Factory | Discovered new exit (range 30) 6456 | -5/Factory | Identified exit to Factory 6478 | -5/Factory | Entered another Factory area 6478 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6684 | -4/Factory | Discovered new exit (range 12) 6692 | -4/Factory | Identified exit to Upper Caves 6696 | -4/Factory | Identified exit to Research 6883 | -4/Factory | Build established: Hacker-Scout 7032 | -4/Factory | Spotted B-86 Titan 7035 | -4/Factory | Spotted B-86 Titan 7042 | -4/Factory | Entered Research 7042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7227 | -3/Research | Identified exit to Research 7271 | -3/Research | Entered another Research area 7271 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7351 | -2/Research | Build established: Hacker-Ninja 7398 | -2/Research | Spotted B-90 Cyclops 7427 | -2/Research | Identified exit to Access 7495 | -2/Research | Entered Access 7495 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7525 | -1/Access | Lost 3 parts (2p1u) 7638 | -1/Access | Fabricated Hacking Suite? 7700 | -1/Access | Identified exit to Surface 7748 | *** | Escaped! Last Messages --------------- 07700_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (115,83) Map updated. 07728_ Dropped Centrium Wheel. 07728_ Dropped Adv. Signal Interpreter. 07729_ Dropped Proton Missile Launcher. 07729_ Acquired Impulse Thruster Array. [Achievement: Can't Catch Me] 07734_ U-05 Engineer builds a Wall. 07745_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4S. 07745_ U-05 Engineer builds a Wall. 07746_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07746_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | #########?# #???????????????????????????????????? | | #?# #?????###???????????????????????????? | | ! #?# ####### ##########??????????????????? | | ] = #?# """T""" "??????????????????? | | ### """ """ "????BB????????????? | | # # "????BB????????????? | | # ; "??????????????????? | | #+######### "" "??????????????????? | | #???????# @" "??????????????????? | | #???????# "??????????????????? | | #???????# "????BB????????????? | | #???????# "????BB????????????? | | ####??????# "??????????????????? | | "" #??????# ####### ##########??????????????????? | | """#??????# #?????###???????????????????????????? | | F""#??????# #???????????????????????????????????? | | ""#??????# #???????????????????????????????????? | | """#??????# #???????????????????????????????????? | | "" #??????# #???????????????????????????????????? | | ####??????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ##????????? ????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 54 Defensive Hacking 34 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -1/Access Repaired ---------- Nuclear Pulse Thruster | 56% | -5/Factory Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -1/Access | Hacked Particle Reactor | -1/Access | Hacked Field Propulsion Drive | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Epsilon Run Spacetime Is Relative Challenges ------------ None Game ------ Seed DroneDeliveryMantle Manual? 0 Play Time 01:48:24 Cumulative 36.9 hours Start 2026.07.17 @ 01:00:51 End 2026.07.17 @ 05:06:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1799e4e9-ead0-4848-8328-12c5ff3d126f