Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 14:10:52 Player: Shockbound Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (726) 726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2739 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor Improved Targeting Computer ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scan Processor Improved Targeting Computer ECM Suite Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Treads Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 35 | 7 4 2 12 10 Power 3 | 1 1 . . 1 Engine 2 | 1 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 2 | . . . . 2 Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 . 5 6 Device 4 | 1 . . . 3 Storage 3 | 1 . . 2 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 12 | 2 2 . 7 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 8 | . . . 7 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 99 93 85 Engine 1 | . 3 . . 1 Core 9 | . 10 14 11 5 Treads 2 | . . . . 8 Leg 19 | . 28 27 22 6 Device 11 | . 14 14 6 14 Storage 2 | . 8 . 2 1 Processor 13 | . 1 14 15 18 Protection 4 | . . . 4 8 Ballistic Gun 10 | . 23 28 5 . Launcher 15 | . . . 24 21 Peak Build Rating 22 | 9 11 11 16 22 Average Rating 13 | 5 10 10 14 17 On Entrance 9 | . 9 11 11 16 Naked Turns . | . . . . . Heaviest Build 28 | 9 11 8 20 28 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 10 Average Capacity 5 | 5 5 5 6 5 Most Carried 8 | 5 5 5 8 7 Average Carried 4 | 2 5 4 5 4 Final Capacity 10 | 5 5 5 10 5 Final Carried 7 | 5 5 4 7 3 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Gunner 9% | Tank 6% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 625 | 362 21 59 97 86 Remotely . | . . . . . Salvage Created 716 | 139 123 85 145 224 Parts 68 | 17 6 5 20 20 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | 1 3 2 6 7 Guns 5 | 1 2 2 . . AOE 14 | . 1 . 6 7 Classes Destroyed 8 | 3 . . 3 2 Worker 3 | 1 . . . 2 Builder 1 | . . . . 1 Tunneler 4 | 3 . . 1 . Hauler 1 | . . . . 1 Operator 1 | . . . 1 . Swarmer 6 | . . . 3 3 Grunt 11 | 1 3 2 1 4 Sentry 2 | . . . 2 . Best Kill Streak 5 | 4 2 1 3 5 Combat Bots Only 3 | 1 2 1 3 3 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 158 | 5 15 11 14 113 Missed 44 | 1 3 2 6 32 Damage Taken 1794 | 47 149 137 161 1300 Core 672 | . 37 36 45 554 Absorbed by Shields 52 | . . . . 52 Regen/Repaired (Parts) 74 | . . . 74 . Core Remaining (%) 86 | 100 . 70 88 . Volleys Fired 53 | 8 19 9 9 8 Largest 3 | 2 2 2 3 3 Hottest 90 | 60 60 40 90 90 Shots Fired 109 | 16 38 19 21 15 Gun 81 | 16 38 19 8 . Cannon . | . . . . . Launcher 28 | . . . 13 15 Special . | . . . . . Kinetic 66 | 8 31 19 8 . Thermal . | . . . . . Explosive 28 | . . . 13 15 Electromagnetic 15 | 8 7 . . . Robot Hit Streak 13 | 2 5 7 13 8 Robot Miss Streak 5 | 3 5 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 57 | 7 16 15 15 4 Core Hits 56 | 6 9 7 16 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1632 | 107 213 119 420 773 Guns 429 | 107 148 119 55 . Cannons . | . . . . . Explosions 1203 | . 65 . 365 773 Melee . | . . . . . Ramming . | . . . . . Kinetic 309 | 25 110 119 55 . Thermal 65 | . 65 . . . Explosive 1112 | . . . 339 773 Electromagnetic 146 | 82 38 . 26 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 5 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . . 61 40 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 187 | 64 71 187 39 33 Average Temperature 27 | 31 21 44 17 12 Received Heat Transfer 909 | 24 102 78 42 663 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 441 | 40 171 116 441 424 Initial 101 | . 26 66 44 101 Average 176 | 13 110 70 233 258 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 55 | 100 100 100 22 27 Level 1 39 | . . . 69 62 Level 2 5 | . . . 8 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | 1 10 2 11 19 Peak Tracking Total 6 | 1 5 2 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 1 . 4 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 4 . 3 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 9 . 12 2 Successful 14 | . 4 . 9 1 Failed 9 | . 5 . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 . 3 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . 1 . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1774 | 152 315 244 588 475 Spaces Moved 1132 | 102 215 169 403 243 Core 21 | 20 . . . 1 Treads 136 | . . . . 136 Legs 975 | 82 215 169 403 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 106 120 120 120 152 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 46 39 31 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 178 | . . . 82 96 Melee . | . . . . . Projectile . | . . . . . AOE 178 | . . . 82 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1398 | 132 240 197 493 336 Wait 132 | . . 14 52 66 Move 1128 | 101 214 168 402 243 Hop . | . . . . . Pick Up 27 | 14 . 2 8 3 Fast Attach 12 | . 2 . 7 3 Attach 19 | 7 . 2 3 7 Detach 2 | . . . 1 1 Swap 4 | . 2 . 2 . Drop 21 | 2 3 2 9 5 Fire 53 | 8 19 9 9 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 153 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 468 | -10/Materials | Entered Mines 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 484 | -10/Mines | Discovered new exit (range 10) 499 | -10/Mines | Identified exit to Materials 502 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1031 | -9/Materials | Repaired Lgt. Armor Plating 1066 | -9/Materials | Discovered new exit (range 16) 1116 | -9/Materials | Build established: Scavenger-Gunner 1267 | -9/Materials | Repaired Grenade Launcher 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Utility x2 1683 | -8/Materials | Lost 4 parts (1p1n1u1w) 1750 | -8/Materials | Core integrity fell below 50% 1768 | -8/Materials | Core integrity fell below 20% 1774 | -8/Materials | Lost 6 parts (1p1n1u3w) 1775 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Terminal disabled. The unstable cave ceiling collapses. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Mni. Grenade Launcher destroyed. Critical hit (Burn: +37). Mni. Grenade Launcher destroyed. K-01 Serf cleans the Repair Station. Imp. Light Armor Plating destroyed. Lgt. Ion Engine destroyed. Lgt. Treads destroyed. Rocket Launcher destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??# ################## """ #?????????? | | ??# #???????????????# """ #?????????? | | ??# #???????????????# """ #?????????? | | ??# #???????????????# #?????????? | | ??# #???????????????# [* #?????????? | | ??# #?????########### + #?????????? | | ??# #?????# # # #?????????? | | ??# #?????# """ ! # #####?????????? | | ??# #?????# """ # ##???????????? | | ??# #?????# """ / " ??????? | | ??# #?????# "" # T T +?????? | | ??# ??????#! T" # ## #?????? | | ??# ??????# "" # ####?? ##?????? | | ??? ??????#! ## # ????? #??????? | | ??????? """ #######/#### # ????????????? | | ??????? 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""" """g#???????????????? | | ?????????????# #???????????????? | | ?????????????##############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Challenges ------------ None Game ------ Seed RefineryRecyclingBox Manual? 0 Play Time 00:37:15 Cumulative 2.3 hours Start 2024.10.10 @ 13:36:08 End 2024.10.10 @ 14:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15c93876-d24a-4318-89ed-6bd65edd0463