Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 12:46:58 Player: G4-R3D Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 850 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 8 4 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 7 | 2 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 5 | 1 4 8 Power 1 | . 1 2 Propulsion 2 | . 1 4 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 92 87 Engine 1 | . 2 . Core 10 | . 10 10 Leg 28 | . 28 28 Device 4 | . 7 . Storage 14 | . 14 14 Protection 3 | . . 8 Ballistic Gun 26 | . 28 24 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 19 | 12 18 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 9 | 2 8 9 Average Carried 5 | 1 4 8 Final Capacity 10 | 8 10 10 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 632 | 290 281 61 Remotely . | . . . Salvage Created 731 | 117 594 20 Parts 42 | 5 34 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 9 | . 8 1 Classes Destroyed 6 | 2 3 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | 1 . . Recycler 3 | 1 2 . Swarmer 1 | . . 1 Grunt 8 | . 8 . Best Kill Streak 3 | 2 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 144 | . 66 78 Missed 44 | . 21 23 Hits 100 | . 45 55 Projectile 100 | . 45 55 Damage Taken 1258 | . 600 658 Core 253 | . 143 110 Absorbed by Shields . | . . . Redirected to Shielding 33 | . . 33 Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 5 54 11 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 135 | 10 108 17 Gun 135 | 10 108 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 135 | 10 108 17 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 9 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | 6 72 11 Core Hits 38 | 3 31 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 964 | 69 765 130 Guns 959 | 69 765 125 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 959 | 69 765 125 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 77 | . 23 77 Average Temperature 10 | . 6 31 Received Heat Transfer 648 | . 342 306 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | 10 95 60 Initial 12 | . . 12 Average 29 | 1 41 15 Influence Increases 345 | 10 245 90 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 50 | . 40 10 Successful Hack 5 | . 5 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 335 | 10 214 111 Entered New Map 19 | . . 19 Time Decay 286 | 10 194 82 Lost Part 30 | . 20 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 260 | 26 234 . Structural 85 | . 85 . Seismic 175 | 26 149 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 795 | 75 458 262 Spaces Moved 464 | 44 231 189 Core 5 | 5 . . Treads . | . . . Legs 459 | 39 231 189 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 120 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 43 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 574 | 57 310 207 Wait 12 | . 12 . Move 462 | 43 230 189 Hop . | . . . Pick Up 4 | 2 2 . Fast Attach 12 | 7 4 1 Attach 3 | . . 3 Detach . | . . . Swap 7 | . 6 1 Drop 2 | . 2 . Fire 70 | 5 54 11 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 391 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Entered Mines 567 | -10/Mines | Learned Materials emergency access door positions 576 | -10/Mines | Learned location of Recycling (-9) 730 | -10/Mines | Core integrity fell below 20% 764 | -10/Mines | Lost 6 parts (1p2n1u2w) 796 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00620_ P4-TY4(g): "Hehe, this'll put a wrench in their mining defense operations..." 00620_ P4-TY4(g) slips into the shadows. 00621_ T-07 Excavator is excavating. 00709_ G-34 Mercenary destroyed. 00718_ K-01 Serf collects debris. 00721_ Weapon Shielding destroyed. 00721_ K-01 Serf collects debris. 00723_ Lgt. Assault Rifle destroyed. 00725_ Assault Rifle destroyed. 00725_ K-01 Serf collects debris. 00727_ Aluminum Leg destroyed. 00727_ Lgt. Nuclear Core destroyed. 00728_ Acquired 20 matter. 00730_ K-01 Serf collects debris. 00733_ Aluminum Leg destroyed. 00734_ K-01 Serf collects debris. 00737_ R-06 Scavenger collects Aluminum Leg. 00793_ S-10 Pest destroyed. 00794_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ???????## ##????????#############???????????????? | | ????#### ##???????# = @ s #???????????????? | | ???## ##??????#[gs""" """ #???????????????? | | ???# #??????# = """g""" #???????????????? | | ???# #?????# """ """ #???????????????? | | ??## ### #?????# g #???????????????? | | ### ##??# ##?????# """ """ #???????????????? | | # ##????####??????# """ """ #???????????????? | | #???????????????# """ """ #???????????????? | | #####???????????# #???????????????? | | #???????????# """ """ #???????????????? | | ^ #### #???????????# """ """ #???????????????? | | ##??# #???????????# """ """ #???????????????? | | ##???# #???????????# #???????????????? | | ##????# #???????????# """ """ #???????????????? | | ##????# #???????????# """ """ ####????????????? | | ##???# #???????????# """ """ #??????#?????? | | #???# #???????????# ## #????? ??????? | | ##??# #???????????# ## #????? #?????? | | ##?# #???????????####### ###### #????? #?????? | | ### #######???????????# ?????# #???? #?????? | | ## # ????????????# ?????# #???? #?????? | | #??????????????? ?????# ##### #?????? | | # #### #???????????????##?????# ## ??????? | | ## ##??# #??????????????????????# ## ???????? | | ## ##???# #??????????????????????# ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseExplosiveFrame Manual? 0 Play Time 00:08:51 Cumulative 178.5 hours Start 2025.05.23 @ 12:36:14 End 2025.05.23 @ 12:46:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/4/1/2/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b296b914-873f-4dd3-abf7-dc6cda47a7f7