Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 00:22:18 Player: PoggyBison Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (5165) 5165 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12620 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Advanced Cryofiber Web Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Target Analyzer Improved Particle Charger Improved Phase Shifter Advanced Corruption Screen > --- WEAPON ----------- Plasma Rifle Heavy Wave Gun Compact HERF Cannon Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Medium Treads Medium Treads Medium Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Advanced Recoil Stabilizer Layered Heavy Armor Plating Nova Cannon Bore Cannon [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Bore Cannon Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . 1 1 . . . . . . . Utility 7 | . . . 1 2 1 . . . 1 . . 2 . Weapon 2 | . . 1 . . . . . . 1 . . . . Parts Attached 159 | 6 9 19 19 5 16 15 7 2 1 7 . 10 43 Power 18 | 1 1 3 2 . 2 2 . . . . . 1 6 Engine 9 | 1 1 3 2 . 2 . . . . . . . . Core 3 | . . . . . . 2 . . . . . . 1 Reactor 6 | . . . . . . . . . . . . 1 5 Propulsion 40 | 1 3 5 8 1 3 5 2 . . 4 . 1 7 Treads 12 | . . . 4 1 . . . . . . . . 7 Leg 14 | . . . 1 . 3 5 1 . . 3 . 1 . Wheel 12 | 1 3 5 3 . . . . . . . . . . Hover 2 | . . . . . . . 1 . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 55 | 2 2 4 4 1 5 4 4 1 1 . . 5 22 Device 28 | 1 1 . 1 . 2 2 2 1 . . . 2 16 Storage 7 | 1 1 1 1 . . 1 . . . . . 1 1 Processor 10 | . . . 1 . 1 1 1 . 1 . . 1 4 Hackware 1 | . . . . . 1 . . . . . . . . Protection 9 | . . 3 1 1 1 . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 3 7 5 3 6 4 1 1 . 3 . 3 8 Energy Gun 12 | 2 . . 3 . 1 2 . 1 . . . . 3 Energy Cannon 8 | . . 1 1 3 1 . . . . . . 1 1 Ballistic Gun 14 | . 2 4 . . 2 . . . . 2 . . 4 Ballistic Cannon 8 | . 1 2 . . 1 . 1 . . 1 . 2 . Launcher 3 | . . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 . . . . . . . . . 4 Parts Lost 72 | . . . 4 . 20 4 1 . 3 6 2 1 31 Power 10 | . . . . . 2 . 1 . 2 . . . 5 Propulsion 27 | . . . 4 . 8 2 . . 1 3 . 1 8 Utility 18 | . . . . . 4 1 . . . 2 . . 11 Weapon 17 | . . . . . 6 1 . . . 1 2 . 7 Highest Loss Streak 22 | . . . 1 . 8 9 1 . 3 6 2 1 22 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 5 9 9 12 14 13 7 12 14 13 13 14 12 12 Power . | . 1 1 1 1 . . . . . . . . 1 Propulsion 2 | 4 4 2 1 3 4 3 2 . . . . . 3 Utility 5 | . . 2 6 5 4 4 7 9 9 10 11 10 5 Weapon 2 | . 2 3 2 5 4 . 2 4 4 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | 4 1 5 8 1 8 1 5 1 . . . 2 19 Power 6 | . . 2 2 . . . . . . . . . 2 Propulsion 19 | 4 . . . 1 3 . 5 . . . . . 6 Utility 20 | . 1 . 4 . 2 . . 1 . . . 2 10 Weapon 9 | . . 3 2 . 3 . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 99 98 99 92 65 87 89 80 66 59 68 80 Engine 4 | . 14 11 9 7 5 9 2 . . . . . . Core 2 | . . . . . . 1 7 11 9 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 6 Treads 7 | . . . 10 30 29 . . . . . . . 11 Leg 9 | . . . . . 1 18 21 23 20 19 21 18 3 Wheel 6 | . 27 33 24 . . . . . . . . . . Hover 1 | . . . . . . . 2 5 5 5 5 4 . Device 13 | . 14 1 1 7 7 12 21 23 21 12 10 14 22 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 Processor 5 | . . . 8 7 10 1 3 . 3 5 5 8 8 Protection 4 | . . 9 7 14 6 . 3 5 5 . . . 1 Energy Gun 6 | . 14 . 11 10 . 8 11 6 5 5 3 . 6 Energy Cannon 2 | . . 1 5 12 6 . . . . . . 1 3 Ballistic Gun 4 | . 6 29 8 . 4 . . . . 6 3 . 1 Ballistic Cannon 3 | . 6 1 . . 5 . 3 5 5 5 5 11 5 Peak Build Rating 144 | 8 9 18 37 43 56 63 77 77 75 84 71 109 144 Average Rating 61 | 5 7 16 26 40 48 47 69 72 73 71 67 83 127 On Entrance 45 | . 8 8 18 35 43 11 58 77 71 66 71 59 109 Avg Prop Armor Cover (%) 7 | . . . 7 6 11 10 1 1 1 10 13 7 5 Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 93 | 11 19 31 44 58 60 44 74 77 72 72 44 82 93 Greatest Support 215 | 16 26 36 60 68 68 65 70 70 70 60 45 85 215 Greatest Overweight (x) 6 | . . . 2 . 6 2 1 1 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 9 9 12 14 13 7 12 14 14 14 15 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 15 15 7 13 14 15 14 15 15 15 5 Class Distribution -------------------- 27% | Scavenger-Tank 25% | Scavenger-Gunner 18% | Scavenger-Mutant 10% | Gunner 9% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 4041 | 260 129 368 461 43 388 122 238 69 . 438 10 68 1447 Remotely 380 | . . . . . . . . . . . . . 380 Salvage Created 5942 | 131 140 584 806 74 655 100 197 162 . 586 . 58 2449 Parts 293 | 9 13 41 50 1 34 9 4 8 . 24 . 2 98 Haulers Intercepted 4 | . . 2 1 . . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 4 7 . 23 1 . . Prevented 1 | . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 93 | . 4 8 15 1 14 5 3 4 . 7 . 1 31 Guns 43 | . 4 3 5 . 3 5 2 3 . 4 . . 14 Cannons 40 | . . 5 6 . 8 . 1 1 . 3 . 1 15 AOE 7 | . . . 4 . 3 . . . . . . . . Classes Destroyed 15 | 3 3 2 3 1 1 . . . . . . . 2 Worker 6 | 2 . 1 . . 2 . . . . . . . 1 Builder 7 | . . . 2 . 2 . . . . . . . 3 Tunneler 3 | 2 . . . . 1 . . . . . . . . Hauler 4 | . . 2 1 . . . . . . . . . 1 Recycler 5 | 1 1 1 . . 1 . . . . . . . 1 Watcher 4 | . 1 . . 1 . . . . . . . . 2 Swarmer 27 | . 3 . . . 7 3 . 4 . 1 . . 9 Grunt 32 | . 1 2 9 . 6 . 3 . . 2 . 1 8 Brawler 2 | . . . . . . . . . . . . . 2 Duelist 3 | . . . 1 . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . 6 3 . . . . . . . . . 1 Specialist 2 | . . . 2 . . . . . . . . . . Hunter 11 | . . . . 1 . 2 . . . 2 . . 6 Programmer 6 | . . . . . 1 . . . . 2 . . 3 Decomposer 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | 5 4 5 6 2 7 3 3 4 . 4 . 1 5 Combat Bots Only 5 | . 3 4 5 1 3 3 3 4 . 4 . 1 4 Max Kills in Single Turn 7 | 1 1 2 2 1 7 2 1 1 . 2 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . 1 . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Hostile Shots Fired 1219 | . 47 13 87 18 205 64 29 19 48 76 38 31 544 Missed 398 | . 10 3 21 6 68 20 11 8 19 31 20 13 168 Hits 821 | . 37 10 66 12 137 44 18 11 29 45 18 18 376 Melee 1 | . . . . . . . . . . . . . 1 Projectile 820 | . 37 10 66 12 137 44 18 11 29 45 18 18 375 Critical Strikes 36 | . . . 5 . 7 1 2 . . 2 1 . 18 Damage Taken 14248 | . 350 134 1097 159 3016 705 344 113 211 732 368 237 6782 Core 2223 | . 70 15 136 12 399 127 79 19 . 65 . . 1301 Absorbed by Shields 241 | . . . . . . . . . 81 22 . . 138 Reduced by Siege Mode 154 | . . . . . . . . . . . . . 154 Ignored by Resistances 471 | . . . . . . . . 58 137 . . . 276 Regen/Repaired (Parts) 168 | . . . . . 168 . . . . . . . . Core Remaining (%) 83 | 100 72 96 75 98 53 . . 77 . . 94 . . Volleys Fired 300 | 14 27 17 37 5 24 13 11 15 . 32 . 8 97 Largest 4 | 2 2 3 3 3 3 3 3 3 . 4 . 3 4 Hottest 357 | 80 80 131 189 240 203 195 204 204 . 195 . 152 357 Shots Fired 800 | 28 54 51 106 15 70 30 32 29 . 80 . 24 281 Gun 490 | 28 38 37 77 . 23 26 22 22 . 48 . . 169 Cannon 296 | . 16 14 20 15 46 . 10 7 . 32 . 24 112 Launcher 14 | . . . 9 . 1 4 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 399 | . 32 43 53 . 45 . 10 7 . 78 . 24 107 Thermal 334 | 28 22 8 29 15 24 26 22 22 . 2 . . 136 Explosive 14 | . . . 9 . 1 4 . . . . . . . Electromagnetic 53 | . . . 15 . . . . . . . . . 38 Robot Hit Streak 21 | 8 21 8 9 6 19 3 7 3 . 5 . 3 19 Robot Miss Streak 9 | 3 2 3 2 1 3 2 4 4 . 7 . 9 3 Penetration Max 2 | . . . . . . . 1 . . 1 . . 2 Secondary Targets 1 | . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 485 | 17 37 28 71 10 53 18 15 13 . 36 . 5 182 Core Hits 243 | 6 11 15 39 2 50 10 7 8 . 17 . 2 76 Critical Kills 14 | . . . . . . . . . . 5 . 1 8 Critical Parts Destroyed 26 | . . . . . 1 . 2 1 . 3 . 2 17 Critical Strikes 59 | . 1 . . . 1 2 3 2 . 9 . 3 38 Burn 13 | . . . . . . 2 1 1 . . . . 9 Destroy 43 | . . . . . 1 . 2 1 . 9 . 3 27 Blast 1 | . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 Melee Attacks 2 | . . . . . . 1 1 . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13359 | 205 480 535 1932 256 1734 810 426 286 . 972 . 133 5590 Guns 6933 | 205 342 336 811 . 315 368 223 254 . 793 . . 3286 Cannons 4703 | . 138 199 350 256 1003 . 111 32 . 179 . 133 2302 Explosions 1629 | . . . 771 . 416 442 . . . . . . . Melee 92 | . . . . . . . 92 . . . . . . Ramming 2 | . . . . . . . . . . . . . 2 Kinetic 4853 | . 275 431 478 . 723 . 111 32 . 972 . 133 1698 Thermal 5855 | 205 205 104 609 256 595 667 223 254 . . . . 2737 Explosive 1184 | . . . 625 . 416 143 . . . . . . . Electromagnetic 1373 | . . . 220 . . . . . . . . . 1153 Impact 92 | . . . . . . . 92 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . 10 Effects 1 | . . . . . 1 . . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 298 | . . . 17 . 10 30 82 . . . . . 159 Projectiles 166 | . . . . . 7 . . . . . . . 159 Explosions 50 | . . . 17 . 3 30 . . . . . . . Melee 82 | . . . . . . . 82 . . . . . . Knockbacks 39 | . 4 . . . 14 . 2 3 . 4 . 5 7 Impact . | . . . . . . . . . . . . . . Kinetic 36 | . 3 . . . 14 . 2 2 . 4 . 4 7 Secondary 3 | . 1 . . . . . . 1 . . . 1 . Self-Inflicted Damage 32 | . . . 32 . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 428 | 144 282 132 385 240 96 126 190 196 . 81 . 48 428 Average Temperature 94 | 55 145 38 134 118 36 42 113 85 . 24 . 24 181 Received Heat Transfer 2009 | . 84 48 540 . 243 . 178 . . 12 120 21 763 Effects 3 | . . . 1 1 . . . . . . . . 1 Energy Bleed 3 | . . . 1 1 . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . 4 Total Turns 99 | . . . . . . . . . . . . . 99 Longest Duration 42 | . . . . . . . . . . . . . 42 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . . . . 8 Impact Corruptions 3 | . . . . . . . 3 . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 19 | . . . . . . 2 2 1 . . . . 14 Heat Transferred 10136 | 475 475 185 840 500 950 940 481 481 . . . . 4809 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . 1 Low Security (%) 77 | 100 100 100 44 100 100 66 . . 100 . . 100 49 Level 1 22 | . . . 55 . . 33 . . . . . . 50 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 386 | 10 66 105 259 89 100 231 . . . . . 75 386 Initial 89 | . . 16 14 89 . . . . . . . 9 24 Average 94 | 1 15 38 180 25 34 124 . . . . . 12 189 Influence Increases 3286 | 25 163 254 570 37 426 353 70 90 . 180 45 99 974 Destroy 0b10 Robot/C 1880 | . 80 160 300 20 280 100 60 80 . 140 . 20 640 Destroy 0b10 Robot/NC 155 | 25 10 20 15 5 30 . . . . 10 . . 40 Destroy Leader 376 | . 12 64 72 12 50 20 10 10 . 30 . . 96 Successful Hack 78 | . . 8 . . 38 32 . . . . . . . Disable Machine 195 | . . . 30 . . 135 . . . . . . 30 Destroy Structure 182 | . 1 2 48 . 13 66 . . . . . 4 48 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . 60 . 105 . 15 . . . . . 45 75 105 Influence Decreases 2989 | 25 124 257 408 235 426 164 259 90 . 180 30 69 722 Entered New Map 252 | . . 23 22 109 . . 71 . . . . 6 21 Time Decay 2178 | 25 124 234 346 126 317 124 178 90 . 130 20 63 401 Lost Part 559 | . . . 40 . 109 40 10 . . 50 10 . 300 Squads Dispatched 25 | . . . 2 1 4 1 . . . . . 3 14 Investigation 4 | . . . . . 2 1 . . . . . 1 . Extermination 4 | . . . . . 1 . . . . . . 1 2 Reinforcement 11 | . . . 2 1 1 . . . . . . 1 6 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 9 | . 2 . 1 . . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 10 8 25 2 22 6 3 3 3 7 8 5 56 Peak Tracking Total 11 | . 3 2 6 2 7 4 3 3 3 4 8 6 11 Tactical Retreats 14 | . 3 . 2 . 1 . . . . . 2 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 3 | . . . 1 . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 13 | . . . 2 . . 9 . . . . . . 2 Max in Single Turn 8 | . . . 1 . . 8 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 13 | . . 2 4 . 3 2 1 . . . . . 1 Terminals 8 | . . 2 2 . 2 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . . 4 7 . 8 4 1 . . . . . 3 Successful 14 | . . 2 3 . 4 3 1 . . . . . 1 Failed 13 | . . 2 4 . 4 1 . . . . . . 2 Catastrophic 3 | . . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 16 | . . 4 3 . 5 1 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 3 . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . 2 2 . 2 1 1 . . . . . 1 Record 2 | . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Locate Traps 2 | . . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 3 . 3 2 . . . . . . 1 Full Trace Events 3 | . . . . . 2 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 19 | . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 178 | . . . 178 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Active Infowar (turns) 3660 | 30 437 85 . . 1 266 1252 116 77 619 101 392 284 Optics 35 | . . . . . . . . . . . . . 35 Sensors 1 | . . . . . 1 . . . . . . . . Terrain 1686 | 30 22 . . . . 266 1252 116 . . . . . Structural 500 | . 415 85 . . . . . . . . . . . Decoding 1438 | . . . . . . . . . 77 619 101 392 249 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . 5 . . 29 18 Items 52 | . . . . . . . . . 5 . . 29 18 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 7835 | 130 442 638 826 407 832 399 1252 445 108 619 101 392 1244 Spaces Moved 4209 | 67 215 393 486 213 378 240 742 212 57 378 85 263 480 Core 16 | 3 . . . . 1 . . . . . . . 12 Treads 1007 | . . . 135 213 330 . . . . . . . 329 Legs 2165 | . . . 2 . 47 240 742 212 57 378 85 263 139 Wheels 1021 | 64 215 393 349 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 166 120 120 120 190 190 120 120 120 50 Average Speed 134 | 97 87 84 109 166 162 127 159 190 190 121 120 122 143 Slowest Speed 350 | 100 100 86 260 166 350 260 190 190 190 190 120 260 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 50 29 37 5 12 6 86 25 2 51 17 11 54 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 3 2 . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 154 | . . . 46 . 12 39 5 3 . 27 . . 22 Melee . | . . . . . . . . . . . . . . Projectile 63 | . . . 6 . 2 . 5 3 . 27 . . 20 AOE 89 | . . . 40 . 10 39 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Tes Total 5797 | 102 418 666 698 256 548 303 792 235 57 468 84 316 854 Wait 831 | . 151 202 118 27 89 19 3 . . 48 . 21 153 Move 4196 | 66 214 392 485 212 377 239 741 211 56 377 84 262 480 Hop . | . . . . . . . . . . . . . . Pick Up 140 | 12 7 14 18 2 18 13 11 2 . 2 . 11 30 Fast Attach 56 | 6 2 3 10 3 1 6 3 1 . 5 . 2 14 Attach 67 | . 3 3 4 2 11 7 5 . 1 2 . 8 21 Detach 5 | . . 1 1 . . . . . . 1 . . 2 Swap 51 | . 4 13 8 1 9 2 . 1 . . . . 13 Drop 137 | 4 10 21 17 4 19 3 9 5 . 1 . 4 40 Fire 300 | 14 27 17 37 5 24 13 11 15 . 32 . 8 97 Melee 2 | . . . . . . 1 1 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire 8 | . . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 764 | -9/Materials | Identified exit to Materials 865 | -9/Materials | Build established: Scavenger-Tank 1211 | -9/Materials | Entered another Materials area 1211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Build established: Gunner 1933 | -8/Materials | Met 7R-MNS 2007 | -8/Materials | Discovered new exit (range 11) 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Utility x2 2038 | -7/Factory | Caught up to 7R-MNS 2092 | -7/Factory | Discovered new exit (range 7) 2444 | -7/Factory | Entered another Factory area 2444 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2632 | -6/Factory | Repaired Arm. Treads 2726 | -6/Factory | Identified exit to Lower Caves 2726 | -6/Factory | Identified exit to Extension 3153 | -6/Factory | Lost 5 parts (1p1n2u1w) 3156 | -6/Factory | Spotted B-75 Beast 3215 | -6/Factory | Lost 7 parts (1p2n2u2w) 3252 | -6/Factory | Discovered new exit (range 14) 3276 | -6/Factory | Entered another Factory area 3276 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3289 | -5/Factory | Hacking Suite fried by hacking feedback 3320 | -5/Factory | Lost 9 parts (5n1u3w) 3635 | -5/Factory | Discovered new exit (range 11) 3675 | -5/Factory | Entered Upper Caves 3760 | -5/Upper Caves | Build established: Scavenger-Mutant 4379 | -5/Upper Caves | Build established: Scavenger-Tank 4714 | -5/Upper Caves | Discovered new exit (range 11) 4715 | -5/Upper Caves | Encountered a Warlord checkpoint 4927 | -5/Upper Caves | Entered another Upper Caves area 4989 | -5/Upper Caves | Discovered new exit (range 11) 5003 | -5/Upper Caves | Encountered a Warlord checkpoint 5341 | -5/Upper Caves | Build established: Scavenger-Mutant 5372 | -5/Upper Caves | Entered Factory 5372 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5373 | -4/Factory | Identified exit to Armory 5451 | -4/Factory | Discovered new exit (range 15) 5480 | -4/Factory | Entered Upper Caves 5507 | -4/Upper Caves | Lost 3 parts (2p1n) 5658 | -4/Upper Caves | Lost 6 parts (3n2u1w) 5770 | -4/Upper Caves | Learned 4 Research zone layouts 5892 | -4/Upper Caves | Build established: Scavenger-Gunner 6095 | -4/Upper Caves | Discovered new exit (range 4) 6099 | -4/Upper Caves | Entered another Upper Caves area 6143 | -4/Upper Caves | Discovered new exit (range 11) 6200 | -4/Upper Caves | Entered Research 6200 | -3/Research | Evolved 2 slots: Utility x2 6585 | -3/Research | Discovered new exit (range 3) 6592 | -3/Research | Entered Testing 6821 | -3/Testing | Garrison activated, responded to threat 7138 | -3/Testing | Garrison activated, responded to threat 7214 | -3/Testing | Lost 5 parts (1p4u) 7732 | -3/Testing | Scanned by Researcher 7791 | -3/Testing | Core integrity fell below 50% 7797 | -3/Testing | Released all parts (4) 7801 | -3/Testing | Found Prototype Processor 7801 | -3/Testing | Identified Spectral Analyzer 7815 | -3/Testing | Core integrity fell below 20% 7828 | -3/Testing | Lost 22 parts (3p7n6u6w) 7836 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07812_ W-44 Eye sends out distress signal. 07813_ K-01 Serf collects debris. 07817_ Slug penetrates S-43 Plague. 07817_ S-43 Plague destroyed. 07820_ K-01 Serf collects debris. 07821_ G-67 Veteran suffers critical hit (Destroy). 07821_ Destroyed Flexi-carbon Leg. 07827_ Slug penetrates G-67 Veteran. 07829_ Slug penetrates Field Warper. 07829_ Field Warper disabled. 07829_ Slug penetrates Field Warper. 07829_ K-01 Serf collects debris. 07831_ Slug penetrates G-67 Veteran. 07832_ K-01 Serf collects debris. 07832_ Slug penetrates Wall. 07832_ Slug penetrates G-67 Veteran. 07834_ Helical Railgun destroyed. 07836_ Acquired 37 matter. 07836_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????######????????????????????????????? | | ??????????# ?? #????????????????????????????? | | ??????????# """ = #????????????????????????????? | | ??????????# """" #????????????????????????????? | | ??????????# """" #????????????????????????????? | | ""??####### """ #?????????????????#??????????? | | ??# ## #???????????????? #??????????? | | ??#"" ## = #????????????#?? #??????????? | | ! ??#"" ## #??????????? #? #?? ??????? | | ??#"" #######+#################= # ?????? | | ??#T #??# % =%!% =![%! # ???????? | | ??#"" #??# !!!*== =!=![ #??????????? | | ??#"" !#### $$%!!%=!%%!%! #??????????? | | ! ??#"" + $%$!==%==*|* ##?????????? | | ??# ####### ###" #h########## #??????????? | | +#########?????# #?#"T#g "" ] #?????#??????????? | | # #????####+######h "" #????????????????? | | # """ #????# #g "" #????????????????? | | + """ ###### #g*g* #????????????????? | | # """ # # #=== " " #????????????????? | | !# """ # " # #=k@ "R" #????????????????? | | *# """ # + #s """ #????????????????? | | =# # # # #????????????????? | | # =! !## ## % ###########????????????????? | | ######## ##! #??????????????????????????? | | !######## ############??????????????????????????? | | %#![% # #?????????????????????????????????????? | | !#[[="""# #??????####???????????????????????????? | | *#][!"""# #???? #???????????????????????????? | | %+!|="""# #?? #???????????????????????????? | | %#*= # # =#???????????????????????????? | | !#=!! # + ! #???????????????????????????? | | |######## # #???????????????????????????? | | =##?????# + #???????????????????????????? | | !##?????# # #???????????????????????????? | | !##?????# #?? #???????????????????????????? | | =#?????## ##???""####???????????????????????????? | | [####### #?????#??????????????????????????????? | | ] !#????????????????????????????????????? | | " #????????????????????????????????????? | | %####### #????????????????????????????????????? | | !#?????######????????????????????????????????????? | | %#???????????????????????????????????????????????? | | =#?######????????????????????????????????????????? | | %# """#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 51 Energy Capacity 910 Matter Stores 300 Matter Capacity 450 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 10 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Matter Neutralizer | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Exp. Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 44% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Decoder Ring Immobile And Lovin' It Like A Rock Challenges ------------ None Game ------ Seed MolecularReflexMatter Manual? 0 Play Time 03:21:37 Cumulative 47.2 hours Start 2025.11.26 @ 15:04:40 End 2025.11.28 @ 00:22:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 766d44fb-56e9-400a-b01d-f5fb57784d31