Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 20:22:17 Player: Sinthome Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (156) 780 Value Destroyed (3918) 3918 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (10454) 10454 TOTAL SCORE: 18652 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 120 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4800 Cogmind --------- Core Integrity 0/410 Matter 29/300 Energy 80/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Scythe > --- INVENTORY (7) ---- Micro Nuclear Core Antigrav System Reflective Plating Dynamic Insulation System X0-1V1's Piety Tracker Heavy Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Armor Integrity Analyzer Damper Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Scythe > --- INVENTORY -------- Heavy Treads Antigrav System Improved Cooling System Large Matter Pod Reflective Plating Dynamic Insulation System [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 . 2 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 103 | 7 13 1 7 2 10 18 19 9 17 Power 16 | 1 1 1 . . 1 2 3 2 5 Engine 10 | 1 1 . . . 1 2 2 1 2 Core 5 | . . 1 . . . . 1 . 3 Reactor 1 | . . . . . . . . 1 . Propulsion 21 | 2 5 . 2 . 2 6 2 1 1 Treads 18 | 2 3 . 2 . 2 6 1 1 1 Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 25 | 1 4 . 2 . 3 2 6 6 1 Device 13 | . 2 . 1 . 2 2 2 3 1 Storage 5 | 1 2 . 1 . 1 . . . . Processor 2 | . . . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . 4 1 . Artifact . | . . . . . . . . . . Weapon 41 | 3 3 . 3 2 4 8 8 . 10 Energy Gun 12 | . . . . 2 2 2 1 . 5 Energy Cannon 4 | . 1 . . . 1 1 1 . . Ballistic Gun 9 | 3 . . 2 . 1 . 1 . 2 Ballistic Cannon 6 | . . . . . . 1 3 . 2 Launcher 6 | . 2 . 1 . . 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 1 1 1 4 1 . 1 Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 9 | . . . . . . . . 9 . Parts Lost 35 | . . . 1 4 1 10 16 2 1 Power 5 | . . . . . . 2 3 . . Propulsion 7 | . . . . 1 . 3 2 1 . Utility 11 | . . . 1 . . 2 6 1 1 Weapon 12 | . . . . 3 1 3 5 . . Highest Loss Streak 10 | . . . 1 2 1 4 10 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 4 8 10 10 11 14 15 15 5 6 Power . | . 1 1 1 1 1 . . 1 . Propulsion 4 | 3 5 6 5 5 3 4 5 2 1 Utility 3 | . . 1 1 3 6 7 6 1 3 Weapon 1 | . 1 2 2 2 3 3 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 8 . 1 1 4 1 5 2 7 Power 1 | . 1 . . . . . . . . Propulsion 9 | . 5 . . . . 1 . 2 1 Utility 13 | . . . 1 . 2 . 5 . 5 Weapon 6 | . 2 . . 1 2 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 96 99 98 89 88 36 59 Engine 6 | . 14 3 . . 3 7 6 . 2 Core 4 | . . 10 11 11 5 2 3 . 5 Treads 20 | . 25 28 22 22 26 23 17 5 7 Device 11 | . 11 14 8 11 17 17 12 6 1 Storage 9 | . 15 14 11 11 9 9 6 . . Protection 3 | . . . . . . . 13 2 7 Energy Gun 3 | . . . . 5 16 1 1 . 5 Energy Cannon 4 | . 4 14 2 . 5 9 2 . . Ballistic Gun 6 | . 13 . 18 16 5 5 . . 2 Ballistic Cannon 3 | . . . . . . 3 10 . 7 Launcher 8 | . 9 14 22 22 8 6 6 . . Slashing Weapon 1 | . . . . . . . 1 5 6 Peak Build Rating 69 | 6 23 25 33 33 40 41 54 57 69 Average Rating 32 | 5 11 24 28 32 38 35 44 29 62 On Entrance 25 | . 6 23 25 33 28 40 41 10 53 Avg Prop Armor Cover (%) 13 | . . . . . 7 7 30 25 . Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 14 20 20 24 24 38 48 70 73 85 Greatest Support 70 | 40 46 46 46 46 46 69 66 70 70 Greatest Overweight (x) 15 | . 1 . . . . 1 1 15 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 17 | 8 10 10 12 12 17 17 17 7 7 Average Capacity 11 | 7 8 10 11 12 16 17 16 7 7 Most Carried 17 | 8 10 10 12 12 17 17 17 7 7 Average Carried 11 | 4 8 10 10 11 14 15 15 6 6 Final Capacity 17 | 8 10 10 12 12 17 17 7 7 7 Final Carried 17 | 8 10 10 12 10 17 17 7 7 6 Class Distribution -------------------- 52% | Mutant 36% | Bomber 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Bomber | -9/Mines Bomber | -8/Materials Bomber | -8/Storage Bomber | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 4201 | 294 365 215 355 295 296 800 1050 226 305 Remotely . | . . . . . . . . . . Salvage Created 5284 | 141 541 472 198 324 481 1305 1570 . 252 Parts 286 | 7 54 14 18 12 22 73 76 . 10 Haulers Intercepted 6 | . 2 . 2 . 1 1 . . . Recyclers Shooed 16 | 1 . 4 . 1 1 4 1 . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 86 | . 13 2 10 12 5 23 19 . 2 Melee 4 | . . . . . . 2 1 . 1 Guns 21 | . 7 . . 3 3 5 3 . . Cannons 22 | . . 1 . . 1 11 8 . 1 AOE 38 | . 6 1 10 9 1 4 7 . . Classes Destroyed 18 | 3 6 . . 2 3 2 2 . . Worker 18 | 1 3 . 3 . 2 6 3 . . Builder 11 | . 3 . . 1 1 2 4 . . Tunneler 4 | 1 . . . . 1 . 2 . . Hauler 6 | . 2 . 2 . 1 1 . . . Recycler 26 | 1 1 5 . 3 2 3 9 . 2 Mechanic 2 | . . . . . . 1 1 . . Operator 3 | . 1 . . . . 2 . . . Watcher 6 | . 3 . . . 1 1 . . 1 Swarmer 23 | . 9 . 8 3 . 3 . . . Grunt 33 | . 4 2 2 1 2 14 8 . . Brawler 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 1 5 1 . . Demolisher 2 | . . . . 2 . . . . . Specialist 3 | . . . . . . . 3 . . Hunter 4 | . . . . . . 1 3 . . Programmer 6 | . . . . . . . 4 . 2 Heavy 1 | . . . . . 1 . . . . Assembled 6 | . . . . 6 . . . . . Best Kill Streak 17 | 2 6 5 4 8 4 17 6 . 2 Combat Bots Only 9 | . 4 2 4 8 3 9 3 . 1 Max Kills in Single Turn 5 | 1 3 1 4 3 1 3 5 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 4 2 1 2 2 . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 639 | . 89 4 34 39 15 112 277 4 65 Missed 197 | . 30 1 8 12 3 23 94 2 24 Hits 442 | . 59 3 26 27 12 89 183 2 41 Melee 2 | . . . . . . . . 2 . Projectile 440 | . 59 3 26 27 12 89 183 . 41 AOE 8 | . . . . 8 . . . . . Critical Strikes 16 | . . . 2 . . 6 5 2 1 Damage Taken 6219 | . 556 89 421 644 260 1464 2199 140 446 Core 990 | . 77 14 73 79 14 224 221 32 256 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . 55 . . Ignored by Resistances 322 | . . . 9 . . 47 27 . 239 Regen/Repaired (Parts) 98 | . 54 . . . 44 . . . . Core Remaining (%) 54 | 100 . 63 . 24 . 32 . . . Volleys Fired 276 | 4 52 20 13 17 19 51 77 . 23 Largest 4 | 2 2 2 4 4 4 4 4 . 3 Hottest 209 | 40 90 90 143 172 209 186 164 . 188 Shots Fired 636 | 8 99 20 40 56 65 123 182 . 43 Gun 271 | 8 76 . 22 32 45 42 24 . 22 Cannon 268 | . 7 19 4 . 12 68 137 . 21 Launcher 97 | . 16 1 14 24 8 13 21 . . Special . | . . . . . . . . . . Kinetic 330 | 8 76 . 22 14 10 47 119 . 34 Thermal 178 | . 7 19 4 18 47 63 14 . 6 Explosive 74 | . 16 1 14 24 8 11 . . . Electromagnetic 54 | . . . . . . 2 49 . 3 Robot Hit Streak 12 | 4 10 8 5 6 7 12 7 . 3 Robot Miss Streak 7 | 1 3 4 2 5 2 4 7 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 304 | 5 39 13 6 15 37 69 104 . 16 Core Hits 259 | 4 33 8 17 35 22 71 63 . 6 Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 9 | . . . . 1 2 2 3 . 1 Burn 2 | . . . . 1 1 . . . . Meltdown 2 | . . . . . 1 1 . . . Destroy 1 | . . . . . . 1 . . . Blast 3 | . . . . . . . 2 . 1 Sever 1 | . . . . . . . 1 . . Melee Attacks 18 | . . . . . . 8 6 . 4 Impact 8 | . . . . . . 8 . . . Slashing 10 | . . . . . . . 6 . 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11356 | 64 1049 304 953 1074 970 2743 3571 . 628 Guns 2141 | 64 566 . 118 212 456 336 250 . 139 Cannons 3673 | . 17 209 34 . 142 1142 1893 . 236 Explosions 5157 | . 466 95 801 862 372 1104 1362 . 95 Melee 385 | . . . . . . 161 66 . 158 Ramming . | . . . . . . . . . . Kinetic 3411 | 64 566 . 118 93 33 524 1676 . 337 Thermal 2572 | . 17 209 34 119 565 954 561 . 113 Explosive 3560 | . 466 95 801 862 372 964 . . . Electromagnetic 1428 | . . . . . . 140 1268 . 20 Impact 161 | . . . . . . 161 . . . Slashing 224 | . . . . . . . 66 . 158 Piercing . | . . . . . . . . . . Highest Corruption 38 | . 1 1 . . 16 28 25 38 38 Average Corruption 14 | . 1 1 . . 16 25 17 30 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 141 | . 6 4 . . 26 39 19 15 32 Message Errors 18 | . 1 1 . . 8 2 2 . 4 Matter Fused 39 | . 3 2 . . 8 8 7 1 10 Heat Flow Errors 11 | . 1 . . . 2 3 1 1 3 Energy Discharges 19 | . . . . . 4 3 2 4 6 Parts Rejected 5 | . . . . . . 1 2 . 2 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 15 | . 1 . . . 2 4 3 2 3 Data Loss (major) 5 | . . . . . 1 3 . . 1 Misfires 4 | . . . . . . 3 . . 1 Alerts 2 | . . . . . . 2 . . . Misdirections 9 | . . . . . . 1 . 7 1 Weapon Failures 13 | . . 1 . . 1 8 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 308 | . 22 . 36 27 12 49 123 . 39 Projectiles 86 | . . . . . 12 16 51 . 7 Explosions 199 | . 22 . 36 27 . 33 72 . 9 Melee 23 | . . . . . . . . . 23 Knockbacks 28 | . . . . . . 5 21 . 2 Impact . | . . . . . . . . . . Kinetic 28 | . . . . . . 5 21 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 756 | . 50 44 182 14 51 268 67 . 80 Shots 26 | . 2 1 5 1 3 8 4 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 658 | . 114 62 234 303 338 300 197 198 658 Average Temperature 150 | . 37 20 65 116 109 76 78 112 342 Received Heat Transfer 1440 | . 84 27 102 48 72 642 435 . 30 Effects 65 | . . . . . . 1 . . 64 Shutdowns 19 | . . . . . . . . . 19 Energy Bleed 5 | . . . . . . 1 . . 4 Interference 7 | . . . . . . . . . 7 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 17 | . . . . . . . . . 17 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 4237 | . 37 444 74 333 1221 1480 511 . 137 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 3 . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Maximum Alert Level 3 | . . . 1 . . 2 3 1 1 Low Security (%) 69 | 100 100 100 78 100 100 16 . 6 92 Level 1 12 | . . . 21 . . 51 8 93 7 Level 2 7 | . . . . . . 31 27 . . Level 3 9 | . . . . . . . 63 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 992 | 5 174 89 280 165 112 596 992 298 222 Initial 298 | . 3 29 . 105 60 16 254 298 138 Average 221 | 1 91 27 144 88 69 340 725 247 147 Influence Increases 3931 | 15 529 119 400 250 244 974 1102 . 298 Destroy 0b10 Robot/C 1680 | . 260 40 200 120 100 540 380 . 40 Destroy 0b10 Robot/NC 380 | 15 65 25 25 20 40 80 95 . 15 Destroy Leader 404 | . 70 10 24 20 34 134 90 . 22 Allied During Kill 19 | . . . . . . 19 . . . Successful Hack 21 | . 9 . 6 . . . . . 6 Disable Machine 735 | . 30 . 45 15 15 120 375 . 135 Destroy Structure 557 | . 65 14 85 75 25 81 132 . 80 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 120 | . 30 30 15 . 15 . 30 . . Influence Decreases 3783 | 10 458 195 130 365 359 454 808 656 348 Entered New Map 1255 | . 2 47 . 165 95 24 306 556 60 Time Decay 2098 | 10 456 148 120 140 254 270 342 80 278 Lost Part 350 | . . . 10 40 10 100 160 20 10 Lost Ally 80 | . . . . 20 . 60 . . . Squads Dispatched 22 | . 4 . 2 . . 6 8 . 2 Investigation 2 | . 2 . . . . . . . . Extermination 4 | . . . . . . . 3 . 1 Reinforcement 15 | . 2 . 2 . . 5 5 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . . Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 15 | . 1 1 1 . 2 3 7 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 20 2 15 16 10 41 32 10 12 Peak Tracking Total 9 | . 4 2 4 5 3 9 6 5 4 Tactical Retreats 8 | . 1 1 1 2 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 3 | . . . . . . . 3 . . Indirectly 2 | . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 50 | . 2 . 4 1 1 8 25 . 9 Max in Single Turn 11 | . 1 . 1 1 1 3 11 . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 11 | . 6 . 1 . 1 1 . . 2 Terminals 7 | . 3 . 1 . . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 15 . 1 . 5 1 . . 2 Successful 12 | . 6 . 1 . 2 1 . . 2 Failed 12 | . 9 . . . 3 . . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 14 . 2 . . . . . . Terminals 13 | . 9 . 1 . . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 3 . . . 5 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 . . 2 Open Door 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . Terminals 3 | . 2 . 1 . . . . . . Assimilate 3 | . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 2 . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 6 . . . . 1 . . . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 58 | . 26 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 4 | . . . . 1 . 3 . . . Largest Group 3 | . . . . 1 . 3 . . . Highest-Rated Group 45 | . . . . 31 . 45 . . . Highest-Rated Ally 31 | . . . . 31 . 15 . . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . 5 . 12 . . . Total Damage 303 | . . . . 43 . 260 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 123 | . 13 . 25 20 . 35 20 . 10 Good Acts 23 | . . 1 4 . 2 4 4 6 2 Bad Acts 33 | . 1 . . 3 5 6 12 5 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Active Infowar (turns) 853 | . 853 . . . . . . . . Terrain 853 | . 853 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 5054 | 114 1229 457 276 292 544 591 767 172 612 Spaces Moved 2211 | 55 541 155 134 145 243 210 274 193 261 Core 4 | 3 . . . . . . . 1 . Treads 1940 | 52 473 155 134 145 243 210 244 23 261 Legs 68 | . 68 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 199 | . . . . . . . 30 169 . Fastest Speed 40 | 50 120 160 160 160 160 145 60 40 160 Average Speed 156 | 154 155 160 160 160 160 169 163 71 192 Slowest Speed 800 | 160 190 160 160 160 160 240 225 800 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 80 29 21 35 24 47 10 77 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 712 | . 65 15 116 153 32 88 149 . 94 Melee 1 | . . . . . . 1 . . . Projectile 29 | . . . . . 1 8 16 . 4 AOE 682 | . 65 15 116 153 31 79 133 . 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total 3241 | 73 834 344 166 166 354 321 431 229 323 Wait 490 | . 201 168 . . 63 13 30 15 . Move 2203 | 54 540 154 133 144 242 209 274 192 261 Hop . | . . . . . . . . . . Pick Up 77 | 8 13 . 7 1 14 10 14 5 5 Fast Attach 30 | 6 2 . 3 . 1 2 3 5 8 Attach 40 | . 1 . 2 2 5 10 13 4 3 Detach 2 | . . . . . . . . 1 1 Swap 48 | 1 11 1 3 1 5 12 5 . 9 Drop 57 | . 14 1 5 1 5 6 9 7 9 Fire 276 | 4 52 20 13 17 19 51 77 . 23 Melee 18 | . . . . . . 8 6 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 14) 610 | -10/Materials | Repaired Assault Rifle 765 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Discovered new exit (range 8) 1134 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1344 | -10/Materials | Entered Mines 1370 | -10/Mines | Discovered new exit (range 10) 1493 | -10/Mines | Learned Materials trap positions 1795 | -10/Mines | Discovered new exit (range 5) 1801 | -10/Mines | Entered Materials 1801 | -9/Materials | Evolved 2 slots: Weapon x2 1802 | -9/Materials | Loaded intel: 11 trap records 1819 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 2045 | -9/Materials | Discovered new exit (range 14) 2077 | -9/Materials | Entered Mines 2132 | -9/Mines | Received a Mining Laser from a helpful Derelict 2194 | -9/Mines | Assembled infested the area 2238 | -9/Mines | Core integrity fell below 50% 2261 | -9/Mines | X0-1V1 upgraded hostiles (x2) 2283 | -9/Mines | Destroyed 8 combat bots 2354 | -9/Mines | Build established: Bomber 2358 | -9/Mines | Discovered new exit (range 8) 2369 | -9/Mines | Entered Materials 2369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -8/Materials | System corruption reached 10% 2399 | -8/Materials | X0-1V1 released a cloud of subatomizers 2552 | -8/Materials | Repaired Mni. Grenade Launcher 2617 | -8/Materials | X0-1V1 sent you into danger 2725 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2840 | -8/Materials | Discovered new exit (range 10) 2913 | -8/Materials | Entered Storage 2959 | -8/Storage | X0-1V1 sent you into danger 2987 | -8/Storage | Garrison activated, responded to threat 3035 | -8/Storage | Destroyed 9 combat bots 3045 | -8/Storage | Lost 4 parts (1p1u2w) 3083 | -8/Storage | X0-1V1 mutated your Weapon slot to Power slot 3201 | -8/Storage | X0-1V1 announced a LAN party 3206 | -8/Storage | Lost 4 parts (1p2n1w) 3297 | -8/Storage | X0-1V1 sent hostile G-34 Mercenary (x4) 3317 | -8/Storage | X0-1V1 sent allied Y-45 Defender (x3) 3356 | -8/Storage | Core integrity fell below 50% 3369 | -8/Storage | Lost 3 allies 3398 | -8/Storage | Destroyed 8 combat bots 3445 | -8/Storage | Discovered new exit (range 15) 3504 | -8/Storage | Entered Factory 3504 | -7/Factory | Evolved 2 slots: Utility x2 3789 | -7/Factory | X0-1V1 upgraded hostiles (x1) 3819 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 3903 | -7/Factory | System corruption reached 10% 4049 | -7/Factory | X0-1V1 sent hostile X-62 Marksman (x3) 4268 | -7/Factory | X0-1V1 activates XOMVISION 4271 | -7/Factory | Manually triggered Chute Trap 4271 | -7/Factory | Sucked down chute 4271 | -7/Factory | Entered Waste 4278 | -7/Waste | Spotted C-40 Crusher 4279 | -7/Waste | Spotted C-40 Crusher 4283 | -7/Waste | Lost 10 parts (2p2n3u3w) 4308 | -7/Waste | Spotted C-40 Crusher 4338 | -7/Waste | Spotted C-40 Crusher 4344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4345 | -7/Waste | Core integrity fell below 50% 4357 | -7/Waste | Spotted C-40 Crusher 4357 | -7/Waste | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 4382 | -7/Waste | System corruption reached 30% 4383 | -7/Waste | Found Damper Plating 4395 | -7/Waste | Spotted C-40 Crusher 4414 | -7/Waste | Discovered new exit (range 13) 4443 | -7/Waste | Entered Factory 4527 | -7/Factory | Build established: Mutant 4849 | -7/Factory | Core integrity fell below 20% 4940 | -7/Factory | X0-1V1 foreshadows a heat wave 5055 | -7/Factory | Released all parts (7) 5055 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04981_ U-05 Engineer lays Concrete. 04982_ K-01 Serf collects debris. 04982_ U-05 Engineer lays Concrete. 04986_ K-01 Serf collects debris. 04986_ U-05 Engineer lays Concrete. 04987_ U-05 Engineer builds a Wall. 04987_ U-05 Engineer lays Concrete. 04989_ K-01 Serf collects debris. 04997_ System corrupted: Lgt. Deuterium Engine rejected. 04997_ Acquired Lgt. Deuterium Engine. 05023_ System corrupted: Matter fused (-6). 05039_ System corrupted: Energy discharge (-72). 05052_ Damper Plating destroyed. 05055_ Released Hvy. Laser. 05055_ Released Hvy. Treads. 05055_ Released Mic. Nuclear Core. 05055_ Released Imp. Cooling System. 05055_ Released Lightning Gun. 05055_ Released Lgt. Deuterium Engine. 05055_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ? # # ## # ?????????????????? | | ? # ######## ###############?????????? | | ? # #????# # ! ??????????? | | ?#+########## ###### # ????????????? | | ? " # """ ??????????????? | | ? "T + """""???????????????? | | ? # """""???????????????? | | ???????????? ## # ?????????????? | | ??????????? ?# #?#######?????????????? | | ???????????? ??## ##?????????????????????? | | ???????????? ????# #?????##???????????????? | | ???????????? ?????# #####T ### ?????????? | | ?????????????? ?????# ????????? | | ????????????????????# ????????? | | ????????????????????# ????????? | | ????????????????????# ##+####### ?????????? | | ????????????????????# Y#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #???????????#??????????? | | ????????????????????# ![#??????? ##?????????? | | ????????????????????# =@##### ???????? | | ????????????????????# **[ ???????? | | ????????????????????# ???????? | | ????????????????????# ! ???????? | | ????????????????????# ##### ????????? | | ????????????????????# r #????? ###????????? | | ????????????????????# #??????######??????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????? u ???????????????????????? | | ??????????????????? Y ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 31 Energy Capacity 515 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 36 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 62 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 46% | -10/Materials Mni. Grenade Launcher | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeDecoyComputer Manual? 0 Play Time 01:52:19 Cumulative 48.4 hours Start 2026.07.28 @ 21:42:26 End 2026.07.30 @ 20:22:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c1e08e3-8f00-405e-af39-333ac0767d06