Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 19:37:09 Player: Mr Goldstein Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (14) 70 Value Destroyed (465) 465 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (18773) 18773 TOTAL SCORE: 29528 Bonus ------- Pacifist 1787 High Alert Combat Kills 24 Follower Combat Kills 162 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Hacking Suite Hacking Suite > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Reaction Control System Experimental Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Heavy Quantum Rifle Nanosword > --- INVENTORY -------- Micro Fission Core Micro-nuke Launcher SGEMP Prototype [Rating: 119] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Advanced Reaction Control System Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Nanosword Energy Gun Backup Laser III Energy Cannon Vortex Driver Launcher Rocket Launcher Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 2 . 2 . . . . 2 . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 1 2 . . 2 . . . . 1 . . . . . . 1 . 1 . Utility 10 | . . . . . 3 . 2 . . . . . . 1 . . . . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 75 | . . . . 1 1 12 2 . 7 7 1 9 1 4 1 7 4 . 4 4 2 . 4 4 Power 6 | . . . . . . 1 . . 1 1 . 1 . . . 1 1 . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 30 | . . . . . 1 6 . . 2 2 . 5 . 2 . 3 . . 2 1 2 . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 1 6 . . 2 2 . 5 . 2 . 3 . . 2 1 2 . 3 1 Utility 25 | . . . . 1 . 5 2 . 1 2 . 1 . 2 1 3 3 . 1 1 . . 1 1 Device 4 | . . . . 1 . . . . . . . . . . 1 1 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hackware 10 | . . . . . . 3 2 . . 1 . . . 1 . . . . 1 1 . . 1 . Protection 9 | . . . . . . 2 . . . 1 . . . 1 . 2 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . . . . . . . . . 3 2 1 2 1 . . . . . 1 2 . . . 2 Energy Gun 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . 2 2 . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . . 1 . . 3 . 1 . . 4 . 1 4 . . . 2 Parts Lost 44 | . . . . . 1 1 . 1 6 1 1 1 4 3 1 . . 1 2 6 3 5 3 4 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 28 | . . . . . 1 1 . 1 5 . 1 1 2 2 . . . 1 2 3 1 3 2 2 Utility 12 | . . . . . . . . . . 1 . . . 1 1 . . . . 2 2 2 1 2 Weapon 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Highest Loss Streak 6 | . . . . . 1 1 . 1 3 1 1 1 5 6 3 . . 1 2 2 3 6 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 49 | . . . . . . 43 86 80 55 44 52 64 74 66 57 76 83 84 75 73 46 21 21 22 Core 2 | . . . . . . 4 6 6 4 1 5 5 5 5 5 2 . . . . . . . . Flight 16 | . . . . . . 27 33 26 13 7 11 12 27 21 21 29 36 36 29 22 13 3 3 6 Device 1 | . . . . . . . . . . . . . . . . 5 5 5 4 4 . . . . Processor 3 | . . . . . . . . . 2 5 5 9 5 5 5 5 5 5 4 4 4 . . . Hackware 18 | . . . . . . 4 33 33 29 28 29 29 29 29 21 21 21 21 21 26 22 13 13 11 Protection 3 | . . . . . . 5 13 13 2 . . . . 4 5 9 9 10 9 6 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 2 . . . . . . . 2 4 4 4 2 Naked Turns 374 | . 5 53 24 132 89 71 . . . . . . . . . . . . . . . . . . Heaviest Build 41 | . . . . . . 21 21 21 21 13 13 23 9 7 10 25 31 30 41 32 5 2 2 9 Greatest Support 51 | 3 3 3 3 3 4 30 24 24 22 14 14 34 34 29 27 51 43 35 51 51 39 31 23 25 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 2 5 4 5 5 5 5 5 5 4 3 3 5 5 5 5 4 4 2 4 Average Carried 3 | . . . 1 1 1 3 3 4 4 4 4 4 4 2 3 2 3 5 4 4 4 3 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 1 5 4 4 5 4 5 5 4 3 3 3 5 5 4 4 4 4 2 3 Class Distribution -------------------- 42% | Hacker-Sprinter 29% | Hacker-Mutant 12% | Mutant 9% | Wizard-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 943 | 168 . 24 . 9 . . . . 10 49 36 345 22 . . 46 . . . . 179 . 20 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 190 | . . . . . . . . . 75 62 . . 4 . . . . . . . . . . 49 Parts 20 | . . . . . . . . . 10 7 . . 1 . . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 2 . . 1 . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 12 | . . . . . . . . . 4 5 . . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 11 | . . . . . . . . . 4 5 . . 2 . . . . . . . . . . . Classes Destroyed 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 11 | . . . . . . . . . 4 5 . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . . . . . . . . . 5 5 . . 2 . . . . . . . . . . 1 Combat Bots Only 5 | . . . . . . . . . 4 5 . . 2 . . . . . . . . . . 1 Max Kills in Single Turn 3 | . . . . . . . . . 3 3 . . 2 . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 3 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 6605 | . . . . 218 445 322 . 46 783 92 36 141 246 154 41 . . 130 362 592 76 561 621 1739 Core 3667 | . . . . 218 428 141 . . 455 46 20 48 90 16 14 . . . 24 178 . 376 473 1140 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . Redirected to Shielding 191 | . . . . . . . . . . . . . . 30 . . . 21 72 68 . . . . Regen/Repaired (Parts) 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 12 22 79 . 100 . . . . 34 . . . . 97 . 76 . 74 . . Volleys Fired 16 | . . . . . . . . . 8 2 . 1 5 . . . . . . . . . . . Largest 2 | . . . . . . . . . 1 1 . 2 1 . . . . . . . . . . . Hottest 140 | . . . . . . . . . 33 33 . 140 33 . . . . . . . . . . . Shots Fired 17 | . . . . . . . . . 8 2 . 2 5 . . . . . . . . . . . Gun 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 15 | . . . . . . . . . 8 2 . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Explosive 15 | . . . . . . . . . 8 2 . . 5 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Robot Miss Streak 4 | . . . . . . . . . 2 1 . . 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 7 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . 3 Core Hits 25 | . . . . 2 . . . . 7 11 . . 3 . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . . 4 . . . . . . . 8 4 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 4 . . . . . . . 8 4 . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1093 | . . . . 37 44 . . . 365 248 . . 190 . . . . . 1 . . 17 . 191 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 803 | . . . . . . . . . 365 248 . . 190 . . . . . . . . . . . Melee 191 | . . . . . . . . . . . . . . . . . . . . . . . . 191 Ramming 99 | . . . . 37 44 . . . . . . . . . . . . . 1 . . 17 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 803 | . . . . . . . . . 365 248 . . 190 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 191 | . . . . . . . . . . . . . . . . . . . . . . . . 191 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 1 3 . . . . . . . . . . . . 2 6 . 2 . 8 Average Corruption 2 | . . . . 2 1 1 . . . . . . . . . . . . 1 3 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . 27 . . . . . . . . . . . . . . 4 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . 16 21 . . . 52 . . . . . . . . . . . . 8 . . Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Rammed 27 | . . . . 11 10 . . . . . . . . . . . . 1 1 . . 4 . . Targets Rammed 27 | . . . . 11 10 . . . . . . . . . . . . 1 1 . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . . . . 2 . 309 36 . . . . 51 66 . . 238 98 26 180 220 . . . . Average Temperature 68 | . . . . 2 . 90 15 . . . . 25 33 . . 122 28 4 101 48 . . . . Received Heat Transfer 516 | . . . . 66 144 30 . . 24 18 9 39 30 . . . . 18 27 30 9 . 27 45 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 595 | . . . . 150 228 296 189 137 302 . . . . 75 . . . . 88 382 309 343 595 484 Initial 380 | . . . . . 58 103 144 132 71 . . . . 40 . . . . 23 43 209 168 205 380 Average 215 | . . . . 76 126 194 147 125 220 . . . . 52 . . . . 63 217 272 185 364 437 Maximum Alert Level 2 | . . . . . 1 1 . . 1 . . . . . . . . . . 1 1 1 2 2 Low Security (%) 50 | 100 100 100 . 100 85 50 100 100 27 . . . . 100 . . . . 100 47 . 85 . . Level 1 36 | . . . . . 14 49 . . 72 . . . . . . . . . . 52 100 14 49 27 Level 2 13 | . . . . . . . . . . . . . . . . . . . . . . . 50 72 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 3 1 1 2 . . . . . . . . . 1 3 . 3 1 1 Investigation 6 | . . . . . 1 1 1 . 1 . . . . . . . . . . 1 . 1 . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 11 | . . . . . 1 1 . 1 1 . . . . . . . . . 1 2 . 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 18 | . . . . . 3 1 . . . . . . . 2 . . . . 1 2 2 1 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . . . . 10 18 10 1 1 15 9 2 12 9 9 12 . . 15 10 33 9 16 22 11 Peak Tracking Total 14 | . . . . 6 12 6 3 1 8 7 2 12 6 9 12 . . 11 10 14 7 13 7 8 Tactical Retreats 31 | . . . . 4 2 3 1 1 1 3 . . 1 . 1 . . 1 . 4 1 2 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 5 | . . . . . 1 1 . . . . . . . . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . 4 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 40 | . . . . 1 . 3 2 . 2 . 1 1 . 1 1 1 4 . 1 5 4 3 6 4 Terminals 31 | . . . . . . 3 2 . 2 . . . . 1 . . . . 1 5 4 3 6 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 76 | . . . . 1 . 6 4 . 6 . 1 1 . 1 1 1 17 . 1 8 7 5 10 6 Successful 50 | . . . . 1 . 1 3 . 3 . 1 1 . 1 1 1 17 . 1 5 5 2 5 2 Failed 26 | . . . . . . 5 1 . 3 . . . . . . . . . . 3 2 3 5 4 Catastrophic 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . . . . 3 3 . 5 . . 1 . 1 . . . . 1 6 1 4 . 3 Terminals 54 | . . . . . . 6 4 . 6 . . . . 1 . . . . 1 8 7 5 10 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . . 1 . 1 3 . 2 . 1 1 . 1 1 1 17 . 1 4 5 2 5 2 Record 8 | . . . . . . . . . . . . . . . . . 5 . . . 2 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . 1 . . . . . . 1 1 . . 1 1 . . . . . 1 3 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . Branch Access Points 5 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Terminals 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . . 3 1 . 2 . . . . . . . . . . 5 3 2 5 3 Full Trace Events 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Largest Group 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Highest-Rated Group 374 | . . . . . . . . . . . . . . . . . . . . 160 . . 374 . Highest-Rated Ally 131 | . . . . . . . . . . . . . . . . . . . . 115 . . 131 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . . . . . . . . 9 . . 13 . Total Damage 1111 | . . . . . . . . . . . . . . . . . . . . 412 . . 699 . Kills 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 2 . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 3069 | 12 5 53 24 133 91 312 51 26 137 139 71 413 50 85 52 96 69 243 72 268 102 141 246 178 Spaces Moved 7122 | 23 10 104 48 241 159 745 153 82 331 331 215 825 165 280 185 311 155 184 246 802 306 322 506 393 Core 1050 | 23 10 104 48 241 154 139 . . . . . . . . . . . . . . . 191 116 24 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6072 | . . . . . 5 606 153 82 331 331 215 825 165 280 185 311 155 184 246 802 306 131 390 369 Fastest Speed 20 | 50 50 50 50 50 40 28 31 29 29 30 30 20 20 23 27 26 27 28 25 25 27 29 39 39 Average Speed 35 | 50 50 50 50 50 49 33 31 29 32 37 31 45 23 25 27 27 27 28 26 29 29 41 45 40 Slowest Speed 192 | 50 50 50 50 50 50 50 31 31 40 40 32 192 26 29 27 28 28 28 29 33 37 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . 1 10 2 1 5 . . 5 . 7 1 4 . 2 3 17 1 4 16 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 2 2 30 10 73 35 31 5 81 10 59 43 88 29 11 41 54 60 44 10 90 15 48 15 20 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . . 4 4 . 1 . . 2 . . . . . . . . Spaces Dug 17 | . . . . . . . . . 7 . . . . . . . . . . 7 3 . . . Terrain Destroyed 122 | . . . . . . . . . 54 19 . 1 38 . . . . . . 7 3 . . . Melee 10 | . . . . . . . . . . . . . . . . . . . . 7 3 . . . Projectile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . AOE 111 | . . . . . . . . . 54 19 . . 38 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 7481 | 22 9 104 47 253 169 792 153 82 346 341 216 846 170 284 184 316 180 373 248 806 310 324 502 404 Wait 246 | . . . . . . 25 . . . . . . . 7 . . 15 191 . . . . 7 1 Move 6948 | 22 9 103 47 241 156 724 148 79 320 330 214 815 164 265 182 304 154 180 240 768 303 314 477 389 Hop 72 | . . . . . 1 10 2 1 5 . . 4 . 7 1 2 . 2 3 16 1 3 12 2 Pick Up 22 | . . 1 . . 1 6 1 1 . . . 3 . 1 . 1 2 . . 2 . 1 1 1 Fast Attach 54 | . . . . 1 . 10 . . 3 4 1 7 . 2 1 5 5 . 3 4 2 . 4 2 Attach 20 | . . . . . 1 2 2 . 3 3 . 1 1 2 . 1 . . 1 1 . . . 2 Detach 9 | . . . . . . . . . 4 2 1 . . . . . . . . . . . . 2 Swap 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Drop 27 | . . . . 1 . . . 1 2 . . 10 . . . 2 4 . 1 3 . 2 1 . Fire 16 | . . . . . . . . . 8 2 . 1 5 . . . . . . . . . . . Melee 21 | . . . . . . . . . . . . 4 . . . . . . . 8 4 . . 5 Ram 24 | . . . . 10 10 . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 13 | -11/Junkyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 8) 18 | -10/Materials | Entered Mines 69 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 69 | -10/Mines | Discovered new exit (range 5) 71 | -10/Mines | Entered Exiles 78 | -10/Exiles | Discovered new exit (range 15) 85 | -10/Exiles | Met 8R-AWN 95 | -10/Exiles | Entered Mines 96 | -9/Mines | Learned location of Storage (-8) 109 | -9/Mines | Found the Drone Emporium 112 | -9/Mines | Found Prototype Device 112 | -9/Mines | Identified Decoy Drone Bay 169 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 174 | -9/Mines | Learned Materials interactive machine intel 183 | -9/Mines | Core integrity fell below 50% 218 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 220 | -9/Mines | Core integrity fell below 20% 226 | -9/Mines | Discovered new exit (range 5) 228 | -9/Mines | Entered Materials 228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 229 | -8/Materials | Loaded intel: 19 interactive machine locations 296 | -8/Materials | Core integrity fell below 50% 313 | -8/Materials | Discovered new exit (range 11) 319 | -8/Materials | Entered Factory 319 | -7/Factory | Evolved 2 slots: Propulsion x2 322 | -7/Factory | Build established: Mutant 437 | -7/Factory | Identified exit to Lower Caves 628 | -7/Factory | Discovered new exit (range 12) 631 | -7/Factory | Entered another Factory area 631 | -6/Factory | Evolved 2 slots: Utility x2 639 | -6/Factory | Identified exit to Factory 681 | -6/Factory | Identified exit to DSF 682 | -6/Factory | Entered DSF 700 | -6/DSF | Additional patrols routed to DSF 705 | -6/DSF | Discovered exit to Factory (range 11) 708 | -6/DSF | Entered Factory 708 | -5/Factory | Evolved 2 slots: Propulsion x2 745 | -5/Factory | Identified exit to Factory 748 | -5/Factory | Spotted B-75 Beast 764 | -5/Factory | Lost 3 parts (3n) 801 | -5/Factory | Identified exit to Upper Caves 801 | -5/Factory | Identified exit to Extension 845 | -5/Factory | Entered Upper Caves 854 | -5/Upper Caves | Encountered a Warlord checkpoint 871 | -5/Upper Caves | Identified exit to Upper Caves 895 | -5/Upper Caves | Core integrity fell below 50% 960 | -5/Upper Caves | Learned Factory emergency access door positions 962 | -5/Upper Caves | Spotted B-75 Beast 984 | -5/Upper Caves | Entered another Upper Caves area 1050 | -5/Upper Caves | Discovered new exit (range 11) 1055 | -5/Upper Caves | Identified exit to Warlord 1055 | -5/Upper Caves | Entered Warlord 1179 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 1233 | -5/Warlord | Warlord's base attacked by MAIN.C 1264 | -5/Warlord | Build established: Hacker-Sprinter 1267 | -5/Warlord | Found Prototype Energy Cannon 1267 | -5/Warlord | Identified Vortex Driver 1273 | -5/Warlord | Found Prototype Energy Gun 1273 | -5/Warlord | Identified Vortex Shotgun 1390 | -5/Warlord | Met Warlord 1428 | -5/Warlord | Found Prototype Hackware 1451 | -5/Warlord | Warlord forces counterattacked 1466 | -5/Warlord | Discovered new exit (range 12) 1468 | -5/Warlord | Identified exit to Proximity Caves 1468 | -5/Warlord | Entered Proximity Caves 1478 | -4/Proximity Caves | Spotted B-86 Titan 1493 | -4/Proximity Caves | Learned location of Armory (-3) 1516 | -4/Proximity Caves | Discovered exit to Factory (range 7) 1518 | -4/Proximity Caves | Entered Factory 1518 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -4/Factory | Identified System Mapper 1558 | -4/Factory | Identified exit to Upper Caves 1572 | -4/Factory | Lost 6 parts (4n2w) 1603 | -4/Factory | Entered Upper Caves 1620 | -4/Upper Caves | Encountered a Warlord checkpoint 1637 | -4/Upper Caves | Lost 3 parts (1n2u) 1643 | -4/Upper Caves | Discovered new exit (range 8) 1645 | -4/Upper Caves | Identified exit to Upper Caves 1648 | -4/Upper Caves | Learned Research terminal intel 1655 | -4/Upper Caves | Entered another Upper Caves area 1655 | -4/Upper Caves | Spotted B-86 Titan 1748 | -4/Upper Caves | Discovered new exit (range 13) 1751 | -4/Upper Caves | Identified exit to Zhirov 1751 | -4/Upper Caves | Entered Zhirov 1751 | -4/Zhirov | Discovered new exit (range 4) 1756 | -4/Zhirov | Met Zhirov 1762 | -4/Zhirov | Learned location of Quarantine (-2) 1762 | -4/Zhirov | Learned location of Testing (-3) 1762 | -4/Zhirov | Learned location of Command (-1) 1764 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1769 | -4/Zhirov | Found Alien Artifact 1769 | -4/Zhirov | Identified Integrated Reactor 1769 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1786 | -4/Zhirov | Found Alien Artifact 1819 | -4/Zhirov | Identified exit to Proximity Caves 1820 | -4/Zhirov | Entered Proximity Caves 1945 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2052 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 2058 | -3/Proximity Caves | Discovered new exit (range 16) 2059 | -3/Proximity Caves | Spotted Striker 2062 | -3/Proximity Caves | Identified exit to Research 2063 | -3/Proximity Caves | Entered Research 2063 | -3/Research | Evolved 2 slots: Utility x2 2064 | -3/Research | Loaded intel: 23 terminal locations 2098 | -3/Research | Identified exit to Armory 2098 | -3/Research | Identified exit to Testing 2135 | -3/Research | Entered Testing 2158 | -3/Testing | Identified exit to Research 2179 | -3/Testing | Spotted Striker 2179 | -3/Testing | Spotted Striker 2179 | -3/Testing | Spotted PL-379OU59PUV 2184 | -3/Testing | Rewired PL-379OU59PUV 2188 | -3/Testing | Spotted Alpha 7 2190 | -3/Testing | Stole the SGEMP Prototype 2191 | -3/Testing | Identified Transdimensional Reconstructor 2191 | -3/Testing | Warped through subspace 2226 | -3/Testing | Found Prototype Slashing Weapon 2226 | -3/Testing | Identified Nanosword 2403 | -3/Testing | Entered Research 2403 | -2/Research | Warlord forces began assault on 0b10 2403 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -2/Research | Identified exit to Quarantine 2411 | -2/Research | Met up with Warlord 2441 | -2/Research | Identified exit to Access 2453 | -2/Research | Spotted B-90 Cyclops 2458 | -2/Research | Lost 3 parts (1n2u) 2505 | -2/Research | Entered Quarantine 2509 | -2/Quarantine | Imp. System Shield fried by hacking feedback 2535 | -2/Quarantine | Met incapacitated Sigix Warrior 2535 | -2/Quarantine | Lockdown squad dispatched 2536 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 2537 | -2/Quarantine | Unlocked Sigix quarantine chamber 2572 | -2/Quarantine | Spotted Lightning 2573 | -2/Quarantine | Spotted Lightning 2575 | -2/Quarantine | Spotted Lightning 2577 | -2/Quarantine | Lost 6 parts (3n3u) 2639 | -2/Quarantine | Discovered exit to Access (range 15) 2646 | -2/Quarantine | Entered Access 2646 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -1/Access | Loaded intel: 111 machine locations 2647 | -1/Access | Loaded intel: 105 trap records 2647 | -1/Access | Identified exit to Surface 2647 | -1/Access | Discovered exit to Surface (range 124) 2647 | -1/Access | Identified exit to Command 2647 | -1/Access | Discovered exit to Command (range 204) 2647 | -1/Access | Delivered the SGEMP Prototype to Zhirov 2647 | -1/Access | Zhirov transferred Access data 2778 | -1/Access | Spotted B-99 Colossus 2828 | -1/Access | Build established: Hacker-Mutant 2892 | -1/Access | Entered Command 2923 | -1/Command | Disengaged cave seal 2924 | -1/Command | Welcomed Warlord to Command 2939 | -1/Command | Spotted B-99 Colossus 2973 | -1/Command | Destroyed B-99 Colossus 3035 | -1/Command | Spotted M Guard 3036 | -1/Command | Spotted M Guard 3036 | -1/Command | Spotted Combat Programmer 3036 | -1/Command | Spotted Combat Programmer 3040 | -1/Command | Core integrity fell below 50% 3050 | -1/Command | Met MAIN.C 3055 | -1/Command | 0b10 Conduit disabled 3059 | -1/Command | Core integrity fell below 20% 3070 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 03051_ Penetrated by EMDS Slug. 03051_ Imp. Q-thruster destroyed. 03055_ 0b10 Conduit disabled. 03058_ Penetrated by EMDS Slug. 03066_ EMDS Slug penetrates 0b10 Conduit. 03067_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ???????????????????????? """" #???????????? | | ??????????????????????? "" #???????????? | | ??????????????????????? "" ############# | | ?????????????????????"""""" / | | ?????????????????????? """ / | | ??????????????????????"""" / | | ????????????????????"""""" ############# | | ?????????????????" """""" #???????????? | | ???????????????? " "" #???????????? | | ???????????????? " "MMM ""#???????????? | | ???????????????#"""""""""MMM """""#???????????? | | ???????????????#"" MMM """"""#???????????? | | ???????????????# " """"""#???????????? | | ???????????????# " " " #???????????? | | ???????????????# " " #???????????? | | ???????????????" " " """" " #???????????? | | ???????????????" """@ " """" #???????????? | | ???????????????" " " " " #???????????? | | ???????????????# """""" " " #???????????? | | ???????????????? " """ p"p """"""""#???????????? | | ???????????????? """ " " #???????????? | | ?????????????????#####################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Utility Shielding 90 Evasion (%) 76 Targeting Accuracy 6 Offensive Hacking 72 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedArchitectDissipator Manual? 0 Play Time 00:51:16 Cumulative 207.1 hours Start 2023.05.13 @ 18:42:30 End 2023.05.13 @ 19:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a46d6b4-38bf-49c1-ac7b-c3c5445b015e