Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 22:45:22 Player: MechN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1182) 1182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3687 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 25/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Cooled Pulse Rifle Assault Cannon Gauss Cannon > --- INVENTORY -------- Aluminum Leg Improved Propulsion Shielding Improved Medium Armor Plating Shield Generator Autogun [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 50 | 5 6 10 17 12 Power 9 | 1 1 1 5 1 Engine 5 | 1 1 . 2 1 Core 4 | . . 1 3 . Reactor . | . . . . . Propulsion 12 | 2 2 4 3 1 Treads . | . . . . . Leg 10 | . 2 4 3 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 2 5 5 Device 6 | . 1 1 1 3 Storage 1 | . 1 . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 14 | 2 . 3 4 5 Energy Gun 4 | . . . 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 4 1 2 16 Power 3 | . . . 1 2 Propulsion 7 | . 1 1 . 5 Utility 5 | . 1 . . 4 Weapon 8 | . 2 . 1 5 Highest Loss Streak 13 | . 4 1 1 13 To Critical Strikes 1 | . . . 1 . Average Backups 4 | 4 4 4 4 4 Power . | . 1 1 . . Propulsion . | 1 1 . . 1 Utility 1 | . . 1 2 2 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 94 98 95 Engine 8 | . 14 8 2 12 Core 6 | . . 2 14 1 Leg 23 | . 2 25 26 28 Wheel 4 | . 25 6 . . Device 10 | . 11 7 11 10 Processor 8 | . . . 12 15 Protection 6 | . 11 13 2 2 Energy Gun 4 | . . . 6 6 Ballistic Gun 16 | . 28 28 16 1 Ballistic Cannon 3 | . . . . 11 Launcher 1 | . . . 4 . Peak Build Rating 46 | 5 7 15 31 46 Average Rating 23 | 3 6 12 24 42 On Entrance 11 | . 5 5 15 31 Avg Prop Armor Cover (%) 2 | . . 2 . 4 Naked Turns . | . . . . . Heaviest Build 45 | 7 15 19 27 45 Greatest Support 66 | 32 32 30 48 66 Greatest Overweight (x) 4 | 2 . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 4 4 4 4 4 Final Capacity 8 | 5 8 5 5 5 Final Carried 5 | 5 3 5 5 2 Class Distribution -------------------- 40% | Scavenger-Skirmisher 18% | Mutant 16% | Tank 9% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1593 | 205 32 543 470 343 Remotely . | . . . . . Salvage Created 1382 | . 32 541 436 373 Parts 73 | . 3 25 31 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 1 11 12 12 Guns 25 | . 1 11 10 3 Cannons 7 | . . . . 7 AOE 4 | . . . 2 2 Classes Destroyed 12 | . 1 4 3 4 Worker 1 | . . 1 . . Tunneler 1 | . . . . 1 Recycler 3 | . . 2 . 1 Watcher 1 | . . 1 . . Swarmer 9 | . . 3 6 . Grunt 12 | . 1 8 . 3 Brawler 1 | . . . . 1 Sentry 5 | . . . 3 2 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Assembled 5 | . . . . 5 Best Kill Streak 6 | . 1 6 2 5 Combat Bots Only 5 | . 1 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 88 87 142 193 Missed 178 | . 29 27 55 67 Hits 332 | . 59 60 87 126 Melee 6 | . . . . 6 Projectile 326 | . 59 60 87 120 AOE 17 | . . . . 17 Critical Strikes 4 | . . . 2 2 Part Disruptions 3 | . . . . 3 Actively Blocked 1 | . . . . 1 Damage Taken 3982 | . 523 449 780 2230 Core 1023 | . 120 98 95 710 Absorbed by Shields 504 | . . 175 192 137 Redirected to Shielding 111 | . 9 . . 102 Regen/Repaired (Parts) 239 | . . 41 198 . Core Remaining (%) 77 | 100 52 75 82 . Volleys Fired 97 | . 6 33 32 26 Largest 3 | . 2 3 3 3 Hottest 150 | . 40 66 98 150 Shots Fired 270 | . 12 97 86 75 Gun 224 | . 12 97 84 31 Cannon 42 | . . . . 42 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 216 | . 12 97 62 45 Thermal 20 | . . . . 20 Explosive 4 | . . . 2 2 Electromagnetic 30 | . . . 22 8 Robot Hit Streak 10 | . 4 10 6 9 Robot Miss Streak 5 | . 3 5 5 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 157 | . 6 54 48 49 Core Hits 73 | . 3 22 24 24 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 6 | . . . 3 3 Destroy 4 | . . . 3 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3087 | . 80 742 677 1588 Guns 1791 | . 77 742 597 375 Cannons 765 | . . . . 765 Explosions 480 | . . . 76 404 Melee . | . . . . . Ramming 51 | . 3 . 4 44 Kinetic 2042 | . 77 742 448 775 Thermal 620 | . . . . 620 Explosive 146 | . . . 76 70 Electromagnetic 228 | . . . 149 79 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . . 3 Average Corruption 2 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 3 . . 4 Message Errors 2 | . 1 . . 1 Matter Fused 2 | . 1 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 178 | . . . . 178 Projectiles 7 | . . . . 7 Explosions 171 | . . . . 171 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact 1 | . . . . 1 Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 175 | . 1 . . 174 Shots 2 | . . . . 2 Rammed 1 | . 1 . . . Targets Rammed 10 | . 1 2 1 6 Kicked 9 | . . 2 1 6 Crushed . | . . . . . Highest Temperature 277 | . 135 94 172 277 Average Temperature 64 | . 66 36 48 97 Received Heat Transfer 837 | . 102 170 115 450 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 731 | . . . . 731 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 85 61 100 Level 1 16 | . . 14 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 284 | . 30 284 241 189 Initial 113 | . . . 113 86 Average 105 | . 7 71 170 104 Influence Increases 1306 | . 110 417 448 331 Destroy 0b10 Robot/C 620 | . 20 220 240 140 Destroy 0b10 Robot/NC 30 | . . 20 . 10 Destroy Leader 162 | . . 52 70 40 Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 12 | . 4 3 5 . Disable Machine 90 | . 15 . 15 60 Destroy Structure 67 | . 1 2 13 51 Lose Combat Pursuer 315 | . 60 120 105 30 Influence Decreases 1306 | . 110 149 525 522 Entered New Map 260 | . . . 155 105 Time Decay 842 | . 75 139 350 278 Lost Part 204 | . 35 10 20 139 Squads Dispatched 11 | . 2 3 4 2 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 8 | . . 3 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 87 | . 10 25 25 27 Peak Tracking Total 13 | . 6 5 4 13 Tactical Retreats 12 | . 2 5 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 . 1 4 Max in Single Turn 3 | . 1 . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 2 3 3 Terminals 3 | . 1 1 1 . Fabricators 1 | . . . . 1 Repair Stations 4 | . . 1 2 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 3 8 12 4 Successful 22 | . 2 6 11 3 Failed 5 | . 1 2 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 8 | . 3 2 3 . Fabricators 1 | . . . . 1 Repair Stations 16 | . . 6 9 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 2 3 . Record 4 | . . 1 3 . Emergency Access Points 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 12 | . . 4 8 . Scan Component 6 | . . 2 4 . Repair 6 | . . 2 4 . Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 2 3 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 6 | . . 2 4 . Time 186 | . . 52 134 . Parts Recycled . | . . . . . Recycled Matter 99 | . . . . 99 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1494 | . 229 . 682 583 Sensors 1227 | . . . 682 545 Terrain 229 | . 229 . . . Jamming 77 | . . . . 77 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2271 | 59 266 543 781 622 Spaces Moved 1284 | 55 161 298 371 399 Core 24 | 21 . . . 3 Treads . | . . . . . Legs 1059 | . 17 275 371 396 Wheels 201 | 34 144 23 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 50 Average Speed 116 | 86 102 120 120 121 Slowest Speed 250 | 150 120 190 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 26 36 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 9 74 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 78 | . . . 9 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1844 | 64 248 421 637 474 Wait 346 | . 75 65 189 17 Move 1280 | 54 160 297 370 399 Hop . | . . . . . Pick Up 18 | 5 . 5 5 3 Fast Attach 20 | 5 2 4 6 3 Attach 12 | . 2 3 2 5 Detach 1 | . . 1 . . Swap 42 | . 2 7 22 11 Drop 17 | . . 4 10 3 Fire 97 | . 6 33 32 26 Melee . | . . . . . Ram 1 | . 1 . . . Kick 9 | . . 2 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 11) 326 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 354 | -9/Materials | Lost 4 parts (1n1u2w) 401 | -9/Materials | Repaired Ion Engine 427 | -9/Materials | Repaired Aluminum Leg 719 | -9/Materials | Build established: Tank 850 | -9/Materials | Discovered new exit (range 16) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1405 | -8/Materials | Repaired Carbon-fiber Leg 1444 | -8/Materials | Repaired Imp. Sensor Array 1472 | -8/Materials | Repaired Aluminum Leg 1512 | -8/Materials | Discovered new exit (range 16) 1623 | -8/Materials | Repaired Shield Generator 1648 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -7/Factory | Build established: Scavenger-Skirmisher 2186 | -7/Factory | Assembled infested ambush trap array 2266 | -7/Factory | Core integrity fell below 50% 2269 | -7/Factory | Core integrity fell below 20% 2272 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02259_ U-05 Engineer system corrupted by crushing effect. 02259_ U-05 Engineer knocked back. 02260_ U-05 Engineer system terminally corrupted. 02260_ Destroyed Asb. Hover Unit. 02263_ as-18023 destroyed. 02264_ Nuclear Reactor explodes. 02264_ as-29725 destroyed. 02264_ Imp. Carbon-fiber Leg destroyed. 02264_ as-89796 destroyed. 02264_ Cld. Pulse Rifle destroyed. 02264_ Aluminum Leg destroyed. 02266_ Nuclear Reactor explodes. 02266_ Lightning Gun destroyed. 02266_ Carbon-fiber Leg destroyed. 02266_ Hvy. Particle Cannon destroyed. 02266_ Imp. Sensor Array destroyed. 02266_ Nuclear Reactor explodes. 02266_ Shield Generator destroyed. 02267_ Rnf. Deuterium Engine destroyed. 02271_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ########????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ! ???????????????????????????????????????? | | ???????????????????????????????????????? | | % ???????????????????????????????????????? | | ##### ???????????????????????????????????????? | | #??????????????????# ???????????????????????????? | | ##???????????? ?# ???????????????????????????? | | #????????????? # ???????????????????????????? | | #?????????????# # """????????????????????????? | | #?????????????# + """????????????????????????? | | #????????? ??# # """????????????????????????? | | #???????? ?# # ????????????????????????? | | #????????" # ####?????????????????????? | | #????????" # #?????????????????????? | | #????????" #?????????????????????? | | #??????""" = #?????????????????????? | | ??????? +?????????????????????? | | ??????? @ #?????????????????????? | | ?????? ##???##???????????????? | | ?????? # ?? ???????????????? | | ?????" # ?? ???????????????? | | ?????? [ # "?"" #?????###??????? | | ?????????##### # """" #?#### #####??? | | ????????????# # """" ###""""""" #??? | | ##########??# d """" # " #??? | | ! #??## #" " #??? | | """ #???# d """" # #??? | | """ #???# """" # #??? | | """ #???# """" " ] ##??? | | [ #???# ! """" " #??? | | [! "F"" ##### " = ##??? | | """" + ]" #??? | | # " [% ##??? | | ####/##### ######"""""""""#####? | | " ! #? | | "Y [ #? | | " =* % #? | | " =%=%% % #? | | = %* %%! #? | | #+#+#######+############+################## #? | | ?? # #???? ???????????????? #? | | " " " "??# #??"""""" ??????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 54% | -9/Materials Carbon-fiber Leg | 28% | -8/Materials Imp. Sensor Array | 13% | -8/Materials Aluminum Leg | 13% | -8/Materials Shield Generator | 26% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Challenges ------------ None Game ------ Seed DataPointyRedirector Manual? 0 Play Time 01:15:49 Cumulative 20.8 hours Start 2026.09.26 @ 19:32:30 End 2026.09.26 @ 22:45:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18935960-cc30-47e2-a013-c8d1e53c56de