Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.01 @ 22:10:15 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (520) 2600 Value Destroyed (27257) 27257 Prototype IDs (106) 2120 Alien Tech Used (20) 4000 Bonus (49027) 49027 TOTAL SCORE: 96904 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 3996 Follower Combat Kills 1096 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3338 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -103 Cogmind --------- Core Integrity 608/1600 Matter 365/425 Energy 1136/1140 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Zionite Biocell Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Modified Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Zionite Biocell Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Stripper > --- INVENTORY -------- Zionite Biocell High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Sigix Sheargun [Rating: 261] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Sigix Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 497 | 6 10 3 13 2 23 6 41 22 9 1 21 9 18 7 7 7 40 2 19 . 2 11 9 12 7 14 3 6 16 4 22 20 16 18 1 28 42 Power 22 | 1 1 . . . 1 . 2 . . . 1 . 3 . . . . . . . . . . . . . . . 1 2 5 1 2 . . 2 . Engine 4 | 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Reactor 14 | . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 4 1 2 . . 2 . Propulsion 58 | 2 . . 5 . 3 2 13 2 2 . 3 . 6 . . . 2 . 5 . . 2 . 1 3 . . . 6 . 1 . . . . . . Treads 34 | 2 . . 3 . 3 2 13 2 2 . 2 . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . 1 . . . . . . . . . . . . . Wheel 8 | . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 6 . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 268 | 1 3 3 3 . 9 . 9 9 4 . 11 5 7 3 2 2 25 1 11 . 2 7 9 9 4 14 3 5 8 2 13 18 7 18 1 23 17 Device 125 | . 1 2 . . 3 . 1 5 2 . 4 4 4 2 1 1 10 . 8 . 2 1 3 2 2 4 1 2 4 1 4 7 3 11 . 16 14 Storage 28 | 1 2 . . . . . 1 . . . 3 . 1 . . . 3 . 1 . . 1 1 1 . 1 . . 2 . 1 1 3 1 . 3 1 Processor 19 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 2 . 6 . 2 2 Hackware 14 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 3 . . . . 5 2 . . . . . Protection 77 | . . 1 3 . 5 . 6 3 1 . 4 1 1 1 1 1 12 1 1 . . 4 5 5 1 6 2 2 2 1 2 2 1 . . 2 . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Weapon 149 | 2 6 . 5 2 10 4 17 11 3 1 6 4 2 4 5 5 13 1 3 . . 2 . 2 . . . 1 1 . 3 1 7 . . 3 25 Energy Gun 34 | 2 . . . . . . . . . . . . . . 3 4 4 . . . . . . . . . . . . . . . 2 . . 2 17 Energy Cannon 17 | . . . . . . . . . . . 2 3 1 2 1 . 2 . . . . . . . . . . 1 1 . 1 1 1 . . . 1 Ballistic Gun 40 | . 5 . 4 1 4 2 12 5 2 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Launcher 20 | . 1 . 1 1 2 2 4 1 . . . 1 1 2 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . 2 1 2 . . 2 . 1 . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . 1 4 Slashing Weapon 12 | . . . . . 4 . . 4 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . 1 . 4 . 1 . 1 . 4 . . 1 . . 7 . 8 . . 3 1 . 1 . . 1 3 . 1 5 4 3 . 6 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Lost 80 | . 2 . 1 . 4 . 9 2 4 . 4 5 1 . 3 . 2 1 9 2 1 1 5 3 . 3 2 2 . . 8 3 3 . . . . Power 5 | . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 19 | . . . 1 . 1 . 2 1 2 . 1 4 . . . . . . 2 . . . . 2 . 1 . 1 . . . . 1 . . . . Utility 42 | . . . . . 2 . 5 1 1 . 2 1 . . 1 . 2 1 5 . 1 1 4 1 . 2 1 1 . . 5 3 2 . . . . Weapon 14 | . 1 . . . . . 2 . 1 . 1 . . . 2 . . . 2 1 . . 1 . . . 1 . . . 2 . . . . . . Highest Loss Streak 4 | . 1 . 1 . 4 . 3 1 3 . 3 2 1 . 3 . 2 1 3 2 1 1 3 1 . 1 2 2 . . 2 1 2 . . . . To Critical Strikes 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 96 100 95 100 99 100 98 98 98 100 99 72 78 79 76 78 81 87 86 88 86 86 85 76 77 74 79 75 83 85 88 91 73 77 71 80 83 Engine 1 | . 13 14 11 11 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 2 7 7 7 7 7 9 12 12 12 7 6 5 5 4 5 5 5 5 5 5 5 4 5 7 9 9 8 7 6 7 Treads 11 | . 28 28 27 33 33 33 35 30 29 30 29 3 . . . . 8 12 7 . . . . . 9 14 10 5 1 . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . 7 12 13 22 22 21 21 16 8 . 10 10 3 . . . 3 8 7 7 7 Wheel 1 | . . . . . . . . . . . . . 10 12 12 12 3 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 30 27 27 17 . . . . Device 12 | . 11 13 11 11 1 . 2 15 15 15 8 7 15 12 9 7 9 12 16 22 24 16 13 14 15 15 16 13 18 24 18 9 3 9 14 16 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 8 7 5 6 6 6 9 12 11 11 11 11 10 10 10 10 10 10 9 10 5 4 6 8 7 10 8 Processor 6 | . . . . . 4 11 15 7 13 15 15 15 13 12 12 12 5 . . . . . . . . . . . . . 3 8 6 16 14 18 21 Hackware 1 | . . . . . . . . . . . . . . . . . . . 5 5 2 . . 4 5 5 4 . . . 12 16 10 . . . . Protection 9 | . . . 11 11 15 11 9 14 8 7 12 15 8 5 8 10 11 12 9 5 5 15 16 10 9 8 9 16 10 5 5 4 2 . . . . Energy Gun 2 | . 5 . . . . . . . . . . . . . 6 15 4 . . . . . . . . . . . . . . . 8 25 21 20 19 Energy Cannon 7 | . . . . . . . . . . . 5 14 12 12 7 . 10 17 15 11 9 13 15 14 14 14 14 15 14 10 5 3 1 . . . . Ballistic Gun 4 | . 22 28 21 21 16 21 17 11 11 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 12 52 52 59 59 80 74 112 126 123 109 130 130 139 139 143 143 185 179 151 128 138 165 165 150 143 143 143 155 142 100 95 84 85 60 61 77 56 Greatest Support 210 | 40 40 40 66 66 66 62 85 93 93 91 101 73 56 56 56 56 60 60 116 116 116 116 136 116 210 210 140 140 104 104 104 84 84 60 60 80 60 Greatest Overweight (x) 43 | . 1 1 2 . 1 1 1 1 1 1 1 42 43 2 2 2 3 2 2 1 1 2 1 2 4 4 1 2 2 . 4 . 1 . 1 1 . Average Overweight (x) . | . . 1 . . . 1 . 1 1 1 . 15 5 2 2 2 2 2 1 . 1 . . 1 1 . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 Average Capacity 20 | 7 17 20 20 20 20 20 20 25 25 25 21 25 21 25 25 25 23 25 20 20 20 20 19 20 20 20 20 20 16 15 15 15 14 15 15 9 5 Most Carried 25 | 2 13 12 20 20 20 20 23 25 24 20 25 25 25 25 25 25 25 25 23 20 20 20 20 19 20 20 20 20 20 15 15 15 15 15 15 15 5 Average Carried 18 | . 8 10 17 20 18 20 19 24 21 20 19 24 20 25 23 24 22 24 19 20 19 19 18 17 19 19 20 19 14 14 13 14 12 14 14 8 4 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 5 Final Carried 25 | 2 10 12 20 20 20 20 23 25 20 20 25 24 25 25 24 25 25 24 20 20 19 20 18 19 20 20 20 20 15 15 14 14 14 15 15 4 3 Class Distribution -------------------- 31% | Scavenger-Mutant 19% | Golem 13% | Mutant 12% | Hacker-Golem 8% | Alien-Sigix 3% | Gunner 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Waste Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Golem | -4/Upper Caves Machinist-Golem | -4/Zhirov Machinist-Golem | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 8938 | 260 228 144 296 89 512 183 1320 1050 257 26 380 146 230 180 128 45 448 20 185 6 48 111 85 218 66 176 82 50 112 . 191 309 182 132 49 591 403 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27903 | . 428 143 610 148 540 383 2097 1140 180 15 415 420 617 229 139 . 1199 733 2366 58 246 802 1055 1697 315 2282 208 905 112 . 197 278 177 50 73 2932 4714 Parts 1417 | . 21 10 41 6 74 28 111 92 7 . 29 12 26 7 7 . 35 23 112 7 15 29 38 92 1 119 14 28 1 . 17 15 . 3 5 125 267 Haulers Intercepted 12 | . 1 . 1 . . . 6 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 10 | . . . . . . 1 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . 6 1 . 11 . 2 9 . . 21 . 7 16 . 37 . . . 14 33 1 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 410 | . 8 2 13 4 8 9 30 19 2 . 4 10 6 5 5 . 12 13 51 1 4 27 14 40 . 33 6 10 . . 3 1 2 . . 24 44 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 131 | . 5 2 9 1 1 5 24 12 2 . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . 23 40 Cannons 168 | . . . . . . . . 4 . . . 6 3 1 1 . 1 12 33 1 4 9 14 30 . 33 6 10 . . . . . . . . . AOE 98 | . 3 . 4 3 6 4 6 3 . . . 4 3 4 3 . 6 1 17 . . 18 . 10 . . . . . . 3 . . . . . . Classes Destroyed 33 | . 4 1 5 . 3 1 3 3 2 . . 1 . 1 . . 3 . 2 . . 3 . . . . . . . . 1 . . . . . . Worker 28 | . 1 2 1 . . . 5 5 . . . . 1 . . . . . 3 . . . . 2 . 1 . . . . . 2 . . 4 1 . Builder 24 | . . . . . . . 1 7 . . . . 2 . . . . . 6 . . . . 5 . . . . . . 3 . . . . . . Tunneler 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler 12 | . 1 . 1 . . . 6 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycler 15 | . . . 1 . . . 4 4 . . . . 3 . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . . . Operator 9 | . . . 3 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . 1 . . . 2 1 . . . . . . . . . . 1 . . . . 3 . 4 . . . . . . . 1 . . . Swarmer 66 | . . . 4 . . . 4 8 . . . . 4 4 3 . . . 9 . . 1 . 19 . 3 4 . . . . . . . . 3 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Grunt 120 | . 5 2 8 4 . 7 18 2 . . . 7 . . . . . 8 12 . 2 11 5 7 . 7 . 9 . . . . . . . 6 . Brawler 13 | . . . . . . 2 . . . . . . . . . . . 2 4 . 1 2 . 1 . . . . . . . . . . . 1 . Duelist 11 | . . . . . . . 1 . . . . 1 . . . . . 1 3 . . . . 2 . . . . . . . . . . . 3 . Protector 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 1 . . . 6 3 . . . . . . 1 . . 1 2 . . . . . . 4 . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 9 | . . . . . . . . . . . . . . . . . . . 8 . . 1 . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . . 1 1 . . 2 . . . . . 1 6 . 1 . 8 3 . 7 . 1 . . . . . . . 1 . Programmer 46 | . . . . . . . . 4 . . . . 2 . 1 . . . 5 1 . 5 . 8 . 12 2 . . . . 1 . . . 5 . Heavy 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 11 | . . . . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | . 4 2 5 3 6 6 7 5 2 . 1 4 6 4 3 . 3 4 25 1 2 10 4 11 . 6 4 4 . . 3 1 1 1 4 10 6 Combat Bots Only 11 | . 4 2 5 3 6 6 5 4 1 . 1 4 4 4 3 . 3 4 11 1 2 10 4 10 . 6 4 4 . . 3 1 1 . . 9 6 Max Kills in Single Turn 7 | . 2 1 4 3 3 2 3 3 2 1 1 2 1 2 1 . 1 1 7 1 1 7 1 5 . 2 1 1 . . 2 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 4 3 3 2 2 2 . . . 2 1 2 1 . 1 1 3 . . 5 . 5 . . . . . . 2 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 13 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 28205 | . 422 216 279 38 792 452 2541 1101 494 161 888 981 433 61 639 . 1292 571 2872 254 179 465 1772 1622 . 1523 117 571 . . 1535 686 1203 286 167 1700 1892 Core 3931 | . 28 17 18 . 81 17 292 39 12 5 33 169 63 12 69 . 288 53 435 19 42 . 60 181 . 85 . 18 . . 205 248 139 87 97 500 619 Absorbed by Shields 3992 | . . . . . . . 54 242 41 . 274 . . . . . 6 . 650 . 6 125 119 . . . . . . . . . . . . 697 1778 Redirected to Core 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 16 . . . . Redirected to Shielding 129 | . . . . . . . . . . . . . . . . . 129 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 9641 | . . . . . . . . 235 32 . . . . . . . . 116 565 53 37 54 391 334 . 315 24 126 . . 320 154 219 296 106 2488 3776 Regen/Repaired (Parts) 946 | . . . 114 . . . 160 . . . . . . . . . . . . . . 8 . . . 246 . . . . . . 418 . . . . Core Remaining (%) 62 | 100 . 82 . . . 71 46 . . . . 63 . . . . . 42 . . . . 44 . . . . . . 75 . . 27 94 . . 38 Volleys Fired 1466 | . 24 19 34 4 60 18 132 109 18 2 31 26 32 14 16 4 65 32 98 1 9 45 54 92 1 91 9 31 22 23 37 13 30 28 14 79 149 Largest 3 | . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 2 2 3 3 3 3 3 3 3 1 1 1 1 2 3 1 3 3 Hottest 300 | . 70 46 46 46 30 46 60 60 60 56 180 180 180 180 195 195 195 75 75 50 50 75 75 75 75 75 75 75 25 25 113 113 200 300 100 300 300 Shots Fired 2912 | . 46 38 67 6 60 33 250 170 25 4 62 44 58 24 31 12 122 91 214 2 18 75 151 168 3 198 23 93 22 23 38 14 35 31 14 225 422 Gun 1434 | . 44 38 66 4 43 30 236 122 15 4 54 . . . 10 12 44 . . . . . . . . . . . . . . . 20 31 14 225 422 Cannon 1381 | . . . . . . . 6 45 10 . 8 38 56 20 17 . 70 88 201 2 18 65 151 161 3 198 23 93 22 23 34 14 15 . . . . Launcher 62 | . 2 . 1 2 17 3 8 3 . . . 6 2 4 4 . 3 . . . . . . 3 . . . . . . 4 . . . . . . Special 35 | . . . . . . . . . . . . . . . . . 5 3 13 . . 10 . 4 . . . . . . . . . . . . . Kinetic 714 | . 41 38 66 4 43 30 242 167 25 4 54 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1364 | . 3 . . . . . . . . . 8 37 56 20 27 12 102 88 201 2 18 65 151 161 3 198 23 93 22 23 22 14 15 . . . . Explosive 97 | . 2 . 1 2 17 3 8 3 . . . 6 2 4 4 . 8 3 13 . . 10 . 7 . . . . . . 4 . . . . . . Electromagnetic 25 | . . . . . . . . . . . . 1 . . . . 12 . . . . . . . . . . . . . 12 . . . . . . Slashing 712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 31 14 225 422 Robot Hit Streak 47 | . 16 23 10 7 8 15 19 9 7 10 47 11 6 6 11 . 20 19 30 4 6 12 22 14 5 22 12 27 8 . 3 4 . 1 . 22 31 Robot Miss Streak 8 | . 2 5 2 . 2 1 2 5 3 . 1 4 3 5 1 . 4 3 3 . 2 4 2 2 . 3 1 3 1 . 8 3 4 5 . 5 2 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 17 | . . . 1 . . . 5 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 4 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1717 | . 33 25 41 5 68 29 190 100 18 3 49 29 32 7 18 . 66 46 135 1 12 32 89 72 1 114 7 48 7 . 6 11 3 1 . 163 256 Core Hits 963 | . 15 8 27 5 36 17 81 50 8 1 26 26 21 8 8 . 38 22 98 1 6 53 27 71 1 58 6 20 2 . 11 7 . 1 3 63 138 Critical Kills 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 1 . . 4 1 2 5 2 . . . . . . . . 1 3 . . 3 . . . . . . . . . 1 . . . 2 3 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . 4 . . . . . . . . . . . . 1 3 . . 3 . . . . . . . . . . . . . 2 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 188 | . . . . . 42 . . 6 1 . 33 . . . . 1 14 . . . . . . . . . . . . . 9 47 20 . . 4 11 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 11 Impact 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . 42 . . 6 1 . 33 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 47 16 . . . . Sneak Attacks 11 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99445 | . 651 377 947 322 3484 836 4467 3857 649 53 1026 1595 1469 507 757 . 3567 3017 12813 66 549 5677 4313 6340 48 5728 335 2226 438 . 704 555 114 170 297 12317 19174 Guns 40170 | . 488 377 658 48 439 415 3452 1682 218 53 961 . . . 203 . 567 . . . . . . . . . . . . . . . . 59 64 11941 18545 Cannons 34102 | . . . . . . . 92 1486 431 . . 878 1125 233 367 . 1843 2373 6941 66 549 1116 4313 3390 48 5669 335 2226 438 . 141 42 . . . . . Explosions 18979 | . 163 . 279 262 735 412 895 570 . . . 717 344 274 187 . 679 567 5409 . . 4227 . 2835 . . . . . . 424 . . . . . . Melee 4222 | . . . . . 2310 . . . . . 65 . . . . . 329 . . . . . . . . . . . . . 73 513 114 . . 285 533 Ramming 880 | . . . 10 12 . 9 28 119 . . . . . . . . . . 46 . . . . . . 59 . . . . 66 . . 111 233 91 96 Kinetic 11705 | . 461 377 658 48 439 415 3544 3168 649 53 961 . . . . . . . . . . . . . . . . . . . . . 114 . . 285 533 Thermal 33090 | . 27 . . . . 92 . 118 . . . 943 1171 233 570 . 2187 2373 7097 66 549 1116 4313 3390 48 5669 335 2226 438 . 87 42 . . . . . Explosive 18449 | . 163 . 279 262 735 320 895 452 . . . 631 266 274 187 . 679 567 5253 . . 4227 . 2835 . . . . . . 424 . . . . . . Electromagnetic 330 | . . . . . . . . . . . . 21 32 . . . 223 . . . . . . . . . . . . . 54 . . . . . . Impact 329 | . . . . . . . . . . . . . . . . . 329 . . . . . . . . . . . . . . . . . . . . Slashing 34076 | . . . . . 2310 . . . . . 65 . . . . . 149 77 417 . . 334 . 115 . . . . . . . . . 59 64 11941 18545 Piercing 586 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 513 . . . . . Highest Corruption 8 | . . . . . . . . . . . . . 6 6 8 8 . . 4 4 4 4 . 3 3 4 4 . . 3 4 6 6 . . . . Average Corruption 3 | . . . . . . . . . . . . . 5 6 7 8 . . 2 4 4 4 . 2 3 3 3 . . 3 1 4 6 . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . . . . . . . 31 22 15 1 . . 16 3 11 2 . 21 14 36 7 . . 1 12 19 1 . . . . Message Errors 55 | . . . . . . . . . . . . . 9 5 3 1 . . 3 1 1 1 . 3 6 8 2 . . . 4 8 . . . . . Matter Fused 52 | . . . . . . . . . . . . . 4 8 4 . . . 4 1 5 . . 6 2 12 . . . . 3 3 . . . . . Heat Flow Errors 20 | . . . . . . . . . . . . . 5 1 . . . . 3 . 1 1 . 1 1 3 1 . . 1 . 2 . . . . . Energy Discharges 26 | . . . . . . . . . . . . . 4 4 1 . . . 5 . 2 . . 3 . 3 1 . . . . 3 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . . . . . 2 1 2 . . . . 1 1 . . 3 4 4 . . . . 2 1 1 . . . . Data Loss (major) 14 | . . . . . . . . . . . . . 3 1 . . . . . . 1 . . 2 1 2 2 . . . 1 1 . . . . . Misfires 8 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . 1 . 1 . . . . 1 1 . . . . . Alerts 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2921 | . . . 2 . 184 . 21 161 . . . 49 50 53 60 . 523 181 511 . 27 74 106 411 . 132 . 20 59 . 48 76 . . 38 85 50 Projectiles 2008 | . . . . . . . . 145 . . . . 25 35 60 . 446 170 423 . 27 20 106 357 . 115 . 20 59 . . . . . . . . Explosions 392 | . . . 2 . 16 . 21 15 . . . 49 25 18 . . 35 11 70 . . 54 . 54 . . . . . . 22 . . . . . . Melee 521 | . . . . . 168 . . 1 . . . . . . . . 42 . 18 . . . . . . 17 . . . . 26 76 . . 38 85 50 Knockbacks 15 | . . . . . . . . 8 . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . 1 1 Impact 9 | . . . . . . . . 2 . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . 1 1 Kinetic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . 33 . 18 . 41 90 32 86 . . . 227 . . 85 . . . . . . . . . . . . . . . 52 . . . . . . Shots 19 | . 2 . 1 . 1 2 1 1 . . . 6 . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Rammed 21 | . 1 . 3 2 . 1 3 7 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Targets Rammed 38 | . 1 . 3 2 . 1 3 10 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . 3 4 3 2 Kicked 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 4 3 2 Crushed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 27 9 22 4 52 285 147 24 24 . 252 325 209 220 168 117 126 124 209 . 71 145 304 72 125 200 105 39 . 76 132 220 189 36 . 113 93 Average Temperature 49 | . 7 3 6 4 24 123 33 6 9 . 115 130 35 81 55 60 32 24 26 . 71 71 89 19 62 57 57 11 . 50 32 68 58 27 . 47 82 Received Heat Transfer 5308 | . 210 135 120 18 . 216 1000 116 66 24 . 153 . 9 102 . 215 216 715 36 50 54 434 48 . 165 . 186 . . 294 58 177 54 . 341 96 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 11 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . 2 2 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . . . . 1 . . . 2 . 6 . . . 3 2 . 2 . 3 . . . . . . . . . Heat Transferred 16184 | . 148 . . . . 100 . 100 . . . 50 50 . 296 . 1399 1100 3423 25 325 456 2225 1775 25 2975 200 1225 200 . 50 37 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2148 | . 172 116 311 299 . 258 524 631 . . . . 263 . . . . . 1449 . . . . 799 283 507 . . . . 193 135 1777 1710 2134 2148 . Initial 1356 | . . 66 . 121 . . 22 229 . . . . . . . . . . 69 . . . . 32 279 . . . . . . 22 . 1100 1100 1356 . Average 380 | . 47 46 168 120 . 191 215 226 . . . . 80 . . . . . 620 . . . . 320 152 234 . . . . 35 52 518 1343 1758 1974 . Maximum Alert Level 5 | . . . 1 1 . 1 2 2 . . . . 1 . . . . . 4 . . . . 3 1 2 . . . . . . 5 5 5 5 . Low Security (%) 57 | 100 100 100 53 81 . 63 56 59 . . . . 85 . . . . . 17 . . . . 34 58 51 . . . . 100 100 65 . . . . Level 1 19 | . . . 46 18 . 36 21 23 . . . . 14 . . . . . 27 . . . . 32 41 33 . . . . . . 6 . . . . Level 2 9 | . . . . . . . 21 17 . . . . . . . . . . 21 . . . . 29 . 15 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . 65 13 15 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 34 86 . . Squads Dispatched 134 | . 3 . 3 . . . 6 7 . . . . 2 . . . . . 14 . . . . 9 . 7 . . . . 6 3 15 2 18 39 . Investigation 15 | . 1 . . . . . 1 . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . . 1 1 . . Extermination 20 | . . . . . . . . 4 . . . . 2 . . . . . 1 . . . . 4 . 4 . . . . 2 1 . . . 2 . Reinforcement 28 | . 2 . 3 . . . 3 3 . . . . . . . . . . 5 . . . . 2 . 1 . . . . 2 2 2 1 1 1 . Assault 70 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 13 . 15 36 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 20 | . 1 . 3 . . . 2 1 . . . . . . . . . . . . . . . 2 . 2 . . . . 2 1 1 2 2 1 . Communications Jammed 81 | . . . . . . . . 61 . . . . 5 . . . . . . . . . . 12 . 3 . . . . . . . . . . . Distress Signals 81 | . . . . . . . . 61 . . . . 5 . . . . . . . . . . 12 . 3 . . . . . . . . . . . Times Spotted 869 | . 15 2 23 7 44 6 51 35 2 2 4 10 14 4 4 . 20 14 64 5 4 91 14 52 . 40 6 10 . . 52 30 54 43 30 51 66 Peak Tracking Total 33 | . 6 2 5 3 9 3 8 5 1 2 2 4 3 2 2 . 4 4 14 4 2 16 3 8 . 3 1 4 . . 17 9 33 31 25 32 12 Tactical Retreats 61 | . 1 . 1 . 5 . 1 2 . 1 . . . . . . . 1 5 . . . . 4 . 3 . . . . 8 1 3 3 8 6 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 13 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . . 2 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . 1 . . . . . 2 11 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 91 | . . . 2 1 8 1 1 8 . . 1 . 9 . . . 5 . 7 . . 2 . 1 . 7 . . 3 . 2 8 9 3 2 1 10 Max in Single Turn 4 | . . . 1 . 2 1 1 4 . . 1 . 2 . . . 1 . 3 . . 1 . 1 . 1 . . 1 . 1 1 1 1 1 1 2 Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 2 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 83 | . 1 . 2 . 2 . 5 9 . . 3 . 3 . . 1 . . 8 . . . . 9 . 11 . . 4 . 5 8 7 2 1 . 2 Terminals 43 | . 1 . 1 . . . 3 4 . . . . 2 . . . . . 4 . . . . 6 . 7 . . . . 2 6 6 1 . . . Fabricators 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 1 . . Total Hacks 264 | . 7 . 8 . 2 . 13 19 . . 25 . 8 . . 4 . . 15 . . . . 25 . 29 . . 17 . 26 24 15 5 2 . 20 Successful 158 | . 5 . 4 . 2 . 4 11 . . 25 . 2 . . 4 . . 9 . . . . 8 . 14 . . 17 . 15 9 8 1 . . 20 Failed 106 | . 2 . 4 . . . 9 8 . . . . 6 . . . . . 6 . . . . 17 . 15 . . . . 11 15 7 4 2 . . Catastrophic 17 | . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . . . . 4 . . . . 3 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 7 . 3 . 1 . 7 12 . . . . 1 . . 5 . . 10 . . 1 . 13 . 11 . . . . 13 8 5 . . . . Terminals 120 | . 7 . 3 . . . 7 11 . . . . 7 . . . . . 9 . . . . 18 . 11 . . . . 10 20 14 3 . . . Fabricators 30 | . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . 11 . . . . 10 . . . . . . Repair Stations 12 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . 6 . . . . . . Scanalyzers 9 | . . . . . . . 3 2 . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Garrison Access 12 | . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . . . 2 1 2 2 . . Terminal Hacks 102 | . 4 . 1 . 2 . 1 2 . . 25 . 1 . . 4 . . 2 . . . . 4 . 2 . . 17 . 6 4 6 1 . . 20 Record 28 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . 5 . . . . . . . 16 Part Schematic 20 | . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . 4 . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 2 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 6 . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 9 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 23 | . 1 . . . . . . 5 . . . . . . . . . . 6 . . . . 1 . 2 . . . . 3 4 1 . . . . Terminals 11 | . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . . . Track 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Tunnel 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . 2 . . . 5 7 . . . . 2 . . . . . 5 . . . . 7 . 9 . . . . 4 6 3 2 1 . . Full Trace Events 7 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . 1 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . 1 . . 11 . . . . 18 . . . . . . . 1 . . . . 4 . 1 . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Time 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . 93 . . . . . . Total Part Build Rating 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . 7 . . . . . . Parts Repaired 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 212 | . . . 26 . . . 38 . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 4 . . Machine Destruction 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 4 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 83 | . . . . 4 . . . 1 . . . 1 . . . 4 . . . . . 6 . . . . . . . . . . . 28 23 15 1 Largest Group 13 | . . . . 3 . . . 1 . . . 1 . . . 4 4 . . . . 5 . . . . . . . . . . . 13 8 8 1 Highest-Rated Group 267 | . . . . 40 . . . 21 . . . 29 . . . 259 259 . . . . 267 . . . . . . . . . . . 184 116 234 234 Highest-Rated Ally 234 | . . . . 31 . . . 21 . . . 29 . . . 96 96 . . . . 68 . . . . . . . . . . . 15 15 234 234 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 353 | . . . . 33 . . . 7 . . . 3 . . . . 48 . . . . 51 . . . . . . . . . . . 100 67 40 4 Total Damage 8341 | . . . . 382 . . . 129 . . . 37 . . . . 845 . . . . 2885 . . . . . . . . . . . 1861 1197 574 431 Kills 40 | . . . . 7 . . . 2 . . . . . . . . 7 . . . . 12 . . . . . . . . . . . 7 3 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 10 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 1 1 . 1 . 1 1 2 . 1 . 2 . . 2 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 46924 | 70 706 995 741 1023 1693 438 2093 3194 1085 877 1247 2514 1426 659 444 1395 4217 1013 1541 267 590 1637 2078 1881 957 2141 901 1174 665 416 1174 1203 661 525 213 1602 1468 Spaces Moved 26061 | 42 281 354 320 663 792 160 921 1164 425 361 432 250 523 466 287 1034 1762 413 555 152 184 706 529 823 308 1026 303 489 256 372 1262 1578 1180 1175 592 812 3109 Core 125 | 6 . . . . . . . . . . . 84 34 . . . . . . . . . . . . . . . . . 1 . . . . . . Treads 7566 | 36 281 354 299 663 792 160 921 1164 425 361 432 166 . . . . . . . . . . . . 137 1019 303 53 . . . . . . . . . Legs 11166 | . . . . . . . . . . . . . . . . . 935 413 555 152 184 706 529 823 171 7 . 436 78 . . . 493 1175 588 812 3109 Wheels 3124 | . . . 21 . . . . . . . . . 489 466 287 1034 827 . . . . . . . . . . . . . . . . . . . . Hover 4076 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 372 1261 1578 687 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 110 145 145 235 156 236 236 240 160 240 110 130 130 130 130 210 175 120 175 120 120 175 160 160 160 210 45 45 45 45 30 30 30 30 30 Average Speed 134 | 144 208 240 170 145 174 235 166 236 237 240 184 973 228 130 130 130 174 210 201 173 175 169 172 181 201 161 223 213 122 45 45 45 39 30 30 38 30 Slowest Speed 2200 | 160 240 240 240 145 235 235 236 236 240 240 240 2150 2200 130 130 130 240 210 210 175 175 230 175 210 270 270 240 240 210 45 250 45 145 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . 1 3 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 3 35 82 36 98 90 51 57 38 63 49 81 55 18 68 49 85 83 53 17 41 39 83 67 26 88 31 60 67 60 43 13 91 78 44 26 18 88 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 16 | . . 1 . 1 1 . . . . 1 1 1 . 1 . 2 . . 3 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 27 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 . 1 1 1 . . . . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 29 | . . 1 . 3 . 2 . . 5 . . . . 2 4 2 . 1 . . 2 . 2 . . . 2 3 . . . . . . . . . Spaces Dug 449 | . 16 . . . . . 16 73 3 . . 13 4 4 14 . 3 15 12 . . 16 27 24 . 19 6 18 . 9 23 22 26 43 20 4 19 Terrain Destroyed 1958 | . 16 . 11 28 22 44 74 92 6 . 6 54 21 47 51 . 74 76 195 1 5 90 62 154 2 52 15 44 . 23 78 29 37 54 24 159 312 Melee 44 | . . . . . . . . 6 1 . . . . . . . 1 . . . . . . . . . . . . . 7 19 10 . . . . Projectile 1122 | . . . . . . . 9 24 5 . 6 10 15 13 8 . 20 44 56 1 5 22 62 82 2 52 15 44 . 23 18 10 27 54 24 159 312 AOE 792 | . 16 . 11 28 22 44 65 62 . . . 44 6 34 43 . 53 32 139 . . 68 . 72 . . . . . . 53 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 35579 | 49 352 461 451 720 1002 189 1230 1399 470 368 770 296 693 488 324 1075 2797 491 805 152 436 1088 1601 1066 650 1348 508 556 596 597 1814 1985 1320 1324 613 1980 3515 Wait 6439 | . 22 83 52 46 57 1 92 56 14 5 220 12 73 . 10 17 832 38 85 . 236 277 928 123 315 187 190 11 260 196 456 298 17 80 5 1011 134 Move 26020 | 41 280 353 319 662 791 159 920 1163 424 360 431 249 522 465 286 1033 1761 412 554 151 183 705 528 823 307 1025 302 488 255 371 1261 1577 1179 1175 588 809 3108 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 323 | 2 9 2 16 2 14 1 20 13 2 . 15 . 29 . 4 5 24 3 17 . 1 7 30 6 2 16 . 8 9 . 15 11 19 1 . 3 17 Fast Attach 190 | 6 3 . 3 . 4 . 3 1 . . 9 . 9 3 . 3 9 . 11 . 1 9 2 6 6 2 2 4 8 . 5 11 11 17 . 18 24 Attach 155 | . 2 . 3 . 6 . 17 4 7 . 3 1 4 . 4 1 9 . 7 . . . 6 1 1 3 . 2 7 2 12 10 12 1 1 11 18 Detach 181 | . 2 . 2 . 4 . 3 3 1 . 2 . 3 . . 1 20 1 8 . 3 10 19 1 14 2 3 4 16 3 5 3 12 10 1 13 12 Swap 175 | . 5 3 7 2 13 6 21 17 2 1 9 8 5 5 3 3 22 2 1 . 1 2 1 5 . 9 1 . 2 2 6 4 1 . . 1 5 Drop 368 | . 4 1 12 2 14 3 19 11 1 . 17 . 16 1 1 7 38 3 22 . 2 9 33 4 4 11 1 8 17 . 6 11 19 10 . 26 35 Fire 1466 | . 24 19 34 4 60 18 132 109 18 2 31 26 32 14 16 4 65 32 98 1 9 45 54 92 1 91 9 31 22 23 37 13 30 28 14 79 149 Melee 185 | . . . . . 39 . . 6 1 . 33 . . . . 1 14 . . . . . . . . . . . . . 9 47 20 . . 4 11 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 4 3 2 Crush 22 | . 1 . 3 2 . 1 3 10 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Rewire 30 | . . . . . . . . 2 . . . . . . . . 3 . . . . 24 . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / [Tes]) -1/Access -1/Command (discovered 2 exits: [Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Derelicts attacked the area 569 | -10/Materials | Discovered new exit (range 4) 698 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Entered Mines 784 | -10/Mines | Met a Derelict bent on vengeance 899 | -10/Mines | Learned location of Zion (-6) 970 | -10/Mines | Assembled infested the area 1553 | -10/Mines | Discovered new exit (range 8) 1666 | -10/Mines | Discovered new exit (range 14) 1772 | -10/Mines | Entered Materials 1772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -9/Materials | Discovered new exit (range 16) 2307 | -9/Materials | Discovered new exit (range 3) 2399 | -9/Materials | Discovered new exit (range 12) 2480 | -9/Materials | Repaired Lgt. Treads 2513 | -9/Materials | Entered Mines 2541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2636 | -9/Mines | Received a Mining Laser from a helpful Derelict 2799 | -9/Mines | Discovered new exit (range 8) 2933 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3335 | -9/Mines | Discovered new exit (range 13) 3530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3530 | -9/Mines | Discovered new exit (range 5) 3536 | -9/Mines | Entered Exiles 3573 | -9/Exiles | Met 8R-AWN 3594 | -9/Exiles | Met EX-HEX 3664 | -9/Exiles | Met EX-DEC 3732 | -9/Exiles | Discovered new exit (range 14) 3862 | -9/Exiles | Met EX-BIN 3882 | -9/Exiles | Aligned with FarCom system 3884 | -9/Exiles | Given EX-Vault access code 3917 | -9/Exiles | Opened EX-Vault 3926 | -9/Exiles | Found Longsword +1 3954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4249 | -9/Exiles | Attacked by the Exiles 4394 | -9/Exiles | Destroyed 8R-AWN 4415 | -9/Exiles | Lost 4 parts (1p1n2u) 4415 | -9/Exiles | Found Prototype Device 4415 | -9/Exiles | Identified AS-neutralizer No. 17b 4420 | -9/Exiles | Found Prototype Processor 4477 | -9/Exiles | Identified Exp. Targeting Computer 4796 | -9/Exiles | Destroyed EX-BIN 4812 | -9/Exiles | Destroyed EX-DEC 4833 | -9/Exiles | Destroyed EX-HEX 4867 | -9/Exiles | Found Prototype Processor 4974 | -9/Exiles | Found Prototype Device 4974 | -9/Exiles | Identified System Purifier 5229 | -9/Exiles | Entered Mines 5651 | -8/Mines | Discovered new exit (range 4) 5667 | -8/Mines | Entered Materials 5667 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5918 | -8/Materials | Lost 3 parts (2u1w) 5955 | -8/Materials | Lost 3 parts (1n1u1w) 6158 | -8/Materials | Build established: Scavenger-Mutant 6203 | -8/Materials | Repaired Adv. Treads 6641 | -8/Materials | Discovered new exit (range 5) 7153 | -8/Materials | Core integrity fell below 50% 7560 | -8/Materials | Discovered new exit (range 9) 7667 | -8/Materials | First assault squad dispatched 7760 | -8/Materials | Entered Factory 7760 | -7/Factory | Evolved 2 slots: Utility x2 8364 | -7/Factory | Identified exit to Lower Caves 9231 | -7/Factory | Discovered new exit (range 6) 10954 | -7/Factory | Entered Lower Caves 11144 | -7/Lower Caves | Spotted B-75 Beast 11170 | -7/Lower Caves | Identified Exp. Core Analyzer 11184 | -7/Lower Caves | Destroyed B-75 Beast 11202 | -7/Lower Caves | Learned Factory garrison access intel 11212 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11675 | -7/Lower Caves | Discovered new exit (range 5) 12039 | -7/Lower Caves | Entered another Lower Caves area 12317 | -7/Lower Caves | Encountered a Warlord checkpoint 12849 | -7/Lower Caves | Discovered new exit (range 6) 12874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12916 | -7/Lower Caves | Entered Data Miner 12916 | -7/Data Miner | Discovered new exit (range 6) 12962 | -7/Data Miner | Met Data Miner 13024 | -7/Data Miner | Learned location of Section 7 (-3) 13024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13034 | -7/Data Miner | Received God Mode back door access code from Data Miner 13117 | -7/Data Miner | Destroyed Data Miner 13119 | -7/Data Miner | Data Conduit disabled 13340 | -7/Data Miner | Lost 3 parts (1n1u1w) 13493 | -7/Data Miner | Found Prototype Hackware 13496 | -7/Data Miner | Found Prototype Hackware 13499 | -7/Data Miner | Found Prototype Hackware 13501 | -7/Data Miner | Found Prototype Hackware 13563 | -7/Data Miner | Identified System Mapper 13612 | -7/Data Miner | Identified Quantum Router 13624 | -7/Data Miner | Identified Deep Network Scanner 13646 | -7/Data Miner | Identified Ghost Barrier 13744 | -7/Data Miner | Found Prototype Device 13744 | -7/Data Miner | Identified Exp. Thermal Shield 14026 | -7/Data Miner | Found Exp. Thermal Shield 14163 | -7/Data Miner | Entered Proximity Caves 14703 | -6/Proximity Caves | Learned location of Extension (-5) 15599 | -6/Proximity Caves | Spotted B-75 Beast 16503 | -6/Proximity Caves | Discovered new exit (range 4) 16677 | -6/Proximity Caves | Entered Factory 16677 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16678 | -6/Factory | Loaded intel: 4 garrison access locations 17373 | -6/Factory | Identified exit to Lower Caves 18103 | -6/Factory | Entered Lower Caves 18189 | -6/Lower Caves | Encountered a Warlord checkpoint 18511 | -6/Lower Caves | Discovered new exit (range 15) 18687 | -6/Lower Caves | Found Alien Artifact 18687 | -6/Lower Caves | Identified Core Expander 18687 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 18762 | -6/Lower Caves | Entered another Lower Caves area 19006 | -6/Lower Caves | Learned Factory emergency access door positions 19036 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19087 | -6/Lower Caves | Lost 3 parts (1u2w) 19137 | -6/Lower Caves | Discovered new exit (range 8) 19206 | -6/Lower Caves | Entered Zion 19255 | -6/Zion | System corruption cleaned by Quarantine Array 19307 | -6/Zion | Discovered new exit (range 16) 19348 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19467 | -6/Zion | Identified exit to Deep Caves 19491 | -6/Zion | Learned Factory emergency access door positions 19561 | -6/Zion | Given the Hacking Drone Bay 19669 | -6/Zion | Build established: Gunner 19959 | -6/Zion | Given A8's code to call for help 20059 | -6/Zion | Learned location of Warlord (-5) 20344 | -6/Zion | Found Prototype Special Weapon 20346 | -6/Zion | Found Prototype Special Weapon 20349 | -6/Zion | Found Prototype Special Weapon 20351 | -6/Zion | Found Prototype Special Weapon 20511 | -6/Zion | Gained Derelict followers 20553 | -6/Zion | Opened final containment barrier to the Deep Caves 20561 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20572 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20589 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20601 | -6/Zion | Entered Deep Caves 20601 | -6/Deep Caves | Accompanied by 4 allies 20824 | -6/Deep Caves | Attacked by Z-Imprinter 20845 | -6/Deep Caves | Destroyed Z-Imprinter 20879 | -6/Deep Caves | Found Prototype Protection 20879 | -6/Deep Caves | Identified Zio. Weapon Casing 20909 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 20917 | -6/Deep Caves | Z-Facility disabled 21139 | -6/Deep Caves | Found Prototype Protection 21169 | -6/Deep Caves | Found Zio. Weapon Casing 21226 | -6/Deep Caves | Build established: Scavenger-Mutant 21570 | -6/Deep Caves | Discovered new exit (range 7) 21644 | -6/Deep Caves | Spotted as-25779 21669 | -6/Deep Caves | Identified Zio. Heavy Carapace 21681 | -6/Deep Caves | Destroyed as-25779 21734 | -6/Deep Caves | Spotted as-51431 21765 | -6/Deep Caves | Core integrity fell below 50% 21770 | -6/Deep Caves | Destroyed as-51431 21869 | -6/Deep Caves | Triggered Deep Caves wall 21879 | -6/Deep Caves | Spotted AS-48139 21881 | -6/Deep Caves | Spotted AS-13467 21895 | -6/Deep Caves | Destroyed AS-13467 21907 | -6/Deep Caves | Destroyed AS-48139 21917 | -6/Deep Caves | Found Mobile Assembly Unit 21922 | -6/Deep Caves | Exposed GOLEM chamber 21925 | -6/Deep Caves | Found GOLEM Unit 22625 | -6/Deep Caves | Found GOLEM Unit 22834 | -6/Deep Caves | Build established: Golem 23573 | -6/Deep Caves | Found GOLEM Unit 24392 | -6/Deep Caves | Found GOLEM Unit 24818 | -6/Deep Caves | Entered Proximity Caves 25052 | -5/Proximity Caves | Learned 4 Factory zone layouts 25579 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25797 | -5/Proximity Caves | Discovered new exit (range 8) 25831 | -5/Proximity Caves | Entered Factory 25831 | -5/Factory | Evolved 2 slots: Utility x2 25870 | -5/Factory | Identified exit to Upper Caves 25870 | -5/Factory | Identified exit to Extension 26138 | -5/Factory | Build established: Scavenger-Golem 26845 | -5/Factory | Cargo convoy interrupted 26890 | -5/Factory | Discovered new exit (range 12) 26901 | -5/Factory | Destroyed 11 combat bots 26935 | -5/Factory | Lost 3 parts (2n1u) 26946 | -5/Factory | Found Prototype Device 26946 | -5/Factory | Identified Exp. Transmission Jammer 27031 | -5/Factory | First assault squad dispatched 27134 | -5/Factory | Build established: Golem 27216 | -5/Factory | Lost 3 parts (2u1w) 27252 | -5/Factory | Found Exp. Transmission Jammer 27258 | -5/Factory | Destroyed 8 combat bots 27372 | -5/Factory | Entered Upper Caves 27379 | -5/Upper Caves | Learned Factory emergency access door positions 27424 | -5/Upper Caves | Encountered a Warlord checkpoint 27458 | -5/Upper Caves | Learned location of Armory (-3) 27620 | -5/Upper Caves | Discovered new exit (range 10) 27634 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27639 | -5/Upper Caves | Entered another Upper Caves area 28203 | -5/Upper Caves | Discovered new exit (range 16) 28229 | -5/Upper Caves | Entered Warlord 28271 | -5/Warlord | System corruption cleaned by Quarantine Array 28490 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28940 | -5/Warlord | Met Warlord 28964 | -5/Warlord | Opened Warlord's prototype stash 28965 | -5/Warlord | Warlord's base attacked by MAIN.C 28975 | -5/Warlord | Found System Mapper 28982 | -5/Warlord | Found Prototype Processor 28982 | -5/Warlord | Identified Exp. Target Analyzer 29121 | -5/Warlord | Build established: Commander-Golem 29297 | -5/Warlord | Spotted Executioner 29315 | -5/Warlord | Warlord forces counterattacked 29340 | -5/Warlord | Spotted Executioner 29384 | -5/Warlord | Spotted Striker 29401 | -5/Warlord | Spotted Executioner 29412 | -5/Warlord | Spotted Striker 29413 | -5/Warlord | Destroyed Executioner 29425 | -5/Warlord | Crushed by falling debris 29434 | -5/Warlord | Destroyed 8 combat bots 29568 | -5/Warlord | Spotted Executioner 29570 | -5/Warlord | Spotted Striker 29576 | -5/Warlord | Destroyed Executioner 29599 | -5/Warlord | Destroyed 10 combat bots 29640 | -5/Warlord | Warlord base infiltrated, sounded retreat 29645 | -5/Warlord | Spotted Striker 29648 | -5/Warlord | Spotted Striker 29797 | -5/Warlord | Spotted Striker 29797 | -5/Warlord | Spotted Striker 29836 | -5/Warlord | Discovered new exit (range 12) 29866 | -5/Warlord | Entered Proximity Caves 30191 | -4/Proximity Caves | Build established: Golem 30585 | -4/Proximity Caves | Spotted B-86 Titan 30649 | -4/Proximity Caves | Destroyed B-86 Titan 30825 | -4/Proximity Caves | Core integrity fell below 50% 31186 | -4/Proximity Caves | Identified exit to Factory 31354 | -4/Proximity Caves | Learned Research trap positions 31373 | -4/Proximity Caves | Lost 3 parts (2u1w) 31944 | -4/Proximity Caves | Entered Factory 31944 | -4/Factory | Evolved 2 slots: Propulsion x2 32330 | -4/Factory | Build established: Hacker-Golem 32635 | -4/Factory | Spotted B-86 Titan 33680 | -4/Factory | Destroyed 10 combat bots 33825 | -4/Factory | Sucked down chute 33825 | -4/Factory | Entered Waste 33825 | -4/Waste | The area was eerily silent 34284 | -4/Waste | Discovered new exit (range 13) 34367 | -4/Waste | Found Prototype Processor 34367 | -4/Waste | Identified Exp. Armor Integrity Analyzer 34782 | -4/Waste | Entered Factory 35266 | -4/Factory | Hacking Suite fried by hacking feedback 35405 | -4/Factory | Spotted B-86 Titan 36168 | -4/Factory | Repaired Cmb. Linear Gravjet 36243 | -4/Factory | Repaired Cmb. Linear Gravjet 36374 | -4/Factory | Discovered new exit (range 14) 36517 | -4/Factory | Fabricated Cmb. Linear Gravjet? 36694 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 36869 | -4/Factory | Discovered new exit (range 9) 36909 | -4/Factory | Identified exit to Upper Caves 36923 | -4/Factory | Entered Upper Caves 37680 | -4/Upper Caves | Discovered new exit (range 12) 37824 | -4/Upper Caves | Entered another Upper Caves area 37836 | -4/Upper Caves | Discovered new exit (range 7) 37953 | -4/Upper Caves | Build established: Golem 38951 | -4/Upper Caves | Discovered new exit (range 15) 38998 | -4/Upper Caves | Entered Zhirov 38998 | -4/Zhirov | Discovered new exit (range 4) 39036 | -4/Zhirov | Met Zhirov 39076 | -4/Zhirov | Learned location of Quarantine (-3) 39076 | -4/Zhirov | Learned location of Testing (-2) 39076 | -4/Zhirov | Learned location of Command (-1) 39095 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39127 | -4/Zhirov | Found Alien Artifact 39127 | -4/Zhirov | Identified Integrated Dissipator 39127 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39515 | -4/Zhirov | Build established: Machinist-Golem 39557 | -4/Zhirov | Found Alien Artifact 39663 | -4/Zhirov | Entered Proximity Caves 40047 | -3/Proximity Caves | Discovered new exit (range 11) 40079 | -3/Proximity Caves | Entered Research 40079 | -3/Research | Evolved 2 slots: Utility x2 40080 | -3/Research | Loaded intel: 98 trap records 40247 | -3/Research | Discovered new exit (range 8) 40406 | -3/Research | Identified exit to Armory 40406 | -3/Research | Identified exit to Quarantine 40615 | -3/Research | Build established: Wizard-Mutant 40725 | -3/Research | Fabricated Exp. Signal Interpreter? 40895 | -3/Research | Identified Transdimensional Reconstructor 40895 | -3/Research | Warped through subspace 41253 | -3/Research | Entered Quarantine 41429 | -3/Quarantine | Found Transdimensional Reconstructor 41446 | -3/Quarantine | Cryocooling Duct disabled 41461 | -3/Quarantine | Ambient heat levels rising (+20) 41461 | -3/Quarantine | Non-combat units ordered to evacuate 41473 | -3/Quarantine | Found Transdimensional Reconstructor 41479 | -3/Quarantine | Found Alien Artifact 41479 | -3/Quarantine | Identified Dimensional Node Initializer 41479 | -3/Quarantine | Initialized slip node 41483 | -3/Quarantine | Found Dimensional Node Initializer 41507 | -3/Quarantine | Found Alien Artifact 41542 | -3/Quarantine | Found Alien Artifact 41542 | -3/Quarantine | Identified Phase Redirector 41653 | -3/Quarantine | Found Transdimensional Reconstructor 41653 | -3/Quarantine | Warped through subspace to slip node 41735 | -3/Quarantine | Build established: Wizard-Scout 41810 | -3/Quarantine | Warped through subspace to slip node 41815 | -3/Quarantine | Found Alien Artifact 42022 | -3/Quarantine | Found Alien Artifact 42071 | -3/Quarantine | Discovered new exit (range 13) 42101 | -3/Quarantine | Found Alien Impact Weapon 42125 | -3/Quarantine | Found Prototype Device 42125 | -3/Quarantine | Identified Exp. Thermal Shield 42176 | -3/Quarantine | Warped through subspace to slip node 42336 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 42336 | -3/Quarantine | Warped through subspace to slip node 42376 | -3/Quarantine | Build established: Wizard-Mutant 42422 | -3/Quarantine | Core integrity fell below 50% 42422 | -3/Quarantine | Spotted Fortress 42453 | -3/Quarantine | Discovered new exit (range 5) 42454 | -3/Quarantine | Identified exit to Section 7 42456 | -3/Quarantine | Entered Section 7 42457 | -3/Section 7 | Spotted S7 Guard 42463 | -3/Section 7 | Identified Core Reset Matrix 42463 | -3/Section 7 | Identified Core Stripper 42463 | -3/Section 7 | Identified Subatomic Replicator 42463 | -3/Section 7 | Used Core Reset Matrix 42467 | -3/Section 7 | Sensed 23 artifacts in vicinity 42483 | -3/Section 7 | Destroyed S7 Guard 42490 | -3/Section 7 | Found Prototype Protection 42490 | -3/Section 7 | Identified Hvy. Regenerative Plating 42499 | -3/Section 7 | Found Core Membrane 42499 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 42522 | -3/Section 7 | Spotted S7 Guard 42525 | -3/Section 7 | Destroyed S7 Guard 42538 | -3/Section 7 | Found Integrated Thermoelectric Network 42538 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42636 | -3/Section 7 | Spotted B-86 Titan 42655 | -3/Section 7 | Spotted S7 Guard 42664 | -3/Section 7 | Found Core Physics Calibrator 42722 | -3/Section 7 | Initialized slip node 42801 | -3/Section 7 | Spotted Executioner 42802 | -3/Section 7 | Spotted Executioner 42835 | -3/Section 7 | Found Transdimensional Reconstructor 42838 | -3/Section 7 | Found Transdimensional Reconstructor 42840 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 42845 | -3/Section 7 | Found Terrabomb 42864 | -3/Section 7 | Spotted S7 Guard 42908 | -3/Section 7 | Integrated with Sigix Exoskeleton 42960 | -3/Section 7 | Found Sigix Sheargun 42962 | -3/Section 7 | Found Sigix Sheargun 42989 | -3/Section 7 | Spotted B-99 Colossus 43002 | -3/Section 7 | Found Core Expander 43002 | -3/Section 7 | Installed Core Expander, added new Weapon slot 43020 | -3/Section 7 | Found LRC Matter Compressor 43020 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 43023 | -3/Section 7 | Found LRC Energy Well 43023 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 43025 | -3/Section 7 | Warped through subspace to slip node 43074 | -3/Section 7 | Discovered new exit (range 16) 43085 | -3/Section 7 | Found Spacefold Activator 43117 | -3/Section 7 | Entered Research 43117 | -2/Research | Warlord forces began assault on 0b10 43117 | -2/Research | Evolved 2 slots: Utility x2 43122 | -2/Research | Emitted hypermatrix ping 43127 | -2/Research | Assembled emerged from beneath the floor 43209 | -2/Research | Build established: Alien-Sigix 43227 | -2/Research | Research machine network offline 43303 | -2/Research | Found Prototype Device 43303 | -2/Research | Identified Exp. Actuator Array 43461 | -2/Research | Assembled emerged from beneath the floor 43477 | -2/Research | Assembled emerged from beneath the floor 43579 | -2/Research | Spotted Striker 43587 | -2/Research | Spotted Executioner 43588 | -2/Research | Spotted Executioner 43602 | -2/Research | Assembled emerged from beneath the floor 43612 | -2/Research | Discovered new exit (range 18) 43627 | -2/Research | Spotted B-90 Cyclops 43638 | -2/Research | Discovered new exit (range 18) 43642 | -2/Research | Spotted Investigator 43642 | -2/Research | Entered Access 43642 | -1/Access | Evolved 2 slots: Utility x2 43647 | -1/Access | Emitted hypermatrix ping 43652 | -1/Access | Assembled emerged from beneath the floor 43673 | -1/Access | Garrison activated, responded to threat 43802 | -1/Access | Assembled emerged from beneath the floor 43837 | -1/Access | Assembled emerged from beneath the floor 43848 | -1/Access | Discovered new exit (range 18) 43855 | -1/Access | Entered Command 43860 | -1/Command | Emitted hypermatrix ping 43865 | -1/Command | Assembled emerged from beneath the floor 43995 | -1/Command | Discovered new exit (range 18) 44146 | -1/Command | First assault squad dispatched 44258 | -1/Command | Destroyed 9 combat bots 44272 | -1/Command | Spotted Combat Programmer 44272 | -1/Command | Spotted Combat Programmer 44275 | -1/Command | Destroyed Combat Programmer 44284 | -1/Command | Destroyed Combat Programmer 44305 | -1/Command | Assembled emerged from beneath the floor 44324 | -1/Command | Spotted M Guard 44351 | -1/Command | Destroyed M Guard 44366 | -1/Command | Found Prototype Processor 44366 | -1/Command | Identified Exp. Targeting Computer 44398 | -1/Command | High security lockdown imminent 44433 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 44442 | -1/Command | Spotted M Guard 44468 | -1/Command | Destroyed M Guard 44468 | -1/Command | All MAIN.C guards destroyed 44472 | -1/Command | Found Prototype Device 44472 | -1/Command | Identified Thermal Barrier 44478 | -1/Command | High security lockdown engaged 44481 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 44481 | -1/Command | Found Prototype Device 44481 | -1/Command | Identified AEGIS Remote Shield 44483 | -1/Command | Used Subatomic Replicator to create Supercharged TR 44494 | -1/Command | Warped through subspace to slip node 44494 | -1/Command | Discovered new exit (range 4) 45457 | -1/Command | Entered Access_0 45457 | -1/Access_0 | Accompanied by 1 ally 45458 | -1/Access_0 | Sensed 3 artifacts in vicinity 45458 | -1/Access_0 | Met Architect 45463 | -1/Access_0 | Architect warped through subspace 45466 | -1/Access_0 | Destroyed A8 45489 | -1/Access_0 | Found Core Regenerator 45489 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 45541 | -1/Access_0 | A6 warped into view 45548 | -1/Access_0 | Destroyed A6 45562 | -1/Access_0 | Found Prototype Processor 45562 | -1/Access_0 | Identified Exp. Core Analyzer 45566 | -1/Access_0 | Found Prototype Device 45566 | -1/Access_0 | Identified Exp. Thermal Shield 45584 | -1/Access_0 | Architect warped through subspace 45637 | -1/Access_0 | Architect warped through subspace 45675 | -1/Access_0 | Architect warped through subspace 45693 | -1/Access_0 | Found Prototype Device 45693 | -1/Access_0 | Identified Desublimator 45696 | -1/Access_0 | Found Prototype Device 45696 | -1/Access_0 | Identified Exp. Weapon Cycler 45698 | -1/Access_0 | Found Prototype Device 45698 | -1/Access_0 | Identified Exp. Phase Shifter 45707 | -1/Access_0 | Architect warped through subspace 45734 | -1/Access_0 | Architect warped through subspace 45746 | -1/Access_0 | A5 warped into view 45761 | -1/Access_0 | Subspace Access Node disabled 45782 | -1/Access_0 | Subspace Access Node disabled 45790 | -1/Access_0 | Architect warped through subspace 45804 | -1/Access_0 | Destroyed A5 45836 | -1/Access_0 | Subspace Access Node disabled 45841 | -1/Access_0 | Architect warped through subspace 45873 | -1/Access_0 | Architect warped through subspace 45883 | -1/Access_0 | A4 warped into view 45907 | -1/Access_0 | Destroyed A2 45927 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 45966 | -1/Access_0 | Started Test 138-B, establishing a local singularity 45966 | -1/Access_0 | Singularity Gate disabled 45989 | -1/Access_0 | Architect warped through subspace 46020 | -1/Access_0 | Destroyed A4 46025 | -1/Access_0 | Singularity Gate disabled 46066 | -1/Access_0 | Subspace Access Node disabled 46074 | -1/Access_0 | A3 warped into view 46130 | -1/Access_0 | Destroyed A3 46150 | -1/Access_0 | Core integrity fell below 50% 46171 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 46172 | -1/Access_0 | Destroyed Architect 46176 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46178 | -1/Access_0 | Found Modified Sigix Sheargun 46185 | -1/Access_0 | Found Modified Sigix Sheargun 46187 | -1/Access_0 | Found Modified Sigix Sheargun 46188 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 46588 | -1/Access_0 | Found Sigix Corpse 46683 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 46782 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46822 | -1/Access_0 | Found Integrity Redistributor 46822 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+122) 46839 | -1/Access_0 | Found Exp. Weapon Cycler 46904 | -1/Access_0 | Found Prototype Ballistic Gun 46904 | -1/Access_0 | Identified A3's Sniper Rifle 46911 | -1/Access_0 | Found Exp. Core Analyzer 46915 | -1/Access_0 | Warped through subspace to slip node 46915 | -1/Access_0 | Discovered new exit (range 8) 46919 | -1/Access_0 | Warped through subspace to slip node 46920 | -1/Access_0 | Warped through subspace to slip node 46925 | *** | Heading to fleet! Last Messages --------------- 46841_ Acquired 7 matter. 46842_ Extracted 4 energy. 46843_ Acquired 53 matter. 46844_ Extracted 6 energy. 46848_ Acquired Exp. Phase Shifter. 46857_ Acquired 10 matter. 46904_ Dropped Modified Sigix Sheargun. 46904_ Acquired Prototype Ballistic Gun. 46904_ Identified A3's Sniper Rifle. 46906_ Dropped A3's Sniper Rifle. 46907_ Acquired Modified Sigix Sheargun. 46909_ Acquired 20 matter. 46911_ Discarded Exp. Core Analyzer. 46915_ Warped through subspace, drawn to slip node. 46915_ EXIT=FOUND 46917_ Acquired Sigix Sheargun. 46918_ Dropped Exp. Phase Shifter. 46919_ Warped through subspace, drawn to slip node. [Achievement: Rincewind] 46921_ Acquired Exp. Phase Shifter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ??????################# #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 120 Energy Generation 68 Energy Capacity 2340 Matter Stores 425 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Additional Mass Support 20 Corruption Block 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 28 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Phase Redirector High-powered Transdimensional Reconstructor Core Reset Matrix Core Stripper Core Membrane Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun LRC Matter Compressor LRC Energy Well Spacefold Activator Subatomic Replicator Supercharged TR Core Regenerator Modified Sigix Sheargun Integrity Redistributor Achievements -------------- Most Wanted Rincewind Challenges ------------ None Game ------ Seed CloakHypercooledFacilitator Manual? 0 Play Time 05:56:51 Cumulative 525.1 hours Start 2023.11.30 @ 19:11:04 End 2023.12.01 @ 22:10:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 491 Adventurer 87 Explorer 0 Win Type 2 Total 29 Types 8/0/16/1/1/0/3/0/0 Lore% 92 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457d0280-d076-4fac-9dea-cf7af1b908ee