Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.10.30 @ 13:09:48 // Halloween2020/ForbiddenLore Player: Solar Sloth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (59) 295 Value Destroyed (1828) 1828 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1286) 1286 TOTAL SCORE: 9249 Bonus ------- Follower Combat Kills 430 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -44 Cogmind --------- Core Integrity 833/850 Matter 292/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Zion Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Heavy Deuterium Engine Makeshift Cloaking Device Makeshift System Shield Makeshift System Shield Heavy Missile Launcher Phasing Sabre Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Makeshift Cloaking Device Improved Light Armor Plating Heavy Missile Launcher Datajack Phasing Sabre Longsword +1 [Rating: 67] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Gauss Rifle Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Slots Evolved 9 | . 1 . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . Utility 7 | . 1 . 2 . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 52 | . . . 4 2 1 . 8 11 1 6 1 8 8 1 1 Power 3 | . . . . . . . . 3 . . . . . . . Engine 3 | . . . . . . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 21 | . . . 2 2 . . 2 4 1 1 . 5 3 1 . Treads 1 | . . . . . . . . . . 1 . . . . . Leg 11 | . . . 2 . . . . . . . . 5 3 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . Flight 7 | . . . . . . . 2 4 1 . . . . . . Utility 11 | . . . 2 . . . 2 2 . 2 . . 2 . 1 Device 1 | . . . . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . 2 1 . 2 . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 2 | . . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | . . . . . 1 . 4 2 . 3 1 3 3 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | . . . . . 1 . 4 1 . 2 . 3 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . . 1 . Parts Lost 11 | . . . 1 1 . . 1 2 3 1 . 1 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . 2 3 1 . 1 . . . Utility 2 | . . . . 1 . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . 1 1 . . 1 1 2 1 . 1 1 . . Average Slot Usage (%) 85 | . 87 87 86 84 80 80 66 84 83 82 85 97 93 100 100 Engine 7 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 6 Treads 2 | . . . . . . . . . . 7 7 4 . . . Leg 8 | . 25 25 16 15 . . . . . . . 21 25 25 25 Hover 2 | . . . . 4 20 20 13 . . . . . . . . Flight 7 | . . . . . . . 2 26 24 10 7 1 . . . Storage 7 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 6 Processor 24 | . . . 10 10 10 10 8 18 21 28 35 35 34 37 34 Hackware 4 | . . . . . . . . 3 7 7 7 7 6 6 6 Protection 4 | . 12 12 20 15 10 10 8 7 2 . . . 2 6 6 Ballistic Gun 13 | . 25 25 20 20 20 20 16 10 7 10 9 13 11 12 12 Slashing Weapon 1 | . . . . . . . . 3 7 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 30 | 17 17 17 18 18 15 14 20 28 26 26 26 27 29 29 30 Greatest Support 84 | 20 20 20 20 20 14 14 14 28 26 20 20 70 71 84 84 Greatest Overweight (x) 2 | . . . 1 1 1 . 1 1 2 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 7 7 6 6 7 7 8 8 8 7 7 8 8 7 8 Average Carried 7 | . 7 7 5 6 6 7 7 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 7 7 6 6 7 7 8 8 8 7 7 8 7 7 8 Class Distribution -------------------- 92% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Matter Collected 1377 | 189 71 8 31 94 . 29 89 240 51 125 . 179 179 82 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2648 | . 219 . 234 109 . 79 191 526 195 229 . 151 626 89 . Parts 142 | . 12 . 8 6 . 5 13 28 5 9 . 11 40 5 . Haulers Intercepted 5 | . 1 . 1 . . . 2 . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Combat Hostiles Destroyed 40 | . 4 . 4 2 . . 3 9 2 5 . 4 5 2 . Melee 4 | . . . . . . . . 2 2 . . . . . . Guns 32 | . 4 . 4 2 . . 3 7 . 2 . 3 5 2 . AOE 3 | . . . . . . . . . . 3 . . . . . Classes Destroyed 14 | . 2 . . 1 . 2 2 3 . 2 . 1 1 . . Worker 5 | . . . . . . 1 1 2 . . . . 1 . . Builder 2 | . . . . 1 . . . . . . . . 1 . . Tunneler 2 | . . . . . . . . 1 . . . . 1 . . Hauler 5 | . 1 . 1 . . . 2 . . . . . 1 . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . Swarmer 9 | . . . . . . . 2 1 . . . 3 1 2 . Grunt 18 | . 4 . 4 2 . . . 5 2 . . . 1 . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . . . 1 2 . . . . 2 . . Hunter 1 | . . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 . 4 2 . 2 2 6 2 5 . 2 4 2 . Combat Bots Only 5 | . 3 . 4 2 . . 2 5 2 5 . 2 2 2 . Max Kills in Single Turn 3 | . 1 . 1 1 . 1 1 2 1 3 . 2 2 1 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Damage Taken 1916 | . 234 . 164 79 . . 71 394 274 255 . 201 124 27 93 Core 274 | . 34 . 18 11 . . 9 57 55 54 . 19 17 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 86 . . . 92 98 . . . . 73 . . . Volleys Fired 142 | . 17 . 14 8 . 3 34 20 . 8 . 13 19 5 1 Largest 2 | . 2 . 2 2 . 2 2 2 . 2 . 2 2 2 2 Hottest 56 | . 40 . 40 40 . 40 40 56 . 51 . 56 56 56 56 Shots Fired 270 | . 34 . 28 16 . 6 68 32 . 14 . 26 34 10 2 Gun 268 | . 34 . 28 16 . 6 68 32 . 12 . 26 34 10 2 Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 268 | . 34 . 28 16 . 6 68 32 . 12 . 26 34 10 2 Thermal . | . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 20 . 15 13 . 18 21 14 . 13 . 33 12 5 7 Robot Miss Streak 2 | . 1 . 1 1 . . 2 1 . 1 . 1 1 1 . Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . . Secondary Targets 6 | . 1 . 1 . . . . 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . 1 . . . Shots Hit Robots 244 | . 23 . 25 13 . 5 52 42 10 13 1 24 27 7 2 Core Hits 119 | . 12 . 11 7 . 4 16 20 4 13 . 9 20 3 . Critical Hits 4 | . 1 . . 1 . . . 1 . . . . 1 . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . 1 . . . 1 . . . . . . . Melee Attacks 38 | . . . . . . . . 26 10 . 1 . 1 . . Impact . | . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . 26 10 . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5380 | . 310 . 248 148 . 44 405 1489 568 760 . 441 792 129 46 Guns 3239 | . 212 . 248 148 . 44 405 681 . 226 . 441 659 129 46 Cannons . | . . . . . . . . . . . . . . . . Explosions 765 | . 98 . . . . . . . . 534 . . 133 . . Melee 1376 | . . . . . . . . 808 568 . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3239 | . 212 . 248 148 . 44 405 681 . 226 . 441 659 129 46 Thermal 98 | . 98 . . . . . . . . . . . . . . Explosive 534 | . . . . . . . . . . 534 . . . . . Electromagnetic 133 | . . . . . . . . . . . . . 133 . . Impact . | . . . . . . . . . . . . . . . . Slashing 1376 | . . . . . . . . 808 568 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 2 2 1 Message Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 . Targeting Errors 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 178 | . 48 . . . . . . 94 . 36 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 84 | . 48 . . . . . . . . 36 . . . . . Melee 94 | . . . . . . . . 94 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . 44 . . . . . . . . 1 . . . . . Shots 2 | . 1 . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 122 | . 122 . 15 15 . 1 7 21 . 17 . 2 . . . Average Temperature 24 | . 43 . 8 9 . 1 4 8 . 8 . 2 . . . Received Heat Transfer 1077 | . 174 . 111 75 . . 27 210 207 135 . 75 51 . 12 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Peak Influence 337 | . 150 41 140 83 . 10 121 337 . . . . 314 . . Initial 41 | . . 41 11 38 . . 2 39 . . . . . . . Average 101 | . 89 41 74 56 . 3 55 171 . . . . 110 . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 . . Low Security (%) 78 | . 100 100 100 100 . 100 100 44 . . . . 66 . . Level 1 21 | . . . . . . . . 55 . . . . 33 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . . 5 . . . . 5 . . Investigation 3 | . . . 1 . . . . 1 . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Distress Signals 4 | . . . 1 . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 81 | . 7 . 7 2 . . 8 15 10 5 . 9 12 2 4 Peak Tracking Total 8 | . 4 . 4 2 . . 4 3 6 5 . 3 3 2 8 Tactical Retreats 6 | . 1 . . . . . . 1 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Traps Triggered 1 | . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Machines Disabled 10 | . 2 . . . . . . 1 . . . . 6 . 1 Max in Single Turn 4 | . 2 . . . . . . 1 . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Machines Accessed 22 | . 1 . 3 . 2 . 3 6 . . 4 . 3 . . Terminals 12 | . 1 . 3 . . . 3 4 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Total Hacks 70 | . 1 . 6 . 5 . 9 15 . . 27 . 7 . . Successful 51 | . 1 . 3 . 5 . 2 11 . . 27 . 2 . . Failed 19 | . . . 3 . . . 7 4 . . . . 5 . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . . . 6 . 1 . 6 12 . . . . 2 . . Terminals 32 | . 1 . 6 . . . 9 12 . . . . 4 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . Terminal Hacks 43 | . 1 . 1 . 5 . 2 6 . . 27 . 1 . . Record 15 | . . . . . 4 . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . 1 . . 8 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . . . . 3 . . . . . . . Terminals 4 | . . . 2 . . . . 2 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 2 5 . . . . 2 . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 1 . . 8 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Matter 102 | . . . . . . . . 102 . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Total Allies 5 | . . . . . . . . 2 . 2 . 1 . . . Largest Group 3 | . . . . . . . . 2 . 2 2 3 2 1 . Highest-Rated Group 134 | . . . . . . . . 26 . 40 40 134 114 94 . Highest-Rated Ally 94 | . . . . . . . . 16 . 20 20 94 94 94 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . 1 . . . 15 23 . . Total Damage 1242 | . . . . . . . . 18 . . . 436 788 . . Kills 14 | . . . . . . . . 1 . . . 5 8 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Turns Passed 5076 | . 180 44 115 274 291 25 321 466 209 1656 166 443 471 101 314 Spaces Moved 3916 | 1 111 37 57 208 250 31 309 529 432 894 90 308 334 71 254 Core . | . . . . . . . . . . . . . . . . Treads 989 | . . . . . . . . . . 894 90 5 . . . Legs 1331 | 1 111 37 57 163 . . . . . . . 303 334 71 254 Wheels . | . . . . . . . . . . . . . . . . Hover 594 | . . . . 45 250 31 268 . . . . . . . . Flight 1002 | . . . . . . . 41 529 432 . . . . . . Fastest Speed 31 | 120 120 120 120 116 56 56 37 31 31 180 180 120 120 120 120 Average Speed 111 | 120 120 120 125 119 115 56 64 39 43 180 180 124 120 120 120 Slowest Speed 197 | 120 120 120 150 130 116 56 120 114 197 180 180 180 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 31 18 8 68 62 18 30 15 71 83 74 59 13 15 46 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . 4 . 2 . . 1 Spaces Dug 12 | . . . . . . . . 11 . . . . 1 . . Terrain Destroyed 62 | . 18 . . . . . . 12 . 31 . . 1 . . Melee 12 | . . . . . . . . 11 . . . . 1 . . Projectile 1 | . . . . . . . . 1 . . . . . . . AOE 49 | . 18 . . . . . . . . 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Total 4359 | . 127 36 74 219 251 33 380 723 445 924 93 346 369 77 262 Wait 157 | . . . . . . . 18 125 . . 2 7 5 . . Move 3897 | . 110 36 56 207 249 30 308 524 431 893 89 307 333 70 254 Hop 2 | . . . . . . . . 2 . . . . . . . Pick Up 21 | . . . . . 1 . 4 8 1 . . 4 . . 3 Fast Attach 22 | . . . 1 2 . . 5 4 . 2 . 4 2 1 1 Attach 9 | . . . 2 . . . 1 3 1 1 . . 1 . . Detach 1 | . . . . . . . . . 1 . . . . . . Swap 21 | . . . 1 . 1 . 2 4 . 3 1 4 5 . . Drop 31 | . . . . 2 . . 8 6 1 . . 7 3 1 3 Fire 142 | . 17 . 14 8 . 3 34 20 . 8 . 13 19 5 1 Melee 38 | . . . . . . . . 26 10 . 1 . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . 1 . 17 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 93 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Entered Mines 210 | -10/Mines | Identified exit to Materials 210 | -10/Mines | Discovered exit to Materials (range 12) 225 | -10/Mines | Entered Materials 225 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Identified exit to Mines 324 | -9/Materials | Build established: Hacker-Mutant 340 | -9/Materials | Entered Mines 552 | -9/Mines | Learned location of Storage (-7) 609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -9/Mines | Identified exit to Exiles 609 | -9/Mines | Discovered exit to Exiles (range 5) 614 | -9/Mines | Entered Exiles 643 | -9/Exiles | Met 8R-AWN 662 | -9/Exiles | Met EX-HEX 714 | -9/Exiles | Met EX-DEC 720 | -9/Exiles | Learned location of Zion (-6) 739 | -9/Exiles | Met EX-BIN 755 | -9/Exiles | Aligned with FarCom system 756 | -9/Exiles | Given EX-Vault access code 784 | -9/Exiles | Opened EX-Vault 790 | -9/Exiles | Found Longsword +1 815 | -9/Exiles | Warned to stay clear of 0b10 Research branches 890 | -9/Exiles | Identified exit to Mines 890 | -9/Exiles | Discovered exit to Mines (range 14) 905 | -9/Exiles | Left Exiles lab with Longsword +1 905 | -9/Exiles | Entered Mines 916 | -8/Mines | Identified exit to Materials 916 | -8/Mines | Discovered exit to Materials (range 10) 930 | -8/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Identified exit to Factory 1130 | -8/Materials | Discovered exit to Factory (range 5) 1251 | -8/Materials | Entered Factory 1251 | -7/Factory | Evolved 2 slots: Propulsion x2 1355 | -7/Factory | Garrison activated, responded to threat 1435 | -7/Factory | Identified exit to Storage 1435 | -7/Factory | Identified exit to Lower Caves 1536 | -7/Factory | Fabricated Datajack? 1717 | -7/Factory | Entered Lower Caves 1845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1901 | -7/Lower Caves | Identified exit to Lower Caves 1901 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 1926 | -7/Lower Caves | Entered another Lower Caves area 2237 | -7/Lower Caves | Learned Factory terminal intel 2278 | -7/Lower Caves | Learned location of 1 exit from Factory 2656 | -7/Lower Caves | Attacked by a faux Warlord 2843 | -7/Lower Caves | Encountered a Warlord checkpoint 3562 | -7/Lower Caves | Identified exit to Data Miner 3562 | -7/Lower Caves | Discovered exit to Data Miner (range 12) 3582 | -7/Lower Caves | Entered Data Miner 3582 | -7/Data Miner | Accompanied by 2 allies 3582 | -7/Data Miner | Identified exit to Proximity Caves 3582 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3617 | -7/Data Miner | Met Data Miner 3676 | -7/Data Miner | Learned location of Section 7 (-2) 3676 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3707 | -7/Data Miner | Received God Mode back door access code from Data Miner 3748 | -7/Data Miner | Entered Proximity Caves 3748 | -6/Proximity Caves | Accompanied by 2 allies 3814 | -6/Proximity Caves | Escorted by Enhanced Grunt 3870 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4169 | -6/Proximity Caves | Identified exit to Factory 4169 | -6/Proximity Caves | Discovered exit to Factory (range 13) 4191 | -6/Proximity Caves | Entered Factory 4191 | -6/Factory | Accompanied by 2 allies 4191 | -6/Factory | Evolved 2 slots: Utility x2 4192 | -6/Factory | Identified exit to Extension 4193 | -6/Factory | Loaded intel: 22 terminal locations 4202 | -6/Factory | Identified exit to Lower Caves 4355 | -6/Factory | Garrison activated, responded to threat 4662 | -6/Factory | Entered Lower Caves 4662 | -6/Lower Caves | Accompanied by 1 ally 4665 | -6/Lower Caves | Learned 4 Factory zone layouts 4756 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4762 | -6/Lower Caves | Identified exit to Zion 4763 | -6/Lower Caves | Entered Zion 4799 | -6/Zion | System corruption cleaned by Quarantine Array 5038 | -6/Zion | Rebuked by Imprinter 5060 | -6/Zion | Attempted to imprint without authorization 5060 | -6/Zion | Attacked by Zionites 5077 | -6/Zion | Self-destructed Last Messages --------------- 04979_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 05060_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 05060_ 5W-9SW(c) calibrates the Memory Banks. 05060_ 65-084(c) calibrates the Memory Banks. 05064_ 5W-9SW(c) calibrates the Memory Banks. 05064_ 65-084(c) calibrates the Memory Banks. 05070_ 5W-9SW(c) calibrates the Memory Banks. 05070_ Chain reaction triggered in Lgt. Nuclear Core. 05070_ 65-084(c) destroyed. 05070_ Memory Banks disabled. 05072_ Acquired 10 matter. 05074_ Slug penetrates 9M-PRA(M). 05074_ Machine disabled. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???####?#########################"" | | ?????#?"####?#?##?###""##########"" | | ???#"#""#"?"#"#"#####"""##"#"""##""" | | ???##?############"""""""""""""""""""" | | ?""??""""""""" ##"" """"""""""""" | | ???#"""""""""" ##"" | | ???#"" ##"" | | ??##"""""" ##"" """""""""""" | | ?#"#""""""" """""#"""""""" | | ##"?""""""" """##"" """" | | ???#?"""""" "#"##"" "" | | ??##"""""" ###" ""###""" | | ?#"#"" #""" """###""" " | | ##"#"""""""""" #""" ""####""" "" | | ##?#"""""""""" ##"" ""#####"" | | ################""" "#####"" | | #######"?#######""# "###?#" " | | #########"##" "#### #"###"" ? | | ###########" #"###""" | | ?##########" ####"##"" | | #?#########" MM #"#####"? "? | | #####?###?## MM#### #"#####""? ?" | | #####"?"""## ##############"#?"" ? ? | | ############ #############?##"?? ?? | | ##"#"""""" """"""""#"#####??"?""?? | | "###"###### @c"######"#""#####??"???? | | ?""#"# " %! " " #"#"#"#?###?????? | | ####"# " """ #"?##"####?#????? | | #?"?"#"""" " " #"?"#####??#????? | | "?""?#""""" """""#"""###??##?????? | | "#?""#""""" """" #?""########????? | | "#"?"#" "" "" ""#"""#"#????#????? | | "??""#"" """" "" " #?""#######?????? | | ?#""?#""""""" """""" #?""#"#?##??????? | | "#"""#"""" """"""""""#""?#"##?#??????? | | ?#"""# " """"" #?""??#?#???????? | | ##"?"# """""""""""" #""?#???????????? | | "#"""#""""""""" """""#"""##??????????? | | "#"""#??? """"" ""? #"""###?????????? | | ???#"? ""?""""" "?"""#"?#??###???????? | | ?""#"# " ? ?"?" ? ?#"#"##??#???????? | | ?#?#"?###???##?#?#??#?"#???#?????????? | | ??#?????"??""?""?""?""??"?##?????????? | | ??######"""????"???#?#??"????????????? | | ???"#"??"??"??????"???"#?????????????? | | ??????"#####?#??##??"????????????????? | | ?????#?"?#???"?"???????##????????????? | | ?????????##????#?#?##????????????????? | | ???????????#?#???????????????????????? | | ????????##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 410 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Datajack | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed HeatDeliverySystem Manual? 0 Play Time 00:40:18 Cumulative 124.3 hours Start 2020.10.30 @ 12:19:14 End 2020.10.30 @ 13:09:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 52 Rogue 22 Adventurer 0 Explorer 30 Win Type - Total 16 Types 12/1/0/0/1/0/2/0/0 Lore% 82 Gallery% 72 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f681af0a-0613-4637-9889-408f6a90b334