Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 16:26:10 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3208) 3208 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 7553 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 149 Friendly Fire -310 Cogmind --------- Core Integrity 598/700 Matter 89/300 Energy 150/150 System Corruption 3% Temperature Cool (45) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads (fused) Medium Treads Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Active Sensor Suite Transmission Jammer System Shield > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Cooled Airjet Advanced Heat Sink Machine Analyzer Advanced Targeting Computer Transmission Jammer ECM Suite Heavy Armor Plating System Shield Authchip [Processor] Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (18) Gauss Rifle Heavy Rocket Launcher Improved Datajack Improved Remote Datajack Field Lobotomy Kit (4) Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Transmission Jammer System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Airjet Advanced Heat Sink Advanced Targeting Computer Transmission Jammer ECM Suite Heavy Armor Plating System Shield Authchip [Processor] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Gauss Rifle Heavy Rocket Launcher Improved Datajack Improved Remote Datajack Field Lobotomy Kit Scythe [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 146 | 8 23 4 7 6 74 24 Power 14 | 1 3 . 1 . 8 1 Engine 10 | 1 2 . 1 . 5 1 Core 4 | . 1 . . . 3 . Reactor . | . . . . . . . Propulsion 36 | 3 7 . 2 2 16 6 Treads 16 | 2 1 . . 2 8 3 Leg 3 | . 3 . . . . . Wheel 8 | 1 3 . 2 . . 2 Hover 9 | . . . . . 8 1 Flight . | . . . . . . . Utility 29 | 3 4 1 1 . 16 4 Device 11 | 2 1 . . . 5 3 Storage 7 | 1 3 . 1 . 2 . Processor 3 | . . 1 . . 2 . Hackware 2 | . . . . . 1 1 Protection 6 | . . . . . 6 . Artifact . | . . . . . . . Weapon 67 | 1 9 3 3 4 34 13 Energy Gun 12 | . 2 1 . . 9 . Energy Cannon . | . . . . . . . Ballistic Gun 26 | 1 3 2 1 2 15 2 Ballistic Cannon 10 | . . . . . 3 7 Launcher 7 | . 1 . . 1 4 1 Special Weapon 4 | . 1 . . 1 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 7 | . 2 . 2 . 1 2 Unidentified Prototypes 8 | . 1 . . . 5 2 Parts Lost 11 | . 4 . . . 7 . Power 1 | . . . . . 1 . Propulsion 4 | . 2 . . . 2 . Utility 1 | . . . . . 1 . Weapon 5 | . 2 . . . 3 . Highest Loss Streak 6 | . 4 . . . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 99 92 76 Engine 8 | . 5 14 14 14 6 7 Core 2 | . 8 . . . 2 . Treads 12 | . 7 . . 19 19 13 Leg 2 | . 16 . . . . . Wheel 7 | . 2 28 28 7 . 6 Hover 4 | . . . . . 14 . Device 8 | . 14 4 . . 6 13 Storage 10 | . 14 14 14 14 9 7 Processor 5 | . . 9 14 14 6 . Hackware 1 | . . . . . . 5 Protection 3 | . . . . . 8 3 Energy Gun 3 | . 14 7 . . 1 . Ballistic Gun 11 | . 7 20 17 16 14 3 Ballistic Cannon 2 | . . . . . 1 8 Special Melee Weapon 2 | . 3 . 10 10 . 1 Naked Turns . | . . . . . . . Heaviest Build 76 | 11 35 35 52 54 71 76 Greatest Support 80 | 40 40 24 24 43 80 80 Greatest Overweight (x) 17 | . 3 1 2 17 7 3 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 6 9 15 18 20 19 20 Most Carried 20 | 4 15 15 20 20 20 20 Average Carried 16 | 2 8 14 17 17 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 4 15 15 20 17 20 20 Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Mutant 15% | Commander-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3581 | 277 417 129 49 184 1788 737 Remotely . | . . . . . . . Salvage Created 3635 | 100 519 44 49 42 2162 719 Parts 208 | 13 41 2 3 1 97 51 Haulers Intercepted 8 | . 2 . . . 5 1 Recyclers Shooed 6 | . 2 . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 82 | . 11 3 . 13 39 16 Guns 38 | . 7 3 . 1 24 3 Cannons 15 | . 1 . . . 3 11 AOE 29 | . 3 . . 12 12 2 Classes Destroyed 19 | 1 7 . . 3 7 1 Worker 12 | . 2 . . . 2 8 Builder 4 | . . . . . 2 2 Tunneler 6 | 5 1 . . . . . Hauler 8 | . 2 . . . 5 1 Recycler 9 | . 1 . . . 6 2 Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 18 | . 6 3 . . 7 2 Grunt 33 | . 5 . . . 19 9 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 8 | . . . . . 7 1 Demolisher 1 | . . . . 1 . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . . . 4 Assembled 12 | . . . . 12 . . Best Kill Streak 12 | 3 5 3 . 12 10 10 Combat Bots Only 12 | . 5 3 . 12 9 3 Max Kills in Single Turn 5 | 1 3 2 . 3 5 4 Gunslinging 1 | . . 1 . . . . Exploded 5 | . 2 . . 2 5 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 387 | . 92 13 . 20 155 107 Missed 126 | . 26 7 . 4 52 37 Damage Taken 3755 | . 694 48 . 347 1622 1044 Core 469 | . 89 . . 13 265 102 Absorbed by Shields . | . . . . . . . Redirected to Shielding 46 | . . . . . 46 . Regen/Repaired (Parts) 349 | . . . . . 161 188 Core Remaining (%) 70 | 100 . . . 59 51 . Volleys Fired 342 | 17 82 9 3 15 155 61 Largest 2 | 1 2 2 2 2 2 2 Hottest 112 | 20 112 79 46 48 96 96 Shots Fired 591 | 17 127 18 6 18 288 117 Gun 441 | 17 120 18 6 6 243 31 Cannon 120 | . . . . . 35 85 Launcher 25 | . 3 . . 12 9 1 Special 5 | . 4 . . . 1 . Kinetic 474 | 17 80 11 6 6 238 116 Thermal 91 | . 44 7 . . 40 . Explosive 25 | . 3 . . 12 9 1 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 5 6 13 7 3 12 21 Robot Miss Streak 5 | 2 5 1 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 389 | 12 72 15 13 9 195 73 Core Hits 226 | 5 35 4 1 29 115 37 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 2 . Critical Strikes 21 | . 4 1 . . 8 8 Burn 8 | . 4 . . . 4 . Destroy 4 | . . 1 . . 3 . Blast 9 | . . . . . 1 8 Melee Attacks 17 | . 4 . 7 1 1 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 17 | . 4 . 7 1 1 4 Combat Hostiles 7 | . . . 7 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9958 | 156 996 234 117 879 4435 3141 Guns 4762 | 156 827 234 117 94 2969 365 Cannons 1630 | . . . . . 246 1384 Explosions 3518 | . 121 . . 785 1220 1392 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5427 | 156 465 143 117 94 2703 1749 Thermal 1013 | . 410 91 . . 512 . Explosive 3518 | . 121 . . 785 1220 1392 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 2 3 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . 23 15 Message Errors 7 | . . . . . 5 2 Matter Fused 10 | . . . . . 6 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . 1 1 Parts Fused 3 | . . . . . 1 2 Data Loss (minor) 7 | . . . . . 6 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . 2 1 Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 123 | . . . . 19 . 104 Projectiles 40 | . . . . . . 40 Explosions 83 | . . . . 19 . 64 Melee . | . . . . . . . Knockbacks 12 | . . . . . 4 8 Impact . | . . . . . . . Kinetic 11 | . . . . . 3 8 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 72 | . . . . 35 37 . Shots 4 | . . . . 2 2 . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 403 | . 228 92 4 . 403 271 Average Temperature 76 | . 59 37 2 . 90 62 Received Heat Transfer 1218 | . 276 . . . 702 240 Effects 7 | . 1 . . . 6 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . 1 . . . 1 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 2764 | . 1321 222 . . 1221 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 911 | 25 252 156 . 28 789 911 Initial 358 | . 16 10 . . 10 358 Average 296 | 9 68 50 . 4 415 552 Maximum Alert Level 3 | . 1 . . . 3 3 Low Security (%) 50 | 100 96 100 . 100 29 . Level 1 13 | . 3 . . . 8 41 Level 2 22 | . . . . . 50 18 Level 3 13 | . . . . . 11 40 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 . . 6 8 Investigation 6 | . . 1 . . 1 4 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 2 1 Assault 3 | . . . . . 2 1 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 2 | . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 3 1 Communications Jammed 14 | . . . . . 8 6 Distress Signals 14 | . . . . . 8 6 Times Spotted 147 | . 25 8 . 17 71 26 Peak Tracking Total 16 | . 5 3 . 16 9 5 Tactical Retreats 5 | . . . . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts 64 | . 12 . . . . 52 Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed 6 | . . . . . . 6 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 30 | . 1 . . . 8 21 Max in Single Turn 4 | . 1 . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 31 | . 3 2 5 . 12 9 Terminals 20 | . 3 1 . . 9 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 114 | . 11 4 19 . 42 38 Successful 62 | . 7 3 19 . 19 14 Failed 52 | . 4 1 . . 23 24 Catastrophic 9 | . 1 . . . 5 3 Database Lockouts . | . . . . . . . Manual 29 | . 4 2 1 . 17 5 Terminals 81 | . 11 3 . . 35 32 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 6 2 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 1 4 Garrison Access . | . . . . . . . Terminal Hacks 50 | . 7 3 19 . 13 8 Record 18 | . . . 18 . . . Part Schematic 1 | . . 1 . . . . Robot Analysis 5 | . 2 . . . 3 . Prototype ID Bank 4 | . . . . . 3 1 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . . . . 1 1 Locate Traps 6 | . 2 . . . 2 2 Dispatch Records 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 5 | . 2 1 . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 Scan Component 3 | . . . . . 2 1 Repair 3 | . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 1 3 Insert Component 3 | . . . . . 1 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals 2 | . . . . . 1 1 Assimilate 1 | . . . . . 1 . Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 21 | . 2 1 . . 9 9 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 2 1 Time 107 | . . . . . 88 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 6 | . 1 . . 1 1 3 Non-combat 5 | . 1 . . 1 . 3 Combat 1 | . . . . . 1 . Robot Hacks Applied 7 | . 1 . . 1 1 4 parse_system 4 | . 1 . . 1 1 1 no_distress 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 8 | . . 3 3 . 2 . Largest Group 5 | . . 3 5 5 1 . Highest-Rated Group 90 | . . 40 74 74 90 . Highest-Rated Ally 90 | . . 16 21 21 90 . Total Orders . | . . . . . . . Ally Attacks 53 | . . 24 . 13 16 . Total Damage 934 | . . 295 . 133 506 . Kills 12 | . . 5 . 3 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . 3 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8563 | 173 1544 732 800 721 2779 1814 Spaces Moved 5191 | 122 833 638 660 354 1452 1132 Core 9 | 7 1 . . 1 . . Treads 1133 | 4 176 . . 191 748 14 Legs 475 | . 475 . . . . . Wheels 2870 | 111 181 638 660 162 . 1118 Hover 704 | . . . . . 704 . Flight . | . . . . . . . Fastest Speed 45 | 50 100 105 105 120 45 130 Average Speed 134 | 99 149 105 114 189 138 131 Slowest Speed 900 | 160 240 105 120 900 470 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 5 93 98 91 84 90 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 204 | . 14 . . 32 85 73 Melee . | . . . . . . . Projectile 20 | . 1 . . . . 19 AOE 184 | . 13 . . 32 85 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6240 | 156 999 685 698 387 1958 1357 Wait 233 | . 2 23 2 5 164 37 Move 5185 | 121 832 637 659 353 1451 1132 Hop . | . . . . . . . Pick Up 126 | 10 26 6 12 2 48 22 Fast Attach 29 | . 4 . . . 17 8 Attach 39 | 6 5 1 1 2 18 6 Detach 6 | . . . . . 5 1 Swap 79 | 2 14 3 6 4 40 10 Drop 119 | . 17 6 8 5 59 24 Fire 342 | 17 82 9 3 15 155 61 Melee 17 | . 4 . 7 1 1 4 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 64 | . 12 . . . . 52 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Lost 4 parts (2n2w) 688 | -10/Materials | Discovered new exit (range 14) 812 | -10/Materials | Discovered new exit (range 16) 1468 | -10/Materials | Identified exit to Mines 1592 | -10/Materials | Discovered new exit (range 16) 1718 | -10/Materials | Entered Mines 1723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1743 | -10/Mines | Discovered new exit (range 7) 1911 | -10/Mines | Learned Materials security intel 2047 | -10/Mines | Identified exit to Materials 2116 | -10/Mines | Met a Derelict shopkeep closing up shop 2346 | -10/Mines | Discovered exit to Materials (range 6) 2413 | -10/Mines | Learned location of Storage (-9) 2436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2437 | -10/Mines | Discovered new exit (range 5) 2442 | -10/Mines | Identified exit to Exiles 2450 | -10/Mines | Entered Exiles 2450 | -10/Exiles | Found Exiles lab destroyed 2450 | -10/Exiles | Accompanied by 2 allies 2598 | -10/Exiles | Opened EX-Vault 2606 | -10/Exiles | Found Field Lobotomy Kit 2806 | -10/Exiles | Build established: Commander-Mutant 3042 | -10/Exiles | Learned location of Zion (-6) 3237 | -10/Exiles | Discovered new exit (range 10) 3246 | -10/Exiles | Identified exit to Mines 3250 | -10/Exiles | Entered Mines 3250 | -9/Mines | Accompanied by 5 allies 3477 | -9/Mines | Learned Materials security intel 3811 | -9/Mines | Assembled infested the area 3859 | -9/Mines | Lost 5 allies 3864 | -9/Mines | Destroyed 12 combat bots 3957 | -9/Mines | Discovered new exit (range 6) 3969 | -9/Mines | Identified exit to Materials 3971 | -9/Mines | Entered Materials 3971 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4113 | -8/Materials | Build established: Mutant 4262 | -8/Materials | Garrison activated, responded to threat 4751 | -8/Materials | Lost 6 parts (1p2n1u2w) 5033 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5036 | -8/Materials | Discovered new exit (range 13) 5297 | -8/Materials | Found Active Sensor Suite 5453 | -8/Materials | Discovered new exit (range 14) 5548 | -8/Materials | Build established: Scavenger-Mutant 6033 | -8/Materials | Identified exit to Factory 6371 | -8/Materials | First assault squad dispatched 6453 | -8/Materials | Destroyed 9 combat bots 6630 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6635 | -8/Materials | Discovered exit to Factory (range 5) 6721 | -8/Materials | Repaired Hvy. Armor Plating 6750 | -8/Materials | Entered Factory 6750 | -7/Factory | Evolved 2 slots: Utility x2 7127 | -7/Factory | Build established: Mutant 7236 | -7/Factory | Discovered new exit (range 4) 7993 | -7/Factory | Build established: Skirmisher 8218 | -7/Factory | Repaired Arm. Treads 8350 | -7/Factory | First assault squad dispatched 8564 | -7/Factory | Self-destructed Last Messages --------------- 08542_ G-50 Soldier unfolds itself. 08542_ G-47 Trooper unfolds itself. 08542_ L-41 Fighter unfolds itself. 08543_ G-47 Trooper destroyed. 08547_ L-41 Fighter knocked back. 08552_ M-28 Smith repairs G-50 Soldier. 08554_ Gauss Cannon severed. 08558_ L-41 Fighter suffers critical hit (Blast). 08558_ Destroyed Imp. Melee Analysis Suite. 08558_ L-41 Fighter knocked back. 08558_ U-05 Engineer builds a Wall. 08560_ System corrupted: Gauss Cannon jammed. 08560_ W-25 Informer distress signal jammed. 08562_ Destroyed Carbon-fiber Leg. 08562_ W-25 Informer distress signal jammed. 08562_ U-05 Engineer builds a Door. 08562_ W-25 Informer distress signal jammed. 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""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 56 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- ECM Suite | -10/Mines | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Quick And Dirty Challenges ------------ None Game ------ Seed AssaultFocalMinigun Manual? 0 Play Time 01:34:07 Cumulative 79.1 hours Start 2024.05.22 @ 03:57:54 End 2024.05.22 @ 16:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 69 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52383887-1461-4162-b9c2-af966567e293