Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 20:31:53 Player: BadFPS Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (780) 780 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5245 Bonus ------- Follower Combat Kills 20 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 444/450 System Corruption 13% Temperature Cool (9) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (8) ------ Improved Cooling System (fused) Energy Well > --- WEAPON (3) ------- Heavy Laser Great Maul Lance > --- INVENTORY (5) ---- Plasma Rifle Heavy Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Energy Well > --- WEAPON ----------- Heavy Laser Great Maul Lance > --- INVENTORY -------- Heavy Rocket Launcher DRS Beacon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 6 | . . . . . 6 . Weapon 1 | . . . . . 1 . Parts Attached 76 | 11 37 2 5 1 12 8 Power 9 | 1 5 1 1 . . 1 Engine 9 | 1 5 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 6 8 1 . 1 3 3 Treads 7 | 2 4 . . . . 1 Leg 4 | . . 1 . . 1 2 Wheel 8 | 4 4 . . . . . Hover 3 | . . . . 1 2 . Flight . | . . . . . . . Utility 14 | 2 3 . . . 7 2 Device 7 | 1 . . . . 5 1 Storage 5 | 1 2 . . . 1 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 31 | 2 21 . 4 . 2 2 Energy Gun 2 | . . . 1 . . 1 Energy Cannon 6 | . 6 . . . . . Ballistic Gun 5 | 2 2 . 1 . . . Ballistic Cannon 7 | . 7 . . . . . Launcher . | . . . . . . . Special Weapon 8 | . 6 . 2 . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 16 | . . 3 . . 11 2 Power 2 | . . . . . 1 1 Propulsion 6 | . . 2 . . 3 1 Utility 5 | . . . . . 5 . Weapon 3 | . . 1 . . 2 . Highest Loss Streak 11 | . . 3 . . 11 2 To Critical Strikes 2 | . . 2 . . . . Average Slot Usage (%) 85 | . 99 97 85 87 59 30 Engine 12 | . 13 14 14 14 4 . Treads 1 | . 4 25 . . . . Leg 9 | . . . 14 14 . 5 Wheel 5 | . 23 . . . . . Hover 1 | . . . . 2 12 . Device 1 | . 1 . . . 17 4 Storage 12 | . 14 14 14 14 4 4 Processor 12 | . 12 14 14 14 8 . Energy Gun 1 | . . . 4 . . 4 Energy Cannon 3 | . 17 . . . . . Ballistic Gun 10 | . 1 27 14 14 4 . Ballistic Cannon 1 | . 6 . . . . . Special Weapon 8 | . 2 . 9 14 . . Peak Build Rating 39 | 7 12 19 19 19 38 39 Average Rating 15 | 5 7 12 16 17 26 26 On Entrance 11 | . 7 12 15 17 19 8 Naked Turns 85 | . . . . . 85 . Heaviest Build 32 | 15 31 31 32 29 32 27 Greatest Support 40 | 40 40 40 25 25 18 40 Greatest Overweight (x) 4 | 4 1 1 1 1 4 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 13 | 7 14 15 15 15 7 5 Most Carried 15 | 7 15 15 14 15 14 5 Average Carried 12 | 5 12 14 12 14 7 1 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 7 14 13 14 15 5 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Matter Collected 1245 | 408 475 91 46 . 51 174 Remotely . | . . . . . . . Salvage Created 1111 | 154 653 140 55 . 51 58 Parts 70 | 11 42 9 5 . 2 1 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 9 . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Combat Hostiles Destroyed 21 | . 14 4 1 . 1 1 Melee 2 | . . . . . 1 1 Guns 5 | . . 4 1 . . . Cannons 14 | . 14 . . . . . Classes Destroyed 11 | 2 5 2 1 . 1 . Tunneler 5 | 5 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Operator 2 | . 2 . . . . . Turret 2 | . . 2 . . . . Watcher 3 | . 3 . . . . . Swarmer 9 | . 6 3 . . . . Grunt 9 | . 8 . . . . 1 Sentry 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Subdweller 1 | . . 1 . . . . Best Kill Streak 4 | 2 4 3 1 . 1 1 Combat Bots Only 3 | . 3 3 1 . 1 1 Max Kills in Single Turn 2 | 1 2 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Hostile Shots Fired 285 | . 35 81 9 . 136 24 Missed 90 | . 10 29 5 . 42 4 Damage Taken 3289 | . 275 643 41 . 1915 415 Core 1111 | . 44 47 12 . 910 98 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 36 | . 36 . . . . . Core Remaining (%) 79 | 100 . . . 58 . . Volleys Fired 118 | 18 47 13 25 . 14 1 Largest 2 | 2 2 2 2 . 2 1 Hottest 120 | 40 120 46 103 . 83 69 Shots Fired 203 | 36 84 26 28 . 27 2 Gun 97 | 36 . 26 6 . 27 2 Cannon 76 | . 76 . . . . . Launcher . | . . . . . . . Special 30 | . 8 . 22 . . . Kinetic 104 | 36 25 26 3 . 14 . Thermal 86 | . 59 . 25 . . 2 Explosive . | . . . . . . . Electromagnetic 13 | . . . . . 13 . Robot Hit Streak 10 | 5 10 7 5 . 10 . Robot Miss Streak 3 | 3 2 1 3 . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 123 | 21 49 19 5 . 24 5 Core Hits 49 | 7 23 10 4 . 4 1 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 . . 1 . Destroy 1 | . . 1 . . . . Blast 1 | . 1 . . . . . Smash 1 | . . . . . 1 . Melee Attacks 16 | . . . . . 8 8 Impact 15 | . . . . . 8 7 Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2073 | 259 872 333 93 . 313 203 Guns 890 | 259 . 333 93 . 205 . Cannons 872 | . 872 . . . . . Explosions . | . . . . . . . Melee 311 | . . . . . 108 203 Ramming . | . . . . . . . Kinetic 1045 | 259 257 333 41 . 155 . Thermal 667 | . 615 . 52 . . . Explosive . | . . . . . . . Electromagnetic 50 | . . . . . 50 . Impact 275 | . . . . . 108 167 Slashing . | . . . . . . . Piercing 36 | . . . . . . 36 Highest Corruption 13 | . . . . . 13 13 Average Corruption 11 | . . . . . 8 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 8 14 Message Errors 5 | . . . . . 1 4 Matter Fused 6 | . . . . . 2 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 67 | . 20 . . . . 47 Projectiles 20 | . 20 . . . . . Explosions . | . . . . . . . Melee 47 | . . . . . . 47 Knockbacks 6 | . 6 . . . . . Impact . | . . . . . . . Kinetic 5 | . 5 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . 198 . 102 . . 252 Average Temperature 43 | . 53 . 17 . . 109 Received Heat Transfer 447 | . 108 150 18 . 36 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1420 | . 1295 . 125 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Peak Influence 333 | 30 333 . 101 . 80 . Initial 91 | . 19 . 91 . . . Average 81 | 9 152 . 35 . 5 . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 86 | 100 69 . 100 . 100 . Level 1 13 | . 30 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 5 . . . 1 . Investigation 3 | . 3 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 22 14 1 . 16 3 Peak Tracking Total 14 | . 5 6 1 . 14 3 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Traps Triggered 6 | . 5 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Machines Accessed 22 | . 7 . 7 5 1 2 Terminals 12 | . 6 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 14 . 14 19 1 8 Successful 41 | . 5 . 8 19 1 8 Failed 15 | . 9 . 6 . . . Catastrophic 4 | . 4 . . . . . Database Lockouts . | . . . . . . . Manual 18 | . 10 . 8 . . . Terminals 24 | . 12 . 11 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 1 . 4 19 1 8 Record 21 | . . . 1 13 . 7 Robot Analysis 5 | . . . . 5 . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Surveillance Status 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 5 | . 2 . 3 . . . Botnet 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . 4 . . . Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 51 | . . . . . . 51 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 136 | . . . . . . 136 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Robot Analysis Total 5 | . . . . 5 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 6 | . . . . . 6 . Traps 3 | . . . . . 3 . Emergency Access 3 | . . . . . 3 . Exploration | -11 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Turns Passed 8248 | 239 1830 171 1550 3539 507 412 Spaces Moved 4602 | 135 1085 69 706 1853 447 307 Core 220 | 29 . . . . 191 . Treads 185 | 10 109 66 . . . . Legs 2869 | . . 3 706 1853 . 307 Wheels 1072 | 96 976 . . . . . Hover 256 | . . . . . 256 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 190 190 50 120 Average Speed 153 | 116 106 163 190 190 86 121 Slowest Speed 250 | 250 160 240 190 190 250 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 95 6 92 93 14 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 29 | . 8 . 21 . . . Terrain Destroyed 29 | . 8 . 21 . . . Melee . | . . . . . . . Projectile 29 | . 8 . 21 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Total 5518 | 176 1658 103 843 1873 532 333 Wait 618 | 4 449 15 95 13 38 4 Move 4596 | 134 1084 68 705 1852 446 307 Hop . | . . . . . . . Pick Up 41 | 5 17 2 7 4 2 4 Fast Attach 31 | 11 14 1 . . 1 4 Attach 17 | . . 1 2 1 9 4 Detach 10 | 2 3 . . . 5 . Swap 28 | . 23 . 3 . 2 . Drop 43 | 2 21 3 5 3 7 2 Fire 118 | 18 47 13 25 . 14 1 Melee 15 | . . . . . 8 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 701 | -10/Materials | Identified exit to Materials 731 | -10/Materials | Discovered new exit (range 9) 931 | -10/Materials | Identified exit to Mines 1218 | -10/Materials | Discovered exit to Materials (range 10) 1305 | -10/Materials | Repaired Beam Cannon 1982 | -10/Materials | Discovered new exit (range 4) 1987 | -10/Materials | Identified exit to Subcaves 2070 | -10/Materials | Entered Subcaves 2170 | -10/Subcaves | Discovered new exit (range 15) 2214 | -10/Subcaves | Ambushed by swarm of Subdwellers 2240 | -10/Subcaves | Identified exit to Recycling 2241 | -10/Subcaves | Entered Recycling 2269 | -7/Recycling | Lost 3 parts (2n1w) 3560 | -7/Recycling | Discovered new exit (range 11) 3604 | -7/Recycling | Identified exit to Factory 3735 | -7/Recycling | Scanned before Scraplab entrance 3764 | -7/Recycling | Entered Scraplab 3787 | -7/Recycling | Discovered new exit (range 3) 3789 | -7/Recycling | Identified exit to Scraptown 3791 | -7/Recycling | Entered Scraptown 4146 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4152 | -7/Scraptown | Discovered exit to Factory (range 5) 4251 | -7/Scraptown | Visited TADAMA 4314 | -7/Scraptown | Visited Spacefarers 4443 | -7/Scraptown | Visited Science Testing Area 4468 | -7/Scraptown | Visited Assassins FH 4593 | -7/Scraptown | Visited Symbiants 4633 | -7/Scraptown | Visited Cyclists 4671 | -7/Scraptown | Visited UFD Registry 4709 | -7/Scraptown | Visited IN-MT5's Study 5338 | -7/Scraptown | Registered with UFD as "Matrixsourcer" 5376 | -7/Scraptown | Entered Cyclist Reading Room 5381 | -7/Scraptown | Learned location of Zion (-7) 5497 | -7/Scraptown | Visited Science Guys 5571 | -7/Scraptown | Visited Chapter 10 5668 | -7/Scraptown | Visited Curators Association 5722 | -7/Scraptown | Visited Derelict Rescue Squad 5741 | -7/Scraptown | Found DRS Beacon 5833 | -7/Scraptown | Visited Infowarlord's Domain 5895 | -7/Scraptown | Visited Analyses Database 5964 | -7/Scraptown | Visited Junk Cannon Lab 6137 | -7/Scraptown | Discovered exit to Factory (range 5) 6217 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6245 | -7/Scraptown | Visited Abandonware Association 6334 | -7/Scraptown | Visited A0-MCA Data Center 6346 | -7/Scraptown | Given a C+ rating by A0-MCA 6348 | -7/Scraptown | Found A0-MCA's Component Scanner 6770 | -7/Scraptown | Found Scrap Suit 7330 | -7/Scraptown | Entered Factory 7330 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 7628 | -5/Factory | Build established: Scavenger-Mutant 7740 | -5/Factory | Released all parts (3) 7741 | -5/Factory | System corruption reached 10% 7769 | -5/Factory | Lost 11 parts (1p3n5u2w) 7784 | -5/Factory | Core integrity fell below 50% 7804 | -5/Factory | Core integrity fell below 20% 7835 | -5/Factory | Discovered new exit (range 5) 7837 | -5/Factory | Entered Upper Caves 7987 | -5/Upper Caves | A Commander dispatched an escort 8034 | -5/Upper Caves | Learned Factory trap positions 8034 | -5/Upper Caves | Learned Research stockpile data 8034 | -5/Upper Caves | Learned Factory terminal intel 8035 | -5/Upper Caves | Build established: Mutant 8166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8249 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08213_ Acquired Great Maul. 08216_ Acquired Lgt. Angular Momentum Engine. 08217_ Acquired 55 matter. 08221_ Acquired Carbon-fiber Leg. 08226_ Acquired Plasma Rifle. 08228_ Lance follow-up attack on G-50 Soldier. 08228_ Destroyed Lgt. Angular Momentum Engine. 08233_ Myomer Leg destroyed. 08235_ G-50 Soldier destroyed. 08236_ System corrupted: Heat flow error (+148). 08238_ Slug penetrates Wall. 08241_ Penetrated by Slug. 08246_ Destroyed Adv. Heat Sink. 08246_ Y-64 Sentinel system corrupted by crushing effect. 08247_ Lgt. Angular Momentum Engine destroyed. 08247_ Slug penetrates Wall. 08249_ Carbon-fiber Leg fries itself beyond repair. 08249_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????# ????????????????? | | ?????????????????????????????# ??????????????? | | ????????????????????????????? ????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? #????????????? | | ???????????????????????????? #?????????????? | | ????????????????????????###? #?????????????# | | ????????????????????##?## ## #?????????????# | | ????????????????????# ?? #?????????????# | | ??????????????##????# ?? ???????????????# | | ??????????????# ??# ??# #???????????####?## | | ?????????????#?? ?# ??# ?????????##### ### | | ?????????????# # ### #???????????# | | ??????????????# Y #??????????## | | ???????????????# ## ##@%####??????## | | ?????????????#???????# ## #???#### ## | | ?????????????? ??????# ##! ##### #### | | ??????????????? ?????# ##### #####??# | | ???????????????# ????# #???#### ### #??????## | | ???????????????# ???# ###????# #?## ##??????## | | ???????????????# #### ##???# ##?# ##??????? | | ???????????????# #??## ### #####??? | | ???????????????# ##??# ### #??? | | ???????????????# #???# ##### #??? | | ??????????????# ## #??## #### #??? | | ??????????????# #?# #??# # #??? | | ??????????????## ### #??# """ ## ###??? | | ???????????????### ##??# """""" ######????? | | ?????????????????## ##??# """ """ #?????????? | | ??????????????????## #### """ #?????????? | | ???????????????????# """ """ #?????????? | | ??????????????????# """""" $#?????????? | | ??????????????????### """ ???????????? | | ????????????????????## ### #####???????????? | | ?????????????????????# #?# ?????????????? | | ?????????????????????# #?# ???????????? | | ?????????????????????## ##?# ??????????? | | ??????????????????????###??# ##### ?????????? | | ???????????????????????????####????### ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkEfficiencyTelecube Manual? 0 Play Time 01:27:58 Cumulative 20.7 hours Start 2024.08.31 @ 18:44:24 End 2024.08.31 @ 20:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71744579-9f83-4caa-adf6-9536f5bf2761