Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.21 @ 03:16:04 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (247) 1235 Value Destroyed (8103) 8103 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3899) 3899 TOTAL SCORE: 17117 Bonus ------- High Alert Combat Kills 3529 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 131/390 System Corruption 1% Temperature Cool (33) Movement Rolling (93) Location -7/Factory Parts ------- > --- POWER (3) -------- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (8) ------ Cryofiber Web Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Spread Laser Gatling Laser Cooled Pulse Rifle Advanced EMP Blaster > --- INVENTORY (4) ---- Hacking Suite Heavy Particle Gun Field Lobotomy Kit (5) Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Advanced Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Lightning Gun Advanced EMP Blaster Field Lobotomy Kit Plasma Cutter [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Shield Generator Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 14 | 4 3 1 3 . . . 2 1 Power 2 | . 1 . . . . . . 1 Propulsion 2 | . 1 . . . . . 1 . Utility 7 | 3 1 1 1 . . . 1 . Weapon 3 | 1 . . 2 . . . . . Parts Attached 109 | 7 18 7 38 4 1 3 23 8 Power 16 | 1 4 . 8 . 1 . 1 1 Engine 12 | 1 4 . 5 . 1 . 1 . Core 4 | . . . 3 . . . . 1 Reactor . | . . . . . . . . . Propulsion 7 | 2 2 . 1 . . . 2 . Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 6 | 1 2 . 1 . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 8 2 9 . . 1 7 2 Device 9 | 2 1 2 3 . . . 1 . Storage . | . . . . . . . . . Processor 7 | . 5 . . . . . 2 . Hackware 6 | . 2 . . . . . 2 2 Protection 9 | . . . 6 . . 1 2 . Artifact . | . . . . . . . . . Weapon 55 | 2 4 5 20 4 . 2 13 5 Energy Gun 30 | . 3 2 11 2 . 1 7 4 Energy Cannon 13 | . . . 6 2 . 1 4 . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 2 3 . . . 2 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 5 . . . 3 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 2 | . 1 . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . 1 . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 99 99 100 95 91 88 Engine 10 | . 17 16 5 6 12 13 11 11 Core 2 | . . . 8 6 . . . 1 Wheel 14 | . 17 16 14 13 13 13 14 16 Device 14 | . 9 13 18 20 20 19 11 11 Processor 13 | . 21 25 17 13 13 13 7 . Hackware 8 | . 10 8 7 6 6 6 10 15 Protection 5 | . . . 4 6 6 6 9 8 Energy Gun 14 | . 11 8 15 14 13 9 17 21 Energy Cannon 3 | . . . 4 4 6 6 4 . Launcher 3 | . 6 8 . 6 6 6 1 . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 9 16 17 34 40 43 46 63 57 Greatest Support 42 | 20 20 20 26 26 26 26 42 42 Greatest Overweight (x) 2 | 1 1 . 1 1 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 4 | . 2 2 4 4 4 4 4 4 Average Capacity 3 | . . 2 3 4 4 4 4 4 Most Carried 4 | . 2 2 4 4 4 4 4 4 Average Carried 2 | . . 1 2 3 3 3 3 3 Final Capacity 4 | . 2 2 4 4 4 4 4 4 Final Carried 4 | . 1 1 4 4 4 4 3 4 Class Distribution -------------------- 36% | Hacker-Gunner 22% | Hacker-Tank 19% | Scavenger-Mutant 12% | Hacker-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 2081 | 290 574 140 410 170 . 140 277 80 Remotely . | . . . . . . . . . Salvage Created 9500 | 121 1344 97 3103 329 . 507 2902 1097 Parts 494 | 9 83 1 174 12 . 24 144 47 Haulers Intercepted 13 | . 2 . 5 . . . 4 2 Recyclers Shooed 9 | 1 2 . 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 184 | . 28 7 56 1 . 14 53 25 Guns 125 | . 20 6 36 . . 2 39 22 Cannons 14 | . . . 5 . . 3 6 . AOE 36 | . 7 1 13 1 . 8 5 1 Classes Destroyed 19 | 2 7 1 4 . . . 4 1 Worker 19 | . 2 . 1 4 . . 9 3 Builder 13 | . 1 . 5 . . . 7 . Tunneler 5 | 2 1 . 1 . . 1 . . Hauler 13 | . 2 . 5 . . . 4 2 Recycler 23 | 1 4 1 9 2 . 4 2 . Mechanic 1 | . . . 1 . . . . . Operator 4 | . 3 . 1 . . . . . Watcher 12 | . 3 . 4 . . . 5 . Swarmer 32 | . 9 . 8 . . 8 4 3 Grunt 100 | . 19 . 35 . . 5 33 8 Brawler 7 | . . . 3 . . 1 1 2 Duelist 3 | . . . . . . . 1 2 Protector 3 | . . . 2 . . . 1 . Sentry 22 | . . . 8 . . . 9 5 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . . . 2 2 Programmer 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . Best Kill Streak 19 | 3 19 8 8 2 . 10 11 7 Combat Bots Only 9 | . 9 7 7 1 . 4 9 6 Max Kills in Single Turn 4 | 1 3 1 4 2 . 2 3 3 Gunslinging 1 | . . . 1 . . . 1 . Exploded 4 | . 3 1 4 1 . 2 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 5128 | . 626 340 1036 117 . 46 1210 1753 Core 3507 | . 501 268 781 88 . 24 742 1103 Absorbed by Shields 1339 | . 97 71 286 44 . 22 464 355 Redirected to Core 2949 | . 375 238 650 79 . 18 604 985 Core Remaining (%) 87 | 100 . 51 . . . 98 100 . Volleys Fired 633 | 5 109 23 209 16 . 20 188 63 Largest 4 | 2 2 1 3 3 . 3 4 4 Hottest 255 | 40 90 45 204 161 . 170 220 255 Shots Fired 1583 | 10 151 23 517 38 . 44 567 233 Gun 1325 | 10 118 16 431 28 . 24 466 232 Cannon 188 | . . . 69 10 . 14 95 . Launcher 70 | . 33 7 17 . . 6 6 1 Special . | . . . . . . . . . Kinetic 28 | 10 18 . . . . . . . Thermal 841 | . . . 103 1 . 3 502 232 Explosive 63 | . 33 7 17 . . 6 . . Electromagnetic 651 | . 100 16 397 37 . 35 65 1 Robot Hit Streak 48 | 4 18 31 37 48 . 22 41 37 Robot Miss Streak 5 | 2 5 1 2 1 . 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 25 | . 3 . 11 . . . 7 4 Max Gunslinging Chain 2 | . 1 . 1 . . . 2 1 Shots Hit Robots 760 | 7 95 16 221 17 . 28 231 145 Core Hits 486 | 4 67 16 110 8 . 24 120 137 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . . . 6 . . . 14 3 Burn 21 | . . . 5 . . . 13 3 Corrupt 2 | . . . 1 . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 21286 | 85 2112 322 5705 467 . 1318 7319 3958 Guns 13448 | 85 1366 226 3117 275 . 321 4570 3488 Cannons 1824 | . . . 612 85 . 148 979 . Explosions 6012 | . 746 96 1974 107 . 849 1770 470 Melee . | . . . . . . . . . Ramming 2 | . . . 2 . . . . . Kinetic 197 | 85 112 . . . . . . . Thermal 11700 | . 367 24 1820 107 . 82 5746 3554 Explosive 2696 | . 379 72 1149 . . 849 100 147 Electromagnetic 6691 | . 1254 226 2734 360 . 387 1473 257 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 4 1 Average Corruption 2 | . . . . 2 2 2 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . 1 8 21 5 Message Errors 8 | . . . . . . 2 5 1 Matter Fused 6 | . . . . . 1 3 1 1 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . 5 1 Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 388 | . 19 10 127 12 . 67 130 23 Projectiles 11 | . . . . . . . 11 . Explosions 377 | . 19 10 127 12 . 67 119 23 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 565 | . 113 24 181 27 . . 159 61 Shots 19 | . 4 1 5 1 . . 6 2 Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 359 | . 302 23 332 . . 55 338 359 Average Temperature 79 | . 64 8 74 . . 32 91 99 Received Heat Transfer 1413 | . 214 43 409 . . . 484 263 Effects 8 | . . . 3 . . . 1 4 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 1 Interference 5 | . . . 2 . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . 1 . 2 . . 1 3 . Combat Hostiles 6 | . 1 . 2 . . 1 2 . Parts Fried 32 | . 9 . 12 . . 1 10 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . 1 2 Parts Melted 45 | . 1 . 4 . . . 25 15 Heat Transferred 18949 | . 450 50 3414 100 . 111 9323 5501 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 25 | . 6 1 10 3 . . 4 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 2198 | 15 1027 490 2038 905 . 375 2198 1856 Initial 999 | . 9 364 113 794 . . 94 999 Average 904 | 6 688 424 1244 803 . 229 961 1283 Maximum Alert Level 5 | . 3 2 5 3 . 1 5 5 Low Security (%) 7 | 100 10 . 2 . . 39 2 . Level 1 11 | . 4 29 3 . . 60 13 . Level 2 16 | . 30 70 4 11 . . 23 . Level 3 35 | . 54 . 36 88 . . 27 31 Level 4 16 | . . . 28 . . . 15 57 Level 5 11 | . . . 24 . . . 17 11 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . Squads Dispatched 52 | . 10 . 13 . . . 16 13 Investigation 27 | . 7 . 9 . . . 8 3 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 3 . 1 . . . 3 1 Assault 7 | . . . 3 . . . 2 2 Garrison 9 | . . . . . . . 3 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 230 | . 36 9 65 2 . 13 63 42 Peak Tracking Total 12 | . 7 8 6 1 . 4 9 12 Tactical Retreats 9 | . . 1 2 1 . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 11 | . 4 . 4 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 169 | . 23 5 61 8 . 3 56 13 Max in Single Turn 6 | . 2 1 3 1 . 1 3 6 Garrison Access 1 | . . . . . . . 1 . Machines Repaired 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 36 | . 7 . 10 1 1 1 12 4 Terminals 22 | . 5 . 7 . . 1 8 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers 5 | . . . 2 . . . 1 2 Garrison Access 2 | . . . . . . . 1 1 Total Hacks 102 | . 24 . 32 1 1 2 36 6 Successful 61 | . 13 . 15 1 1 1 26 4 Failed 40 | . 10 . 17 . . 1 10 2 Catastrophic 9 | . 2 . 4 . . . 3 . Database Lockouts 1 | . 1 . . . . . . . Manual 50 | . 18 . 9 . 1 2 18 2 Terminals 75 | . 21 . 26 . . 2 25 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 3 . 4 . . . 6 . Scanalyzers 5 | . . . 2 . . . 1 2 Garrison Access 7 | . . . . . . . 4 3 Terminal Hacks 34 | . 7 . 10 1 1 1 13 1 Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 4 | . 3 . . . . 1 . . Prototype ID Bank 3 | . . . 1 . . . 2 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 2 . Alert Level 3 | . . . 1 . . . 2 . Unreport Threat 6 | . 1 . 2 . . . 3 . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . Zone Layout 3 | . 2 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 3 . Report Inventory 4 | . 1 . 1 . . . 2 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Unlock Access 2 | . . . . . . . 1 1 Unauthorized Hacks 20 | . 5 . 4 . . . 9 2 Terminals 9 | . 3 . 2 . . . 4 . Botnet 1 | . . . 1 . . . . . Sabotage 4 | . 2 . 1 . . . 1 . Search 4 | . 1 . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . Tunnel 4 | . 2 . . . . . 2 . Scanalyzers 5 | . . . 2 . . . 1 2 Extract 5 | . . . 2 . . . 1 2 Garrison Access 2 | . . . . . . . 2 . Restock 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 5 . 8 . . 1 9 2 Full Trace Events 13 | . 2 . 7 . . . 3 1 Feedback Events 3 | . 1 . . . . . 1 1 Corruption 2 | . . . . . . . 1 1 Hackware Fried 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 26 | . . . 11 . . . 2 13 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Programmers 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . . . 4 . . 2 . Largest Group 3 | . . . . 3 . . 2 . Highest-Rated Group 40 | . . . . 40 . . 32 . Highest-Rated Ally 31 | . . . . 31 . . 16 . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . Total Damage 158 | . . . . . . . 158 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 3 . . . . 1 . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 8390 | 59 1313 461 2232 724 224 724 1987 666 Spaces Moved 5577 | 45 1075 469 1240 613 211 602 964 358 Core 20 | 20 . . . . . . . . Treads 1 | 1 . . . . . . . . Legs . | . . . . . . . . . Wheels 5556 | 24 1075 469 1240 613 211 602 964 358 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 105 101 108 Average Speed 97 | 74 80 80 96 105 105 105 110 108 Slowest Speed 160 | 160 95 80 105 105 105 105 120 108 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 99 92 96 91 62 98 84 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . . . . 2 . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 24 | . . . 11 . . . 13 . Terrain Destroyed 1024 | . 237 52 221 2 . 41 360 111 Melee . | . . . . . . . . . Projectile 54 | . . . . 1 . . 53 . AOE 970 | . 237 52 221 1 . 41 307 111 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 7308 | 57 1366 529 1861 664 213 658 1486 474 Wait 709 | . 132 24 284 18 . 19 213 19 Move 5569 | 44 1074 468 1239 612 210 601 963 358 Hop . | . . . . . . . . . Pick Up 22 | . 3 2 8 4 1 . 4 . Fast Attach 78 | 7 14 . 26 2 . 2 20 7 Attach 8 | . 1 1 3 1 . . 2 . Detach 9 | . . . 3 . . 1 4 1 Swap 24 | . 3 6 9 1 1 1 2 1 Drop 56 | 1 6 1 20 5 1 2 16 4 Fire 633 | 5 109 23 209 16 . 20 188 63 Melee . | . . . . . . . . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 199 | . 24 4 59 5 . 12 74 21 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 11 | -11/Junkyard | Upgraded with Utility slot (x3) 11 | -11/Junkyard | Upgraded with Weapon slot (x1) 36 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 252 | -10/Materials | Reached level 2 258 | -10/Materials | Upgraded with Power slot (x1) 258 | -10/Materials | Upgraded with Propulsion slot (x1) 282 | -10/Materials | Destroyed 9 combat bots 423 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Reached level 3 531 | -10/Materials | Upgraded with Utility slot (x1) 559 | -10/Materials | Build established: Scavenger-Mutant 645 | -10/Materials | Discovered new exit (range 17) 647 | -10/Materials | Hacking Suite fried by hacking feedback 747 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Central database locked down 854 | -10/Materials | Reached level 4 854 | -10/Materials | Discovered new exit (range 15) 1269 | -10/Materials | Discovered new exit (range 13) 1373 | -10/Materials | Entered Mines 1375 | -10/Mines | Reached level 5 1392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1396 | -10/Mines | Found Prototype Device 1397 | -10/Mines | Identified Exp. Sensor Array 1442 | -10/Mines | Learned location of 1 exit from Materials 1489 | -10/Mines | Upgraded with Utility slot (x1) 1515 | -10/Mines | Discovered new exit (range 5) 1552 | -10/Mines | Assembled infested the area 1595 | -10/Mines | Core integrity fell below 50% 1609 | -10/Mines | Discovered new exit (range 7) 1622 | -10/Mines | Destroyed 7 combat bots 1834 | -10/Mines | Entered Materials 1835 | -9/Materials | Identified exit to Mines 1836 | -9/Materials | Identified exit to Materials 1836 | -9/Materials | Reached level 6 1894 | -9/Materials | Core integrity fell below 50% 1938 | -9/Materials | Reached level 7 1989 | -9/Materials | Core integrity fell below 20% 2069 | -9/Materials | Reached level 8 2114 | -9/Materials | Destroyed 7 combat bots 2156 | -9/Materials | Upgraded with Weapon slot (x1) 2182 | -9/Materials | Build established: Mutant 2234 | -9/Materials | First assault squad dispatched 2414 | -9/Materials | Reached level 9 2417 | -9/Materials | Upgraded with Utility slot (x1) 2683 | -9/Materials | Discovered exit to Materials (range 8) 2812 | -9/Materials | Build established: Hacker-Gunner 2937 | -9/Materials | Reached level 10 3108 | -9/Materials | Destroyed 7 combat bots 3412 | -9/Materials | Discovered exit to Materials (range 17) 3565 | -9/Materials | Sterilization system engaged 3565 | -9/Materials | Non-combat units ordered to evacuate 3665 | -9/Materials | Combat units ordered to evacuate 3865 | -9/Materials | Ambient heat levels rising (+10) 4015 | -9/Materials | Ambient heat levels rising (+10) 4051 | -9/Materials | Reached level 11 4053 | -9/Materials | Upgraded with Weapon slot (x1) 4066 | -9/Materials | Entered Mines 4153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4227 | -9/Mines | Learned Materials machine intel 4227 | -9/Mines | Discovered exit to Materials (range 9) 4246 | -9/Mines | Learned 8 Materials zone layouts 4259 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4259 | -9/Mines | Discovered new exit (range 5) 4301 | -9/Mines | Build established: Hacker-Mutant 4341 | -9/Mines | Discovered exit to Materials (range 10) 4359 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4429 | -9/Mines | Destroyed YI-UF0 4440 | -9/Mines | Escorted by a lone wolf Derelict 4530 | -9/Mines | Found a hidden stash of uninstalled traps 4606 | -9/Mines | Build established: Hacker-Gunner 4790 | -9/Mines | Entered Exiles 4790 | -9/Exiles | Accompanied by 1 ally 4791 | -9/Exiles | Identified exit to Mines 4821 | -9/Exiles | Met 8R-AWN 4839 | -9/Exiles | Met EX-HEX 4869 | -9/Exiles | Met EX-BIN 4881 | -9/Exiles | Aligned with FarCom system 4882 | -9/Exiles | Given EX-Vault access code 4908 | -9/Exiles | Opened EX-Vault 4914 | -9/Exiles | Found Field Lobotomy Kit 4937 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4965 | -9/Exiles | Met EX-DEC 5006 | -9/Exiles | Discovered exit to Mines (range 10) 5014 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5014 | -9/Exiles | Entered Mines 5111 | -8/Mines | Discovered exit to Materials (range 8) 5194 | -8/Mines | Reached level 12 5235 | -8/Mines | Discovered exit to Materials (range 17) 5457 | -8/Mines | Build established: Hacker-Mutant 5738 | -8/Mines | Entered Materials 5739 | -8/Materials | Identified exit to Factory 5740 | -8/Materials | Loaded intel: 65 machine locations 5829 | -8/Materials | Reached level 13 5834 | -8/Materials | Upgraded with Utility slot (x1) 6497 | -8/Materials | Build established: Hacker-Gunner 6735 | -8/Materials | Reached level 14 6738 | -8/Materials | Upgraded with Propulsion slot (x1) 6829 | -8/Materials | Build established: Hacker-Tank 6952 | -8/Materials | Garrison activated, responded to threat 7012 | -8/Materials | Identified exit to Garrison 7338 | -8/Materials | First assault squad dispatched 7428 | -8/Materials | Destroyed 9 combat bots 7477 | -8/Materials | Sterilization system engaged 7477 | -8/Materials | Non-combat units ordered to evacuate 7577 | -8/Materials | Combat units ordered to evacuate 7585 | -8/Materials | Reached level 15 7725 | -8/Materials | Entered Factory 7999 | -7/Factory | Identified exit to Garrison 8038 | -7/Factory | Reached level 16 8043 | -7/Factory | Upgraded with Power slot (x1) 8125 | -7/Factory | First assault squad dispatched 8142 | -7/Factory | Garrison activated, responded to threat 8358 | -7/Factory | Cargo convoy interrupted 8380 | -7/Factory | Core integrity fell below 50% 8386 | -7/Factory | Core integrity fell below 20% 8391 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08386_ K-01 Serf collects debris. 08387_ Upgraded: Core Integrity (+150) 08387_ Penetrated by Slug. 08387_ U-05 Engineer lays Concrete. 08388_ K-01 Serf collects debris. 08388_ U-05 Engineer lays Concrete. 08388_ K-01 Serf collects debris. 08388_ Penetrated by Slug. 08388_ Slug penetrates Wall. 08388_ K-01 Serf destroyed. 08388_ Chain reaction triggered in Corrupted Nuclear Core. 08388_ X-62 Marksman destroyed. 08388_ Hvy. Armor Plating destroyed. 08388_ Destroyed Hvy. Armor Plating. 08388_ H-55 Commando destroyed. 08389_ U-05 Engineer lays Concrete. 08389_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08390_ U-05 Engineer lays Concrete. 08391_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????"""??##############????????????????? | | ??????????????"""??# #????????????????? | | ??????????????""" ## #????????????????? | | ?????????????"""" # u ##???????????????? | | ??????????"" """" # #???????????????? | | ?????? """" """" # #???????????????? | | ???????? "%" #???????????????? | | ??????????? ## ! #???????????????? | | ?????????????? # =%= #???????????????? | | ?????????????????# # !%i #????????????????? | | ?????????????????### ix=! ##############???? | | ?????????#???????# # =%x=x # #???? | | ?????????# ??????## hh%=[u # """"" ?????? | | ?????##### ############;%k;*=####""" """"" #???? | | ????? %= %@!!%= # "" """ #???? | | ???? ! !==[! # #???? | | ???? k !!! # """"" #???? | | ??? ^^ + """"" #???? | | ??? m # """ ????? | | ??? # ????? | | ??? % # #???? | | ?????#############+#######m # #???? | | ????????????# % # # = #???? | | ????????????# """ + ###########+##???? | | ????????????# """ ###### #????????????????? | | ????????????# "S "" #????# #?????????????? ?? | | ????????????# """ "" #????# ########### ? | | ????????????# "" """ #????# ? | | ????????????# / """ g###### [[ ? | | ????????????# """ ggiA= % %%= ? | | ????????????# *=######/######### ? | | ????????????# ! ???# % #????????? ##?? | | ????????????# ???# #?????????????? | | ????????????# #??# #?????????????? | | ????????????##############??# ]/ #?????????????? | | ????????????????????????????# ]% #?????????????? | | ????????????????????????????#[%% #?????????????? | | ????????????????????????????##/#####?????????????? | | ?????????????????????????????#%#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Particle Charger | -8/Materials | Hacked Adv. Treads | -8/Materials | Extracted Remote Datajack | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Hvy. Particle Gun | -7/Factory | Extracted Hvy. Mace | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Med. Armor Plating | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Plasma Cutter | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Imp. Grenade Launcher | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Arm. Treads | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Levels Raised 15 | . 3 1 6 . . 1 3 1 XP Earned 26652 | 3000 5932 760 8312 254 80 1489 4307 2518 XP Spent 25435 | 3000 4100 1900 8460 . . . 6500 1475 Upgrades 47 | 5 8 2 18 . . . 7 7 Power Slot 2 | . 1 . . . . . . 1 Propulsion Slot 2 | . 1 . . . . . 1 . Utility Slot 7 | 3 1 1 1 . . . 1 . Weapon Slot 3 | 1 . . 2 . . . . . Core Integrity 5 | . . . 2 . . . . 3 Heat Dissipation 8 | . 1 . 4 . . . . 3 Inventory Capacity 4 | . 2 . 2 . . . . . Sight Range 1 | 1 . . . . . . . . Ranged Accuracy 5 | . 2 . 2 . . . 1 . Hack Attack % 2 | . . . 2 . . . . . KI Resistance % 1 | . . . 1 . . . . . TH Resistance % 1 | . . . 1 . . . . . EX Resistance % 1 | . . . 1 . . . . . KI Damage % 1 | . . 1 . . . . . . TH Damage % 4 | . . . . . . . 4 . Protomatter Created 2521 | . 330 20 745 . . 145 929 352 Integrity Restored 3908 | . 512 30 1190 114 . 223 1412 427 Core 2651 | . 450 30 986 114 . 72 752 247 Parts 1257 | . 62 . 204 . . 151 660 180 Protomatter Decayed 980 | . 113 . 250 . . 66 481 70 Game ------ Seed SmartbombSegregatorPod Manual? 1 Play Time 01:21:49 Cumulative 350.3 hours Start 2023.02.20 @ 23:36:07 End 2023.02.21 @ 03:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4c0e822-6a70-415f-b525-5ac4de98bef9