Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 22:01:30 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1900) 1900 TOTAL SCORE: 7210 Bonus ------- Pacifist 200 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 733/1000 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Treads Light Treads Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Treads Light Treads Wheel [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Nuclear Pulse Thruster Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility None Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . . 1 1 . 1 . . . . . Utility 4 | . . . . . . 1 1 . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 13 | . . 1 . . . 1 . 6 2 . . 2 1 . Power 1 | . . . . . . . . . 1 . . . . . Engine 1 | . . . . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 11 | . . 1 . . . 1 . 6 . . . 2 1 . Treads 2 | . . . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . 1 . . . 1 . 6 . . . . 1 . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 8 | . . 1 . . . . . 2 1 . . 1 3 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 . . . . . 2 1 . . 1 2 . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . . . 2 1 . . 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 17 | . . 1 . . . 4 7 25 40 40 40 36 25 . Engine 2 | . . . . . . . . . 6 6 6 6 4 . Flight 12 | . . 1 . . . 4 7 25 33 26 26 21 14 . Slashing Weapon 1 | . . . . . . . . . . 6 6 6 5 . Naked Turns 288 | . 22 48 33 77 89 19 . . . . . . . . Heaviest Build 8 | . . . . . . . . . 8 8 8 8 8 . Greatest Support 30 | 3 3 4 3 3 3 4 4 24 30 24 24 24 19 . Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 . Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 . Most Carried 5 | . 5 5 5 5 5 5 5 5 4 3 3 3 3 . Average Carried 4 | . 5 5 5 5 4 5 5 5 3 3 3 2 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 3 3 3 3 3 3 Class Distribution -------------------- 68% | Mutant 31% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Matter Collected 202 | 200 . . . . . . . 2 . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 24 | . . . . . 24 . . . . . . . . . Parts 2 | . . . . . 2 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 1 | . . . . . 1 . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Damage Taken 1138 | . . 106 18 . 110 144 . 164 83 . . 64 449 . Core 770 | . . 81 18 . 110 129 . 114 18 . . 33 267 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 100 . . . 47 76 . 83 . . . 94 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . 1 . 1 . . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 1 . 1 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 46 | . . 18 . . 14 14 . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 46 | . . 18 . . 14 14 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . 8 . . 7 7 . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . 2 . . 1 1 . . . . . . . . Targets Rammed 4 | . . 2 . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 11 | . . . . . . . . . 11 . . . . . Average Temperature 11 | . . . . . . . . . 11 . . . . . Received Heat Transfer 60 | . . 21 . . . 9 . . 18 . . 12 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Peak Influence 181 | . 15 27 66 . 5 61 27 22 105 181 95 86 148 . Initial 94 | . . 5 6 . . 1 27 22 . 66 94 66 44 . Average 42 | . 4 8 37 . 1 29 27 11 58 90 94 80 72 . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 . 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 1 1 1 . . . . 2 . Investigation 3 | . . 1 . . . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . 1 . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Distress Signals 4 | . . . . . . 1 . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 56 | . 1 5 5 . 4 11 . 1 12 1 . 2 14 . Peak Tracking Total 9 | . 1 4 4 . 1 9 . 1 7 2 . 3 9 . Tactical Retreats 5 | . . . 1 . . . . . 2 . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Traps Triggered 3 | . . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Machines Accessed 10 | . . 1 . . . 1 1 . 3 . 1 . 3 . Terminals 8 | . . 1 . . . 1 1 . 2 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Total Hacks 21 | . . 2 . . . 2 3 . 6 . 1 . 7 . Successful 9 | . . 1 . . . 1 1 . 3 . 1 . 2 . Failed 12 | . . 1 . . . 1 2 . 3 . . . 5 . Catastrophic 3 | . . 1 . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . . . . Terminals 19 | . . 2 . . . 2 3 . 5 . . . 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Terminal Hacks 7 | . . 1 . . . 1 1 . 2 . . . 2 . Open DSF 2 | . . . . . . . 1 . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . . 1 1 . 2 . 1 . 3 . Full Trace Events 3 | . . 1 . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Turns Passed 646 | . 22 65 33 77 89 36 11 28 97 50 8 37 93 . Spaces Moved 1534 | 1 43 131 66 153 172 74 25 47 321 162 14 75 250 . Core 558 | 1 43 88 66 153 172 35 . . . . . . . . Treads 3 | . . . . . . . . . . . . 3 . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 973 | . . 43 . . . 39 25 47 321 162 14 72 250 . Fastest Speed 28 | 50 50 40 50 50 50 40 40 31 28 31 31 31 34 . Average Speed 39 | 50 50 46 50 50 50 44 40 38 28 31 31 37 35 . Slowest Speed 160 | 50 50 50 50 50 50 50 40 40 31 31 31 160 120 . Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . 2 . . . 2 . . 2 . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 16 18 21 54 52 14 1 50 12 44 . 31 13 1 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 1 . 1 . . . Terrain Destroyed 2 | . . . . . . . . . 1 . 1 . . . Melee 2 | . . . . . . . . . 1 . 1 . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Total 1547 | . 42 131 65 152 174 73 25 53 322 160 15 84 251 . Wait 4 | . . . . . . . . 1 . . . . 3 . Move 1506 | . 42 126 65 152 171 69 25 46 317 160 14 74 245 . Hop 8 | . . 2 . . . 2 . . 2 . . . 2 . Pick Up 1 | . . . . . 1 . . . . . . . . . Fast Attach 9 | . . 1 . . . 1 . 6 . . . . 1 . Attach 4 | . . . . . . . . . 2 . . 2 . . Detach 2 | . . . . . . . . . . . . 2 . . Swap . | . . . . . . . . . . . . . . . Drop 1 | . . . . . 1 . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . 1 . 1 . . . Ram 4 | . . 2 . . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 8) 23 | -10/Materials | Entered another Materials area 23 | -9/Materials | Evolved 2 slots: Propulsion x2 70 | -9/Materials | Identified exit to Mines 88 | -9/Materials | Entered Mines 119 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 119 | -9/Mines | Discovered new exit (range 5) 121 | -9/Mines | Entered Exiles 134 | -9/Exiles | Met 8R-AWN 143 | -9/Exiles | Met EX-HEX 156 | -9/Exiles | Met EX-BIN 162 | -9/Exiles | Aligned with FarCom system 162 | -9/Exiles | Given EX-Vault access code 175 | -9/Exiles | Met EX-DEC 193 | -9/Exiles | Discovered new exit (range 10) 198 | -9/Exiles | Entered Mines 217 | -8/Mines | Core integrity fell below 50% 284 | -8/Mines | Discovered new exit (range 6) 287 | -8/Mines | Entered Materials 287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -8/Materials | Build established: Mutant 321 | -8/Materials | Discovered new exit (range 5) 323 | -8/Materials | Entered Factory 323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 334 | -7/Factory | Identified exit to DSF 334 | -7/Factory | Entered DSF 357 | -7/DSF | Discovered new exit (range 14) 362 | -7/DSF | Additional patrols routed to DSF 362 | -7/DSF | Entered Factory 362 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 459 | -6/Factory | Identified exit to Garrison 459 | -6/Factory | Entered Garrison 481 | -6/Garrison | Discovered new exit (range 11) 484 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 503 | -6/Garrison | Discovered new exit (range 12) 508 | -6/Garrison | Installed Relay Interface Framework 509 | -6/Garrison | Entered Factory 517 | -6/Factory | Identified exit to Garrison 517 | -6/Factory | Entered Garrison 526 | -6/Garrison | Spotted B-75 Beast 527 | -6/Garrison | Triggered checkpoint 550 | -6/Garrison | Discovered new exit (range 13) 554 | -6/Garrison | Entered Factory 554 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 575 | -5/Factory | Spotted B-75 Beast 644 | -5/Factory | Discovered new exit (range 9) 647 | -5/Factory | Entered Upper Caves 647 | -5/Upper Caves | Self-destructed Last Messages --------------- 00604_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 00605_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00610_ K-01 Serf cleans the Terminal. 00613_ Connecting with Terminal... >>Index(Terminals) Found 24 terminals. Downloaded coordinate data. 00619_ Slug penetrates Wall. 00619_ Nuclear Pulse Thruster destroyed. 00620_ W-25 Informer sends out distress signal. 00622_ Slug penetrates Wall. 00623_ K-01 Serf pushes G-50 Soldier. 00626_ Penetrated by Slug. 00636_ Nuclear Pulse Thruster destroyed. 00637_ Ion Engine destroyed. 00640_ Acquired Nuclear Pulse Array. 00644_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????? ##????????????????????????? | | ?????????????????????? ####????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ### ????????? | | ???????????????????????#C@ #?????????? | | ???????????????????????## #?????????? | | ????????????????????????# #########???????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointBladeRailgun Manual? 0 Play Time 00:14:11 Cumulative 347.2 hours Start 2022.05.04 @ 21:46:46 End 2022.05.04 @ 22:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a372aaf3-1b7f-4560-b6b4-947df020ba6d