Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 17:52:43 Player: lazy_engineer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (847) 847 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 5958 Bonus ------- Follower Combat Kills 111 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 10/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Surveybot 17 Chip Advanced Targeting Computer Authchip [Device] > --- WEAPON (2) ------- Beamcaster Advanced Plasma Cannon > --- INVENTORY (5) ---- Deep Structural Scanner Experimental Sensor Array Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Surveybot 17 Chip Advanced Targeting Computer Enhanced Scrap Shield Authchip [Device] > --- WEAPON ----------- Beamcaster Advanced Plasma Cannon > --- INVENTORY -------- Deep Structural Scanner Experimental Sensor Array Drone Bay [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Cobbler Unit Device Cobbler Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Ripper Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Slots Evolved 8 | . . . . . . 8 . . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . . . 4 . . . Utility 3 | . . . . . . 3 . . . Weapon . | . . . . . . . . . . Parts Attached 54 | 6 12 4 9 4 3 6 6 . 4 Power 8 | 1 1 1 1 1 1 2 . . . Engine 8 | 1 1 1 1 1 1 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | 2 1 . . 3 . . 2 . . Treads 6 | 2 1 . . 3 . . . . . Leg 1 | . . . . . . . 1 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 17 | . 5 1 1 . 2 3 3 . 2 Device 8 | . 3 . 1 . 2 2 . . . Storage 2 | . 2 . . . . . . . . Processor 3 | . . . . . . 1 2 . . Hackware 1 | . . . . . . . . . 1 Protection 3 | . . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 3 5 2 7 . . 1 1 . 2 Energy Gun 8 | 2 1 1 2 . . 1 . . 1 Energy Cannon 3 | . 1 1 . . . . . . 1 Ballistic Gun 5 | 1 2 . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 16 | . 2 . 3 . . 7 3 . 1 Power 3 | . . . 1 . . 2 . . . Propulsion 5 | . . . 1 . . 2 2 . . Utility 3 | . 1 . . . . 1 . . 1 Weapon 5 | . 1 . 1 . . 2 1 . . Highest Loss Streak 4 | . 1 . 2 . . 4 3 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 94 99 75 83 73 18 20 13 28 Engine 10 | . 12 14 4 12 13 4 . . . Treads 23 | . 28 28 17 27 28 8 . . . Device 7 | . 11 2 1 14 10 . 1 . . Storage 4 | . 12 14 12 . . . . . . Protection 3 | . . 12 12 . . . . . 3 Energy Gun 2 | . 4 11 7 . . . . . 3 Ballistic Gun 3 | . 13 14 6 . . . 3 . . Launcher 1 | . . . 6 . . . . . . Slashing Weapon 9 | . . . 6 14 14 3 . . . Special Melee Weapon 4 | . . . . 14 6 . . . . Peak Build Rating 38 | 5 8 13 15 20 20 26 23 13 38 Average Rating 14 | 3 7 11 11 19 16 11 15 13 25 On Entrance 10 | . 4 7 13 13 20 14 6 13 13 Naked Turns 88 | . . . . . . 83 5 . . Heaviest Build 23 | 9 22 23 23 23 23 23 15 . 14 Greatest Support 42 | 40 40 40 40 42 40 40 18 3 3 Greatest Overweight (x) 4 | . . . 1 . 1 2 4 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 5 9 10 9 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 5 5 Average Carried 5 | 2 8 9 9 4 3 4 4 5 3 Final Capacity 10 | 5 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 9 10 4 5 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Matter Collected 1429 | 265 113 140 291 181 181 145 51 . 62 Remotely . | . . . . . . . . . . Salvage Created 1285 | 99 317 47 185 302 . 314 21 . . Parts 62 | 7 20 1 8 12 . 14 . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . 11 . . . 2 . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Combat Hostiles Destroyed 23 | . 9 . 4 4 . 5 1 . . Melee 8 | . . . 2 4 . 2 . . . Guns 11 | . 7 . . . . 3 1 . . Cannons 2 | . 2 . . . . . . . . AOE 2 | . . . 2 . . . . . . Classes Destroyed 9 | 2 3 . 2 2 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . Swarmer 6 | . 5 . . . . . 1 . . Grunt 7 | . 4 . . . . 3 . . . Sentry 6 | . . . . 4 . 2 . . . Cobbler 2 | . . . 2 . . . . . . Subdweller 4 | . . . 4 . . . . . . Best Kill Streak 3 | 2 3 . 2 2 . 3 1 . . Combat Bots Only 3 | . 3 . 2 2 . 3 1 . . Max Kills in Single Turn 1 | 1 1 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee 1 | . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Hostile Shots Fired 266 | . 59 . 17 2 . 72 80 . 36 Missed 84 | . 17 . 6 . . 22 28 . 11 Damage Taken 3066 | . 415 . 504 26 . 908 834 . 379 Core 1025 | . 76 . 85 12 . 282 427 . 143 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . . . . 30 . . . . Volleys Fired 89 | 5 34 2 15 . . 17 9 . 7 Largest 2 | 2 2 2 2 . . 1 1 . 2 Hottest 173 | 60 80 80 80 . . 69 25 . 173 Shots Fired 135 | 10 65 5 21 . . 17 9 . 8 Gun 117 | 10 54 3 17 . . 17 9 . 7 Cannon 10 | . 7 2 . . . . . . 1 Launcher 8 | . 4 . 4 . . . . . . Special . | . . . . . . . . . . Kinetic 50 | 5 31 2 3 . . . 9 . . Thermal 34 | . 7 2 . . . 17 . . 8 Explosive 8 | . 4 . 4 . . . . . . Electromagnetic 43 | 5 23 1 14 . . . . . . Robot Hit Streak 11 | 2 6 4 11 . . 8 7 . 1 Robot Miss Streak 5 | 1 5 1 2 . . 1 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 100 | 5 26 2 20 12 . 26 7 . 2 Core Hits 52 | 3 16 2 10 5 . 14 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . 3 . . 1 Burn 3 | . . . . . . 2 . . 1 Corrupt 2 | . 1 . 1 . . . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 52 | . . . 27 12 . 13 . . . Impact . | . . . . . . . . . . Slashing 51 | . . . 27 11 . 13 . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . 2 10 . . . . . Combat Hostiles 4 | . . . . 4 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2552 | 50 308 28 515 781 . 700 128 . 42 Guns 931 | 50 257 11 177 . . 267 127 . 42 Cannons 68 | . 51 17 . . . . . . . Explosions 260 | . . . 260 . . . . . . Melee 1292 | . . . 78 781 . 433 . . . Ramming 1 | . . . . . . . 1 . . Kinetic 254 | 14 87 11 15 . . . 127 . . Thermal 377 | . 51 17 . . . 267 . . 42 Explosive 260 | . . . 260 . . . . . . Electromagnetic 368 | 36 170 . 162 . . . . . . Impact . | . . . . . . . . . . Slashing 1292 | . . . 78 781 . 433 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 2 3 4 4 4 4 4 4 Average Corruption 3 | . 2 2 2 3 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 157 | . 11 5 33 21 81 1 5 . . Message Errors 49 | . 4 1 7 6 30 . 1 . . Matter Fused 33 | . 2 . 12 10 6 1 2 . . Heat Flow Errors 24 | . 2 . 4 1 15 . 2 . . Energy Discharges 18 | . 1 1 2 2 12 . . . . Parts Fused 2 | . . . 2 . . . . . . Data Loss (minor) 15 | . . 1 3 1 10 . . . . Data Loss (major) 9 | . . 1 1 1 6 . . . . Misfires 3 | . 1 1 1 . . . . . . Alerts 3 | . . . 1 . 2 . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 181 | . 6 . 4 169 . 2 . . . Projectiles . | . . . . . . . . . . Explosions 10 | . 6 . 4 . . . . . . Melee 171 | . . . . 169 . 2 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 98 | . 40 . 58 . . . . . . Shots 6 | . 2 . 4 . . . . . . Rammed 2 | . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 315 | 10 315 18 213 217 272 177 109 . 60 Average Temperature 91 | 7 84 6 98 109 110 76 52 . 28 Received Heat Transfer 453 | . 90 . 48 9 . 306 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . . Heat Transferred 962 | . 111 37 . . . 666 . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Peak Influence 319 | 10 319 59 . 111 . 180 . . . Initial 54 | . 6 54 . . . . . . . Average 82 | 2 185 47 . 43 . 80 . . . Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 91 | 100 62 100 . 100 . 100 . . . Level 1 8 | . 37 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 4 1 . . . 6 . . . Investigation 6 | . 3 1 . . . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 13 . 8 2 . 12 10 . 5 Peak Tracking Total 5 | . 4 . 4 . . 4 4 . 5 Tactical Retreats 9 | . 2 . 1 . . 2 4 . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Traps Triggered 6 | . 2 . 3 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Machines Accessed 26 | . 2 1 2 10 5 2 . 4 . Terminals 8 | . 2 . . 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 113 | . 7 1 5 29 41 4 . 26 . Successful 84 | . 1 1 5 10 41 . . 26 . Failed 28 | . 5 . . 19 . 4 . . . Catastrophic 10 | . 3 . . 5 . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 33 | . 7 . . 26 . . . . . Terminals 31 | . 7 . . 24 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 5 | . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 80 | . 1 1 5 6 41 . . 26 . Record 55 | . . . 4 . 40 . . 11 . Part Schematic 9 | . . . . 1 . . . 8 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 4 | . 1 . . 3 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . 1 . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Tunnel 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . 6 . 2 . . . Full Trace Events 10 | . 2 . . 6 . 2 . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . 96 Total Orders 2 | . . . 2 . . . . . . STAY 1 | . . . 1 . . . . . . FOLLOW 1 | . . . 1 . . . . . . Ally Attacks 23 | . . . 18 . . . . . 5 Total Damage 438 | . . . 207 . . . . . 231 Kills 9 | . . . 6 . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Robot Analysis Total 4 | . 1 . . 3 . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Turns Passed 11188 | 62 648 492 3109 1158 5121 353 160 40 45 Spaces Moved 6228 | 55 234 287 1676 690 2768 274 139 78 27 Core 558 | 51 52 . . . 97 171 82 78 27 Treads 5613 | 4 182 287 1676 690 2671 103 . . . Legs 52 | . . . . . . . 52 . . Wheels . | . . . . . . . . . . Hover 5 | . . . . . . . 5 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 152 50 50 50 50 50 Average Speed 155 | 58 135 160 161 161 166 97 83 50 61 Slowest Speed 250 | 160 160 160 240 170 170 250 250 50 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 40 53 72 98 95 7 13 68 4 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 10 | . . . 2 4 3 . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . 4 . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 39 | . 22 . 16 . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 38 | . 22 . 16 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Total 7535 | 75 504 318 2015 720 3286 321 172 78 46 Wait 1006 | . 211 12 269 7 479 9 10 1 8 Move 6219 | 54 233 286 1675 689 2767 273 138 77 27 Hop . | . . . . . . . . . . Pick Up 55 | 9 11 7 9 4 12 1 2 . . Fast Attach 17 | . . 1 1 3 2 3 4 . 3 Attach 23 | 5 5 1 4 1 1 3 2 . 1 Detach 7 | 1 . . 1 . 1 2 2 . . Swap 14 | 1 7 2 4 . . . . . . Drop 51 | . 3 7 10 4 24 . 3 . . Fire 89 | 5 34 2 15 . . 17 9 . 7 Melee 52 | . . . 27 12 . 13 . . . Ram 2 | . . . . . . . 2 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 6) 711 | -10/Materials | Entered Mines 770 | -10/Mines | Met a Derelict shopkeep closing up shop 936 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 940 | -10/Mines | Found Prototype Device 1013 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1187 | -10/Mines | Discovered new exit (range 10) 1203 | -10/Mines | Entered Subcaves 1203 | -10/Subcaves | Accompanied by 3 allies 1204 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1207 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1208 | -10/Subcaves | Discovered new exit (range 5) 1211 | -10/Subcaves | Learned Materials interactive machine intel 1314 | -10/Subcaves | Discovered new exit (range 8) 1483 | -10/Subcaves | Visited 4L-MR0's lab 1644 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1938 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1947 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2035 | -10/Subcaves | Learned location of Zion (-7) 2035 | -10/Subcaves | Met a Zionite searching for "candidates" 2075 | -10/Subcaves | Learned 4 Materials zone layouts 3100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3100 | -10/Subcaves | Discovered new exit (range 16) 3105 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3120 | -10/Subcaves | Core integrity fell below 50% 3578 | -10/Subcaves | Visited Clippyterm 3582 | -10/Subcaves | Learned Factory stockpile data 4312 | -10/Subcaves | Entered Recycling 5089 | -8/Recycling | Discovered new exit (range 15) 5431 | -8/Recycling | Scanned before Scraplab entrance 5455 | -8/Recycling | Entered Scraplab 5469 | -8/Recycling | Discovered new exit (range 2) 5470 | -8/Recycling | Entered Scraptown 5830 | -8/Scraptown | Visited UFD Registry 5830 | -8/Scraptown | Registered with UFD as "Matrixguard" 5847 | -8/Scraptown | Visited Shadow of the Wyrm 5871 | -8/Scraptown | Visited Cyclists 5893 | -8/Scraptown | Entered Cyclist Reading Room 5946 | -8/Scraptown | Visited TADAMA 6063 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6947 | -8/Scraptown | Visited Comm Corps 6987 | -8/Scraptown | Visited Assassins FH 7031 | -8/Scraptown | Visited Symbiants 7046 | -8/Scraptown | Visited SPCMW 7201 | -8/Scraptown | Discovered new exit (range 3) 7264 | -8/Scraptown | Guru changed UFD alias to "Gravgrid" 7471 | -8/Scraptown | Visited Cartography Club 7534 | -8/Scraptown | Found Surveybot 17 Chip 7764 | -8/Scraptown | Found Deep Structural Scanner 7793 | -8/Scraptown | Learned location of Upper Caves (-4) 7793 | -8/Scraptown | Learned location of Testing (-2) 7793 | -8/Scraptown | Learned 12 Materials zone layouts 7793 | -8/Scraptown | Learned 8 Factory zone layouts 7793 | -8/Scraptown | Learned 8 Materials zone layouts 7793 | -8/Scraptown | Learned 8 Research zone layouts 7793 | -8/Scraptown | Learned 4 Access zone layouts 7793 | -8/Scraptown | Learned 8 Access zone layouts 7793 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7793 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7793 | -8/Scraptown | Learned 20 Lower Caves zone layouts 7793 | -8/Scraptown | Learned location of 2 exits from Factory 7793 | -8/Scraptown | Learned location of 1 exit from Upper Caves 7793 | -8/Scraptown | Identified exit to Factory 7960 | -8/Scraptown | Visited A0-MCA Data Center 7970 | -8/Scraptown | Given a B- rating by A0-MCA 8008 | -8/Scraptown | Visited Supply Room 8209 | -8/Scraptown | Visited Junk Repository 8253 | -8/Scraptown | Visited Sword Containment 8359 | -8/Scraptown | Visited Derelict Rescue Squad 8489 | -8/Scraptown | Visited Curators Association 8512 | -8/Scraptown | Visited Abandonware Association 8568 | -8/Scraptown | Visited Observation Area 8670 | -8/Scraptown | Visited Chapter 10 9178 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10549 | -8/Scraptown | System corruption cleaned by C-Scrubber 10591 | -8/Scraptown | Entered Factory 10591 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 10592 | -6/Factory | Identified exit to Lower Caves 10593 | -6/Factory | Identified exit to Factory 10738 | -6/Factory | Garrison activated, responded to threat 10830 | -6/Factory | Lost 3 parts (1p1n1w) 10879 | -6/Factory | Lost 4 parts (1p1n1u1w) 10944 | -6/Factory | Entered Lower Caves 10945 | -6/Lower Caves | Identified exit to Lower Caves 10946 | -6/Lower Caves | UFD Scientist delivered a prototype 10947 | -6/Lower Caves | Found Prototype Protection 10948 | -6/Lower Caves | Identified Enh. Scrap Shield 10975 | -6/Lower Caves | Core integrity fell below 50% 11094 | -6/Lower Caves | Core integrity fell below 20% 11102 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11104 | -6/Lower Caves | Entered Data Miner 11104 | -6/Data Miner | Discovered new exit (range 6) 11114 | -6/Data Miner | Met Data Miner 11123 | -6/Data Miner | Learned location of Section 7 (-2) 11123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11125 | -6/Data Miner | Lost 3 parts (2n1w) 11133 | -6/Data Miner | Received God Mode back door access code from Data Miner 11144 | -6/Data Miner | Entered Proximity Caves 11156 | -5/Proximity Caves | Escorted by Enhanced Grunt 11189 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Loading 12 Proximity Caves zones... 11156_ Enhanced Grunt: "Protecting LRC-V3." 11156_ Searching scrap... 11156_ Found Hpw. Tractor Beam. 11156_ Found Adv. Plasma Cannon. 11156_ Found Beamcaster. 11156_ Found Authchip [Device]. 11156_ Found 62 Matter. 11157_ Acquired 62 matter. 11157_ Acquired Adv. Plasma Cannon. 11158_ S-27 Virus destroyed. 11160_ Acquired Beamcaster. 11160_ S-27 Virus destroyed. 11163_ Enhanced Grunt destroyed. 11164_ Acquired Authchip [Device]. 11165_ Lgt. Nuclear Core fries itself beyond repair. 11169_ VTOL Module fries itself beyond repair. 11180_ Enh. Scrap Shield destroyed. 11187_ S-27 Virus suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# "##???????????? | | ?????????????????????????????????#"" ##??????????? | | ??????????????????????#??????????##" "#?####?????? | | ?????????????????????? ##???????##" ### ##????? | | ?????????????????????? ##?????## ## #????? | | ?????????????????????? ##???## # #????? | | ??????????????????????# ##??# ## ##????? | | ????????????????????### #??## ##?????? | | ????????????????????# ###### ##??????? | | ????????????????????# # #???????? | | ?????????????????#### ##### # ## #???????? | | ?????????????????# !##???# # ## #???????? | | ?????????????????# #### %#????# # #### #???????? | | ?????????????????# #??#% #????# # #??# #####???? | | ?????????????????# #?# s#???## # #??# #???? | | ?????????????????# ##% #??## #??###### #???? | | ?????????????????# #% #### #?## ##?# ##### | | ?????????????????# =! #?# ### | | ?????????????????### s # ### ######## | | ???????????????????# ##### ### #??????# | | ???????????????????# #???# ## #??????? | | ???????????????????# ## #???# ###????? | | ???????????????????## ##; ##### ### #????? | | ????????????????????###?#@ ! ##?## #????? | | ????????????????????????######## ##??## ##???? | | ???????????????????????????????# ##### ##### | | ??????????????????###????###???# ## | | ???????????######## ##??## ##### ### | | ???????????#"""## #### #?# # | | ???????????#""" ## ## ### # | | ???????????#""" #### ### ### | | ???????????#""" #####??## ## #?? | | ???????????#"""## ##???????### ##?? | | ???????????##### #####??????### #??? | | ???????????????##### ## ##???????# ###??? | | ???????????????????## ##??????## ##??### | | ????????????????????## #???????####??## | | ?????????????????????# ### #?????????????# | | ?????????????????????## ##?####?????????????## | | ??????????????????????#####????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 1210 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaFieldMask Manual? 0 Play Time 00:57:37 Cumulative 72.1 hours Start 2025.01.26 @ 16:51:11 End 2025.01.26 @ 17:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa7a7704-ee4f-4acc-bf21-336182633141