Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.13 @ 04:07:59 Player: OrcaCora Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (275) 1375 Value Destroyed (7766) 7766 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1474) 1474 TOTAL SCORE: 13915 Bonus ------- High Alert Combat Kills 625 Follower Combat Kills 608 Entered Garrisons 400 Friendly Fire -159 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 275/275 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Heat Sink Enhanced Autogun Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Kinecellerator Advanced Focal Shield System Shield > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Compact Battery Advanced Focal Shield Particle Gun Improved Medium Laser Improved Medium Laser Beamcaster Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power 2 | . . . . . . 2 . . Propulsion . | . . . . . . . . . Utility 3 | . . 2 1 . . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 186 | 7 35 38 17 12 30 23 2 22 Power 30 | 1 3 4 1 2 4 6 2 7 Engine 22 | 1 3 4 1 1 2 4 1 5 Core 8 | . . . . 1 2 2 1 2 Reactor . | . . . . . . . . . Propulsion 53 | 4 7 15 10 2 6 5 . 4 Treads . | . . . . . . . . . Leg 36 | 2 . 10 8 2 6 5 . 3 Wheel 14 | 2 7 5 . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 2 . . . . 1 Utility 42 | . 10 10 4 3 6 5 . 4 Device 15 | . 3 3 1 . 2 4 . 2 Storage 20 | . 6 5 2 2 3 . . 2 Processor 3 | . 1 1 . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection 3 | . . 1 1 1 . . . . Artifact . | . . . . . . . . . Weapon 61 | 2 15 9 2 5 14 7 . 7 Energy Gun 14 | 1 3 3 . . 6 1 . . Energy Cannon 5 | . 2 . . . 1 1 . 1 Ballistic Gun 13 | 1 1 . . 2 5 3 . 1 Ballistic Cannon 9 | . . 1 2 1 1 1 . 3 Launcher 20 | . 9 5 . 2 1 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . Parts Lost 26 | . 2 5 . 5 2 4 . 8 Power 10 | . 1 1 . 2 1 2 . 3 Propulsion 2 | . . 1 . . . . . 1 Utility 6 | . 1 2 . . . 1 . 2 Weapon 8 | . . 1 . 3 1 1 . 2 Highest Loss Streak 5 | . 2 1 . 3 1 1 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 92 94 95 97 93 99 99 87 Engine 11 | . 11 10 9 1 5 16 7 10 Core 5 | . . . . 7 2 5 14 7 Leg 13 | . . 13 16 17 17 14 15 14 Wheel 3 | . 27 7 . . . . . . Device 16 | . 5 10 12 2 6 24 23 16 Storage 15 | . 17 26 27 26 27 12 7 7 Hackware 1 | . . . . . . . 7 6 Protection 2 | . . 2 3 15 11 . . . Energy Gun 1 | . 10 2 . . 1 . . . Energy Cannon 4 | . . 8 . . 5 2 7 5 Ballistic Gun 7 | . 2 . . 2 14 16 . . Ballistic Cannon 4 | . . 4 26 18 . 1 7 8 Launcher 3 | . 12 6 . 4 . . 7 4 Naked Turns 97 | . . . . . . . . 97 Heaviest Build 134 | 6 17 35 36 35 109 134 134 134 Greatest Support 40 | 20 32 32 32 32 40 40 40 40 Greatest Overweight (x) 41 | . . 11 11 2 15 41 3 6 Average Overweight (x) 1 | . . . 1 . 1 3 3 2 Largest Inventory Capacity 25 | 5 5 10 10 10 25 25 25 25 Average Capacity 18 | 5 5 7 10 10 15 25 25 23 Most Carried 25 | 4 5 10 8 9 18 25 25 25 Average Carried 15 | 1 1 4 5 7 12 22 23 17 Final Capacity 25 | 5 5 10 10 10 25 25 25 5 Final Carried 25 | . 1 7 7 6 18 24 25 5 Class Distribution -------------------- 38% | Tank 25% | Hacker-Gunner 17% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Matter Collected 6502 | 246 887 801 517 395 1205 1928 100 423 Remotely . | . . . . . . . . . Salvage Created 9399 | . 819 1802 263 256 1847 3660 59 693 Parts 592 | . 51 128 22 22 99 233 4 33 Haulers Intercepted 15 | . 2 4 1 . 5 2 . 1 Recyclers Shooed 4 | . . 1 . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 179 | . 15 46 6 18 20 58 . 16 Guns 72 | . 7 5 . . 15 45 . . Cannons 77 | . . 30 6 12 5 13 . 11 AOE 29 | . 8 11 . 6 . . . 4 Classes Destroyed 16 | . 8 4 1 1 1 1 . . Worker 42 | . 5 8 3 . 7 14 . 5 Builder 13 | . 1 3 1 . 1 7 . . Tunneler 4 | . 1 . . . 2 1 . . Hauler 15 | . 2 4 1 . 5 2 . 1 Recycler 13 | . 1 . . . 4 8 . . Mechanic 3 | . 1 . . . . . . 2 Operator 3 | . . 2 . . 1 . . . Watcher 15 | . 3 4 2 . 1 2 . 3 Swarmer 34 | . . 8 3 10 . 13 . . Grunt 90 | . 15 28 . 4 9 26 . 8 Brawler 1 | . . 1 . . . . . . Duelist 5 | . . . . . 2 . . 3 Sentry 25 | . . 9 2 . 7 5 . 2 Specialist 3 | . . . . 3 . . . . Hunter 9 | . . . 1 1 2 4 . 1 Programmer 12 | . . . . . . 10 . 2 Thug 1 | . . . . . . . 1 . Best Kill Streak 11 | . 4 9 5 7 8 6 . 11 Combat Bots Only 7 | . 4 7 3 7 3 5 . 4 Max Kills in Single Turn 4 | . 2 3 2 3 2 2 1 4 Gunslinging 1 | . . 1 . . . 1 . . Exploded 3 | . 2 1 . 3 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Hostile Shots Fired 1068 | . 45 172 18 81 98 307 . 347 Missed 365 | . 13 52 4 22 21 123 . 130 Damage Taken 6874 | . 408 1220 129 655 1030 1349 33 2050 Core 1375 | . 31 219 27 102 289 175 4 528 Absorbed by Shields 232 | . . . . . . 232 . . Redirected to Shielding 170 | . . . 8 63 92 7 . . Ignored by Resistances 2446 | . 127 360 39 196 278 772 32 642 Regen/Repaired (Parts) 511 | . 53 43 . . 56 . . 359 Core Remaining (%) 64 | 100 87 45 . . 24 . . . Volleys Fired 600 | . 79 132 15 48 91 174 6 55 Largest 3 | . 2 2 3 3 3 3 1 3 Hottest 194 | . 98 120 117 117 155 194 80 172 Shots Fired 1372 | . 114 228 45 136 195 519 8 127 Gun 728 | . 81 30 . 16 165 420 . 16 Cannon 550 | . . 165 45 108 30 99 8 95 Launcher 94 | . 33 33 . 12 . . . 16 Special . | . . . . . . . . . Kinetic 861 | . 25 33 45 124 137 428 1 68 Thermal 407 | . 56 152 . . 58 91 7 43 Explosive 84 | . 23 33 . 12 . . . 16 Electromagnetic 20 | . 10 10 . . . . . . Robot Hit Streak 45 | . 14 19 6 32 45 33 5 20 Robot Miss Streak 6 | . 6 4 4 5 2 5 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . . 1 . . . 8 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 891 | . 66 155 25 73 150 338 2 82 Core Hits 459 | . 47 81 16 38 76 149 1 51 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 20 | . 3 3 2 3 1 3 . 5 Burn 5 | . 3 1 . . . 1 . . Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . . . . 1 . . 2 Blast 11 | . . 2 2 3 . 2 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20282 | . 1769 3861 553 1758 2292 6776 59 3214 Guns 8064 | . 679 310 . 59 1739 5032 . 245 Cannons 7740 | . . 2051 553 1033 552 1699 59 1793 Explosions 4386 | . 1090 1473 . 666 . . . 1157 Melee . | . . . . . . . . . Ramming 92 | . . 27 . . 1 45 . 19 Kinetic 10176 | . 145 513 553 1092 1382 5229 32 1230 Thermal 5618 | . 534 1838 . . 909 1502 27 808 Explosive 3960 | . 792 1345 . 666 . . . 1157 Electromagnetic 436 | . 298 138 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 2 . . 3 2 2 4 Average Corruption 2 | . . 2 . . 3 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 161 | . . 11 . . 30 44 43 33 Message Errors 30 | . . 2 . . 4 10 6 8 Matter Fused 38 | . . 3 . . 6 15 10 4 Heat Flow Errors 25 | . . 1 . . 7 6 7 4 Energy Discharges 22 | . . 2 . . 5 4 7 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 6 | . . . . . 1 3 2 . Data Loss (minor) 20 | . . 2 . . 4 4 5 5 Data Loss (major) 7 | . . . . . 1 1 4 1 Misfires 5 | . . . . . . 1 2 2 Alerts 2 | . . . . . 1 . . 1 Weapon Failures 5 | . . 1 . . 1 . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 383 | . 96 101 . 24 8 11 . 143 Projectiles 122 | . . 34 . 5 8 11 . 64 Explosions 244 | . 96 50 . 19 . . . 79 Melee 17 | . . 17 . . . . . . Knockbacks 30 | . . 4 2 10 . 3 . 11 Impact 1 | . . . . . . 1 . . Kinetic 28 | . . 3 2 10 . 2 . 11 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 391 | . 113 127 . 119 . . . 32 Shots 19 | . 7 6 . 5 . . . 1 Rammed 7 | 1 . 1 . . . . . 5 Targets Rammed 17 | 1 . 3 . . 1 5 . 7 Kicked 10 | . . 2 . . 1 5 . 2 Crushed . | . . . . . . . . . Highest Temperature 694 | . 172 366 218 410 694 247 245 559 Average Temperature 99 | . 42 51 65 100 165 49 78 161 Received Heat Transfer 2536 | . 213 498 45 102 369 514 . 795 Effects 38 | . . 2 . 1 14 . . 21 Shutdowns 11 | . . . . . 3 . . 8 Energy Bleed 5 | . . . . . 3 . . 2 Interference 5 | . . 2 . . . . . 3 Matter Decay 1 | . . . . . 1 . . . Short Circuit 4 | . . . . 1 2 . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . 4 . . 4 Damage (core) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 2 | . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 16 | . 4 5 . . 1 5 . 1 Heat Transferred 11091 | . 1517 3850 . . 1665 2459 50 1550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Peak Influence 1963 | . 324 839 279 663 438 409 1963 952 Initial 893 | . . 2 171 125 271 27 6 893 Average 344 | . 111 429 199 416 222 69 877 779 Maximum Alert Level 5 | . 1 3 1 2 2 2 5 3 Low Security (%) 50 | 100 76 14 47 10 46 88 19 . Level 1 19 | . 23 25 52 38 41 10 13 . Level 2 13 | . . 54 . 50 11 . 13 14 Level 3 11 | . . 5 . . . . 13 85 Level 4 3 | . . . . . . . 22 . Level 5 2 | . . . . . . . 16 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 54 | . 6 9 2 . 3 28 . 6 Investigation 22 | . 6 5 . . 3 7 . 1 Extermination 11 | . . . . . . 9 . 2 Reinforcement 9 | . . 4 1 . . 3 . 1 Assault 2 | . . . . . . . . 2 Garrison 10 | . . . 1 . . 9 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Distress Signals 11 | . . 6 . . 1 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 250 | . 21 62 10 19 24 73 . 41 Peak Tracking Total 6 | . 4 6 3 4 3 4 . 5 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Traps Triggered 11 | . 3 1 . 1 2 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Machines Disabled 27 | . 7 10 1 2 . 1 . 6 Max in Single Turn 2 | . 2 2 1 1 . 1 . 2 Garrison Access 2 | . . . . . 1 1 . . Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Machines Accessed 49 | . 8 9 3 1 7 14 2 5 Terminals 31 | . 6 5 2 1 5 8 2 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 5 | . 1 1 . . 1 . . 2 Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 4 | . . 2 . . . 1 . 1 Garrison Access 5 | . . . 1 . 1 3 . . Total Hacks 156 | . 36 34 6 1 22 34 3 20 Successful 106 | . 24 27 5 1 17 19 2 11 Failed 49 | . 12 7 1 . 5 15 1 8 Catastrophic 10 | . 2 1 . . 1 5 . 1 Database Lockouts 1 | . . . . . . . . 1 Manual 1 | . 1 . . . . . . . Terminals 99 | . 25 20 5 1 15 19 3 11 Fabricators 7 | . . . . . . 7 . . Repair Stations 16 | . 2 4 . . 4 . . 6 Recycling Units 10 | . 9 1 . . . . . . Scanalyzers 14 | . . 9 . . . 2 . 3 Garrison Access 10 | . . . 1 . 3 6 . . Terminal Hacks 57 | . 13 13 4 1 12 8 2 4 Record 22 | . 2 5 2 . 8 1 . 4 Part Schematic 1 | . . . . . . 1 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . . . . . 2 1 . . Prototype ID Bank 4 | . 2 1 1 . . . . . Open DSF 2 | . . . . . . 2 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 3 | . . 1 . 1 . . 1 . Alert Level 5 | . 1 1 . . 1 2 . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . Patrol Status 2 | . 1 . . . 1 . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 4 | . 2 2 . . . . . . Zone Layout 2 | . 2 . . . . . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . 7 . . Network Status 2 | . . . . . . 2 . . Load Schematic 2 | . . . . . . 2 . . Build 3 | . . . . . . 3 . . Repair Station Hacks 16 | . 2 4 . . 4 . . 6 Scan Component 8 | . 1 2 . . 2 . . 3 Repair 7 | . 1 2 . . 2 . . 2 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 10 | . 9 1 . . . . . . Recycle Component 7 | . 7 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . Scanalyzer 12 | . . 9 . . . 2 . 1 Insert Component 7 | . . 5 . . . 1 . 1 Analyze 5 | . . 4 . . . 1 . . Garrison Access Hacks 4 | . . . 1 . 1 2 . . Unlock Access 2 | . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 7 8 . 1 5 11 2 5 Full Trace Events 20 | . 6 5 . . 2 6 . 1 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 134 | . . . . . . 134 . . Total Robot Build Rating 16 | . . . . . . 16 . . Part Schematics Acquired 6 | . . 4 . . . 2 . . Parts Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 201 | . . . . . . 201 . . Total Part Build Rating 22 | . . . . . . 22 . . Parts Repaired 7 | . 1 2 . . 2 . . 2 Time 254 | . 32 58 . . 76 . . 88 Parts Recycled 7 | . 7 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 4 . . . 1 . 1 Part Schematics Acquired 5 | . . 4 . . . 1 . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . 3 1 7 . . Machine Destruction 4 | . . . . 3 1 . . . Programmers 7 | . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Total Allies 9 | . . . . . . 7 2 . Largest Group 4 | . . . . . . 4 4 4 Highest-Rated Group 252 | . . . . . . 93 252 252 Highest-Rated Ally 95 | . . . . . . 31 95 95 Total Orders . | . . . . . . . . . Ally Attacks 107 | . . . . . . 42 29 36 Total Damage 1766 | . . . . . . 517 490 759 Kills 18 | . . . . . . 6 5 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Robot Analysis Total 3 | . . . . . 2 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Turns Passed 21515 | 193 1881 2555 691 1074 2379 7405 3271 2066 Spaces Moved 8933 | 201 1838 1377 314 532 1005 1982 960 724 Core 303 | 69 . 15 11 . 7 9 . 192 Treads . | . . . . . . . . . Legs 6028 | 23 . 725 303 532 998 1973 960 514 Wheels 2584 | 109 1838 637 . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . . . . . 18 Fastest Speed 35 | 50 80 95 125 90 90 270 340 35 Average Speed 217 | 74 87 151 193 167 204 347 340 252 Slowest Speed 2100 | 120 100 600 600 270 800 2100 340 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 93 81 29 42 57 38 95 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . 6 . . . . . . . Terrain Destroyed 591 | . 137 220 3 105 4 2 . 120 Melee . | . . . . . . . . . Projectile 20 | . . 1 3 . 4 2 . 10 AOE 571 | . 137 219 . 105 . . . 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Total 10061 | 244 1996 1614 363 612 1199 2217 972 844 Wait 41 | 27 6 . . . 8 . . . Move 8923 | 200 1837 1376 313 531 1004 1982 956 724 Hop . | . . . . . . . . . Pick Up 173 | 7 27 37 10 8 39 17 4 24 Fast Attach 17 | . 2 4 . . 4 4 . 3 Attach 90 | 5 12 18 7 7 20 10 2 9 Detach 7 | . 1 1 . 1 1 2 . 1 Swap 79 | 2 21 16 10 5 6 9 . 10 Drop 102 | 2 11 27 8 6 25 9 3 11 Fire 600 | . 79 132 15 48 91 174 6 55 Melee . | . . . . . . . . . Ram 7 | 1 . 1 . . . . . 5 Kick 10 | . . 2 . . 1 5 . 2 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 5 . 5 . . Rewire 2 | . . . . 1 . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 186 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 357 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Discovered new exit (range 10) 1263 | -10/Materials | Repaired Particle Gun 1542 | -10/Materials | Discovered new exit (range 7) 1840 | -10/Materials | Discovered new exit (range 16) 2075 | -10/Materials | Entered another Materials area 2075 | -9/Materials | Evolved 2 slots: Utility x2 2499 | -9/Materials | Discovered new exit (range 10) 2639 | -9/Materials | Destroyed 7 combat bots 2969 | -9/Materials | Discovered new exit (range 16) 3183 | -9/Materials | Build established: Scavenger-Mutant 3697 | -9/Materials | Build established: Mutant 3827 | -9/Materials | Core integrity fell below 50% 3979 | -9/Materials | Discovered new exit (range 15) 4116 | -9/Materials | Repaired Hcp. Matter Pod 4148 | -9/Materials | Repaired Rocket Launcher 4397 | -9/Materials | Build established: Scavenger-Mutant 4630 | -9/Materials | Entered another Materials area 4630 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5174 | -8/Materials | Garrison activated, responded to threat 5267 | -8/Materials | Identified exit to Garrison 5294 | -8/Materials | Discovered new exit (range 5) 5321 | -8/Materials | Entered Garrison 5371 | -8/Garrison | Build established: Tank 5395 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Destroyed 7 combat bots 5829 | -8/Garrison | Discovered new exit (range 14) 5993 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Triggered checkpoint 6349 | -8/Garrison | Spotted B-75 Beast 6351 | -8/Garrison | Triggered checkpoint 6383 | -8/Garrison | Lost 3 parts (1p2w) 6395 | -8/Garrison | Entered Materials 6708 | -8/Materials | Repaired VSS Leg 6778 | -8/Materials | Repaired VSS Leg 7081 | -8/Materials | Core integrity fell below 50% 7412 | -8/Materials | Discovered new exit (range 9) 7476 | -8/Materials | Build established: Mutant 7789 | -8/Materials | Build established: Tank 8744 | -8/Materials | Discovered new exit (range 12) 8774 | -8/Materials | Entered Factory 8774 | -7/Factory | Evolved 2 slots: Power x2 9471 | -7/Factory | Build established: Gunner 9522 | -7/Factory | Fabricated Adv. Focal Shield? 9876 | -7/Factory | Build established: Tank 10096 | -7/Factory | Garrison activated, responded to threat 11524 | -7/Factory | Garrison activated, responded to threat 13799 | -7/Factory | Discovered new exit (range 15) 13920 | -7/Factory | Garrison activated, responded to threat 14506 | -7/Factory | Fabricated S-27 Virus (x4) 15296 | -7/Factory | Lost 3 allies 15358 | -7/Factory | Allied Derelicts emerged from ambush trap array 15589 | -7/Factory | Fabricated Weapon Cycler (x2) 15630 | -7/Factory | Build established: Hacker-Gunner 16179 | -7/Factory | Identified exit to Garrison 16179 | -7/Factory | Entered Garrison 16179 | -7/Garrison | Discovered recently destroyed garrison 16179 | -7/Garrison | Accompanied by 3 allies 16827 | -7/Garrison | Discovered new exit (range 11) 17332 | -7/Garrison | Discovered new exit (range 12) 17873 | -7/Garrison | Discovered new exit (range 12) 17893 | -7/Garrison | Learned Factory security intel 18071 | -7/Garrison | Found embedded Infiltrators 18365 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18677 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19450 | -7/Garrison | Entered Factory 19450 | -7/Factory | Accompanied by 4 allies 19958 | -7/Factory | Central database locked down 20308 | -7/Factory | Repaired Huge Storage Unit 20376 | -7/Factory | Repaired Adv. Focal Shield 20650 | -7/Factory | First assault squad dispatched 21027 | -7/Factory | Core integrity fell below 50% 21083 | -7/Factory | Build established: Hacker-Tank 21161 | -7/Factory | Lost 5 parts (3p1u1w) 21395 | -7/Factory | Released all parts (7) 21461 | -7/Factory | Core integrity fell below 20% 21506 | -7/Factory | Discovered new exit (range 11) 21516 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Imp. Deuterium Engine. Released System Shield. Released Huge Storage Unit. Released Imp. Deuterium Engine. Released Gauss Cannon. G-50 Soldier heat spikes uncontrollably. M-28 Smith repairs G-50 Soldier. R-06 Scavenger collects Broken Carbon-fiber Leg. G-50 Soldier overheating. Slammed into U-05 Engineer. K-01 Serf cleans the Power Conduit. Acquired Cesium-ion Thruster. Dropped Cesium-ion Thruster. Slammed into U-05 Engineer. Acquired Deuterium Engine. System corrupted: Matter fused (-1). EXIT=FOUND [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ?????????????????? "??????????????# ???????????? | | ?????????????????? "?????????????? ???????????? | | ?????????????????? ???????????????# ???????????? | | ?????????????????? ???????????????# ??????????## | | ?????????????????? ???????????????# ??????????+ | | ?????????????????? ???????????????# ??????????# | | ?????????????????? ???????????????## ########### | | ?????????????????+ ???????????????? | | ?????????????????# ?????????????????# ####### | | ??????############/#?????????????????# # | | ??????# ## #?????????????????# # | | ??????# ## ##????????????????# # | | ??????# # ################## # | | ?????????"" """ + = " [ | | ?????????"" """ # ############### # | | ?????????"" """ ## ##????# ## # | | ??????? ## ####### ##! """ # | | ??????? ## / ## """ ####### | | ????????################## # """ #?????? | | ?????????????????????????# # #?????? | | ?????????????????????????# # #?????? | | ??????????????????####???# # #######?????? | | ??????????????????# #######+## #???????????? | | ??????????????????# @ s #???????????? | | ??????????? ^ < s #???????????? | | ?????????????###### #???????????? | | ??????????????????# #######+######???????????? | | ??????????????????## #?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 38 Energy Capacity 770 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory Weapon Cycler | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Backstab Crack Shot First Step to Greatness It's Just You Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish One Hack Too Far Oops Part-time Mechanic Please Form A Line Remodeling Risk Taker Serviceable Loadout Shopping List Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed CombatSurveybotAutohacker Manual? 0 Play Time 04:11:43 Cumulative 4.1 hours Start 2024.05.12 @ 23:32:21 End 2024.05.13 @ 04:07:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30008d46-2a38-4f09-9768-e4f65151d538