Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 00:55:40 Player: szymekc Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (112) 560 Value Destroyed (4437) 4437 Prototype IDs (82) 1640 Alien Tech Used (0) 0 Bonus (4278) 4278 TOTAL SCORE: 16415 Bonus ------- Follower Combat Kills 348 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2316 Friendly Fire -1186 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 99/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Weapon Casing LU-1G1's Laser Shovel Voltaic Drivehammer (3/40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Weapon Cycler Centrium Light Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg Zionite Biocell IFF Parser Long-range Terrain Scanner Surveybot 24 Chip Zionite Weapon Casing Gun Armor Enhanced Scrap Shield Ghost Barrier Dimensional Node Initializer Hypervelocity Gauss Cannon LU-1G1's Laser Shovel Voltaic Drivehammer Plasma Lance [Rating: 150] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device IFF Parser Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 8 . . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 6 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 111 | 7 6 16 2 10 17 13 5 10 16 1 . . . 7 1 Power 10 | 1 . 2 . 1 . 2 . . 3 . . . . 1 . Engine 5 | 1 . 2 . . . 2 . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . 3 . . . . 1 . Propulsion 19 | 2 . 2 . 4 5 3 . 1 1 . . . . 1 . Treads 8 | 2 . 2 . . . 3 . 1 . . . . . . . Leg 2 | . . . . . . . . . 1 . . . . 1 . Wheel 2 | . . . . 2 . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight 6 | . . . . 2 4 . . . . . . . . . . Utility 50 | 2 2 2 2 2 8 5 2 8 11 1 . . . 4 1 Device 21 | 2 . 1 . 1 2 4 1 1 5 1 . . . 2 1 Storage 8 | . 2 . 1 . 2 . . . 2 . . . . 1 . Processor 11 | . . . 1 . 3 . 1 6 . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 9 | . . 1 . . 1 1 . 1 4 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 4 10 . 3 4 3 3 1 1 . . . . 1 . Energy Gun 2 | . . 2 . . . . . . . . . . . . . Energy Cannon 7 | . . 3 . . 1 1 1 . 1 . . . . . . Ballistic Gun 13 | 2 2 4 . . 1 1 2 1 . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . 2 . 1 . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 5 1 . 6 11 . . . . 5 . Parts Lost 18 | . . 4 . . . 1 . . 1 . . . . 10 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . Utility 11 | . . 2 . . . . . . . . . . . 7 2 Weapon 3 | . . 2 . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . 2 . . . 1 . . 1 . . . . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 1 10 13 13 16 5 10 12 12 13 13 13 14 13 13 3 Power . | . 1 . . . . . . . . . . . . . . Propulsion 1 | . 2 3 3 3 1 . 1 1 . . . . . . . Utility 6 | . 3 2 2 4 1 5 6 6 9 9 9 10 9 8 1 Weapon 3 | . 3 6 7 6 1 3 3 3 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 9 . 24 . 1 2 1 1 . . . . 7 . Power 4 | . . 1 . 3 . . . . . . . . . . . Propulsion 12 | . . 3 . 7 . 1 1 . . . . . . . . Utility 21 | . . 4 . 9 . . 1 1 1 . . . . 5 . Weapon 7 | . 1 1 . 4 . . . . . . . . . 1 . Tool/Special 2 | . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 100 98 100 97 59 83 97 98 92 93 93 94 94 84 9 Engine 5 | . 14 14 14 12 . 1 5 5 1 . . . . . . Core 1 | . . . . . 5 5 5 5 4 . . . . . . Reactor 3 | . . . . . . . . . 4 13 11 11 11 6 . Treads 11 | . 28 28 28 1 . 15 16 16 10 . . . . . . Leg 5 | . . . . . . . . . 6 20 17 17 17 16 . Wheel 3 | . . . . 24 . . . . . . . . . . . Flight 2 | . . . . 1 17 5 5 5 1 . . . . . . Device 14 | . 15 5 . . 6 9 16 15 11 20 34 35 35 32 9 Storage 9 | . 12 14 14 12 2 5 5 5 6 13 11 11 11 10 . Processor 9 | . . . 10 13 10 16 16 16 18 13 . . . . . Hackware 1 | . . . . . 5 5 5 5 4 . . . . . . Protection 3 | . . 8 3 . 1 4 5 4 2 . 4 5 5 6 . Energy Cannon 7 | . . 6 14 12 . . 4 4 5 13 11 11 11 8 . Ballistic Gun 5 | . 17 16 . . . 6 8 11 9 . . . . . . Impact Weapon 3 | . 3 3 14 13 . . . . . . . . . . . Peak Build Rating 150 | 9 13 18 18 40 78 100 103 106 130 117 147 138 138 150 19 Average Rating 75 | 6 9 15 17 21 56 83 97 98 108 115 137 138 137 136 11 On Entrance 69 | . 9 13 17 17 38 76 95 98 98 117 116 138 138 138 3 Avg Prop Armor Cover (%) 1 | . . . . 17 5 1 1 1 1 . . . . 5 . Naked Turns 71 | . . . . . . . . . . . . . . 48 23 Heaviest Build 114 | 10 32 45 95 95 34 72 87 83 94 81 100 100 100 114 6 Greatest Support 110 | 40 40 40 40 40 24 90 90 90 90 88 108 108 108 110 3 Greatest Overweight (x) 7 | . . 1 2 7 1 1 . . 1 . 1 . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 25 25 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 15 | 5 14 15 20 23 8 14 15 15 15 15 15 15 15 14 5 Most Carried 25 | 3 14 15 15 25 12 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 1 10 14 14 19 7 13 15 14 14 14 14 15 14 14 3 Final Capacity 25 | 5 15 15 25 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 14 14 15 5 12 15 15 13 15 15 15 15 15 5 3 Class Distribution -------------------- 44% | Mutant 20% | Scavenger-Golem 11% | Derelict-Tank 5% | Derelict-Gunner 4% | Golem 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Gunner | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Matter Collected 3733 | 386 199 547 125 100 70 595 304 160 772 131 28 . . 273 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5444 | 230 237 394 162 . 233 482 372 . 671 321 784 211 252 1095 . Parts 221 | 21 27 29 . . 5 17 6 . 21 12 25 7 15 36 . Haulers Intercepted 5 | . 2 . . . . 1 . . . . 2 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 17 . . . 5 3 . . 12 . 6 15 . . Prevented 13 | . . . . . . 10 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 82 | . 9 16 . . . 7 6 . 5 5 9 1 4 20 . Guns 24 | . 9 8 . . . 2 2 . 3 . . . . . . Cannons 44 | . . 4 . . . 1 . . . 5 9 1 4 20 . AOE 8 | . . 4 . . . 2 2 . . . . . . . . Classes Destroyed 23 | 3 4 4 . . . 1 3 . 2 1 . 1 . 4 . Worker 2 | 2 . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . 1 . . . . 2 . . . . Recycler 5 | 1 . . 2 . 2 . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . . . . Swarmer 21 | . 9 7 . . . 3 . . . . . . . 2 . Grunt 25 | . . 1 . . . 4 . . . 3 7 1 3 6 . Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . 1 . . Protector 4 | . . . . . . . . . . . . . . 4 . Sentry 3 | . . 1 . . . . 1 . . 1 . . . . . Demolisher 3 | . . . . . . . . . . . . . . 3 . Hunter 4 | . . . . . . . 2 . . . . . . 2 . Programmer 5 | . . . . . . . 1 . . . 2 . . 2 . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . Subdweller 7 | . . 7 . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . 3 . . . . . . Golem 2 | . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 3 4 6 1 . 1 4 3 . 1 4 5 2 4 12 . Combat Bots Only 12 | . 4 4 . . . 4 3 . 1 4 5 1 4 12 . Max Kills in Single Turn 4 | 1 2 4 1 . 1 2 2 . 1 1 1 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Hostile Shots Fired 689 | . 34 78 . . 11 29 24 . 57 21 16 14 9 371 25 Missed 289 | . 10 22 . . 6 8 10 . 10 12 8 10 4 179 10 Hits 400 | . 24 56 . . 5 21 14 . 47 9 8 4 5 192 15 Melee 4 | . . . . . . . 1 . . . . . . 3 . Projectile 396 | . 24 56 . . 5 21 13 . 47 9 8 4 5 189 15 AOE 11 | . . . . . . . . . . . . . . 11 . Critical Strikes 16 | . . 2 . . . . . . . 1 1 1 . 11 . Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 7138 | . 188 966 . . 34 305 95 . 1256 162 92 27 38 3737 238 Core 1410 | . 41 142 . . . 48 9 . 149 12 . . . 857 152 Absorbed by Shields 494 | . . . . . . . 87 . . 26 96 29 41 215 . Redirected to Shielding 103 | . . . . . . 103 . . . . . . . . . Ignored by Resistances 972 | . . . . . . 5 15 . 507 . 37 11 15 382 . Regen/Repaired (Parts) 361 | . . . . . . . . 268 . . . . . 93 . Core Remaining (%) 66 | 100 . . . 26 . . . . . 74 . . . . . Volleys Fired 345 | 29 23 48 . . . 15 23 1 33 21 36 10 14 92 . Largest 3 | 2 2 2 . . . 2 3 1 3 2 2 2 2 2 . Hottest 156 | 40 50 110 . . . 123 156 90 99 50 50 50 50 76 . Shots Fired 575 | 58 46 73 . . . 28 30 1 85 40 59 20 28 107 . Gun 236 | 58 37 41 . . . 20 7 . 73 . . . . . . Cannon 329 | . 9 28 . . . 7 21 1 10 40 59 20 28 106 . Launcher 4 | . . 4 . . . . . . . . . . . . . Special 6 | . . . . . . 1 2 . 2 . . . . 1 . Kinetic 266 | 58 46 49 . . . 20 7 . 73 . . . . 13 . Thermal 296 | . . 24 . . . 7 20 1 4 40 59 20 28 93 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . 1 3 . 8 . . . . 1 . Robot Hit Streak 28 | 10 6 14 . . . 13 14 . 13 17 28 3 5 10 . Robot Miss Streak 6 | 2 6 2 . . . 2 1 . 5 1 1 1 2 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 333 | 34 23 51 2 . 9 22 7 . 47 15 35 7 7 74 . Core Hits 155 | 12 16 23 . . 3 9 4 . 19 8 17 5 6 33 . Critical Kills 4 | . . 1 . . . . 2 . . . . . . 1 . Critical Parts Destroyed 6 | 1 . . . . . . . . 1 . . . . 4 . Critical Strikes 13 | 1 1 2 . . . . 2 . 2 . . . . 5 . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 10 | 1 . 2 . . . . 1 . 1 . . . . 5 . Blast 1 | . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 36 | . 3 8 2 2 18 3 . . . . . . . . . Impact 13 | . 3 8 2 . . . . . . . . . . . . Slashing 23 | . . . . 2 18 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 2 . 2 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12517 | 356 367 1550 123 . 443 1189 869 . 1442 689 1616 369 422 3082 . Guns 2689 | 356 302 618 . . . 334 111 . 968 . . . . . . Cannons 7098 | . 51 520 . . . 127 62 . 181 689 1595 369 422 3082 . Explosions 1780 | . . 412 . . . 570 593 . 205 . . . . . . Melee 686 | . . . 123 . 443 120 . . . . . . . . . Ramming 35 | . 14 . . . . . . . . . 21 . . . . Kinetic 3299 | 356 353 1060 . . . 334 111 . 968 . . . . 117 . Thermal 6781 | . . 490 . . . 127 62 . 62 689 1595 369 422 2965 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1487 | . . . . . . 570 593 . 324 . . . . . . Impact 352 | . . . 123 . . 38 103 . 88 . . . . . . Slashing 563 | . . . . . 443 120 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 8 7 8 8 . . . 20 21 Average Corruption 6 | . . . . . . 4 5 7 7 4 . . . 4 20 Corruption Purged 9 | . . . . . . . 5 . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . . . . . . 8 35 1 28 13 . . . 5 8 Message Errors 27 | . . . . . . 4 12 1 6 3 . . . . 1 Matter Fused 17 | . . . . . . . 5 . 5 2 . . . 2 3 Heat Flow Errors 11 | . . . . . . 2 1 . 3 3 . . . . 2 Energy Discharges 20 | . . . . . . 1 7 . 7 1 . . . 3 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . 1 4 . 2 1 . . . . 1 Data Loss (major) 3 | . . . . . . . 2 . . 1 . . . . . Misfires 5 | . . . . . . . 2 . 3 . . . . . . Alerts 3 | . . . . . . . . . 2 1 . . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 667 | . . 117 68 . 96 33 69 . 96 . 57 . . 131 . Projectiles 230 | . . . . . . . . . 42 . 57 . . 131 . Explosions 273 | . . 117 . . . 33 69 . 54 . . . . . . Melee 164 | . . . 68 . 96 . . . . . . . . . . Knockbacks 8 | . 2 1 1 . . . . . . . . . . 4 . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 7 | . 2 1 . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . . . . 55 . . . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . Highest Temperature 339 | . . 299 . . . 287 149 44 339 295 91 76 69 12 174 Average Temperature 74 | . . 65 . . . 139 60 25 104 111 25 26 20 3 93 Received Heat Transfer 1372 | . . 569 . . 6 9 11 . 372 76 20 16 20 252 21 Effects 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . 2 1 . 2 . . . . . . Combat Hostiles 5 | . . . . . . 2 1 . 2 . . . . . . Parts Fried 17 | . . . 1 . . 6 10 . . . . . . . . Impact Corruptions 4 | . . . 3 . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 14 | . . 2 . . . . 1 . 1 2 . . . 8 . Heat Transferred 4222 | . . 666 . . . 200 100 . 100 375 875 200 225 1481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 . 100 . 100 . . . . . 88 . . . . Level 1 2 | . . . . . . . . . . . 11 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 230 | 15 163 . 145 . 62 . . . . . 230 . . . . Initial 97 | . . . 97 . . . . . . . . . . . . Average 41 | 1 52 . 38 . 14 . . . . . 65 . . . . Influence Increases 2734 | 40 296 320 180 . 295 170 140 . . 110 503 30 95 510 45 Destroy 0b10 Robot/C 1360 | . 180 220 . . . 140 120 . . 100 180 20 80 320 . Destroy 0b10 Robot/NC 145 | 40 25 . 10 . 10 5 . . . . 15 10 5 25 . Destroy Leader 124 | . 38 10 . . . 10 20 . . 10 26 . 10 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . Successful Hack 81 | . 3 . 20 . 13 . . . . . 45 . . . . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . Disable Machine 180 | . . . . . 15 . . . . . 165 . . . . Destroy Structure 99 | . 5 . . . 22 . . . . . 72 . . . . Partial Spotted 60 | . . . . . 60 . . . . . . . . . . Lose Combat Pursuer 525 | . 45 90 . . 165 15 . . . . . . . 165 45 Influence Decreases 2729 | 40 250 162 384 . 294 171 140 . . 110 415 118 95 209 341 Entered New Map 466 | . . 23 107 . . 1 . . . . . 34 . . 301 Time Decay 1961 | 40 250 139 277 . 236 160 140 . . 110 265 84 95 125 40 Lost Part 94 | . . . . . . 10 . . . . . . . 84 . Lost Ally 10 | . . . . . 10 . . . . . . . . . . Purge Threat 198 | . . . . . 48 . . . . . 150 . . . . Squads Dispatched 8 | . 1 . . . 3 . . . . . 4 . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 5 | . . . . . 3 . . . . . 2 . . . . Reinforcement 3 | . 1 . . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Distress Signals 1 | . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 17 26 . 5 19 6 6 . 17 5 11 2 4 82 11 Peak Tracking Total 29 | . 5 5 . 2 4 5 3 . 5 3 5 1 4 29 15 Tactical Retreats 16 | . 2 2 . 1 4 1 . . . . . . . 4 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . 1 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 1 . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . . . 3 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Disabled 28 | . . 4 . 6 1 . . 3 . 1 11 . . 2 . Max in Single Turn 8 | . . 2 . 2 1 . . 1 . 1 8 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Accessed 44 | . 6 2 11 1 10 1 1 . . . 7 . 1 4 . Terminals 26 | . 6 . 6 . 7 . . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 5 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 118 | . 18 5 32 1 29 1 1 . . . 18 . 1 12 . Successful 72 | . 9 5 19 1 16 1 1 . . . 7 . 1 12 . Failed 45 | . 9 . 13 . 12 . . . . . 11 . . . . Catastrophic 6 | . 2 . 1 . . . . . . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 53 | . 13 . 24 . 10 . . 1 . . 5 . . . . Terminals 79 | . 18 . 20 . 23 . . . . . 18 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 12 . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 39 | . 3 5 3 1 5 1 1 . . . 7 . 1 12 . Record 6 | . . 4 1 . . . . . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 16 | . 2 . 1 . 1 . . . . . 2 . . 10 . Open Door 4 | . . . . . . 1 1 . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 14 . 6 . . . . . . . . . . Terminals 20 | . 6 . 8 . 6 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . . . . . . Skim 14 | . 5 . 5 . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 9 . 9 . . . . . 7 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 2 . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total Allies 4 | . . . . 1 1 . . 2 . . . . . . . Largest Group 2 | . . . . 1 1 . . 2 2 . . . . . . Highest-Rated Group 192 | . . . . 87 10 . . 192 192 . . . . . . Highest-Rated Ally 96 | . . . . 87 10 . . 96 96 . . . . . . Initial UFD Resources 28 | . . . . . 22 22 22 22 22 26 26 26 26 26 28 Total Orders 1 | . . . . 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 55 | . . . . 5 . . . . 50 . . . . . . Total Damage 1532 | . . . . 211 . . . . 1321 . . . . . . Kills 14 | . . . . 2 . . . . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Active Infowar (turns) 14649 | 175 1125 652 926 2372 810 1157 1456 1536 817 435 872 770 1043 326 177 Optics 9074 | . . . 926 2372 810 1157 1456 1536 817 . . . . . . IFF 8715 | . . . . 125 810 1157 1456 1279 265 435 872 770 1043 326 177 Terrain 161 | 48 105 . . . . . . . . . . . . . 8 Seismic 2091 | 175 1125 652 . . 139 . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 5 . 2 2 2 . 1 . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Turns Passed 18648 | 253 1125 1776 1213 2372 810 1157 1456 1536 2148 632 899 770 1043 1258 200 Spaces Moved 12571 | 101 483 933 514 2137 2208 527 684 906 890 342 516 529 711 785 305 Core 403 | 2 . . . . . . . . . . . . . 96 305 Treads 4825 | 99 483 933 514 13 . 522 684 906 671 . . . . . . Legs 3006 | . . . . . . . . . 219 342 516 529 711 689 . Wheels 1611 | . . . . 1611 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2726 | . . . . 513 2208 5 . . . . . . . . . Fastest Speed 28 | 50 160 160 160 32 28 101 160 160 140 140 140 140 140 50 50 Average Speed 123 | 157 160 164 234 104 31 159 160 160 159 140 140 140 140 126 51 Slowest Speed 340 | 160 160 250 340 340 101 160 160 160 240 140 183 140 140 183 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 85 61 91 79 51 61 85 85 80 49 19 87 92 75 52 Regions Visited 15 Branch Regions 12 Pre-discovered Areas 19 | . 3 2 5 3 . 1 . 3 . . . 2 . . . Known Exits Taken 6 | . . . . 1 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 . . 1 . 1 . Scrap Searched 40 | . . 13 . 9 . 3 5 2 . 2 . 1 4 . 1 Spaces Dug 122 | . 2 12 . 17 23 1 10 . 4 14 12 6 12 5 4 Terrain Destroyed 284 | . 2 45 . 15 23 20 33 . 17 24 42 11 19 29 4 Melee 11 | . 2 . . . 8 1 . . . . . . . . . Projectile 131 | . . 2 . . . 5 20 . 6 24 22 11 19 22 . AOE 104 | . . 43 . . . 14 13 . 7 . 20 . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total 15163 | 139 781 1089 520 2294 2291 807 1010 993 1551 452 636 538 731 982 349 Wait 1697 | . 244 33 . 52 19 220 285 47 543 79 68 . 5 62 40 Move 12552 | 100 482 932 513 2136 2203 526 683 905 889 341 515 528 710 784 305 Hop 2 | . . . . . 2 . . . . . . . . . . Pick Up 130 | 3 14 19 1 45 8 10 2 8 9 2 3 . 1 5 . Fast Attach 66 | 7 . 3 1 4 22 6 4 4 9 1 2 . . 3 . Attach 24 | . . 2 . 3 . 3 . 4 4 . . . . 5 3 Detach 44 | . . . . 4 1 3 1 6 11 . 6 . . 11 1 Swap 117 | . 7 24 1 3 1 13 9 9 32 6 1 . . 11 . Drop 143 | . 4 20 2 44 16 8 3 9 21 2 4 . 1 9 . Fire 345 | 29 23 48 . . . 15 23 1 33 21 36 10 14 92 . Melee 36 | . 3 8 2 2 18 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush 4 | . 4 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 5) 968 | -10/Materials | Discovered new exit (range 4) 1096 | -10/Materials | Identified exit to Mines 1096 | -10/Materials | Identified exit to Materials 1147 | -10/Materials | Learned 2 Materials zone layouts 1190 | -10/Materials | Learned 2 Mines zone layouts 1246 | -10/Materials | Learned location of Storage (-8) 1257 | -10/Materials | Learned location of Subcaves (-10) 1259 | -10/Materials | Loaded intel: 2 recycling unit locations 1269 | -10/Materials | Learned location of 1 exit from Storage 1379 | -10/Materials | Entered Subcaves 1380 | -10/Subcaves | Approached by a straggling Scientist 1391 | -10/Subcaves | Learned location of Zion (-6) 1391 | -10/Subcaves | Met a Zionite searching for "candidates" 1445 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1457 | -10/Subcaves | Ambushed by swarm of Subdwellers 1528 | -10/Subcaves | Visited Clippyterm 1533 | -10/Subcaves | Learned location of Section 7 (-2) 1533 | -10/Subcaves | Learned Research machine intel 1562 | -10/Subcaves | Discovered new exit (range 6) 1584 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1757 | -10/Subcaves | Discovered new exit (range 8) 1764 | -10/Subcaves | A Subdweller sparked back to life 1764 | -10/Subcaves | A Subdweller sparked back to life 1793 | -10/Subcaves | Found Prototype Protection 1947 | -10/Subcaves | Visited 4L-MR0's lab 1954 | -10/Subcaves | Identified Gun Armor 1968 | -10/Subcaves | Found Meta Core 2482 | -10/Subcaves | Disturbed a concealed Subdweller 2536 | -10/Subcaves | Core integrity fell below 50% 2608 | -10/Subcaves | Learned 4 Materials zone layouts 2887 | -10/Subcaves | Learned Materials emergency access door positions 2943 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3127 | -10/Subcaves | Discovered new exit (range 13) 3155 | -10/Subcaves | Entered Recycling 3971 | -8/Recycling | Identified exit to Factory 4039 | -8/Recycling | Learned Factory trap positions 4096 | -8/Recycling | Learned location of 2 exits from Factory 4142 | -8/Recycling | Learned location of 3 exits from Factory 4176 | -8/Recycling | Learned Factory emergency access door positions 4236 | -8/Recycling | Learned 2 Lower Caves zone layouts 4282 | -8/Recycling | Learned location of 3 exits from Factory 4290 | -8/Recycling | Scanned before Scraplab entrance 4337 | -8/Recycling | Entered Scraplab 4340 | -8/Recycling | Learned location of 1 exit from Lower Caves 4364 | -8/Recycling | Discovered new exit (range 2) 4368 | -8/Recycling | Entered Scraptown 4385 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4719 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4723 | -8/Scraptown | Learned 12 Research zone layouts 4724 | -8/Scraptown | Learned location of Warlord (-5) 4726 | -8/Scraptown | Learned location of Extension (-4) 4751 | -8/Scraptown | Visited Red Mages 4821 | -8/Scraptown | Visited CPS Storage 4846 | -8/Scraptown | Visited The Evicted 4867 | -8/Scraptown | Visited Shadow of the Wyrm 4892 | -8/Scraptown | Visited UFD Registry 4892 | -8/Scraptown | Registered with UFD as "Metalthruster" 4901 | -8/Scraptown | Visited Bundlers 4997 | -8/Scraptown | Visited SPCMW 5025 | -8/Scraptown | Visited Symbiants 5111 | -8/Scraptown | Visited Curators Association 5135 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5140 | -8/Scraptown | Found DCF Scrap (30 items) 5270 | -8/Scraptown | Received an X-ray algorithm 5270 | -8/Scraptown | Visited Botcube Research 5276 | -8/Scraptown | Found Lrg. Botcube 5306 | -8/Scraptown | Visited Scrapoid Research Area 5324 | -8/Scraptown | Visited Derelict Rescue Squad 5335 | -8/Scraptown | Found DRS Beacon 5360 | -8/Scraptown | Visited Supply Room 5395 | -8/Scraptown | Visited Research Penetration Think Tank 5444 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5509 | -8/Scraptown | Visited Science Guys 5560 | -8/Scraptown | Visited Observation Area 5607 | -8/Scraptown | Visited LU-1G1's Boring Crew 5741 | -8/Scraptown | Discovered exit to Factory (range 3) 6118 | -8/Scraptown | Found Scrap Suit 6121 | -8/Scraptown | Found Scrap Suit 6329 | -8/Scraptown | Lrg. Botcube activated 6363 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 6545 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6580 | -8/Scraptown | Warned about trapping Scraptown 6637 | -8/Scraptown | Met Optimus 6637 | -8/Scraptown | Accepted into 0bPrime 6676 | -8/Scraptown | Civil war broke out across Scraptown 6682 | -8/Scraptown | Found Prototype Special Weapon 6682 | -8/Scraptown | Identified LU-1G1's Laser Shovel 6694 | -8/Scraptown | Found Voltaic Drivehammer 6740 | -8/Scraptown | Entered Factory 6740 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 6741 | -6/Factory | Identified exit to Lower Caves 6742 | -6/Factory | Identified exit to Factory 6743 | -6/Factory | Loaded intel: 103 trap records 6972 | -6/Factory | Build established: Sprinter 7059 | -6/Factory | Central database locked down 7550 | -6/Factory | Entered Lower Caves 7551 | -6/Lower Caves | Identified exit to Lower Caves 7552 | -6/Lower Caves | UFD Scientist delivered a prototype 7555 | -6/Lower Caves | Found Prototype Protection 7797 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7812 | -6/Lower Caves | Build established: Mutant 8346 | -6/Lower Caves | Encountered a Warlord checkpoint 8374 | -6/Lower Caves | Found Imp. Powered Armor 8707 | -6/Lower Caves | Entered another Lower Caves area 8709 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8749 | -6/Lower Caves | Discovered exit to Factory (range 14) 9125 | -6/Lower Caves | Learned 12 Factory zone layouts 9590 | -6/Lower Caves | Build established: Derelict-Tank 9849 | -6/Lower Caves | Learned 8 Factory zone layouts 9974 | -6/Lower Caves | Discovered new exit (range 4) 10163 | -6/Lower Caves | Entered Zion 10218 | -6/Zion | System corruption cleaned by Quarantine Array 10371 | -6/Zion | Discovered new exit (range 21) 10393 | -6/Zion | Visited the Megawrench Repair Shop 10564 | -6/Zion | Received a hallucinogenic algorithm 10635 | -6/Zion | Learned Factory terminal intel 10708 | -6/Zion | Found Prototype Device 10708 | -6/Zion | Identified Phasing AFG 10859 | -6/Zion | Given A8's code to call for help 10987 | -6/Zion | Learned Factory recycling unit intel 11094 | -6/Zion | Given the Hacking Drone Bay 11264 | -6/Zion | Megawrench repaired 12 parts 11405 | -6/Zion | Found Prototype Processor 11414 | -6/Zion | Found Prototype Processor 11419 | -6/Zion | Found Prototype Hackware 11422 | -6/Zion | Found Prototype Processor 11428 | -6/Zion | Found Prototype Processor 11444 | -6/Zion | Identified Exp. Targeting Computer 11446 | -6/Zion | Identified Exp. Terrain Scan Processor 11447 | -6/Zion | Identified Spectral Analyzer 11449 | -6/Zion | Identified Exp. Core Analyzer 11664 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11664 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11677 | -6/Zion | Discovered new exit (range 4) 11677 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11699 | -6/Zion | Entered Deep Caves 11699 | -6/Deep Caves | Accompanied by 2 allies 11809 | -6/Deep Caves | Found Surveybot 24 Scanner 11811 | -6/Deep Caves | Found Surveybot 24 Chip 11970 | -6/Deep Caves | Build established: Derelict-Gunner 12054 | -6/Deep Caves | Attacked by Z-Imprinter 12070 | -6/Deep Caves | Allies destroyed Z-Imprinter 12102 | -6/Deep Caves | Found Prototype Protection 12102 | -6/Deep Caves | Identified Zio. Weapon Casing 12197 | -6/Deep Caves | Z-Facility disabled 12316 | -6/Deep Caves | Found Prototype Protection 12316 | -6/Deep Caves | Identified Zio. Heavy Carapace 12324 | -6/Deep Caves | Identified Enh. Scrap Shield 12495 | -6/Deep Caves | Found Prototype Device 12495 | -6/Deep Caves | Identified Exp. Thermal Shield 12771 | -6/Deep Caves | Spotted Golem 12801 | -6/Deep Caves | Destroyed Golem 12807 | -6/Deep Caves | Found GOLEM Unit 12921 | -6/Deep Caves | Spotted Golem 12983 | -6/Deep Caves | Destroyed Golem 13285 | -6/Deep Caves | Build established: Scavenger-Gunner 13755 | -6/Deep Caves | Discovered new exit (range 7) 13847 | -6/Deep Caves | Entered Proximity Caves 14063 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14091 | -5/Proximity Caves | Build established: Scavenger-Golem 14382 | -5/Proximity Caves | Found Alien Artifact 14405 | -5/Proximity Caves | Learned 12 Factory zone layouts 14479 | -5/Proximity Caves | Entered Factory 14479 | -5/Factory | Evolved 2 slots: Utility x2 14480 | -5/Factory | Identified exit to Upper Caves 14481 | -5/Factory | Identified exit to Factory 14483 | -5/Factory | Loaded intel: 26 terminal locations 14484 | -5/Factory | Loaded intel: 8 recycling unit locations 15378 | -5/Factory | Entered Upper Caves 15869 | -5/Upper Caves | Encountered a Warlord checkpoint 15917 | -5/Upper Caves | Learned location of Armory (-3) 16125 | -5/Upper Caves | Discovered new exit (range 6) 16139 | -5/Upper Caves | Spotted B-75 Beast 16148 | -5/Upper Caves | Entered another Upper Caves area 16164 | -5/Upper Caves | Discovered exit to Factory (range 5) 16446 | -5/Upper Caves | Identified exit to Warlord 17191 | -5/Upper Caves | Entered Warlord 17491 | -5/Warlord | Found Prototype Device 17491 | -5/Warlord | Identified System Purifier 17548 | -5/Warlord | Found Prototype Reactor 17548 | -5/Warlord | Identified Vortex Chain Reactor 17618 | -5/Warlord | Visited the Vortex Lab 17633 | -5/Warlord | Warlord's base attacked by MAIN.C 17724 | -5/Warlord | Identified Exp. System Shield 17774 | -5/Warlord | Build established: Golem 17847 | -5/Warlord | Found Prototype Hackware 17955 | -5/Warlord | Warlord forces counterattacked 17986 | -5/Warlord | Spotted Executioner 17989 | -5/Warlord | Spotted Striker 18007 | -5/Warlord | P-80 Master assimilated allied DT-R3A(g) 18062 | -5/Warlord | Lost 3 parts (3u) 18062 | -5/Warlord | Lost 13 allies 18066 | -5/Warlord | Spotted Executioner 18070 | -5/Warlord | Spotted Striker 18073 | -5/Warlord | Destroyed Striker 18089 | -5/Warlord | Spotted Executioner 18158 | -5/Warlord | Destroyed 12 combat bots 18173 | -5/Warlord | Lost 16 allies 18217 | -5/Warlord | Spotted Striker 18286 | -5/Warlord | Lost 6 allies 18291 | -5/Warlord | Spotted Executioner 18308 | -5/Warlord | Warlord base infiltrated, sounded retreat 18365 | -5/Warlord | Spotted Executioner 18384 | -5/Warlord | Spotted Striker 18388 | -5/Warlord | System corruption reached 10% 18401 | -5/Warlord | Released all parts (10) 18404 | -5/Warlord | Core integrity fell below 50% 18417 | -5/Warlord | Rebuked by Warlord 18430 | -5/Warlord | Lost 7 parts (1p1n4u1w) 18432 | -5/Warlord | Core integrity fell below 20% 18445 | -5/Warlord | Discovered new exit (range 9) 18449 | -5/Warlord | Entered Proximity Caves 18455 | -4/Proximity Caves | Lost 4 allies 18597 | -4/Proximity Caves | Learned Research interactive machine intel 18599 | -4/Proximity Caves | Spotted B-86 Titan 18649 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18649 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18509_ LU-1G1's Laser Shovel disintegrates Wall. 18510_ LU-1G1's Laser Shovel disintegrates Earth. 18514_ LU-1G1's Laser Shovel disintegrates Wall. 18537_ System corrupted: Heat flow error (+212). 18555_ WR3Y6YTCBP5K8NJ%SRU9MN 18592_ Searching scrap... 18592_ Found Mak. Sword. 18592_ Found 43 Matter. 18593_ Acquired 43 matter. 18597_ Acquired derelict log, extracted data. Data stored: Research interactive machine intel. 18599_ System corrupted: Matter fused (-9). 18605_ Lrn. Terrain Scanner destroyed. 18614_ System corrupted: Energy discharge (-35). 18631_ System corrupted: Heat flow error (+214). 18631_ Slug penetrates Wall. 18631_ Penetrated by Slug. 18631_ IFF Parser destroyed. 18646_ System corrupted: Matter fused (-7). 18649_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #????????####??????????????????????????????? | | ##???##### #??????????????????????????????? | | ##### ##?????????##???????????????????? | | ###????????## #???????????????????? | | ##??????????# ##??????????????????? | | #??????###### #??????????????????? | | #?????## #??????????????????? | | ##??#### #??????????????????? | | #??## #### ##??????????????????? | | ######## ##### #####????????????????? | | ##??### #??# #?# ##???????????????? | | "#???# #### ### #???????????????? | | #????# ### #???????????????? | | ###### ####### #?## #???????????????? | | #????# #?##### #???????????????? | | #??b # g ??### ##???????????????? | | #### #? b l ## #????????????????? | | ??# #? gg #????????????????? | | ??# #????#Y #????????????????? | | #??# #????# @#????????????????? | | ##??# #????## ## #????????????????? | | ????# ?? ### ????????????????? | | ????# ###?## #?###????????????????? | | ????# ????# # ## ??????????????????????? | | ????# ????## ?# ?????????????????????????? | | ???? ????#??#??????????????????????????? | | ## ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #?????????????????????????????????? | | #??????????????????????????????????? | | ? # ?????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 73 Targeting Accuracy 16 Core Analysis 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Transmission Jammer | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ X-82 Rainmaker | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Thor Challenges ------------ None Game ------ Seed ProtonHardcellPlating Manual? 0 Play Time 02:12:36 Cumulative 1145.8 hours Start 2026.04.17 @ 22:32:24 End 2026.04.18 @ 00:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 360 Adventurer 2 Explorer 0 Win Type - Total 87 Types 25/20/19/1/1/1/14/2/1/3 Lore% 98 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf775a47-1bc2-41d6-8fe4-8818ad009420