Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 03:17:44 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1107) 1107 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 3481 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 240 Friendly Fire -116 Cogmind --------- Core Integrity 437/550 Matter 246/300 Energy 272/280 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Nuclear Core Nuclear Core Compact Wheel Improved Heat Sink Improved Heat Sink Experimental Sensor Array Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Heat Sink Improved Heat Sink Compact Matter Pod Experimental Sensor Array Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Decoy Drone Bay Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 6 11 11 15 10 Power 8 | 1 3 2 2 . Engine 4 | 1 1 1 1 . Core 4 | . 2 1 1 . Reactor . | . . . . . Propulsion 20 | 2 1 5 5 7 Treads 3 | . . 2 1 . Leg 4 | . . . . 4 Wheel 13 | 2 1 3 4 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 3 5 1 Device 4 | . 1 1 2 . Storage 5 | 1 1 1 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 12 | 2 4 1 3 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 4 1 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 4 1 Parts Lost 5 | . . 2 1 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 98 91 97 Engine 7 | . 9 6 5 9 Core 4 | . 4 7 5 . Treads 7 | . . 7 16 . Leg 4 | . . . . 27 Wheel 14 | . 26 19 5 7 Device 3 | . 5 . 7 . Storage 14 | . 14 14 15 16 Processor 2 | . . . 3 9 Protection 10 | . 5 14 10 9 Ballistic Gun 23 | . 26 28 22 18 Naked Turns . | . . . . . Heaviest Build 40 | 13 24 26 40 28 Greatest Support 48 | 32 32 40 40 48 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | . 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 9 10 10 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1592 | 174 250 259 632 277 Remotely 232 | . 232 . . . Salvage Created 2063 | . 237 478 527 821 Parts 115 | . 18 24 28 45 Haulers Intercepted 6 | . 1 . 3 2 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 5 4 6 12 Guns 27 | . 5 4 6 12 Classes Destroyed 11 | . 4 4 2 1 Worker 2 | . . 2 . . Builder 1 | . . 1 . . Hauler 6 | . 1 . 3 2 Recycler 6 | . . 3 . 3 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 5 | . 2 . . 3 Grunt 15 | . 3 2 6 4 Duelist 2 | . . . 1 1 Sentry 6 | . . 2 . 4 Best Kill Streak 6 | . 2 5 5 6 Combat Bots Only 3 | . 2 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 158 | . 40 20 22 76 Missed 45 | . 10 6 7 22 Damage Taken 1424 | . 295 207 194 728 Core 237 | . 37 32 55 113 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 131 | . 53 . 78 . Core Remaining (%) 86 | 100 . 72 86 . Volleys Fired 116 | . 18 20 27 51 Largest 2 | . 2 2 2 2 Hottest 46 | . 46 46 46 46 Shots Fired 232 | . 36 40 54 102 Gun 232 | . 36 40 54 102 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 232 | . 36 40 54 102 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 7 8 20 15 Robot Miss Streak 4 | . 2 2 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 164 | . 26 26 40 72 Core Hits 75 | . 10 15 19 31 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 3 | . . . 1 2 Destroy 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2556 | . 411 401 641 1103 Guns 2556 | . 411 401 641 1103 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2556 | . 411 401 641 1103 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 5 60 8 22 Average Temperature 18 | . 2 27 5 9 Received Heat Transfer 564 | . 105 96 84 279 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 604 | . 142 129 319 604 Initial 134 | . . 14 . 134 Average 115 | . 61 45 108 327 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 79 | 100 100 100 73 27 Level 1 13 | . . . 26 33 Level 2 6 | . . . . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 14 4 17 22 Peak Tracking Total 6 | . 6 2 4 5 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 1 4 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 10 1 6 1 Successful 13 | . 6 1 5 1 Failed 5 | . 4 . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 4 . 3 1 Fabricators . | . . . . . Repair Stations 8 | . 6 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 2 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 90 | . 64 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 56 | . . . 56 . Total Damage 634 | . . . 634 . Kills 10 | . . . 10 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 6 | . . . 6 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2157 | 52 502 567 667 369 Spaces Moved 1352 | 43 351 417 336 205 Core 8 | 8 . . . . Treads 319 | . . 89 230 . Legs 159 | . . . . 159 Wheels 866 | 35 351 328 106 46 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 100 82 Average Speed 111 | 90 100 110 141 88 Slowest Speed 180 | 100 100 160 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 41 76 33 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1769 | 55 462 487 474 291 Wait 159 | 1 67 16 71 4 Move 1348 | 42 350 416 335 205 Hop . | . . . . . Pick Up 58 | 6 14 12 14 12 Fast Attach 3 | . . 1 2 . Attach 17 | 6 2 2 4 3 Detach . | . . . . . Swap 34 | . 9 8 10 7 Drop 34 | . 2 12 11 9 Fire 116 | . 18 20 27 51 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 431 | -10/Materials | Repaired Com. Wheel 470 | -10/Materials | Repaired Lgt. Nuclear Core 537 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Entered Mines 562 | -10/Mines | Learned Materials garrison access intel 729 | -10/Mines | Learned Materials interactive machine intel 927 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 929 | -10/Mines | Found Prototype Device 930 | -10/Mines | Identified Exp. Sensor Array 956 | -10/Mines | Discovered new exit (range 14) 973 | -10/Mines | Found the Drone Emporium 980 | -10/Mines | Found Prototype Device 1018 | -10/Mines | Discovered new exit (range 8) 1029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Accompanied by 3 allies 1122 | -9/Materials | Evolved 2 slots: Utility x2 1122 | -9/Materials | Identified Decoy Drone Bay 1123 | -9/Materials | Loaded intel: 18 interactive machine locations 1416 | -9/Materials | Lost 7 allies 1515 | -9/Materials | Discovered new exit (range 11) 1712 | -9/Materials | Repaired Lgt. Armor Plating 1774 | -9/Materials | Discovered new exit (range 13) 1789 | -9/Materials | Entered another Materials area 1789 | -8/Materials | Evolved 2 slots: Propulsion x2 1790 | -8/Materials | Loaded intel: 1 garrison access location 2158 | -8/Materials | Self-destructed Last Messages --------------- Acquired Com. Wheel. Acquired 10 matter. K-01 Serf collects debris. R-06 Scavenger collects Grenade Launcher. Acquired 6 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Tractor Beam. Y-45 Defender destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Destroy). Destroyed Beam Rifle. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. 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Challenges ------------ None Game ------ Seed FissionDrainedCharge Manual? 0 Play Time 00:30:40 Cumulative 14.4 hours Start 2024.05.16 @ 01:03:13 End 2024.05.16 @ 03:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6193c8ee-14c6-4951-912e-5ac1ccc6f855