Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 03:09:28 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3387) 3387 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 7137 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 135/700 Matter 300/300 Energy 145/150 System Corruption 6% Temperature Cool (36) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter ECM Suite Layered Light Armor Plating > --- WEAPON (2) ------- Particle Gun Field Laser > --- INVENTORY (20) --- Improved Titanium Leg Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Transmission Jammer ECM Suite High-powered Tractor Beam EM Shotgun Beam Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Signal Interpreter Seismic Detector Transmission Jammer ECM Suite ECM Suite Light Armor Plating EM Shotgun Beam Rifle Particle Gun Grenade Launcher Mini Grenade Launcher Plasma Cutter Scythe [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 72 | 7 3 2 8 1 1 1 16 33 Power 14 | 1 . 1 1 . . . 3 8 Engine 7 | 1 . 1 1 . . . 1 3 Core 7 | . . . . . . . 2 5 Reactor . | . . . . . . . . . Propulsion 19 | 2 . . 4 . . . 4 9 Treads 17 | 2 . . 4 . . . 4 7 Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 . 1 1 1 . 4 8 Device 10 | 1 . . 1 1 . . 1 6 Storage 4 | 1 1 . . . 1 . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 21 | 2 2 1 2 . . 1 5 8 Energy Gun 14 | 2 2 . 2 . . . 1 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 27 | . 1 . . . . . 4 22 Power 8 | . 1 . . . . . 1 6 Propulsion 7 | . . . . . . . . 7 Utility 6 | . . . . . . . 1 5 Weapon 6 | . . . . . . . 2 4 Highest Loss Streak 8 | . 1 . . . . . 2 8 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 10 15 19 20 20 20 19 19 Power . | 1 2 1 1 1 1 1 . . Propulsion 2 | 1 1 1 3 4 3 3 3 2 Utility 6 | . 2 4 5 5 5 6 7 8 Weapon 7 | . 4 7 9 10 10 10 6 6 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 2 . 2 . . . 20 10 Power 1 | . . . 1 . . . . . Propulsion 6 | . 1 . . . . . 4 1 Utility 11 | . . . 1 . . . 4 6 Weapon 14 | . 1 . . . . . 11 2 Tool/Special 2 | . . . . . . . 1 1 Average Slot Usage (%) 97 | . 96 93 99 100 100 100 98 94 Engine 6 | . 11 7 11 11 11 11 1 4 Core 3 | . . . . . . . 7 8 Treads 35 | . 28 28 43 44 44 44 36 28 Device 13 | . 14 14 10 11 11 11 13 17 Storage 10 | . 14 14 11 11 11 11 10 7 Processor 3 | . . . . . . . 8 7 Protection 1 | . . . . . . . 2 3 Energy Gun 17 | . 28 28 22 22 22 14 9 12 Ballistic Gun 1 | . . . . . . . 5 . Peak Build Rating 45 | 7 8 8 28 28 26 26 34 45 Average Rating 25 | 5 7 7 26 26 26 23 29 38 On Entrance 17 | . 7 7 8 28 26 26 23 31 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 46 46 56 56 56 56 71 69 Greatest Support 84 | 40 40 40 80 80 80 80 84 84 Greatest Overweight (x) 1 | . 1 1 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 5 14 17 20 20 20 20 20 20 Average Carried 17 | 3 10 15 19 20 20 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 14 16 20 20 20 20 20 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1577 | 260 35 40 90 10 10 16 477 639 Remotely . | . . . . . . . . . Salvage Created 3573 | 83 294 142 597 . . 68 1145 1244 Parts 206 | 13 29 10 46 . . 7 39 62 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 83 | . 9 6 12 . . 6 24 26 Melee 9 | . . . . . . . . 9 Guns 49 | . 9 3 10 . . . 14 13 AOE 22 | . . 3 1 . . 6 8 4 Classes Destroyed 13 | 1 4 2 2 . . . 1 3 Worker 3 | . . 1 2 . . . . . Builder 4 | . . . . . . . . 4 Tunneler 5 | 4 1 . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . 1 . . . . 1 . Mechanic 2 | . . . 1 . . . . 1 Watcher 7 | . 2 . 2 . . . 1 2 Swarmer 25 | . 6 6 3 . . 3 1 6 Grunt 39 | . 3 . 6 . . 3 19 8 Sentry 12 | . . . 3 . . . 3 6 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . 1 1 Programmer 4 | . . . . . . . . 4 Best Kill Streak 11 | 1 3 4 6 . . 3 3 11 Combat Bots Only 6 | . 3 3 5 . . 3 3 6 Max Kills in Single Turn 4 | 1 1 4 2 . . 2 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . . 2 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 701 | . 45 25 27 1 . 20 109 474 Missed 243 | . 10 11 11 . . 7 29 175 Hits 458 | . 35 14 16 1 . 13 80 299 Projectile 458 | . 35 14 16 1 . 13 80 299 AOE 4 | . . . . 1 . . . 3 Critical Strikes 8 | . . . . . . . 3 5 Damage Taken 6183 | . 297 144 252 36 . 174 1432 3848 Core 867 | . 50 20 93 . . . 139 565 Absorbed by Shields 200 | . . . . . . . . 200 Core Remaining (%) 80 | 100 . 72 . . . 76 74 . Volleys Fired 230 | 5 33 15 24 . . 9 82 62 Largest 2 | 2 2 2 2 . . 1 2 2 Hottest 128 | 90 90 80 100 . . 30 106 128 Shots Fired 433 | 10 66 29 48 . . 9 149 122 Gun 405 | 10 66 28 48 . . . 136 117 Cannon . | . . . . . . . . . Launcher 28 | . . 1 . . . 9 13 5 Special . | . . . . . . . . . Kinetic 54 | . . . . . . . 54 . Thermal 273 | 10 66 28 . . . . 59 110 Explosive 28 | . . 1 . . . 9 13 5 Electromagnetic 78 | . . . 48 . . . 23 7 Robot Hit Streak 26 | 5 9 4 10 . . 3 26 10 Robot Miss Streak 5 | 1 5 3 3 . . 2 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 311 | 7 36 14 37 . . 4 108 105 Core Hits 178 | 4 19 10 26 . . 13 53 53 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . . . . . 6 5 Burn 7 | . . . . . . . 5 2 Destroy 1 | . . . . . . . 1 . Sever 3 | . . . . . . . . 3 Melee Attacks 30 | . . . . . . . 5 25 Impact 5 | . . . . . . . 5 . Slashing 25 | . . . . . . . . 25 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7523 | 84 413 342 793 . . 555 2420 2916 Guns 4134 | 84 413 164 695 . . . 1320 1458 Cannons . | . . . . . . . . . Explosions 2648 | . . 178 70 . . 555 1100 745 Melee 713 | . . . . . . . . 713 Ramming 28 | . . . 28 . . . . . Kinetic 305 | . . . . . . . 305 . Thermal 2899 | 84 413 164 70 . . . 721 1447 Explosive 2403 | . . 178 . . . 555 1053 617 Electromagnetic 1175 | . . . 695 . . . 341 139 Impact . | . . . . . . . . . Slashing 713 | . . . . . . . . 713 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 6 Average Corruption 3 | . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . . 24 20 Message Errors 11 | . . . . . . . 8 3 Matter Fused 8 | . . . . . . . 4 4 Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 7 | . . . . . . . 4 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 4 | . . . . . . . 1 3 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . 26 . . . 28 27 44 Projectiles . | . . . . . . . . . Explosions 125 | . . 26 . . . 28 27 44 Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 293 | . . . 37 . . . 147 109 Shots 9 | . . . 1 . . . 4 4 Rammed 4 | . . . 4 . . . . . Targets Rammed 4 | . . . 4 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 220 | 30 150 54 8 . . 4 220 138 Average Temperature 48 | 18 33 17 3 . . 2 70 36 Received Heat Transfer 1549 | . 48 24 93 . . 63 630 691 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . Combat Hostiles 2 | . . . 1 . . . 1 . Parts Fried 6 | . . . 5 . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 15 | 1 . . . . . . 3 11 Heat Transferred 6855 | 223 997 375 150 . . . 2098 3012 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 94 | 100 100 100 100 100 . 100 91 84 Level 1 5 | . . . . . . . 8 15 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 374 | 5 101 81 189 56 . 93 374 228 Initial 161 | . 3 33 7 56 . . 27 161 Average 63 | . 29 27 90 4 . 33 66 133 Influence Increases 2576 | 20 256 271 349 . . 153 760 767 Destroy 0b10 Robot/C 1720 | . 180 180 240 . . 120 480 520 Destroy 0b10 Robot/NC 120 | 20 20 10 25 . . . 10 35 Destroy Leader 406 | . 36 40 54 . . 20 102 154 Allied During Kill 5 | . . 5 . . . . . . Successful Hack 19 | . 5 . 5 . . . 9 . Disable Machine 90 | . . . 15 . . . 60 15 Destroy Structure 111 | . . 6 10 . . 13 69 13 Lose Combat Pursuer 105 | . 15 30 . . . . 30 30 Influence Decreases 2378 | 15 176 335 225 145 . 80 478 924 Entered New Map 397 | . 2 52 14 89 . . 46 194 Time Decay 1731 | 15 164 283 211 56 . 80 412 510 Lost Part 250 | . 10 . . . . . 20 220 Squads Dispatched 20 | . 1 . 1 . . . 6 12 Investigation 3 | . . . . . . . 3 . Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 1 . 1 . . . 2 4 Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 1 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 4 . 4 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 14 10 18 3 . 6 43 42 Peak Tracking Total 7 | . 4 3 4 2 . 3 6 7 Tactical Retreats 12 | . 1 2 . 1 . . 1 7 ECM-based Alert Blocks 7 | . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . 1 . . . 4 1 Max in Single Turn 1 | . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 15 | . 2 . 2 . 1 . 7 3 Terminals 12 | . 2 . 2 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 33 | . 4 . 7 . 4 . 15 3 Successful 14 | . 2 . 2 . 4 . 6 . Failed 18 | . 2 . 5 . . . 8 3 Catastrophic 3 | . . . . . . . 3 . Database Lockouts 1 | . . . . . . . 1 . Manual 25 | . 4 . 7 . . . 12 2 Terminals 25 | . 4 . 7 . . . 12 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 6 | . . . . . 4 . 2 . Record 5 | . . . . . 4 . 1 . Robot Analysis 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . 3 . Terminals 7 | . 2 . 2 . . . 3 . Botnet 7 | . 2 . 2 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 7 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 145 | . . 145 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 5912 | 6 524 952 48 458 376 255 2035 1258 Sensors 1368 | . . . . . . . 835 533 Seismic 4664 | 6 524 952 48 458 376 255 2035 10 Jamming 20 | . . . . . . . . 20 ECM 817 | . . . . . . . . 817 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 7202 | 217 524 952 654 793 376 255 2035 1396 Spaces Moved 3427 | 97 200 370 292 463 220 139 1036 610 Core 4 | 4 . . . . . . . . Treads 3423 | 93 200 370 292 463 220 139 1036 610 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 163 170 170 170 157 157 Average Speed 176 | 155 200 240 170 170 170 170 162 169 Slowest Speed 250 | 160 240 240 240 170 170 170 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 44 | 5 42 66 30 80 49 54 66 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 113 | . . 6 8 . . 15 72 12 Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 110 | . . 6 8 . . 15 69 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4134 | 150 261 405 399 469 223 148 1262 817 Wait 226 | 37 10 15 58 6 . . 45 55 Move 3419 | 96 199 369 291 462 219 138 1035 610 Hop . | . . . . . . . . . Pick Up 68 | 5 11 3 6 . 1 . 30 12 Fast Attach 28 | 7 . . 4 . . . 5 12 Attach 20 | . . 1 . . . . 5 14 Detach 4 | . . . . . . . 2 2 Swap 45 | . 3 2 5 1 1 1 18 14 Drop 60 | . 5 . 7 . 2 . 35 11 Fire 230 | 5 33 15 24 . . 9 82 62 Melee 30 | . . . . . . . 5 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . 4 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Entered Mines 815 | -10/Mines | Received a Mining Laser from a helpful Derelict 897 | -10/Mines | Discovered new exit (range 9) 1552 | -10/Mines | Learned Materials terminal intel 1663 | -10/Mines | Discovered new exit (range 11) 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Evolved 2 slots: Propulsion x2 1695 | -9/Materials | Loaded intel: 12 terminal locations 2135 | -9/Materials | Discovered new exit (range 15) 2348 | -9/Materials | Entered Mines 2349 | -9/Mines | Learned location of Storage (-8) 2597 | -9/Mines | Discovered new exit (range 14) 2681 | -9/Mines | Assembled infested the area 2759 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2899 | -9/Mines | Discovered new exit (range 9) 3034 | -9/Mines | Learned location of 1 exit from Materials 3135 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3135 | -9/Mines | Discovered new exit (range 5) 3141 | -9/Mines | Entered Exiles 3169 | -9/Exiles | Discovered new exit (range 15) 3184 | -9/Exiles | Met 8R-AWN 3211 | -9/Exiles | Met EX-HEX 3277 | -9/Exiles | Met EX-DEC 3288 | -9/Exiles | Learned location of Zion (-7) 3496 | -9/Exiles | Discovered new exit (range 10) 3517 | -9/Exiles | Entered Mines 3751 | -8/Mines | Discovered new exit (range 13) 3772 | -8/Mines | Entered Materials 3772 | -8/Materials | Evolved 2 slots: Utility x2 3773 | -8/Materials | Identified exit to Factory 3886 | -8/Materials | Central database locked down 4107 | -8/Materials | Discovered exit to Factory (range 16) 4786 | -8/Materials | Discovered exit to Factory (range 7) 5159 | -8/Materials | Garrison activated, responded to threat 5807 | -8/Materials | Entered Factory 5807 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5837 | -7/Factory | Discovered new exit (range 6) 5844 | -7/Factory | Identified exit to Lower Caves 6205 | -7/Factory | Lost 3 parts (2p1u) 6263 | -7/Factory | Garrison activated, responded to threat 6332 | -7/Factory | Crushed by falling debris 6332 | -7/Factory | Core integrity fell below 50% 6355 | -7/Factory | Lost 8 parts (2p3n1u2w) 7042 | -7/Factory | Garrison activated, responded to threat 7135 | -7/Factory | Lost 5 parts (2n1u2w) 7154 | -7/Factory | Garrison activated, responded to threat 7187 | -7/Factory | Core integrity fell below 20% 7203 | -7/Factory | Self-destructed Last Messages --------------- 07136_ Critical hit (Burn: +37). 07142_ Acquired 7 matter. 07149_ Acquired 28 matter. 07151_ X-57 Shotgunner destroyed. 07152_ Arm. Treads destroyed. 07154_ G-47 Trooper calls for garrison reinforcements. 07154_ ALERT: Activating Garrison Access F004. 07156_ G-47 Trooper destroyed. 07165_ Acquired 10 matter. 07166_ System corrupted: Energy discharge (-122). 07167_ Imp. Cooling System destroyed. 07167_ G-47 Trooper destroyed. 07168_ R-06 Scavenger collects Hpw. Shotgun. 07176_ Acquired 10 matter. 07176_ G-47 Trooper destroyed. 07182_ Imp. Deuterium Engine destroyed. 07195_ Acquired 10 matter. 07202_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????############## | | ???????????????#############????????# """G""" # | | ???????????????# #????????# """ """ # | | ???????????????# """"""""" #????????# # | | ???????????????# #????????# # | | ???????????????# """"""""" ########## + | | ???????????????# # !=[ + # | | ???????????????# """"""""" # *%###### ! """ # | | ???????????????# + !=#????# """ # | | ???????????????############# #????# """ + | | ????????????????###????????# #????# # | | ?????############ #????????# #????# # | | ?????# #######?????# #????# # | | ?????# # % %#?????# #????#######+###### | | ?????# # #####?# #????????# | | ?????# + ! % ### ##???????# #### | | ?????# # ###!##= #???????# #??? | | ?????# # %#?#%##=s ######### #??? | | ?????# ## ##?#[@s%[ x p #### | | ?????# ## #??####! ######### #! | | ?????############ #?????#* #???????# #[ | | ????????????????# ##????############### # ! | | ????????????????# #??????# # #[ | | ???????????????? ??????# " " # #% | | ??????????????? ! ?????# " " # +!% | | ??????????????? ###### " " # #| | | ?????????????? H + " " #% # | | ????????????? ###### " " # #### | | ?????????????? #????# !! " " # | | ??????????????? ?????# ! " " # | | ????????????????##+##??????# ! " "*# | | ???????????????????????????# " "%+% | | ???????????????????????????# % =# | | ???????????????????????????# *%# | | ???????????????????????????############## """ """ | | ?????????????????????????????????# """ """ | | ?????????????????????????????????# """ """ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# #####+##### | | ?????????????????????????????????# # # | | ?????????????????????????????????# #"" """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisHugeCanceller Manual? 0 Play Time 00:56:38 Cumulative 138.7 hours Start 2026.04.13 @ 16:43:52 End 2026.04.14 @ 03:09:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf2ad6e-092f-4144-86cb-f5c167d82eec