Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.22 @ 16:35:17 Player: Terminus Result: Destroyed by as-57344 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (245) 1225 Value Destroyed (8182) 8182 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4619) 4619 TOTAL SCORE: 18926 Bonus ------- High Alert Combat Kills 1043 Follower Combat Kills 1118 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -342 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 100/100 System Corruption 1% Temperature Warm (130) Movement Core (850) Ox16 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Zionite Biocell (600) Experimental Sensor Array Advanced Targeting Computer Zionite Weapon Casing Improved Medium Armor Plating Experimental System Shield Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Zionite Light DM Reactor Enhanced Flexi-carbon Leg Experimental Heat Sink Advanced Cooling System Zionite Biocell Advanced Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Improved Medium Armor Plating Experimental System Shield Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser Gatling Laser Improved Grenade Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 4 | . . . 1 . 1 . . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 140 | 6 16 3 16 2 20 9 10 7 . 16 2 3 9 21 Power 17 | 1 2 2 2 . 2 2 1 . . 2 . . . 3 Engine 14 | 1 2 2 2 . 2 2 1 . . 2 . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 33 | 2 8 . 5 . 5 2 2 1 . 3 1 . 1 3 Treads . | . . . . . . . . . . . . . . . Leg 33 | 2 8 . 5 . 5 2 2 1 . 3 1 . 1 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 1 3 1 3 1 8 2 2 5 . 6 1 . 6 10 Device 16 | . 1 1 2 1 3 1 . 2 . 2 . . . 3 Storage 7 | 1 2 . 1 . . . 1 . . 1 . . . 1 Processor 8 | . . . . . . . . 2 . . . . 6 . Hackware 2 | . . . . . 1 . . . . 1 . . . . Protection 16 | . . . . . 4 1 1 1 . 2 1 . . 6 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 3 . 6 1 5 3 5 1 . 5 . 3 2 5 Energy Gun 21 | . . . 2 1 3 2 5 . . 4 . 2 1 1 Energy Cannon 12 | . 2 . 3 . 2 1 . . . 1 . . . 3 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 . 1 . . 1 . . 5 8 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . 10 . Parts Lost 37 | . . . 2 . 2 8 1 1 . 6 1 . . 16 Power 4 | . . . . . . 1 . . . 1 . . . 2 Propulsion 10 | . . . . . . 2 . 1 . 2 1 . . 4 Utility 10 | . . . . . 2 1 1 . . 1 . . . 5 Weapon 13 | . . . 2 . . 4 . . . 2 . . . 5 Highest Loss Streak 12 | . . . 1 . 1 3 1 1 . 6 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | . 8 14 15 19 19 19 19 19 20 19 19 20 20 19 Power 1 | . . 1 1 2 1 1 2 2 2 1 1 2 2 1 Propulsion 2 | . 2 3 3 3 2 2 2 1 1 1 . . 1 . Utility 7 | . 1 3 4 7 7 10 9 7 8 8 7 8 8 9 Weapon 6 | . 4 6 6 7 6 4 5 7 8 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 63 | . 5 4 11 4 13 2 2 3 . 6 2 2 1 8 Power 10 | . . . 3 . 3 . . . . 2 . . . 2 Propulsion 10 | . 3 2 3 1 . . . . . . . 1 . . Utility 23 | . . 1 2 1 6 2 1 2 . 2 . . 1 5 Weapon 19 | . 2 1 3 2 4 . 1 1 . 2 1 1 . 1 Tool/Special 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 99 | . 93 100 99 100 99 99 99 98 100 99 99 100 99 98 Engine 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 4 Leg 24 | . 28 28 22 22 26 26 27 22 23 22 22 23 23 22 Device 16 | . 8 14 21 22 18 18 18 16 15 14 15 15 15 10 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 Processor 6 | . . . . . . . . 12 15 15 15 15 15 15 Protection 5 | . . . . . 8 9 8 7 7 7 7 7 6 10 Energy Gun 14 | . . . 2 2 23 23 18 22 23 20 23 22 22 8 Energy Cannon 10 | . 20 28 30 30 3 3 8 . . 2 . . . 8 Peak Build Rating 81 | 6 10 13 26 31 44 45 45 58 57 61 60 62 71 81 Average Rating 43 | 4 7 12 22 27 41 44 44 55 57 57 59 59 62 72 On Entrance 38 | . 6 10 13 25 31 44 43 45 57 57 59 55 60 65 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 11 32 32 61 63 70 72 70 70 67 78 71 75 70 82 Greatest Support 71 | 20 26 26 34 34 51 45 44 47 47 49 49 47 47 71 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 15 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 8 14 15 19 19 19 19 19 20 19 19 19 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 14 15 18 20 20 20 20 20 20 14 20 20 20 12 Class Distribution -------------------- 24% | Skirmisher 18% | Scavenger-Tank 17% | Gunner 14% | Tank 10% | Scavenger-Skirmisher 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Matter Collected 2874 | 233 423 30 330 41 356 172 166 135 . 275 55 122 120 416 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11499 | . 908 294 1737 87 3074 1067 830 333 . 1269 178 359 . 1363 Parts 567 | . 71 10 105 1 180 64 31 20 . 52 1 13 . 19 Haulers Intercepted 24 | . 2 . 6 . 6 . 5 3 . 2 . . . . Recyclers Shooed 5 | . . 1 2 . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 10 3 . . Prevented 9 | . . . . . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 207 | . 16 3 28 5 48 26 9 2 . 23 . 4 . 43 Guns 94 | . 8 . 2 . 33 21 4 2 . 17 . 1 . 6 Cannons 52 | . 8 3 18 5 8 3 4 . . 2 . . . 1 AOE 54 | . . . 8 . 6 . . . . 3 . 2 . 35 Classes Destroyed 21 | . 9 . 3 1 2 3 . . . 1 . . . 2 Worker 11 | . 1 . 2 . 6 . . . . 2 . . . . Builder 9 | . 3 . 1 . 4 . . . . 1 . . . . Hauler 24 | . 2 . 6 . 6 . 5 3 . 2 . . . . Recycler 10 | . 1 2 4 1 1 . 1 . . . . . . . Mechanic 2 | . 1 . . . . . . . . 1 . . . . Operator 9 | . 2 . 1 . 4 . . . . 2 . . . . Watcher 16 | . 2 . 3 . 5 . 1 2 . 3 . . . . Swarmer 20 | . 3 . 7 . 3 7 . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . Grunt 74 | . 13 3 11 . 20 9 6 . . 9 . 3 . . Brawler 5 | . . . 1 . 3 1 . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . Sentry 27 | . . . 8 . 8 5 3 1 . 1 . 1 . . Specialist 17 | . . . . . 12 . . . . 5 . . . . Hunter 2 | . . . . . 1 . . . . 1 . . . . Programmer 5 | . . . . . . 1 . 1 . 3 . . . . Heavy 3 | . . . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 Z-Light 3 | . . . . . . . . . . . . . . 3 Assembled 44 | . . . . 5 . . . . . . . . . 39 Golem 1 | . . . . . . . . . . . . . . 1 Infiltrator 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 36 | . 3 2 5 2 9 5 5 1 . 9 . 3 . 36 Combat Bots Only 36 | . 3 2 4 1 6 5 5 1 . 8 . 3 . 36 Max Kills in Single Turn 10 | . 2 1 3 1 3 1 1 1 . 3 . 1 . 10 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 10 | . . . 2 . 2 . . . . 3 . 1 . 10 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 795 | . 64 10 71 1 155 104 28 31 . 137 12 10 . 172 Missed 263 | . 19 1 24 1 59 31 9 14 . 39 6 5 . 55 Damage Taken 9085 | . 517 125 597 . 1464 1117 282 133 . 1907 58 40 . 2845 Core 1240 | . 60 16 101 . 258 94 . . . 306 . . . 405 Absorbed by Shields 61 | . . . . . . 61 . . . . . . . . Redirected to Shielding 486 | . . . . . . . . . . . . . . 486 Regen/Repaired (Parts) 422 | . . . 116 . 138 . . 51 . 60 . . 57 . Core Remaining (%) 69 | 100 . 69 . 74 . . 36 . . . . . . . Volleys Fired 534 | . 68 16 70 7 119 56 34 15 6 71 5 9 . 58 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 . 3 Hottest 240 | . 120 120 196 196 211 204 194 165 165 225 190 165 . 240 Shots Fired 1385 | . 136 32 193 22 343 159 103 45 18 195 13 13 . 113 Gun 870 | . 82 . 20 . 243 143 67 45 18 166 13 7 . 66 Cannon 475 | . 54 32 165 22 95 16 36 . . 29 . . . 26 Launcher 40 | . . . 8 . 5 . . . . . . 6 . 21 Special . | . . . . . . . . . . . . . . . Kinetic 82 | . 82 . . . . . . . . . . . . . Thermal 1237 | . 54 32 185 22 338 159 103 45 18 195 13 7 . 66 Explosive 20 | . . . 8 . 5 . . . . . . . . 7 Electromagnetic 46 | . . . . . . . . . . . . 6 . 40 Robot Hit Streak 23 | . 14 5 21 5 23 13 14 8 8 16 5 6 . 8 Robot Miss Streak 7 | . 5 4 3 2 6 6 2 2 2 3 1 . . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . . . . . 1 8 . . . 1 . . . 3 Max Gunslinging Chain 2 | . . . . . 1 1 . . . 1 . . . 2 Shots Hit Robots 836 | . 91 17 112 11 204 100 64 24 13 137 7 4 . 52 Core Hits 522 | . 41 7 56 8 108 39 27 12 4 77 5 7 . 131 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . Critical Strikes 35 | . 2 . 2 . 13 6 5 2 2 2 . . . 1 Burn 32 | . . . 1 . 13 6 5 2 2 2 . . . 1 Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . 1 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21867 | . 1340 317 2840 219 4654 2051 1278 502 321 3722 155 280 . 4188 Guns 11243 | . 795 . 205 . 3080 1784 806 502 321 2737 155 82 . 776 Cannons 5422 | . 545 317 1845 211 980 267 444 . . 371 . . . 442 Explosions 4976 | . . . 750 . 585 . . . . 473 . 198 . 2970 Melee . | . . . . . . . . . . . . . . . Ramming 226 | . . . 40 8 9 . 28 . . 141 . . . . Kinetic 795 | . 795 . . . . . . . . . . . . . Thermal 15635 | . 545 317 2050 211 4060 2051 1250 502 321 3108 155 82 . 983 Explosive 3006 | . . . 750 . 585 . . . . 473 . . . 1198 Electromagnetic 2205 | . . . . . . . . . . . . 198 . 2007 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 2 3 3 . . . . . 10 1 Average Corruption 2 | . . . 1 1 2 2 3 . . . . . 10 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 98 | . . . 5 7 25 29 31 . . . . . . 1 Message Errors 23 | . . . . 1 6 6 10 . . . . . . . Matter Fused 25 | . . . 1 3 3 12 6 . . . . . . . Heat Flow Errors 11 | . . . 2 1 4 3 1 . . . . . . . Energy Discharges 7 | . . . . . 5 1 1 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . Data Loss (minor) 14 | . . . 1 . 4 3 5 . . . . . . 1 Data Loss (major) 6 | . . . . . 2 1 3 . . . . . . . Misfires 6 | . . . 1 1 . 1 3 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 90 | . . 9 22 . 5 . 14 . . 1 . . . 39 Projectiles 56 | . . 9 10 . . . 14 . . . . . . 23 Explosions 33 | . . . 11 . 5 . . . . 1 . . . 16 Melee 1 | . . . 1 . . . . . . . . . . . Knockbacks 5 | . . . . . . . 2 . . 3 . . . . Impact 5 | . . . . . . . 2 . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 1 . . . . . . . . . . 74 Shots 3 | . . . 1 . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 27 | . . . 6 2 2 . 2 . . 15 . . . . Kicked 27 | . . . 6 2 2 . 2 . . 15 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 328 | . 312 78 192 141 292 247 59 . . 138 33 . . 328 Average Temperature 60 | . 69 26 44 37 57 74 15 . . 36 22 . . 137 Received Heat Transfer 2520 | . 243 72 114 . 654 324 198 36 . 381 12 12 . 474 Effects 2 | . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . 1 . 1 2 1 . . 1 . . . . Combat Hostiles 5 | . . . . . 1 2 1 . . 1 . . . . Parts Melted 74 | . 3 1 11 . 17 11 3 2 . 20 . . . 6 Heat Transferred 32538 | . 1110 666 4255 407 8695 4043 2886 1110 777 6269 335 148 . 1837 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 2 . 2 4 2 . . 3 . . . . Low Security (%) 49 | 100 100 100 64 100 4 . 53 100 100 30 . . . . Level 1 18 | . . . 21 . 50 5 45 . . 7 . . . . Level 2 26 | . . . 14 . 44 41 . . . 60 . . . . Level 3 4 | . . . . . . 41 . . . 2 . . . . Level 4 1 | . . . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 1111 | . 194 46 475 112 614 1111 541 42 25 951 . . . . Initial 541 | . . 36 . 112 . 380 541 42 . . . . . . Average 275 | . 107 6 180 10 392 750 217 7 1 363 . . . . Influence Increases 6753 | . 593 113 1250 5 1674 811 327 108 38 1719 5 110 . . Destroy 0b10 Robot/C 3720 | . 320 80 700 . 1020 520 180 40 . 780 . 80 . . Destroy 0b10 Robot/NC 440 | . 60 10 85 5 130 . 35 25 . 80 5 5 . . Destroy Leader 952 | . 78 20 208 . 262 40 62 30 . 242 . 10 . . Allied During Kill 298 | . . 3 26 . 24 . . . . 245 . . . . Successful Hack 226 | . 44 . 22 . 70 30 32 12 . 16 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 330 | . . . 90 . 105 . 15 . . 120 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . Destroy Structure 262 | . 1 . 44 . 33 41 3 1 38 101 . . . . Lose Combat Pursuer 315 | . 30 . 75 . 30 30 . . . 135 . 15 . . Influence Decreases 5297 | . 498 149 962 117 1088 80 774 150 38 770 390 281 . . Time Decay 3939 | . 498 149 599 117 708 . 464 150 38 555 380 281 . . Lost Part 200 | . . . 20 . 20 80 10 . . 60 10 . . . Lost Ally 258 | . . . 43 . 60 . . . . 155 . . . . Purge Threat 900 | . . . 300 . 300 . 300 . . . . . . . Squads Dispatched 45 | . 4 . 5 . 12 . 2 4 . 18 . . . . Investigation 8 | . 3 . 2 . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . . 1 . 3 . . . . Reinforcement 27 | . 1 . 3 . 8 . 2 . . 13 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 1 . 1 . 1 . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 317 | . 27 5 47 5 68 27 13 6 6 41 1 3 . 68 Peak Tracking Total 37 | . 4 2 7 2 8 4 5 2 4 7 1 2 . 37 Tactical Retreats 13 | . 2 . 2 . 2 2 . . . 4 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Traps Triggered 18 | . 1 . 2 . 2 9 . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Disabled 30 | . . . 6 . 7 3 1 . . 8 . . 3 2 Max in Single Turn 4 | . . . 3 . 2 2 1 . . 4 . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Accessed 54 | . 9 1 10 . 13 3 6 4 . 4 3 1 . . Terminals 37 | . 7 . 8 . 9 3 5 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . 2 . . 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . . . Total Hacks 171 | . 32 1 39 . 42 6 19 13 . 11 7 1 . . Successful 103 | . 22 1 23 . 22 2 12 7 . 6 7 1 . . Failed 67 | . 10 . 15 . 20 4 7 6 . 5 . . . . Catastrophic 7 | . 1 . 1 . 2 1 . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 95 | . 22 . 31 . 24 . 7 5 . 5 . . 1 . Terminals 125 | . 29 . 32 . 28 6 17 7 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 25 | . . . 7 . 10 . . 6 . 2 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . . 3 . . . . Terminal Hacks 53 | . 10 1 10 . 8 2 10 2 . 2 7 1 . . Record 5 | . . . . . . . . . . . 5 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 1 . . . 2 . . . . . . . Prototype ID Bank 7 | . 3 . 1 . 1 . 2 . . . . . . . Open Door 4 | . . 1 . . . . . . . . 2 1 . . Branch Access Points 4 | . . . 1 . 1 . . 1 . 1 . . . . Terminal Index 5 | . . . 2 . 1 . . 1 . 1 . . . . Alert Level 4 | . . . 1 . 1 . 2 . . . . . . . Unreport Threat 6 | . . . 2 . 2 . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . 1 . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 6 . 6 . . 4 . 2 . . . . Scan Component 9 | . . . 3 . 3 . . 2 . 1 . . . . Repair 9 | . . . 3 . 3 . . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 28 | . 12 . 7 . 5 . 2 1 . 1 . . . . Terminals 26 | . 10 . 7 . 5 . 2 1 . 1 . . . . Botnet 18 | . 5 . 5 . 4 . 2 1 . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . . . Skim 7 | . 5 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . 10 . 12 3 6 4 . 3 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 1 . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 3 . 3 . . 2 . 1 . . . . Time 330 | . . . 102 . 102 . . 82 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Total Allies 26 | . . 3 . 3 . . . . 18 . . . 2 . Largest Group 18 | . . 3 3 3 3 . . . 18 14 . . 2 2 Highest-Rated Group 434 | . . 73 73 40 40 . . . 434 378 . . 192 192 Highest-Rated Ally 96 | . . 31 31 16 16 . . . 35 35 . . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 330 | . . 2 27 6 26 . . . 123 112 . . . 34 Total Damage 9161 | . . 40 317 51 325 . . . 5032 2433 . . . 963 Kills 54 | . . 1 7 2 3 . . . 10 24 . . . 7 Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 7961 | . . . . . . . . 645 506 2768 886 873 1763 520 Sensors 7961 | . . . . . . . . 645 506 2768 886 873 1763 520 Robot Analysis Total 6 | . 3 . 1 . . . 2 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Turns Passed 22979 | 43 1537 1060 2852 1289 3740 1790 1177 690 506 3085 887 898 1763 1662 Spaces Moved 9559 | 38 721 510 1199 473 1046 716 544 271 249 1351 439 410 870 722 Core 15 | 15 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 9544 | 23 721 510 1199 473 1046 716 544 271 249 1351 439 410 870 722 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 200 183 186 186 189 193 189 189 189 189 186 Average Speed 189 | 92 172 190 195 200 192 186 187 195 193 192 193 189 189 186 Slowest Speed 270 | 120 190 190 200 200 200 186 189 265 193 193 270 189 189 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 96 93 96 87 86 85 76 13 97 41 58 52 84 68 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 8 | . 4 1 . . . . . . . . 2 . 1 . Known Exits Taken 7 | . . 1 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . . . . . . . Scrap Searched 14 | . . 3 . 1 . . . . . . 2 4 4 . Spaces Dug 5 | . . . . . 1 . . 1 . 3 . . . . Terrain Destroyed 161 | . . . 38 . 32 51 . 1 . 29 . . . 10 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 17 | . . . . . 5 . . . . 12 . . . . AOE 143 | . . . 38 . 27 51 . . . 17 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Total 13231 | 43 888 575 1556 801 2518 1056 628 398 261 1661 466 521 934 925 Wait 2546 | . 51 29 213 306 1281 224 17 86 7 166 8 89 10 59 Move 9544 | 37 720 509 1198 472 1045 713 543 271 248 1350 438 409 869 722 Hop . | . . . . . . . . . . . . . . . Pick Up 128 | . 16 8 22 6 17 13 6 6 . 8 8 3 2 13 Fast Attach 73 | 6 5 1 7 1 10 1 8 2 . 6 1 1 10 14 Attach 39 | . . . 5 . 5 8 1 3 . 7 . . . 10 Detach . | . . . . . . . . . . . . . . . Swap 115 | . 11 2 13 1 13 5 2 9 . 22 4 6 4 23 Drop 165 | . 17 10 22 6 26 5 15 5 . 15 2 4 12 26 Fire 534 | . 68 16 70 7 119 56 34 15 6 71 5 9 . 58 Melee 1 | . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 27 | . . . 6 2 2 . 2 . . 15 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 31 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 726 | -10/Materials | Build established: Scavenger-Mutant 887 | -10/Materials | Discovered new exit (range 13) 1130 | -10/Materials | Discovered new exit (range 12) 1184 | -10/Materials | Learned location of 1 exit from Recycling 1278 | -10/Materials | Learned location of 1 exit from Storage 1286 | -10/Materials | Learned location of 1 exit from Recycling 1287 | -10/Materials | Learned location of Storage (-9) 1295 | -10/Materials | Identified exit to Materials 1311 | -10/Materials | Learned location of 2 exits from Subcaves 1581 | -10/Materials | Entered Mines 1703 | -10/Mines | Build established: Mutant 1781 | -10/Mines | Escorted by a lone wolf Derelict 1805 | -10/Mines | Discovered exit to Materials (range 7) 2097 | -10/Mines | Learned 4 Materials zone layouts 2263 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2368 | -10/Mines | Discovered exit to Materials (range 12) 2641 | -10/Mines | Entered Materials 2641 | -9/Materials | Accompanied by 3 allies 2641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2642 | -9/Materials | Identified exit to Mines 2642 | -9/Materials | Discovered new exit (range 15) 2646 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2946 | -9/Materials | Build established: Gunner 3425 | -9/Materials | Discovered new exit (range 5) 3597 | -9/Materials | Repaired Beam Cannon 3636 | -9/Materials | Repaired Carbon-fiber Leg 4013 | -9/Materials | Discovered new exit (range 14) 4088 | -9/Materials | Identified exit to Storage 4927 | -9/Materials | Discovered new exit (range 5) 5064 | -9/Materials | Repaired Imp. Heat Sink 5327 | -9/Materials | Central database locked down 5493 | -9/Materials | Entered Mines 5497 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5570 | -9/Mines | Assembled infested the area 5575 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6001 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6006 | -9/Mines | Found Prototype Device 6117 | -9/Mines | Discovered new exit (range 5) 6215 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6278 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6699 | -9/Mines | Discovered new exit (range 14) 6782 | -9/Mines | Entered Materials 6782 | -8/Materials | Accompanied by 3 allies 6782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6858 | -8/Materials | Garrison activated, responded to threat 6960 | -8/Materials | Lost 3 allies 7069 | -8/Materials | Build established: Tank 7148 | -8/Materials | Repaired Particle Cannon 7187 | -8/Materials | Repaired Titanium Leg 7221 | -8/Materials | Repaired Particle Cannon 7567 | -8/Materials | Discovered new exit (range 16) 8062 | -8/Materials | Discovered new exit (range 5) 8299 | -8/Materials | Identified Exp. Sensor Array 8471 | -8/Materials | Discovered new exit (range 4) 8494 | -8/Materials | Identified exit to Garrison 10280 | -8/Materials | Build established: Scavenger-Tank 10373 | -8/Materials | Sterilization system engaged 10373 | -8/Materials | Non-combat units ordered to evacuate 10473 | -8/Materials | Combat units ordered to evacuate 10522 | -8/Materials | Entered Garrison 10611 | -8/Garrison | Triggered checkpoint 10760 | -8/Garrison | Triggered checkpoint 10919 | -8/Garrison | Learned Materials security intel 10956 | -8/Garrison | Triggered checkpoint 10963 | -8/Garrison | Core integrity fell below 50% 11109 | -8/Garrison | Discovered new exit (range 4) 11195 | -8/Garrison | Phase Generator disabled 11333 | -8/Garrison | Spotted B-75 Beast 11363 | -8/Garrison | Destroyed B-75 Beast 11390 | -8/Garrison | Lost 3 parts (2n1u) 11518 | -8/Garrison | Triggered checkpoint 11569 | -8/Garrison | Discovered new exit (range 10) 11614 | -8/Garrison | Triggered checkpoint 11730 | -8/Garrison | Discovered new exit (range 7) 11730 | -8/Garrison | Discovered new exit (range 50) 11730 | -8/Garrison | Discovered new exit (range 50) 11754 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11813 | -8/Garrison | Triggered checkpoint 11872 | -8/Garrison | Triggered checkpoint 11972 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12312 | -8/Garrison | Entered Materials 12675 | -8/Materials | Discovered new exit (range 10) 13019 | -8/Materials | Met 7R-MNS 13159 | -8/Materials | Discovered new exit (range 8) 13489 | -8/Materials | Entered Factory 13489 | -7/Factory | Evolved 2 slots: Utility x2 13490 | -7/Factory | Caught up to 7R-MNS 13758 | -7/Factory | Identified exit to Lower Caves 13860 | -7/Factory | Repaired Carbon-fiber Leg? 13921 | -7/Factory | Repaired Imp. Cooling System 13977 | -7/Factory | Garrison activated, responded to threat 14057 | -7/Factory | Build established: Skirmisher 14179 | -7/Factory | Sucked down chute 14179 | -7/Factory | Entered Waste 14231 | -7/Waste | Spotted C-40 Crusher 14236 | -7/Waste | Spotted C-40 Crusher 14239 | -7/Waste | Spotted C-40 Crusher 14264 | -7/Waste | Warlord forces began an assault 14271 | -7/Waste | Spotted C-40 Crusher 14271 | -7/Waste | Allies destroyed C-40 Crusher 14278 | -7/Waste | Spotted C-40 Crusher 14278 | -7/Waste | Allies destroyed C-40 Crusher 14281 | -7/Waste | Allies destroyed C-40 Crusher 14289 | -7/Waste | Allies destroyed C-40 Crusher 14289 | -7/Waste | Allies destroyed C-40 Crusher 14320 | -7/Waste | Lost 4 allies 14389 | -7/Waste | Spotted C-40 Crusher 14392 | -7/Waste | Allies destroyed C-40 Crusher 14572 | -7/Waste | Discovered new exit (range 11) 14673 | -7/Waste | Identified exit to Factory 14685 | -7/Waste | Entered Factory 14685 | -7/Factory | Accompanied by 14 allies 15981 | -7/Factory | Repaired Imp. Cooling System 16168 | -7/Factory | Cargo convoy interrupted 16830 | -7/Factory | Discovered new exit (range 5) 16844 | -7/Factory | Identified exit to Factory 16886 | -7/Factory | Build established: Scavenger-Skirmisher 16978 | -7/Factory | P-60 Hacker assimilated allied 03-SEU(x) 17711 | -7/Factory | Lost 6 parts (1p2n1u2w) 17748 | -7/Factory | Destroyed 8 combat bots 17770 | -7/Factory | Entered Lower Caves 17776 | -7/Lower Caves | Met a Warlord Commander 17777 | -7/Lower Caves | Learned location of Warlord (-5) 17778 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17783 | -7/Lower Caves | Found Encrypted Comm Array 18056 | -7/Lower Caves | Entered an active Warlord outpost 18057 | -7/Lower Caves | Build established: Skirmisher 18071 | -7/Lower Caves | Learned Research security intel 18162 | -7/Lower Caves | Spotted B-75 Beast 18512 | -7/Lower Caves | Build established: Scavenger-Skirmisher 18618 | -7/Lower Caves | Discovered new exit (range 9) 18631 | -7/Lower Caves | Identified exit to Lower Caves 18657 | -7/Lower Caves | Entered another Lower Caves area 18975 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19142 | -7/Lower Caves | Learned Factory terminal intel 19268 | -7/Lower Caves | Build established: Skirmisher 19516 | -7/Lower Caves | Discovered new exit (range 6) 19524 | -7/Lower Caves | Identified exit to Zion 19555 | -7/Lower Caves | Entered Zion 19584 | -7/Zion | Given A8's code to call for help 19711 | -7/Zion | System corruption reached 10% 19723 | -7/Zion | System corruption cleaned by Quarantine Array 19840 | -7/Zion | Discovered new exit (range 10) 20101 | -7/Zion | Found CR-A16's Pointy Stick 20186 | -7/Zion | Found Prototype Processor 20186 | -7/Zion | Identified Exp. Melee Analysis Suite 20190 | -7/Zion | Found Prototype Processor 20190 | -7/Zion | Identified Exp. Signal Interpreter 20203 | -7/Zion | Found Prototype Processor 20203 | -7/Zion | Identified Exp. Armor Integrity Analyzer 20207 | -7/Zion | Found Prototype Processor 20207 | -7/Zion | Identified Exp. Targeting Computer 20211 | -7/Zion | Found Prototype Hackware 21081 | -7/Zion | Met Imprinter 21203 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21209 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21304 | -7/Zion | Discovered new exit (range 5) 21307 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21311 | -7/Zion | Identified exit to Deep Caves 21318 | -7/Zion | Entered Deep Caves 21318 | -7/Deep Caves | Accompanied by 2 allies 21461 | -7/Deep Caves | Attacked by Z-Imprinter 21471 | -7/Deep Caves | Allies destroyed Z-Imprinter 21515 | -7/Deep Caves | Found Prototype Protection 21515 | -7/Deep Caves | Identified Zio. Weapon Casing 21716 | -7/Deep Caves | Z-Facility disabled 21936 | -7/Deep Caves | Found Zio. Weapon Casing 21956 | -7/Deep Caves | Found Zio. Weapon Casing 21996 | -7/Deep Caves | Build established: Scavenger-Tank 22168 | -7/Deep Caves | Found Zio. Weapon Casing 22619 | -7/Deep Caves | Discovered new exit (range 6) 22626 | -7/Deep Caves | Identified exit to Proximity Caves 22661 | -7/Deep Caves | Build established: Scavenger-Skirmisher 22853 | -7/Deep Caves | Spotted AG-99983 22857 | -7/Deep Caves | Destroyed AG-99983 22915 | -7/Deep Caves | Triggered Deep Caves wall 22916 | -7/Deep Caves | Exposed GOLEM chamber 22932 | -7/Deep Caves | Core integrity fell below 50% 22953 | -7/Deep Caves | Spotted AS-97637 22969 | -7/Deep Caves | Core integrity fell below 20% 22973 | -7/Deep Caves | Destroyed 36 combat bots 22980 | -7/Deep Caves | Destroyed by as-57344 with Assembled Shotgun Last Messages --------------- 22948_ Switching to secondary target: as-79718. 22948_ as-79718 destroyed. 22948_ Switching to secondary target: as-96170. 22949_ AG-01931 GOLEM Unit beginning Prototype Leg integration. 22949_ AG-95480 GOLEM Unit beginning Prototype Leg integration. 22952_ as-96170 destroyed. 22957_ Gatling Laser destroyed. 22958_ GOLEM Unit springs to life. 22959_ Overheating: System interference. 22959_ Exp. Signal Interpreter temporarily disabled. 22959_ Exp. Heat Sink temporarily disabled. 22959_ AG-92516 GOLEM Unit beginning Prototype Leg integration. 22961_ Destroyed Asb. Hover System. 22970_ Hvy. Particle Gun severed. 22971_ Imp. Medium Armor Plating destroyed. 22972_ System corrupted: Component data lost. 22974_ Gatling Laser destroyed. 22979_ Enh. Flexi-carbon Leg destroyed. 22979_ Gatling Laser destroyed. 22979_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ### | | ????????????????????????????????## ### | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ### | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ?????????????? ????????????## ## ## | | ???????????? * ??? ???## #### ##? | | ????????? ???# #??######## | | ??????? % * ???# #?### # > | | ????? #### ### | | ????? !% = ## ## ### | | ?????? a ## ## ###?? | | ??????? a ### # #???? | | ???????## [ #?## #?### | | ???????"GG aa [ #??# ### # | | ???????"GG #?## ## | | ???????"GG ### #?# | | ???????"GG ## #### | | ???????"GG ] [ ## #?# | | ????????# = ### ##?# | | ????????" /!% #### #?## | | ????????" a = ;### ### | | ????????" %! | | ????????""" ][a@/ | | ????????" # | | ????????"" ######## | | ????????" #??????## | | ????????"" ##???????# | | ????????" # # #????????## ## | | ????????" ###; ## ## ##?????????##### | | ????????""" ##??## ## ####??????????????### | | ?????????" ?????#### #???????????????????? | | ?????????#####?????????#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Zion | Archive Remote Shield | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 72% | -9/Materials Carbon-fiber Leg | 54% | -9/Materials Imp. Heat Sink | 5% | -9/Materials Particle Cannon | 53% | -8/Materials Titanium Leg | 60% | -8/Materials Particle Cannon | 72% | -8/Materials Carbon-fiber Leg | 73% | -7/Factory Imp. Cooling System | 68% | -7/Factory Imp. Cooling System | 67% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderFusionPenetrator Manual? 0 Play Time 02:15:45 Cumulative 2038.1 hours Start 2025.02.22 @ 13:44:58 End 2025.02.22 @ 16:35:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 699 Rogue 699 Adventurer 0 Explorer 0 Win Type - Total 157 Types 31/14/65/7/1/2/35/1/1 Lore% 93 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ab9a86-21fb-43de-9fde-08babc899a2c